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Re: The Dunwich Legacy

PostPosted: Fri Jun 21, 2019 11:10 am
by Tabs
Mythos Phase

Image

Image 3 doom

Sefina Image

OOC:   Phew! At first I thought that it'd be Wendy. Ah no, I see it's Sefina.  

Re: The Dunwich Legacy

PostPosted: Sat Jun 22, 2019 4:50 am
by Mr. Handy
Image

Turn 13 Mythos Phase
A spiraling hole opens up in the sky, and a car falls out of it and lands near Sefina, nearly knocking her senseless. It doesn't look like any car she's ever seen. It has tail fins.

Spoiler:
Regardless of who draws the card, I'm in a Sentinel Hill location and you're not, so I'm the only one who has to make the test and risk the damage.

Will check (Will 4 vs. 4[Vortex of Time]):
Mr. Handy rolled 1d19:
12

Skull, -1, failure. Bulletproof Vest takes 2 damage (the card that forced direct damage went away when the Act advanced).

Re: The Dunwich Legacy

PostPosted: Sat Jun 22, 2019 11:56 am
by Tabs
OOC:   Evil Dead? On Youtube I couldn't find the car falling...!  


Wendy Image

Image

Re: The Dunwich Legacy

PostPosted: Sat Jun 22, 2019 11:43 pm
by Mr. Handy
Spoiler:
The car falls out of the vortex at the beginning of Army of Darkness, the third Evil Dead movie. It gets pulled into the vortex at the end of Evil Dead 2 (along with Ash).

All I'd have left to fight that thing is melee, unless I used my bare hands. We don't have time for that anyway, but it's going to be tough to evade. If I go first, I can equip my flashlight, move to your location, and then investigate twice to get the two clues. Then you might be able to evade, go back to the Ascending Path, and look for another path if you still have an action left.

Re: The Dunwich Legacy

PostPosted: Sun Jun 23, 2019 2:32 pm
by Tabs
OK

Re: The Dunwich Legacy

PostPosted: Mon Jun 24, 2019 1:32 am
by Mr. Handy
Image

Turn 13 Investigator Phase
Hearing Wendy's screams, Sefina rushes off into the darkened woods, taking out her flashlight and scouring them for any sign of a way up the hill.

Spoiler:
Action 1: Move to Uprooted Woods.
Action 2: Play Flashlight, spending 2 resources.
Action 3: Activate Flashlight, spending 1 supply. Investigate (Intellect 2 vs. 2 - 2[Flashlight] = 0 Shroud[Uprooted Woods]):
Mr. Handy rolled 1d19:
18

-3, success! 1 clue gained.

Action 4: Activate Flashlight, spending 1 supply. Investigate (Intellect 2 vs. 2 - 2[Flashlight] = 0 Shroud[Uprooted Woods]):
Mr. Handy rolled 1d19:
2

+0, success! 1 clue gained.

Re: The Dunwich Legacy

PostPosted: Tue Jun 25, 2019 4:56 pm
by Tabs
Image

1 Evade Image Agility 4 +2[Amulet] +1[Scrapper] vs. 4,
Tabs rolled 1d19:
11
skull -3, success!

2 Move to Image

3 Action Lockpicks: Investigate. Intellect 3 +4 vs. 3,
Tabs rolled 1d19:
12
skull -3, success! New path found, but 1 lock pick used.

Re: The Dunwich Legacy

PostPosted: Wed Jun 26, 2019 2:47 am
by Mr. Handy
Spoiler:
Well done! 8-) I just hope I can get away from that thing next turn. Maybe the next card I draw will help.

Re: The Dunwich Legacy

PostPosted: Wed Jun 26, 2019 11:08 am
by Tabs
Upkeep Phase

Sefina Image + 1 resource

Wendy Image + 1 resource

Re: The Dunwich Legacy

PostPosted: Thu Jun 27, 2019 4:21 am
by Mr. Handy
Spoiler:
I'm quite sure I swapped that card out of my deck.

