by Mr. Handy » Sun Sep 17, 2017 3:40 am
I've been choosing a different color for each of my characters for about ten years. It's similar to how dialogue works in the old LucasArts adventure games, with each character having a unique color. I've tried to keep all of mine unique too, but I've had some repeats. Usually I like the color to express something about the character. For instance, police officers I play are typically some shade of blue. Sarah Carpenter in Ash had a particular shade of green that matched both her eyes and the scrubs she wore, and her father Lionel Carpenter had gray to match his suit, and because he's old.
Some players just use blue for speech in general.