Turn 1 - Upkeep
Train Station Station master Merrimoles watches the dishevelled hobo stretch, yawn and sling an oddly shaped sack over his shoulder.
Wilson Richards pats his trusty shotgun and then takes a stale roll from his jacket pocket; he munches on his breakfast.
Turn 1 Upkeep
Ma's Boarding House
Michael McGlen rises from his bed in his room in Ma's Boarding House. He slides out his violin case from under the bed and opens it. Within the case is not a musical instrument - unless that music is the staccato percussion of bullets being fired in a rapid stream. Instead the case contains a fully loaded Thompson submachine gun and several spare drums of .45 ammunition. He also has a stick of dynamite tucked away where the violin's bow would normally be stored. He cleans the weapon thoroughly and smiles, not with joy but with grim determination. "They're gonna pay for what they did to Fast Louie," he says to himself, though he has no idea who - or what - "they" are...yet. Once he is finished, he carefully places his Tommy gun back in the violin case, shuts it, and locks it. He shaves, gets dressed in his dapper suit and hat, and eats breakfast. Then he picks up his violin case, along with the copy of that creepy old play he had found in the library the other day. He hadn't read it yet, and he wasn't big on books, but from skimming it he had the feeling that it contained useful information in it. Maybe he could find an egghead who could make more sense out of it.
[Spoiler-Button]Jenny gave two dollers to Winston and then added one dollar for the first upkeep phase. She now has 9 dollars.[/Spoiler-Button]
Turn 1 Movement
Train Station - Whateley Farm "Thank you, Miss," says Wilson as the young lady drops $2 into his hat. He sees her nose twitch at his odour, Wilson Richards makes a mental note: during the next rainstorm he will stand under a broken drain pipe.
The steam train puffs out smuts which attach themselves to Wilsons' jacket. He leans out of the end carriage, catching gulps of country air and surveying the woods and hills. There are many peculiar looking menhirs on the hills crown; a cold finger runs down his spine.
"Nexxxt stop, DUNWICH!" yells the conductor.
Turn 1 Movement
Ma's Boarding House->Silver Twilight Lodge
Ma is sitting in her rocking chair in the living room as Michael heads out. "Off to work, Mr. McGlen?" she asks.
"Yeah, work," says Michael, smiling at the old lady. As far as she knows he's a musician, and she's smart enough not to ask any questions. "Good day." He steps outside and puts on his hat.
As he walks through the streets, he encounters Harvey Walters, an old professor from Miskatonic University. "Hey, professor," he says. "I found this book the other day and thought maybe you could make some sense out of it." He shows him his copy of the King in Yellow. "It looks like it's a play, but reading it makes my head hurt. Maybe you can cipher out what it's all about."
The professor flips open the cover. "Why, this is a rare edition!" he exclaims. "I couldn't just take it without giving you something in return, though."
"What about that fancy walking stick of yours?" Michael points at the cane Harvey carries.
"Yes, that sounds like a good trade." Harvey exchanges the cane for the book.
Michael continues on his way into French Hill, where he sees the big imposing edifice that houses the Silver Twilight Lodge. "These guys are supposed to be into that mumbo jumbo," he says to himself. "Maybe they'll know something." He walks up to the door and goes inside.
"Uh hem! Are you open? Or do you honestly expect us to wait around here all day?"
Turn 1 Encounter Earl Sawyer’s long face seems honest enough; Wilson accepts the offer of help.
As the two men stand upon the dusty track outside the Whateley farm they instinctively duck their heads when they hear a sharp whip-crack of a noise; it comes from an outlying barn.
Leo arrived at the malignant place. But all he found was an old crumbling house. He entered but didn't see anything of interest. "Those locals are really a chicken bunch"-thought Leo. I Better go another place.
Turn 1 Arkham Encounter
Silver Twilight Lodge
Michael looks around in wonder at the lobby of the Silver Twilight Lodge, filled with all sorts of bizarre decorations he cannot even begin to understand. There are several people standing around in a circle, all of them wearing black hooded robes. One of them is taller than the others, many of whom are hulking and muscular. They turn when Michael enters and approach him. The tall one pulls back his hood, revealing the head of a man with penetrating eyes. "I'm Carl Sanford," he says. "Care to join the order?"
"I'm interested in finding out more about this stuff," says Michael, "but I'm not much good at studying dusty books or anything."
"That's okay. There are many things for members of the order to do besides that. There is always room for someone big and strong such as yourself." He indicates the henchmen flanking him. "I think you'll find that this is an offer you cannot refuse."
Michael nods knowingly. For all he knows, this Sanford fellow is behind what happened to Fast Louie, but he can find out more from the inside. "Okay, I'm in. What do I gotta do?"
"Well, first you must pay your membership dues. Three dollars must be paid regularly by all members, and the first payment is due upon joining." Michael nods again and hands Carl Sanford three bucks. "Congratulations, Mr. McGlen. Welcome to the Silver Twilight Lodge. I knew you'd make the right decision."
Wait a minute, thinks Michael. I never told him my name!
Doom token added to the doom track. Fire Vampire moves to the Sky. Clue tokens appear at The Unnamable* and Train Station. *Clue token picked up by Leo Anderson, [that is correct isn't it, Mr. Handy?].
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