"Give him an hour. He's lost a lot of blood" replied Dr Bloom, drumming his fingers on the operating table.
"We don't have a lot of synthetic blood. I've used up half of what we had, and I don't fancy using the rest unless we have to. He will be anaemic for some time, even if I dose him with Haemodyne" he considered.
"So let him be, he should come round soon enough. Or, if you think we should use up all our blood reserves, then I could do that. But it will be a few months till we can order some more from Earth on a delivery".
This was true; whilst the colonists could get pretty much anything from Earth, delivering it took time.
"Or..." he said, uncomfortably. "I could give him a high dose shot of
Stimcaff. That would wake him. But dangerous...too dangerous...forget I said it..." he retracted.
Stimcaff was a controlled all purpose stimulant. At low doses the team used it for extended survey missions, to maintain alertness and wakefullness for a few days in a row. Handy for survey missions, although there was an unpleasant crash afterwards, and staying awake by stimulants could fray the nerves a bit. High doses could, as Doctor Bloom said, wake the dead, but it could also cause shock and cardiac arrest.
OOC: Hattie could make a medicine roll to judge the risk of stimulants |