Re: The Dunwich Legacy

PostPosted: Thu Jun 27, 2019 5:33 pm
by Tabs
I must have forgot to take it out, was it replaced by another card? Here is Sefina's current deck: https://arkhamdb.com/deck/view/356809

Re: The Dunwich Legacy

PostPosted: Fri Jun 28, 2019 4:18 am
by Mr. Handy
Spoiler:
No, I was mistaken. I'd discarded it at one point because I didn't think I'd be likely to use it, and I'd considered eventually removing it from my deck, but I never did replace it with another card. Looks like I'm stuck with it, but that's not so bad. You can sure use some horror removed from you, if I can ever escape from this monster.

Re: The Dunwich Legacy

PostPosted: Fri Jun 28, 2019 10:41 am
by Tabs
Wendy only has 4 cards left as well, and she's got this Image so it'll be curtains for her soon!

Re: The Dunwich Legacy

PostPosted: Sat Jun 29, 2019 4:39 am
by Mr. Handy
Spoiler:
Oof! Then we'd better get up the hill fast. If you get down to one card, you can hurry back down to the base of the hill and resign before you get incinerated, but I'll still need your help for as long as you can manage it. You're better at investigating than I am, and I only have one more use of my Flashlight. I'm better at fighting, so if there's a boss fight at the end, I'll have to hope I can handle it alone.

Re: The Dunwich Legacy

PostPosted: Sat Jun 29, 2019 4:33 pm
by Tabs
ROUND 14

ImageImageImageImage

Base of the Hill -> Ascending Path [No entry] -> Eerie Glade -> Destroyed Path -> Diverging Path
Ascending Path [Wendy]-> Base of the Hill -> Uprooted Woods [Sefina, Conglomeration] -> ?
Sentinel Peak

Re: The Dunwich Legacy

PostPosted: Mon Jul 01, 2019 11:40 am
by Tabs
Mythos Phase

Image

Image 4 doom

Sefina Image

Re: The Dunwich Legacy

PostPosted: Mon Jul 01, 2019 4:26 pm
by Mr. Handy
Image

Turn 14 Mythos Phase
Sefina screams when she comes across a mass of odd floating bubbles in the air that had been feeding on what remained of a man. It looked like the corpse had aged centuries! Then the thing detects her presence and rushes toward her!

Spoiler:
Will check (Will 4 vs. 3[Rotting Remains]):
Mr. Handy rolled 1d19:
13

Second token (skip 13):
Mr. Handy rolled 1d18:
7

-2, failure by 1. Leo de Luca takes 1 horror.

Re: The Dunwich Legacy

PostPosted: Tue Jul 02, 2019 11:19 am
by Tabs
WendyImage

Goodo! What's the plan? Remember there's an unrevealed path to move to.

Re: The Dunwich Legacy

PostPosted: Tue Jul 02, 2019 5:57 pm
by Mr. Handy
Spoiler:
You should go first. You can explore the unrevealed path you found earlier and hope to grab those clues quickly. Alternatively, you could come to where I am, engage the enemy, and then try to evade. You'd have a better chance than I do with Scrapper, but you'd only have one chance to evade. I need to get a +0 or better, which doesn't have good odds, but I do have four chances, so maybe it's best for me to just try to evade it until I get away.

Re: The Dunwich Legacy

PostPosted: Thu Jul 04, 2019 11:10 am
by Tabs
Image

1 Move to... Path?
Tabs rolled 1d3:
3
Image 2 horror for Zebulon.

2 Action Lockpicks (exhaust): Investigate. Intellect 3 +4 vs. 2,
Tabs rolled 1d19:
5
-1, success! 1 clue found.

3 Gain 1 resource.

Someone is cradling an infant, a love that Wendy never knew. She feels cut to her very core and a hellish clang strikes inside her head, or it would do, but luckily for her old man Zeb stumbles instead.