Let me list the weapons and armor everyone has so far and the ones available in the armory here, along with their specifications. You may assume there are enough of each type in whatever size is required for whoever wants them. Armor deducts its Protection value from the damage you take from each hit.
Please let me know when you're ready to go.
Elizabeth Young:
Small knife: 1D4+db, may impale, Knife skill (25%)
Tiberius Tullius Germanicus:
Gladius: 1D6+1+db, may impale, may parry, Short Sword skill (64%)
Leather and scale armor: Protection 6
Claudius Marcius:
Butcher's knife: 1D6+db, may impale, Knife skill (75%)
Small knife: 1D4+db, may impale, Knife skill (75%)
Caelia Alba:
Scalpels: 1D4+db, may impale, Knife skill (45%)
Titus Iunius Philo:
Small knife: 1D4+db, may impale, Knife skill (25%)
Pilum: 1D8+db, may impale, may parry, Spear skill (15% melee/10% thrown [half db])
Decius Lupus:
Long sword: 1D8+db, may impale, may parry, Long Sword skill (75%)
Medium shield: may deflect missile, Medium Shield skill (25%)
Bow: 1D8+half db, may impale, two-handed, Bow skill (75%)
Quiver of arrows
Leather and scale armor: Protection 6
Aricus Calldius Gladio:
Gladius: 1D6+1+db, may impale, may parry, Short Sword skill (75%)
Dagger: 1D4+db, may impale, Knife skill (37%)
Medium shield: may deflect missile, Medium Shield skill (42%)
Leather and ring armor: Protection 5
Artemis Gaius Sylvius:
Mace: 1D6+db, may knock out, Small Club skill (45%)
Pugio: 1D6+db, may impale, Knife skill (25%)
2 Pila: 1D8+db, may impale, may parry, Spear skill (15% melee/10% thrown [half db])
Chainmail armor: Protection 7/4 (vs. impaling or crushing attacks)
Spurius Papirius Valens:
Pugio: 1D6+db, may impale, Knife skill (45%)
2 small knives: 1D4+db, may impale, Knife skill (45%)
Leather and scale armor: Protection 6
Marcus Sabinus:
Small knife: 1D4+db, may impale, Knife skill (25%)
Armory:
Dolabra (axe): 1D6+db, may impale, Axe skill (base 15%)
Mace: 1D6+db, may knock out, Small Club skill (base 25%)
Small knife: 1D4+db, may impale, Knife skill (base 25%)
Pugio (large knife): 1D6+db, may impale, Knife skill (base 25%)
Pilum (javelin): 1D8+db, may impale, may parry, Spear skill (base 15% melee/10% thrown [half db])
Scimitar: 1D8+db, may impale, may parry, may knock out, Long Sword skill (base 15%)
Short spear: 1D6+db, may impale, may parry, Spear skill (base 15%)
Staff: 1D6+db, may knock out, two-handed, Staff skill (base 25%)
Gladius: 1D6+1+db, may impale, may parry, Short Sword skill (base 15%)
Khopesh: 1D8+db, may impale, may parry, Long Sword skill (base 15%)
Bow: 1D8+half db, may impale, Bow skill (base 15%)
Quivers of arrows
Small shield: Small Shield skill (base 15%)
Medium shield: may deflect missile, Medium Shield skill (base 15%)
Large shield: may deflect missile, Large Shield skill (base 15%)
Soft leather armor: Protection 2
Hardened leather armor: Protection 3
Leather and ring armor: Protection 5
Leather and scale armor: Protection 6
Chainmail armor: Protection 7/4 (vs. impaling or crushing attacks)