See No Evil is at its end. Let's start with SAN Rewards.
1d3 for shutting down the Review. 1d6 for saving the kids.This scenario is probably one of my favorites. I like how it introduces a broader threat in the Karotechia, and if the campaign continues I suspect you'll be running into them again. I tend to find engaging with factions and cults more rewarding than one off threats, but I try to give you guys a bit of both.
The one thing I love about this scenario is how it turns the general rule on its head. Even with no pc intervention, the whole situation spirals out of control for the Karotechia, and the rest of it is about minimizing their loses. Stromn picks the wrong person to attempt to recruit, and at the first opportunity the heavily paranoid Colm flees. The rest of the scenario as written focuses on the Karotechia's attempt to silence Colm. Had you not killed both Stromn and Voss(the cab driver) They'd have made an attempt on him at the convention the next day. As it was, I decided to bring in Alzis and use the scenario to introduce him instead.
The second part of the scenario is actually my own invention, so I hoped you enjoyed it. I did not anticipate you calling Alzis. Instead the scene would have been a race against time, with me rolling for you to determine if you made it to the kids on time before the ghouls got them. You avoided a lot of that by making the deal with him, so well done.
If there's any further questions or comments, feel free to let me know. Overall though, hope you enjoyed, I've been looking forward to this one for awhile.
As for the new game, I may run DG along with it, though I don't want to overexert myself. I'll have to think on it. I'm still not sure what the next scenario for this campaign will be, though I have a few different ideas that could work. For the one-shot, I'll probably try to recruit 4 or so players, counting you both( if HoneyDog is interested and able) I'd also love for you both to play the parents of the missing teenager, though that's just because I know you two are great with rping and think you could do a lot with the "material." You'd be under no obligation to play that character type however, as I know it's not to everyone's tastes.