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Re: Music From a Darkened Room

PostPosted: Sat Aug 03, 2019 4:54 pm
by Mr. Handy
Image

"Nik's right, we should get out of here," says Vanessa. "Once we're clear and away from the house's influence, I'll remove the cuffs."

Spoiler:
Persuade roll (72% skill) to convince Dr. Yarrow that she's right:
Mr. Handy rolled 1d100:
78

Re: Music From a Darkened Room

PostPosted: Sat Aug 03, 2019 6:27 pm
by Silver Priest
Spoiler:
Chaz feels like Vanessa is mistaken about the axe. When he was possessed Yarrow seemed to fear it, and as soon as he stuck him with it it dispelled the effect he was under. It also seemed to destroy the mirrors when previously they had seemed indestructible.

Re: Music From a Darkened Room

PostPosted: Mon Aug 05, 2019 9:57 am
by Anatomist
"nah my love" Chaz says to Vanessa "those mirrors are the evil" Chaz moves and smashes another two mirrors

Re: Music From a Darkened Room

PostPosted: Tue Aug 06, 2019 3:17 am
by Mr. Handy
Image

"No, stop!" calls Vanessa, drawing her pistol. "I can't let you do that!"

Re: Music From a Darkened Room

PostPosted: Tue Aug 06, 2019 4:14 pm
by HoneyDog
"Marchand!" Nik shouts. His hand instinctively goes to his gun, but he doesn't draw. "Don't!"

He whips round towards Charley. "Stop goddammit! Why are you so sure?"

Re: Music From a Darkened Room

PostPosted: Thu Aug 08, 2019 7:04 am
by Anatomist
"You dumb asses! can't you just feel that?!" he points at the last two mirrors

Re: Music From a Darkened Room

PostPosted: Thu Aug 08, 2019 9:49 pm
by Silver Priest
OOC:   Let me just clarify where we are in the time line here. Chaz destroyed the 5th and 6th mirrors. In response, Vanessa drew her gun and ordered him to stop, and Nik drew his gun. 4 mirrors still remain.  


Chaz continues his destruction, feeling renewed in the fact that it is the right thing to do. Horrified, Vanessa draws her weapon and demands him to stop. The new Delta Green agent has no idea whether or not she'll fire on him, but she sounds serious...

Nik also draws his gun and questions Chaz. Yarrow's eyes widen. "Stop! You'll kill us all! Negative emotional energy upsets manifestations and renders them more likely to lash out!"

Spoiler:
As Chaz prepares to act, a figure appears in one of the mirrors in front of him. She is an old woman dressed in a nightgown. She smiles at him, but her eyes are bitter and full of hate. Slowly and methodically she unfolds a straight razor and holds it in her hands, examining it with dispassion.

Chaz, make a san roll for seeing this, 0/1d4. Then you may act.

Re: Music From a Darkened Room

PostPosted: Fri Aug 09, 2019 1:39 am
by HoneyDog
"Feel what?" Nik shouts at Charley. "You've got a gun pointed at your head, asshole. Try to make sense for once."

He pulls his sidearm.

Re: Music From a Darkened Room

PostPosted: Fri Aug 09, 2019 3:24 am
by Mr. Handy
Image

"Make one more move toward those mirrors and I will fire!" insists Vanessa, taking aim at Chaz's arm. "I didn't feel anything, but you'll set the evil free if you continue! Drop the axe! NOW!"

Re: Music From a Darkened Room

PostPosted: Fri Aug 09, 2019 7:22 am
by Anatomist
Spoiler:
Anatomist rolled 1d100:
47


san los
Anatomist rolled 1d4:
2


Chaz seems determined that he's right, he smashes the next two mirrors

Re: Music From a Darkened Room

PostPosted: Sat Aug 10, 2019 4:35 am
by Mr. Handy
Image

Vanessa is equally convinced that she is right, and she fires at Chaz's arm in the hopes of making him drop the axe.

Spoiler:
Firearms roll (71% - 20[Called Shot] = 51% skill) shooting at Chaz's arm:
Mr. Handy rolled 1d100:
65

That's a miss, since it's a called shot, which has a -20 penalty, though aiming may cancel out the penalty with a +20% bonus if there was enough time for that. I don't think there was, though. This is the same round.

