Light, sound, screams, loud. Ears ring into bleeding silence. Ash in mouth. Back there? No, dust, plaster. All around, that terrible silence, engulfing. Warm, wet, sharp pain. Lifted up, tossed back down. Mouth open, calling out, screams that aren't heard by one's own ears. The world is blackness, then light, then blackness. Struggling to see. Dizzy skulls don't understand which way is up. Moments pass. The dust settles. Vision clears.
OOC: An unexploded bomb near the hospital just went off and your characters were caught by the blast. The description above is meant to represent the confusion for the characters. Luck Rolls from everyone or be pinned by debris. Sanity checks - 1/1d4+1. Second Luck Roll to determine damage - succeed on this one and take 1d3 damage, fail and take 1d6+1. Oh, and don't worry, Jason isn't destroyed ... yet. I wouldn't take that pleasure away from my players.