Cynthia strains to listen over the sound of the music and starts at the noise she hears from Jackson's room.
"Jeez, I can hear a scream from four-ten! Jackson's in trouble!"
She readies her pistol and prepares to fling the door to room 410 open.
Moderator: Raiko
OOC: Soooo... how does a 2 treat ya, Raiko?? ![]() |
OOC: I don't really want to use luck, but I think I'll try to push it. |
OOC: Marcus and Amy can see into the room. Amy loses 1 SAN automatically. Both must make a SAN check or lose 1d6 SAN (so for Amy the loss is 1/1d6+1). Sanchez and Cynitha are by the door, in cover, and so can't see into the room yet. The door is just a normal-sized door, so it's mostly blocked by Marcus and Amy at the moment, I'll let you decide whether Rebecca and/or Anderson are in a position to see past Amy and Marcus. The three masked assassins are surprised, and so the investigators have time for a single action each before anything else happens. |
OOC: An equal is a pass, isn’t it? |
OOC: @Silver Priest: Yes, I forgot about the war veteran sanity check boost. @jp1885: Sorry I missed your previous post – yes an equal roll is a pass. @kabukiman: Anderson is through the door now, and so can fire at the third hitman (with a penalty die, see below). @Everyone: Amy and Marcus can also fire, as it is a new round. The range is point blank (1 bonus die) as long as your have at least 50 DEX, however the masked man is going to smash straight though the French window if he can, so I'm counting this as 'diving for cover' (1 penalty die). So these cancel out into a normal attack roll. Anderson is running and behind Amy and Marcus, so gets 1 extra penalty die. Anyone arriving behind Anderson gets 2 penalty dice (it's getting crowded, not good for a gunfight!). Anyone firing more than 1 shot also gets an extra penalty die. |
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