OOC: Discussions, absence announcements, etc.

On the lunar calendar, it is the twelfth of July, 1920; in three days' time, the good people of China will celebrate 中元節, the festival of the dead. The great festival is an ancient tradition shrouded in dark rumours and whispered tales. Now, this festival will be celebrated publicly in Peking city, open to the gazes and inquiries of foreigners. During this month, the 阴气, the aura of death, is at its strongest; it will be during this month that the dead may influence the living realm with an eldritch plot of horror and madness...

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Re: OOC: Discussions, absence announcements, etc.

Postby HelplessBystander » Fri Dec 08, 2017 11:08 pm

Ooh yeah, definitely. Wanna join DrPeterson?
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Re: OOC: Discussions, absence announcements, etc.

Postby Mr. Handy » Sat Dec 09, 2017 5:37 am

Yes, please join us! I'm playing the aunt of Elisabeth Grey (from Forbidden Journey) in this one, and right now I'm the only player.
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Re: OOC: Discussions, absence announcements, etc.

Postby HelplessBystander » Sat Dec 09, 2017 11:57 am

Exactly, I had originally enlisted Lee as assistant KP because I wanted to incorporate a few side storylines into the plot as well because 3+ people said they're interested...and then most of them kinda dropped off the bandwagon.
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Re: OOC: Discussions, absence announcements, etc.

Postby DrPeterson » Sat Dec 09, 2017 6:12 pm

Oh, the dainty Mss Grey, I can't say I remember liking her :)

I'd love to join.
I'll roll and write up by Monday.
Any particulars I should be mindful of?
"He said we were all cooked but we were all right as long as we did not know it. We were all cooked. The thing was not to recognize it."
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Re: OOC: Discussions, absence announcements, etc.

Postby HelplessBystander » Sun Dec 10, 2017 1:42 am

There's not a lot of actual limits, just make sure that your character have an intrinsic motive to join and some sort dark, terrible secret since the antagonistic mythos creature will mess with your character's mind at multiple points of the game. I'll need to alter certain parts of the rules as well to re-adjust for the small number of players. Obviously, the sandbox dreamland side will have to be scrapped, and the whole serial killers thing will feel very anti-climatic when the entire scenario is meant to play out over only four acts.
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Re: OOC: Discussions, absence announcements, etc.

Postby DrPeterson » Tue Dec 12, 2017 2:46 pm

Sorry for the delay, but with the sudden snow storm, we've had a bit of an increase in work load.
I'll get on it this week.
<3
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Re: OOC: Discussions, absence announcements, etc.

Postby HelplessBystander » Wed Dec 13, 2017 12:05 am

No worries.
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Re: OOC: Discussions, absence announcements, etc.

Postby DrPeterson » Thu Dec 14, 2017 8:24 pm

I'm thinking about playing an older gentleman, a professor of sorts. So let's see what the dice say.

DrPeterson rolled 3d6:
6, 6, 6

DrPeterson rolled 3d6:
2, 5, 3

DrPeterson rolled 3d6:
2, 1, 2

DrPeterson rolled 3d6:
6, 1, 1

DrPeterson rolled 3d6:
5, 3, 1

DrPeterson rolled 2d6+6 and got a total of 12:
3, 3

DrPeterson rolled 2d6+6 and got a total of 13:
6, 1

DrPeterson rolled 3d6+3 and got a total of 14:
2, 4, 5
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Re: OOC: Discussions, absence announcements, etc.

Postby DrPeterson » Thu Dec 14, 2017 8:25 pm

Not too shabby :)

5, 8, 9, 10, 12, 13, 14, 18
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Re: OOC: Discussions, absence announcements, etc.

Postby HelplessBystander » Wed Jan 10, 2018 1:33 am

OOC:   sorry for not making any posts here recently. Had too many things going on. I have not forgotten about this! I just can’t access Google Docs (which contained, like, 95% of the story for the scenario) in China. Give me a few days or so and I promise I’ll come back with a long post. :(  
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Re: OOC: Discussions, absence announcements, etc.

Postby Mallet » Wed Jan 17, 2018 6:52 pm

Just checking to see if this game is still going on ?

