Cole's Journey: Lock & Key
Moderator: Laraqua
- Laraqua
- Son of Yog-Sothoth
- Posts: 12656
- Registered for: 17 years 8 months
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- Location: Australia, Adelaide
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Re: Cole's Journey: Lock & Key
Halfway across the bridge, Cole starts hearing splashing in the water below and scuffling steps on the railings somewhere further in the darkness on the right-hand side of the bridge.
Is it bad that I listen to this about ten times a day?
Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
Re: Cole's Journey: Lock & Key
I peak over the bridge to see if I can make out what made the noise.
38, success I think. http://invisiblecastle.com/roller/view/4242217/
38, success I think. http://invisiblecastle.com/roller/view/4242217/
- Laraqua
- Son of Yog-Sothoth
- Posts: 12656
- Registered for: 17 years 8 months
- 17
- Location: Australia, Adelaide
- Contact:
Re: Cole's Journey: Lock & Key
Through the swirling fog below, a dim outline of some tentacular shape swirls and splashs deeply below somewhere upon a matt of pale blonde hair. As Cole stares down at the dark lake waters he hears the sing song wail of a siren blaring from non-existent speakers all around him. There's a sudden surge of adrenaline. A sudden knowledge that soon everything will change. The bridge itself groans, shudders, and a chunk of it falls free and loose to splash heavily into the water below. The bridge may not last. He will need to hurry.
Is it bad that I listen to this about ten times a day?
Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
Re: Cole's Journey: Lock & Key
"FUCK!" I scream as I take off in a dead sprint down the bridge.
- Laraqua
- Son of Yog-Sothoth
- Posts: 12656
- Registered for: 17 years 8 months
- 17
- Location: Australia, Adelaide
- Contact:
Re: Cole's Journey: Lock & Key
The bridge shudders as it warps. Concrete shatters, raining shrapnel down, leaving pockmarked holes across the bridge. There's a whine of strained wire and steel as the supportive girders begin to come loose, landing with an almighty crash in the river below and setting the bridge on a terrifying tilt. A set of charred prints run along the bridge, seemingly undamaged in a single path, but as he approaches it the concrete buckles before him. He'll need to Jump to get across that hole.
Is it bad that I listen to this about ten times a day?
Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
Re: Cole's Journey: Lock & Key
45, fail I think. http://invisiblecastle.com/roller/view/4301754/
I desperately try to make the leap across, praying that I won't die here after coming so far.
I desperately try to make the leap across, praying that I won't die here after coming so far.
- Laraqua
- Son of Yog-Sothoth
- Posts: 12656
- Registered for: 17 years 8 months
- 17
- Location: Australia, Adelaide
- Contact:
Re: Cole's Journey: Lock & Key
The yawning waters below become all that he sees as he flails in the air for a long moment before dropping like a stone into the cold below. He hits the ice, sending the breath rushing out of him, before it cracks and breaks and lands him into water so cold it saps his very consciousness away. He finds himself sinking into the eerie blackness of his mind....
Is it bad that I listen to this about ten times a day?
Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
Re: Cole's Journey: Lock & Key
Damn, oh well, I eagerly await chapter three.
Re: Cole's Journey: Lock & Key
Hide Fail
Lockpick fail
Sneak fail
Tazer/punch success http://invisiblecastle.com/roller/view/4326162/
-8 increase http://invisiblecastle.com/roller/view/4326163/
Fast talk fail
Lockpick fail
Sneak fail
Tazer/punch success http://invisiblecastle.com/roller/view/4326162/
-8 increase http://invisiblecastle.com/roller/view/4326163/
Fast talk fail
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