Chapter One Summary

New York - 12th to 27th January 1925

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Chapter One Summary

Post by Raiko »

This forum contains a brief summary of Chapter One
It includes:
  • A list of events, day-by-day taken from the index of the Wiki Timeline
  • A list of clues from this chapter, which appear to lead to other locations, ordered by location
    (I've haven't added the clue list yet!)
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Re: Chapter One Summary

Post by Raiko »

List of Events in Chapter One
For more detail see the Wiki Timeline

Monday 12th January 1925
  • A Telegram from an Old Friend
  • A Night on the Town
Tuesday 13th January 1925
  • The Team Assembles
  • Thomas and Caroline visit the Library
  • Andrei and Elizabeth visit Prospero House
  • A Frosty Reception at Carlyle House
  • Pursued by a Black Ford
  • Back to Downing House
Wednesday 14th January 1925
  • Elizabeth tries to Phone Erica
  • Another Day at Prospero House for Andrei
  • Elizabeth and Maksim track down Olivia de Bernardesta
  • Caroline visits the Medical Affairs Board
  • Thomas and Johnny Research Jack Brady
  • Timour Buys a Big Gun
  • Back to Downing House Again
  • An Invitation to Erica's Party
Thursday 15th January 1925
  • A Phonecall from Jackson
  • Off to the Hotel Chelsea
  • Bloodbath at the Hotel Chelsea - Jackson is Dead!
  • Manhattan Car Chase
  • The Aftermath
  • Johnny Phones Professor Cowles
  • Maksim, Timour and Johnny Chased by Cultists
  • Intruders at Andrei's Apartment
  • Intruders at Thomas' Office
  • Shootout at Andrei's Apartment
  • When the Smoke Clears
  • Maksim follows the car to Harlem
Friday 16th January 1925
  • Meeting Maks at the Park
  • Questions from the Cops
  • A Meeting with a Triad
  • Thomas visits Emerson Imports
  • Mick Dupree is Missing!
  • Maksim, Thomas, Andrei & Caroline Drive to Harlem
  • Ju-Ju House
  • Andrei's Battle in Harlem
  • Johnny Phones the Cops
  • Johnny goes to Harlem
  • Erica's Party
  • Ju-Ju House Massacre
  • 'The books are in Carlyle's Safe'
  • The Dream
Saturday 17th January 1925
  • Prospero House Fire
  • What's Happened to Timour?
  • Johnny returns to the Dakota
  • Goodbye to Thomas - onto Boston
  • Johnny and the Cultists at Penn Station
  • Arrival in Boston
Sunday 18th January 1925
  • Visiting Miss Atwright
  • At the Harvard Library
  • Johnny looses the Cultists in Chicago
Monday 19th January 1925
  • Johnny Arrives in Boston
  • Visiting Professor Cowles in Arkham
  • A Walk with Ewa
  • Timour Returns
Tuesday 20th January 1925
  • Back to Boston
Wednesday 21st January 1925
  • A Ship to Liverpool
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Re: Chapter One Summary

Post by Raiko »

Finally! I've got those skill checks done.

As I've said before, I actually hate the 'experience system' in CoC, but we're sticking with it, so if you fair badly in the lottery, you have my sympathy.

Note: Each character also receives +1d6% to two skills of their choice that they feel were used by their character during the chapter (even if no dice were rolled)

Chapter 1 - Skill Checks:

Andrei
Handgun(65%)
Law(65%)
English(71%)
Psychology(65%)
Library Use (25%)

Skill Checks - Chapter 1 - Handgun(65%), Law(65%), English(71%), Psychology(65%), Library Use (25%) (1d100=58, 1d100=30, 1d100=19, 1d100=49, 1d100=54)

Andrei - Checks Passed
Library Use = +8%
Skill Increase - Chapter 1 - Library Use (25%) (1d10=8)

Caroline
Chemistry(50%)
First Aid(60%)
Library Use(70%)
Psychology(60%)
Spot Hidden(25%)
Skill Checks - Chapter 1 - Chemistry(50%), First Aid(60%), Library Use(70%), Psychology(60%), Spot Hidden(25%) (1d100=85, 1d100=14, 1d100=37, 1d100=67, 1d100=76)

Caroline - Checks Passed
Chemistry = +7%
Psychology = +4%
Spot Hidden = +10%
Skill Increases - Chapter 1 - Chemistry(50%), Psychology(60%), Spot Hidden(25%) (1d10=7, 1d10=4, 1d10=10)

Elizabeth
Persuade(55%)
Credit Rating(75%)
Fast Talk(60%)
Skill Checks- Chapter 1 - Persuade(55%), Credit Rating(75%), Fast Talk(60%) (1d100=61, 1d100=100, 1d100=22)

Elizabeth - Checks Passed
Persuade = +6%
Credit Rating = +2%
Skill Checks- Chapter 1 - Persuade(55%), Credit Rating(75%) (1d10=6, 1d10=2)

Johnny
Spot Hidden(85%)
Sneak(50%)
Dodge(32%)
Law(45%)
Listen(25%)
Locksmith(21%)
Skill Checks- Chapter 1 - Spot Hidden(85%), Sneak(50%), Dodge(32%), Law(45%), Listen(25%), Locksmith(21%) (1d100=20, 1d100=69, 1d100=89, 1d100=75, 1d100=18, 1d100=9)

Johnny - Checks Passed
Sneak = +8%
Dodge = +3%
Law = +1%
Skill Increases- Chapter 1 - Sneak(50%), Dodge(32%), Law(45%) (1d10=8, 1d10=3, 1d10=1)

Maksim
Drive Auto(80%)
Spot Hidden(45%)
Handgun(60%)
Psychology(70%)
Persuade(80%)
Skill Checks- Chapter 1 - Drive Auto(80%), Spot Hidden(45%), Handgun(60%), Psychology(70%), Persuade(80%) (1d100=85, 1d100=93, 1d100=74, 1d100=86, 1d100=42)

Maksim - Checks Passed
Drive Auto = +6%
Spot Hidden = +9%
Handgun = +3%
Psychology = +10%
Skill Increases- Chapter 1 - Drive Auto(80%), Spot Hidden(45%), Handgun(60%), Psychology(70%) (1d10=6, 1d10=9, 1d10=3, 1d10=10)

Timour
Throw(50%)
Machine Gun(66%)
Listen(50%)
Handgun(66%)
Spot Hidden(50%)
Skill Checks- Chapter 1 - Throw(50%), Machine Gun(66%), Listen(50%), Handgun(66%), Spot Hidden(50%) (1d100=56, 1d100=59, 1d100=79, 1d100=45, 1d100=38)

Timour - Checks Passed
Throw = +1%
Listen = +3%
Skill Increases - Chapter 1 - Throw(50%), Listen(50%) (1d10=1, 1d10=3)
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