:)
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Re: OOC: Discussions, absence announcements, etc.

Postby leestriter » Thu Jan 18, 2018 1:10 am

It is! My first post as co-gm, I will get into the hang of it, I promise.
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Re: OOC: Discussions, absence announcements, etc.

Postby HelplessBystander » Mon Jan 29, 2018 2:09 pm

Hey guys, I know that I haven't been very active in my own game nor have I really being very clear about the overarching story thus far. If you have any non-plot related queries or feedback thus far, I'd love it. I feel like I'm not doing as well as a KP is supposed to in a situation like this. Did I set the mood well? Anything I could improve upon in IC chapter one? Maybe some confusion about the NPCs that I've introduced or the role that William Isaac Hewitt shall play in this story after becoming an NPC? Please do ask questions.

:)

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Re: OOC: Discussions, absence announcements, etc.

Postby Mallet » Mon Jan 29, 2018 2:23 pm

Everything is fine as far as I am concerned.

Maybe it would be worth it to try to recruit a few more players ?
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Re: OOC: Discussions, absence announcements, etc.

Postby DrPeterson » Mon Jan 29, 2018 3:18 pm

Aye, I agree with the above.
This is still very much the introduction, so don't worry.
A few more souls to the party would indeed liven it up a little.
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Re: OOC: Discussions, absence announcements, etc.

Postby Mallet » Mon Jan 29, 2018 3:52 pm

If everyone, and especially the Keeper, agrees, I could try to recruit more players.
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Re: OOC: Discussions, absence announcements, etc.

Postby HelplessBystander » Tue Jan 30, 2018 1:27 am

No worries. You’re welcome to recruit more people to join, it’s just that once the prologue is done, they would either need to be train passengers from a different railway line, or a foreigner that’s lived here for a long time, or a Nat resident.
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Re: OOC: Discussions, absence announcements, etc.

Postby Mr. Handy » Tue Jan 30, 2018 5:51 am

I'm fine with the game so far too, and I also think recruiting new players is a good idea.
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The Horror in the Blackout
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Re: OOC: Discussions, absence announcements, etc.

Postby Mallet » Tue Jan 30, 2018 5:47 pm

So I posted this on the Call of Cthulhu forum of Facebook:

This is a call for recruiting players to join the Call of Cthulhu 6e or 7e version of Dead Men Walking. This scenario takes place in China during the year 1920, and is just starting now. It is played on the Play by Post YSDC dedicated forum.
The prerequisites are as follows:
1) You need to be the owner of a copy of the Call of Cthulhu 6e or 7e Rules (pdf or paper).
2) You must be able to post on average once every 48h-72h (2-3 times a week), excluding significant real-life issues (contact directly The Keeper by PM if that is the case).
3) You must abide by the Community Rules of YSDC ( Short version: Use common courtesy in your posts & Respect others).
Here is the link to the YSDC forum site guidelines:
viewtopic.php
Here is the link to the Keeper of this scenario:
memberlist.php


Let's see what happens ... :)
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Re: OOC: Discussions, absence announcements, etc.

Postby Ebinthetropics » Wed Jan 31, 2018 7:48 pm

I saw that post on the fb page. This'll be my first PbP adventure, but looking forward to some Cthulhu action. I'm kinda new to message boards in general so hopefully I'll learn the controls quickly.

I'll roll for stats here since this seems to be the place to do it.

3d6 str, wil, app, con, mag, dex (not necessarily in this order)
Ebinthetropics rolled 3d6:
2, 5, 3

Ebinthetropics rolled 3d6:
2, 2, 5

Ebinthetropics rolled 3d6:
1, 3, 3

Ebinthetropics rolled 3d6:
1, 1, 5

Ebinthetropics rolled 3d6:
1, 3, 1

Ebinthetropics rolled 3d6:
3, 3, 3


2d6 + 6 int, siz
Ebinthetropics rolled 2d6+6 and got a total of 12:
5, 1

Ebinthetropics rolled 2d6+6 and got a total of 13:
6, 1


3d6+3 edu
Ebinthetropics rolled 3d6+3 and got a total of 16:
6, 6, 1


1d10 money
Ebinthetropics rolled 1d10:
4
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