OOC: Discussions, absence announcements, etc.

On the lunar calendar, it is the twelfth of July, 1920; in three days' time, the good people of China will celebrate 中元節, the festival of the dead. The great festival is an ancient tradition shrouded in dark rumours and whispered tales. Now, this festival will be celebrated publicly in Peking city, open to the gazes and inquiries of foreigners. During this month, the 阴气, the aura of death, is at its strongest; it will be during this month that the dead may influence the living realm with an eldritch plot of horror and madness...

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Mallet
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Re: OOC: Discussions, absence announcements, etc.

Post by Mallet »

Welcome !

PbP is a bit mystifying at the very beginning, but you will see that you will get used to it pretty quickly.

Have you sent a message to our Keeper ?

:)
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Re: OOC: Discussions, absence announcements, etc.

Post by Ebinthetropics »

Just a couple messages under an "Existing games looking for players" post.

I hate sounding like a wet blanket on the first day, but those opening attributes I rolled are quite less than desired. 5, 7, 7, 9, 9, and 10. The average for a 3d6 roll is 10.5. I was hoping to play a former soldier or criminal, someone a little beefier. I know CoC can be gruesome, but would it be alright if I rerolled those six, or total refill, whatever the keepers prefer? I'd keep whatever the new values were; if they're just as low or worse, well then that's just gods telling me this guy is gonna be soft.
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

You're welcome to insert whatever character so long as they aren't a) a politician, or b) anti-establishment terrorist. These are the only two occupations that aren't allowed in the scenario. Feel free to reroll the whole set.
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Starspawn338
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Re: OOC: Discussions, absence announcements, etc.

Post by Starspawn338 »

Here are my rolls for a character....I'm thinking a Protestant missionary.

First 5 stats
[dice=string,total]0[/dice]
[dice=string,total]1[/dice]
[dice=string,total]2[/dice]
[dice=string,total]3[/dice]
[dice=string,total]4[/dice]

Int/Siz
[dice=string,total]5[/dice]
[dice=string,total]6[/dice]

Edu
[dice=string,total]7[/dice]

Wealth
[dice=string,total]8[/dice]
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Re: OOC: Discussions, absence announcements, etc.

Post by Ebinthetropics »

Alright, here we go:

5 stats
[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]
[dice]3[/dice]
[dice]4[/dice]

Int/siz
[dice]5[/dice]
[dice]6[/dice]

Edu
[dice]7[/dice]

Money
[dice]8[/dice]
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Re: OOC: Discussions, absence announcements, etc.

Post by Ebinthetropics »

Ok, so 7, 11, 12, 12, 14, then 12 & 12, edu of 18 (accidentally has +6 instead of +3) and money of 9. That'll suffice. And I see we already have a soldier.
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Re: OOC: Discussions, absence announcements, etc.

Post by Starspawn338 »

So it looks like several more of us joined after the prologue. Are we going to still be on the train or is there a different way we are going to be introduced to the other players?
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

A few is going to be located directly in China. The remainder would be people that missed the party.
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Re: OOC: Discussions, absence announcements, etc.

Post by Ebinthetropics »

Just checking in to see if the game is still rolling down the tracks, as it were.
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Re: OOC: Discussions, absence announcements, etc.

Post by Mallet »

I really hope so.
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Re: OOC: Discussions, absence announcements, etc.

Post by Henderson »

Same here
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Re: OOC: Discussions, absence announcements, etc.

Post by Starspawn338 »

I'm also waiting in the wings.
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

Sorry about the wait. It's just that I have lot to sort out IRL. I haven't contact Lee yet with the updated scenario overview, and I would personally like to involve him a bit more in the future...I don't know, I'll try getting in a post before monday. Thanks for the wait! :)
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Re: OOC: Discussions, absence announcements, etc.

Post by Henderson »

Argh, short thing I forgot.
Feel free to puppet me along for a while, I'll be out of town the next six days, doing archeology in the woods (which is fun with a prognosis of - 10 °C / 14 °F) and don't know yet whether I'll have internet there.
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

Sure, no worries.
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Re: OOC: Discussions, absence announcements, etc.

Post by DrPeterson »

Where and what are you digging, Henderson?
"He said we were all cooked but we were all right as long as we did not know it. We were all cooked. The thing was not to recognize it."
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Re: OOC: Discussions, absence announcements, etc.

Post by Starspawn338 »

I'm a bit confused. Do you want us to try to get together on our own or are we going to be running individual storylines or will you create a reason for us to be together as the plot thickens...

If we are looking for a reason to get together, perhaps I could request a meeting with the other "foreigners" to support my missionary work in China?
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Re: OOC: Discussions, absence announcements, etc.

Post by Mallet »

I am confused also.

To get us back together, Mr Carver could also be writing an article about "the Occidentals who live and travel in Orient" ?
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

Starspawn338 wrote:I'm a bit confused. Do you want us to try to get together on our own or are we going to be running individual storylines or will you create a reason for us to be together as the plot thickens...

If we are looking for a reason to get together, perhaps I could request a meeting with the other "foreigners" to support my missionary work in China?
I think the direction to take thus far would be to run individual storylines that will gradually tie together as the plot thickens since that makes things less messy and give you guys more chances to RP. Apologies for not being as good a KP as I would've liked, though.
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Re: OOC: Discussions, absence announcements, etc.

Post by DrPeterson »

I'd totally missed the other thread. Sorry for the delay, guys!
"He said we were all cooked but we were all right as long as we did not know it. We were all cooked. The thing was not to recognize it."
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