Re: Music From a Darkened Room

PostPosted: Sat Aug 10, 2019 7:01 pm
by Silver Priest
OOC:   Vanessa's shot misses. Once Nik goes we'll start a new round. No rush HoneyDog, just clarifying the order since I know it may be a bit confusing at present. :D  

Re: Music From a Darkened Room

PostPosted: Sun Aug 11, 2019 11:17 pm
by HoneyDog
Even as the shot rings out Nik is moving forward. He clouts Chaz on the back of his neck, hard, with the butt of his gun.

Spoiler:
Unarmed Combat 61: Unarmed Combat: 1d100 61

Re: Music From a Darkened Room

PostPosted: Sun Aug 11, 2019 11:51 pm
by Silver Priest
Spoiler:
Silver Priest rolled 1d4:
3


Chaz shatters another mirror. In response, Vanessa fires a shot at him, but it's hastily aimed and just misses the agent, striking the mirror he just destroyed. Chaz then destroys another one, leaving only two remaining.

Nik rushes Chaz and strikes him with his gun on the back of the neck. It barely hits, but is a solid blow and staggers Chaz, and he feels his grip on the axe slipping.

Spoiler:
Chaz takes 3 damage. Please make a luck roll. On a success you retain hold of the axe. Otherwise,you drop it. Assuming you retain hold of it you can attack with it again this turn.

The old woman is no longer visible in the mirror.

Re: Music From a Darkened Room

PostPosted: Mon Aug 12, 2019 7:39 am
by Anatomist
Spoiler:
Anatomist rolled 1d2:
1


Chaz almost loses his axe as Nik hits him and the bullet blast past Chaz. "Your both crazy! ill liberate us from this evil you fools!" Chaz launches himself at the mirrors with the axe.

Re: Music From a Darkened Room

PostPosted: Mon Aug 12, 2019 7:29 pm
by Silver Priest
Still determined, Chaz aims for another mirror. Maybe it is the stress, or the fact that he is now being attacked, but it takes two swings before this one shatters. Now there is only one left- but Nik and Vanessa will get to act before he can finish the job.

As soon as the mirror is destroyed,a cacophony of sound fills the bedroom, and indeed the entire house. From the bathroom comes the sound of a woman screaming. She's saying something in French over and over. From the kitchen comes the sound of a couple arguing, and then a shotgun goes off. From somewhere else comes the sound of a cat howling in pain. And then there is the sound of several voices raised together as one, almost as though they are chanting.

Yarrow curls into a ball and begins to sob incoherently.

OOC:   Everyone please roll san, 0/1.  


Spoiler:
It makes sense to Chaz that this is yet another trick by the house. He's close to destroying the source of its power, so it's unleashing the full extent of its power in an effort to scare them off.


Spoiler:
The sounds only confirm things to Vanessa. The time of this evil's release is very close. If Chaz destroys that last mirror it's all over and they- and perhaps the entire town- are doomed. Given his fervent desire to destroy the mirrors, he too may have fallen under the sway of the house, just like Yarrow had. In any case, there's no time to aim for a specific part of his body. She needs to take him out, or they're all dead.

Re: Music From a Darkened Room

PostPosted: Tue Aug 13, 2019 1:14 am
by HoneyDog
Assailed by the awful cacophony of sounds, Nik hesitates, unsure of what to do next.

Spoiler:
SAN 67 SAN: 1d100 94 66

Re: Music From a Darkened Room

PostPosted: Tue Aug 13, 2019 2:28 am
by Mr. Handy
Image

Vanessa knows she only has an instant to stop Chaz from smashing the last mirror. With no time to aim at his arm, she just shoots for the center of mass and hopes for the best.

Spoiler:
Sanity roll (current level 63) for hearing the sounds:
Mr. Handy rolled 1d100:
61

Firearms roll (71% skill) shooting at Chaz:
Mr. Handy rolled 1d100:
66

Damage to Chaz:
Mr. Handy rolled 1d10:
7

Re: Music From a Darkened Room

PostPosted: Tue Aug 13, 2019 5:32 am
by Silver Priest
OOC:   Unfortunately or fortunately, depending on your perspective, that is a crit success. Roll another d10. Chaz only has one hp left, but if you roll low there's a chance he can still be resuscitated.

Sorry about this Anatomist, but Delta Green is an even deadlier version of CoC. :( The good news is we're near the end of the scenario and you can make a new character should the worst happen.  

Re: Music From a Darkened Room

PostPosted: Wed Aug 14, 2019 2:13 am
by Mr. Handy
Spoiler:
Additional damage:
Mr. Handy rolled 1d10:
1