Page 3 of 3

Re: Character Ideas and Generation

Posted: Mon Jan 07, 2008 10:20 pm
by Miss Scarlet
Be sure that, because you know what could happen... ;) :D

Re: Character Ideas and Generation

Posted: Mon Jan 07, 2008 11:06 pm
by zielonobrody
That's not fair! :D I guess I have to change my tactics and be the first one to run away yelling "Gott in Himmel! Gott in Himmel! Mein Gott, verfluchte kultisten!" :D

Re: Character Ideas and Generation

Posted: Tue Jan 08, 2008 1:42 am
by HellBlazer
Hi all , sorry for the delay in finishing my character , busy with work ,and all......but it'll be done hopefully tonight.

Oh and amarriner , what is your position on firearms? my character is an ex-police detective turned private investigator so I am going to carry a weapon...nothing too crazy , I am thinking a colt m1911 .45 auto.

Re: Character Ideas and Generation

Posted: Tue Jan 08, 2008 3:10 am
by amarriner
HellBlazer wrote:Hi all , sorry for the delay in finishing my character , busy with work ,and all......but it'll be done hopefully tonight.

Oh and amarriner , what is your position on firearms? my character is an ex-police detective turned private investigator so I am going to carry a weapon...nothing too crazy , I am thinking a colt m1911 .45 auto.
No worries on the delay. Just wanted to make sure you weren't hung up on something. :)

Sure, a handgun is fine.

Re: Character Ideas and Generation

Posted: Tue Jan 08, 2008 5:27 pm
by amarriner
Here's how I'm going to start everyone off:

Ondine, Jack and Samuel's lawyer are going to start the adventure off together at the lawyer's law offices. They'll all know each other professionally. Things will get started from there.

The other three characters (Mickey, Albert, and Donald) will start in a separate thread centered around Miskatonic University. I'll probably start with Mickey and he'll pick up the other two soon after the start of the thread. I think I have a decent way of doing that, just hammering out the details.

The adventure will start on Monday June 6th, 1927 in Arkham, MA (natch!).