Act II: The King's Head

In Leagues of Adventure the characters are all middle and upper class Victorians who go on wild adventures in response to wagers, handsome payments from rich patrons, invitations from adventuring leagues, or
simply out of sheer boredom. Opportunities abound to thwart dastardly deeds, discover lost cities, mingle with new cultures, and plumb the darkest depths of the globe.

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Re: Act II: The King's Head

Postby Tabs » Fri Nov 15, 2013 11:27 am

"Absolutely," says Klevendon, relieved that the sewer's cover has been replaced. He brightens: "The club: nice drinkies?"
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Re: Act II: The King's Head

Postby Priest » Sun Nov 17, 2013 7:52 am

The curtain slowly falls on Act II. Our intrepid adventurers standing around the recently opened sewer but are looking into it and it's significance.

Again the audience file into the auditorium for refreshment in preparation for Act III(a): At the Zoological Gardens (viewtopic.php?f=286&t=4724) and (b) the Cerebral Activities Society (viewtopic.php?f=286&t=4725).
We do not see things as they are, we see things as we are.
- Anais Nin
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