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PostPosted: Mon Oct 23, 2006 11:57 am
by thewhatchamacallit
:lol:

PostPosted: Mon Oct 23, 2006 12:13 pm
by PrBatblind
Guys, I really envy you. It was a wonderful thing following your enthusiastic character-creation. The finalized sheets I already saw are top-quality. I hope such a witty & merry fellowship will see someday the end of this huge campaign.
Good luck to you all!

PostPosted: Mon Oct 23, 2006 12:16 pm
by Laraqua
You hear that, Raiko? PrBlatblind is so amused by our character concepts he or she wants us to see it to the end? That means no killing poor Maksim Mikhailovich or Timour! Y'hear that? Otherwise, PrBratblind will be very disappointed in the game. You wouldn't want that now, would you?

PostPosted: Mon Oct 23, 2006 12:32 pm
by thewhatchamacallit
<Timour leans forward and taps the microphone to make sure it is still working> "Ahem, I uh, as one of the frontline character second that motion. Thank you."

PostPosted: Mon Oct 23, 2006 12:33 pm
by thewhatchamacallit
:lol:

PostPosted: Mon Oct 23, 2006 12:39 pm
by Raiko
Laraqua wrote:You hear that, Raiko? PrBlatblind is so amused by our character concepts he or she wants us to see it to the end? That means no killing poor Maksim Mikhailovich or Timour! Y'hear that? Otherwise, PrBratblind will be very disappointed in the game. You wouldn't want that now, would you?


I'll see what I can do! I wouldn't want to upset Séb, or bad bad things might happen to Anthony in his Orient Express game. :lol:

Re: Recruitment: Masks of Nyarlathotep, BRP, 1920s

PostPosted: Fri Jun 15, 2007 6:52 am
by Kola_Bear
hey, by the looks of things the game is looking like its filled up. But if you want an extra or a sub i'd be interested.

Re: Recruitment: Masks of Nyarlathotep, BRP, 1920s

PostPosted: Fri Jun 15, 2007 9:22 am
by Raiko
Kola_Bear wrote:hey, by the looks of things the game is looking like its filled up. But if you want an extra or a sub i'd be interested.


Thanks for your interest. :)
The game is full at the moment, but I'm considering whether or not to bring in one extra player when the team leaves New York.

I'll send you a private message when I've decided, and if you're still interest you'll be first in line for a place. It's likely to be at least a few weeks before they leave New York though.

Re: Recruitment: Masks of Nyarlathotep, BRP, 1920s

PostPosted: Fri Jun 15, 2007 5:23 pm
by Kola_Bear
OK well the character idea that came to me when i was reading through was a chaperone for Elizabeth, an older friend of the family sort.

Re: Recruitment: Masks of Nyarlathotep, BRP, 1920s

PostPosted: Sat Jun 16, 2007 11:03 am
by Raiko
Kola_Bear wrote:OK well the character idea that came to me when i was reading through was a chaperone for Elizabeth, an older friend of the family sort.


I'm afraid that Johnny is Elizabeth's chaperone/bodyguard, and has been throughout her earlier European travels. Obviously he doesn't appear to be the world's greatest chaperone, but he is a good bodyguard and Elizabeth's father is quite happy with the service that Johnny provides.

Your character will have to come from the next location rather than New York, and at this stage I don't know what that destination will be (the adventure is almost totally non-linear). I don't plan on adding additional New York based characters now, even if several pc deaths occur.

Re: Recruitment: Masks of Nyarlathotep, BRP, 1920s

PostPosted: Sat Jun 16, 2007 4:12 pm
by Kola_Bear
ok i didnt notice that. drop me a pm then whenever you know what the next location will be and i'll see if i can come up with something.