My Kung Fu is weak.
I did get one 5, thanks to the bonus point from my amulet on the Will check. If I hadn't, I'd be in much worse shape.
I think we might want to discard the Holy Cross. It's expensive, and I don't think I need it, as my Protective Amulet is still pretty good, but if you want it in the mix we can leave it there. If you discard that one from your Acquire Assets action, we should see what the replacement card is before I decide whether or not to discard the new one for mine. I'd like to keep the Revolver, the Fishing Net, and the Agency Quarantine in the mix. We need stuff to help us in combat. The Quarantine is very costly, but we may need it later. That's probably the only way to beat an Epic Monster without actually engaging it in combat.
I want to Acquire Assets again, so I want to know if a new card is in the Reserve before I do. I'll also acquire a Train Ticket and then have another go at the Warlock and the Gate. I can go to Istanbul on Turn 3. It turns out I couldn't have gotten the Clue on 12 this turn anyway, as I'd mistakenly thought it was where space 11 is. It's not easily reachable for me, but you could get it on Turn 3 if you spend your first Action getting a Ship Ticket before heading to space 8. You should definitely try to take care of that Rumor this turn. I should probably be the Lead Investigator in case you fail to find the island. Otherwise, you could pick up a second Madness and two of the Eldritch tokens will be lost.