IC

The player characters are agents of a secret conspiracy within the U.S. government known as Delta Green. The Group (as it is known) has pulled some strings within the agents' day jobs to get them sent to Afghanistan, and now they have a mission. DG's insistence on operational security means that the agents know next to nothing about what they're doing other than: Collect intelligence, and, if a supernatural threat exists, end it.

Kali Ghati is © 2015 by Shane Ivey.

Moderator: Cotton

Re: IC

Postby Mr. Handy » Tue Jun 06, 2017 5:18 am

Image

Craig tries to pull Rahimi with him to the exit. His fellow translator was only here because of him, and he's not about to leave him behind.
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Re: IC

Postby Cotton » Tue Jun 06, 2017 6:15 am

OOC:   Ok please make a CONx5 roll to make sure you'll be able to move quick enough while carrying the unconscious men, and make a INTx5 test.  
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Re: IC

Postby Victoria Silverwolf » Tue Jun 06, 2017 6:54 pm

Spoiler:
CON = 8
Victoria Silverwolf rolled 1d100:
65
INT = 14
Victoria Silverwolf rolled 1d100:
84


This horrible experience has left Tyner physically and mentally wiped out. He can't carry Ellis and he can't think what else to do.
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Re: IC

Postby Mr. Handy » Wed Jun 07, 2017 5:07 am

Image

Craig is slowed down by Rahimi's weight, but something occurs to him.

Spoiler:
CON x 5 roll (50% stat) to move fast enough while carrying Rahimi:
Mr. Handy rolled 1d100:
88

INT x 5 roll (65% stat) while trying to flee:
Mr. Handy rolled 1d100:
5
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Re: IC

Postby Cotton » Wed Jun 07, 2017 7:51 am

Tyner:
Spoiler:
While being chased by the slavering and monstrous Shape, you get turned around in the dark, weird chambers of the temple. It occurs to you that you might still be able to find away out if you leave Ellis behind.
OOC:   Please make an Athletics check.  


Craig:
Spoiler:
Running through the strange chambers of the temple you can hear as well as feel the hungry, alien Shape pursuing you. You lose Tyner in the darkness. You realize that you will never be able to make it out carrying Rahimi, but you can see the way out. If you left Rahimi behind you might have a chance.
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Re: IC

Postby Mr. Handy » Thu Jun 08, 2017 3:48 am

Image

Though it pains him to abandon Rahimi, Craig realizes that he has no choice. If he continues trying to carry him, they'll both end up dead. At least this way he has a chance to survive. Reluctantly, he drops Rahimi and sprints for the exit, his weapon in his hand in case there is trouble there.
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Re: IC

Postby Victoria Silverwolf » Fri Jun 09, 2017 3:20 am

Spoiler:
Athletics = 50%
Victoria Silverwolf rolled 1d100:
10


Damn. This whole mission has been a disaster from the start. Now it's just a matter of survival.


Tyner's years of sports training haven't failed him yet. That probably has something to do with fear.
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Re: IC

Postby Cotton » Fri Jun 09, 2017 7:21 am

Craig:
Spoiler:
You stumble through the blackness until you find the spot on the stone where the carvings you could only see in night vision are. You find Price kneeling on the ground there, back against the wall. Looking up at you, a rush of words pour out of him, "Holy shit you're alive! I tried to go back but... that thing. What about the others? What was it? So many eyes! How the fuck do we get out of here?


