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OOC: Discussions, absence announcements, etc.

PostPosted: Fri Sep 15, 2017 8:09 am
by HelplessBystander
Here's the obligatory OOC Topic. Post Absence Announcements, random stuff that doesn't belong in the game, and other such nonsense. There's no such thing s a stupid question; ask me or Leestriter if you have enquiries. :D

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Fri Sep 15, 2017 5:47 pm
by leestriter
I'll be checking over and handling character sheets.

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Fri Sep 15, 2017 11:03 pm
by HelplessBystander
Great. :)

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Sun Sep 17, 2017 4:51 am
by Mr. Handy
Character creation rolls:
STR, CON, POW, DEX, APP:
Mr. Handy rolled 3d6:
6, 2, 2

Mr. Handy rolled 3d6:
4, 5, 6

Mr. Handy rolled 3d6:
1, 3, 6

Mr. Handy rolled 3d6:
4, 2, 3

Mr. Handy rolled 3d6:
6, 4, 1

SIZ, INT:
Mr. Handy rolled 2d6+6 and got a total of 11:
3, 2

Mr. Handy rolled 2d6+6 and got a total of 15:
6, 3

EDU:
Mr. Handy rolled 3d6+3 and got a total of 8:
2, 1, 2

Personal Wealth:
Mr. Handy rolled 1d10:
9

I won't have time tonight to finish creating my character, but I should tomorrow. Am I allowed to rearrange my rolls between different stats rolled on the same dice, or do they need to be taken in order? I like most of them where they are anyway, so I probably won't swap more than a couple.

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Sun Sep 17, 2017 5:21 am
by HelplessBystander
Feel free to swap them around! I trust that you won't fudge the stats. Take as much time as you want! We aren't running a tight schedule here since there's not a lot of players yet. Take your time and try and create the best character possible. :)

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Thu Sep 28, 2017 11:09 pm
by leestriter
Great to have the first sheet submitted, and it looks good.

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Fri Sep 29, 2017 4:44 am
by Mr. Handy
My character sheet is partway done, but I haven't had time (or sleep) lately. I have something that I absolutely have to get done first this weekend, but if I have time left after that I'll finish it then.

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Fri Sep 29, 2017 6:12 am
by HelplessBystander
Mr. Handy wrote:My character sheet is partway done, but I haven't had time (or sleep) lately. I have something that I absolutely have to get done first this weekend, but if I have time left after that I'll finish it then.

No worries!

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Fri Sep 29, 2017 3:40 pm
by crawlingchaosfan
HelplessBystander wrote:Feel free to swap them around! I trust that you won't fudge the stats. Take as much time as you want! We aren't running a tight schedule here since there's not a lot of players yet. Take your time and try and create the best character possible. :)


Hey this is a Call of Cthulhu game! Do you really think stats are going to be much use to us against the unimaginable horrors out there?

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Sat Sep 30, 2017 1:33 am
by HelplessBystander
crawlingchaosfan wrote:
HelplessBystander wrote:Feel free to swap them around! I trust that you won't fudge the stats. Take as much time as you want! We aren't running a tight schedule here since there's not a lot of players yet. Take your time and try and create the best character possible. :)


Hey this is a Call of Cthulhu game! Do you really think stats are going to be much use to us against the unimaginable horrors out there?


Again, it's not. But stats encourage role-playing, such as an APP of 4 would make your Character the human equivalent of a Deep One and an APP of 3 might make NPCs lose SAN...

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Sat Sep 30, 2017 5:16 am
by Mr. Handy
Exactly. I've only swapped two stats, STR and DEX, which is just a shift of one point for each, but it fits my character a little better. Everything else is fine where it is.

A Deep One would have an APP of 0. A Deep One Hybrid that's fairly far gone might have an APP of 3 or 4.

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Sat Sep 30, 2017 5:47 am
by HelplessBystander
Depends on te context for APP. Is it scaled with a human's aesthetic tastes or an impartial ranking of unpleasant attributes to the vast majority. Because the way I see it, ranking it like this would imply Dagon have an APP Attribute of -2. Which doesn't make sense. An app of 0 is just a gelatinous blob of execretory slime. APP of 1 should be either Nyarlathotep's unappealing howler or bloody tongue avatar whilst Cthulhu would be a 3. I imagine Azathoth have no APP attribute.

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Sun Oct 01, 2017 2:35 am
by Mr. Handy
The rulebook does scale it to a human perspective, I think. Very few monsters even have an APP stat. Nyarlathotep's human avatars are an exception to this, and their APP is extremely high. 3-18 is the normal human range, though humans who get disfigured can end up with an APP below 3. Deep One Hybrids do have an APP stat, which is rolled on 2D6-1. The most attractive among them will have an 11, whereas they can go as low as 1 for the mostly fishy ones. for which I increase the Sanity penalties. A "normal" Deep One Hybrid has a Sanity loss of 0/1D4, but this can be higher. I've had one with an APP of 1 cause 1/1D6 Sanity loss, which is a little worse than a full Deep One's Sanity loss of 0/1D6. I chalk this up to the "uncanny valley" effect from realizing that the monster is partly human.

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Sun Oct 01, 2017 3:39 am
by HelplessBystander
Mr. Handy wrote:The rulebook does scale it to a human perspective, I think. Very few monsters even have an APP stat. Nyarlathotep's human avatars are an exception to this, and their APP is extremely high. 3-18 is the normal human range, though humans who get disfigured can end up with an APP below 3. Deep One Hybrids do have an APP stat, which is rolled on 2D6-1. The most attractive among them will have an 11, whereas they can go as low as 1 for the mostly fishy ones. for which I increase the Sanity penalties. A "normal" Deep One Hybrid has a Sanity loss of 0/1D4, but this can be higher. I've had one with an APP of 1 cause 1/1D6 Sanity loss, which is a little worse than a full Deep One's Sanity loss of 0/1D6. I chalk this up to the "uncanny valley" effect from realizing that the monster is partly human.


I see...interesting proposition.

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Mon Oct 02, 2017 6:54 am
by crawlingchaosfan
Beauty is a subjective thing.

I happen to know there are a few people in Innsmouth who find deep ones quite sexy ;-)

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Mon Oct 02, 2017 7:14 am
by HelplessBystander
Oh yes, oh yesyesyesyesyes. *Pants and breathes heavily*

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Tue Oct 10, 2017 8:44 pm
by leestriter
For anyone who doesn't know, I will be giving a helping hand on this game, sort of co-gm.

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Tue Oct 10, 2017 10:48 pm
by HelplessBystander
Yep. Rounds of applause for lee.

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Wed Oct 11, 2017 5:26 am
by Mr. Handy
Yes, thank you.

I'm sorry I haven't had time yet to finish creating my character. I'm hoping I can get it done this coming weekend.

Re: OOC: Discussions, absence announcements, etc.

PostPosted: Wed Oct 11, 2017 6:54 am
by HelplessBystander
No worries. Spend a second much time as you want. We still want to get as many people onboard as possible.