Chatting at the Bar
Moderator: Philulhu
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Re: Chatting at the Bar
Nevermind the awkwardness of dealing with patients.......at least he's not a dentist......or vet.
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Re: Chatting at the Bar
If he were a vet, particularly a country vet, he’d be ok for 50% of the time, as they seem to spend that amount of their time with an arm up a cow’s arse…
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Re: Chatting at the Bar
True...swapping one dripping orifice for another......
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Re: Chatting at the Bar
And there’s a lovely mental image for a Sunday…
Re: Chatting at the Bar
Don't ask Bonnie to do the talking. She's not exactly a people person.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
Re: Chatting at the Bar
I'm still picturing cows with big sharp teeth at both ends. That never happened to James Herriot.
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Re: Chatting at the Bar
He never failed a roll........got a first in Miskatonic non euclidean veterinary practises. Yorkshire campus.
Re: Chatting at the Bar
He sees Freddy Krueger...
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Re: Chatting at the Bar
And his hands come out the mirror and grad his face.
Re: Chatting at the Bar
I have this nagging suspicion that every significant decision our PCs have made has been wrong...
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Re: Chatting at the Bar
And the rolls have aided that.......
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Re: Chatting at the Bar
Well....where would the fun be if we got every choice right......
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Re: Chatting at the Bar
That’s true!
Re: Chatting at the Bar
Not sure why we are debating this.
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Re: Chatting at the Bar
No readon, just seemed something my character would question. No intention of dragging it out any longer.
Re: Chatting at the Bar
Thank you GM, that was a most excellent game indeed!
Some very classic CoC themes were definitely happening:
- gradually building dread;
- classically unwelcoming, unhelpful, and occasionally untrustworthy locals;
- moments of great tension and / or panic.
And excellent team role-playing of course!
(And despite Ascot's best efforts, not a single shot fired in anger by the team, bullet-holed tree notwithstanding.)
Some very classic CoC themes were definitely happening:
- gradually building dread;
- classically unwelcoming, unhelpful, and occasionally untrustworthy locals;
- moments of great tension and / or panic.
And excellent team role-playing of course!
(And despite Ascot's best efforts, not a single shot fired in anger by the team, bullet-holed tree notwithstanding.)
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Re: Chatting at the Bar
Thank you GM and fellow investigators. This was my first time playing COC so thank you for making it an amazing experience and I (hopefully) look forward to many more.
Too many highlights to mention but a couple were:
When Beth got the Crit on the statue I gave an audible cheer........only to be brought down to earth when it was just a statue.
When McBride had us all back in the mansion as the creature was attacking and we were desperately trying to barricade the door and arm ourselves with anything we could. Loved the tension.
My first bout of madness!!!!
So thank you for letting me join your game, and hope my role-playing was ok.
Too many highlights to mention but a couple were:
When Beth got the Crit on the statue I gave an audible cheer........only to be brought down to earth when it was just a statue.
When McBride had us all back in the mansion as the creature was attacking and we were desperately trying to barricade the door and arm ourselves with anything we could. Loved the tension.
My first bout of madness!!!!
So thank you for letting me join your game, and hope my role-playing was ok.
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Re: Chatting at the Bar
You’re welcome. Glad to hear you enjoyed it
It’s an old scenario (1980s, I think) so I did wonder how it would hold up but it worked well.
BoyBlunder - your roleplaying was definitely up to scratch so no worries on that score.
Snapper - sorry you didn’t get to shoot anything. Getting tooled up is a bit of Call of Cthulhu trope so it doesn’t hurt to subvert that from time-to-time
I’ve got two or three scenarios under consideration for my next game (all in different time periods to this one) so keep an eye out as you’d all be welcome to join in. Some do have shooting in them and you might even get to keep your guns next time around…
Thanks for playing
It’s an old scenario (1980s, I think) so I did wonder how it would hold up but it worked well.
BoyBlunder - your roleplaying was definitely up to scratch so no worries on that score.
Snapper - sorry you didn’t get to shoot anything. Getting tooled up is a bit of Call of Cthulhu trope so it doesn’t hurt to subvert that from time-to-time
I’ve got two or three scenarios under consideration for my next game (all in different time periods to this one) so keep an eye out as you’d all be welcome to join in. Some do have shooting in them and you might even get to keep your guns next time around…
Thanks for playing
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