Tyner:
Spoiler:
You manage to avoid the thing, but can unfortunately hear the ripping of skin and snapping of bone as it descends on poor, mad Ellis. You sprint through the blackness in a desperate search for the way out
OOC:   Another INTx5 check  
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Re: IC

Postby Victoria Silverwolf » Fri Jun 09, 2017 8:13 am

Spoiler:
INT = 14 X 5 = 70
Victoria Silverwolf rolled 1d100:
79


Tyner is too upset to think. All he knows is that he's failed, badly. Poor Ellis. Nothing to do now but get the hell out of here.
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Re: IC

Postby Mr. Handy » Sat Jun 10, 2017 4:29 am

Image

"Tyler took Ellis, but I got separated from them," says Craig quickly. "I had Rahimi, but I couldn't move fast enough carrying him with that thing chasing me. I don't know what the hell it is. The exit is this way, come on!" He helps Price up with his free hand and tries to pull him towards the cave mouth.
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Re: IC

Postby Cotton » Mon Jun 12, 2017 6:25 am

Tyner:
Spoiler:
OOC:   Make another athletics test to avoid the Shape. If that is successful make another Intx5 roll; if it is unsuccessful make a dodge roll.  


Craig:
Spoiler:
You pull Price to the stairs out of the temple, and the both of you head up towards the light of the setting sun coming from the cave mouth. Making it to the top of the stairs you stumble over the body of one of the village guides. Looking down you see that the man has been shot multiple times in the head making it impossible for you to identify him, and that a hatchet lies beside him in his pool of blood. Looking up you see the other guide, also dead, and Alex at the mouth of the cave attempting to bandage his left shoulder.
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Re: IC

Postby Victoria Silverwolf » Mon Jun 12, 2017 7:11 am

Spoiler:
athletics = 50%
Victoria Silverwolf rolled 1d100:
94



Spoiler:
dodge = 50%
Victoria Silverwolf rolled 1d100:
12


Fatigue is starting to tell on Tyner's body, but he manages to get out of the way of the thing after them.
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Re: IC

Postby Mr. Handy » Tue Jun 13, 2017 5:29 am

Image

"They attacked you?" asks Craig, trying to help Alex with his wound.
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Re: IC

Postby Cotton » Wed Jun 14, 2017 5:44 am

Tyner:
Spoiler:
OOC:   Make an Intx5 test.  


Craig:
Spoiler:
Alex is startled by your question, but quickly recovers and replies, "Yeah one minute I was watching them and the next they rushed me. Something is going on back down there too." He gestures toward the village. Standing at the mouth of the cave now, you can hear shrieks and cries and see a good deal of smoke coming from the settlement below.
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Re: IC

Postby Victoria Silverwolf » Wed Jun 14, 2017 7:23 pm

Spoiler:
INT = 14 X 5 = 70
Victoria Silverwolf rolled 1d100:
62


Tyner tries hard to figure out what exactly is going on, despite all his shock and fatigue. He gets an idea.
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Re: IC

Postby Mr. Handy » Thu Jun 15, 2017 4:44 am

Image

"We don't have much time," says Craig, shining his flashlight into the cave in the hopes that Tyner will see it. If it doesn't work, he borrows Alex's. "We'll have to get out of here fast once we get everyone out we can."
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Re: IC

Postby Cotton » Thu Jun 15, 2017 7:32 am

Craig:
Spoiler:
You find that your flashlight has been completely fried, but Alex's is still in working order. You shine it back towards the cave and after a few minutes, a sweaty, terrified Tyner clambers up the stairs.


Tyner:
After what seems like an eternity, you see a light shining in the darkness. You follow it desperately and are relieved to find the stairs up to the cave's entrance. Reaching the top of those stairs, you find Craig, Alex (with a shoulder injury), and Price. You also see that the two guides from the village have been shot to death, but that they both had weapons.
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Re: IC

Postby Victoria Silverwolf » Thu Jun 15, 2017 6:36 pm

"Grab all the weapons you can carry from those poor guys and let's get the hell out of here," Tyner says. "Expect unfriendly fire."
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Re: IC

Postby Cotton » Fri Jun 16, 2017 1:14 am

Tyner: can see now that there is smoke rising from the village, and that several voices are screaming in either pain or ecstasy. It is obvious to everyone that you should avoid that way when heading back down the mountain at all costs.
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Re: IC

Postby Victoria Silverwolf » Fri Jun 16, 2017 1:48 am

Tyner catches up to Alex and tries to provide medical care. They need his backwoods skill to get the heck out of here.
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