Character Sheets

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Laraqua
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Character Sheets

Post by Laraqua »

Here.
Is it bad that I listen to this about ten times a day?

Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
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Joel Sinclare

Post by ImpInTraining »

Name: Joel Sinclaire
Age: 18
Birthplace: Middlesbrough, England
Residence: London
Education: Still attending school
Phobia: none yet.
Medical history: Admitted an hour and a half prior to 'the event' for Tonsillitis. On saline drip for re-hydration and prescribed penicillin.
Life expectancy: Until something eats him.

STR 12
CON 15
SIZ 14 - 2 (15%) = 12
DEX 9
APP 15
Starting SAN 65 : Maximum SAN 94
INT 15
POW 13
EDU 14
Idea 75
Luck 65
Know 70
Damage Bonus +1D4 none

San points: 64 - 11 -1 (54)
Magic points: 13
Hit points: 15

Appearance:
Joel stands about 5'5", and weighs 57 kg. He has dark brown hair and hazel eyes and a pale complexion. He is wearing his jeans, a hospital gown, and pushes around an IV.

Character:
Joel is a charming and studious kid, with a healthy respect for authority. He stays out of trouble - his family life was troublesome enough what with the abuse from his father and recent divorce. His father spent many drunken nights passing his aggression off in forceful ways onto Joel and his mother. It continued until one evening when his mother was repeatedly punching his mother in the face. Joel had to do something, so he took his father's favored high-school trophy off the mantle and bashed the man over the head with it, knocking his father unconscious. His mother brought Joel to London in an attempt to distance themselves from his father's abusive ways.

Joel was admitted to the hospital for tonsilitus, and was given some pain medication for it, and rehydrated by way of IV saline drip.

At the end of the Ash incident, Joel found his mother (who had become quite intimate with the machine - no kidding). Joel lost it at this point and denied that there was anything wrong with his mother other than the fact that some 'monster' had hold of her. With Leroy's help, they freed his mother, but not before Joel suffered a terrible impaling stomach wound. Joe helped his mother out to 'safety' and began telling her a story about Obi-Wan, the Hopsital Janitor when he suddenly passed out.

When he came to, he was 3 years older, and according to his charts, he had been in a coma since the Ash incident. He is still in denial that anything is wrong with his mother, and finds it quite strange that she didn't leave him any cards at the bedside.

Likes: Computers, electronics, swimming, and football (although he's not very good at it yet).
Dislikes: Dumb people. Distrusts anyone drunk.

Skills:
Climb: 62
Computer Use: 35
Dodge: 45
Electrical Repair: 25
Electronics: 25
Fast Talk: 26
Hide: 47
Jump: 35
Library Use: 30
Listen: 51
Natural History: 15
Other Language (Latin): 20
Own Language (English): 115
Persuade: 35
Physics: 10
Sneak: 47
Spot Hidden: 36
Swim: 50
Knife: 30
Club: 26

Cthulhu Mythos: 05

Equipment:
Ill-fitting clothes that look to be for someone three years younger.
A PSP and various games.

(Last edit: Added 5 to Cthulhu Mythos, -5 from Max Sanity, +1 to Fast Talk, Spot Hidden, and Listen.)
Last edited by ImpInTraining on Fri Oct 19, 2007 4:38 am, edited 2 times in total.
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SuAside
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Re: Character Sheets

Post by SuAside »

Name: Charles "Charlie" Adams
Age: 33
Birthplace: New York
Residence: London
Education: Master of Economics
Occupation: CIA liaison officer
Phobia: none
Medical history: Suffers from excessive stress, leading to violent tendencies

STR 14
CON 9
SIZ 14
DEX 12
APP 12
INT 14
POW 15
EDU 14
SAN 75
Idea 70
Luck 75
Know 70
Damage Bonus +1d4

San points: 75
Magic points: 15
Hit points: 12

History:
Charlie was an active guy in college. He was part of a fraternity, part of the sportsteam, member of the local ROTC and at the same time studying for a degree in international economics. Needless to say, he was not extremely interested in the studying part, but smart enough to plow his way through.
On top of that, he succeeded in finding and courting his future wife, Jill. He eventually graduated (though this might have been helped more than a little by the donations to the college by his parents) and was contacted by the CIA who saw in him a potential agent (relatively smart, good in debates, not bad with languages, sense of international politics, not bad looking, sportsman, RO and patriotic).

This fact he of course hid from his wife as he started to work for In-Q-Tel, a part of the financial wing of the CIA. Though at first he was supposed to have a rather legit job, without much CIA influence, he eventually was forced to get more and more involved with the inner workings of the intelligence service. As pressure and responsability started to mount, so did frustration and discontent, leading to excessive stress and violent tendencies.

After few years, he was reassigned to the UK branch of the CIA, and stationed in London. Jill thought it was but a simple promotion, but that couldn't be further from the truth. It was a change in career. With the increased need for intelligence with the war on terror, more agents were being moved to more active roles. Due to this, many inactive or administrative workers were moved to liaison positions, while liaison officers were moved to field duty. Thus Charlie became an assistant liaison officer to british intelligence in London. Over the years, he has covered up for his real job by all sorts of fake papers, lies and even fake office parties.

Since the strange happenings of 3 years ago, he has requested transfer to that specific case, in the hope to gain information to help his wife. He still visits her, every day, bringing fresh flowers...

Character:
Charlie was once patriotic and idealistic, but the few years of involvement with the CIA have erroded those traits. Instead, he has become purely pragmatic and attempts to shut himself off emotionally from his work, but not succeeding in ceasing to care. This creates a lot of frustration and anger, as he feels helpless...

Skills:
Accounting (10%): 30
Computer Use (01%): 43
Conceal (15%): 50
Credit Rating (15%): 50
Dodge (DEX×2=24): 33
Fast Talk (05%): 60
Library Use (25%): 50
Listen (25%): 50
Other Language - French (01%): 20
Other Language - Russian (01%): 20
Own Language (EDU×5%): 70
Persuade (15%): 50
Spot Hidden (25%): 50

Handgun (20%): 70
Rifle (25%): 50

Cthulhu Mythos (00): 00


+1 Law and +1 medicine
Last edited by SuAside on Fri Oct 19, 2007 5:24 pm, edited 1 time in total.
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imme
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Re: Character Sheets

Post by imme »

Name: Jill Adams
Age: 32

STR: 9
CON: 16
POW: 8
DEX: 15
APP: 13
SIZ: 15 13
INT: 16
EDU: 15
San: 40 (-6+8) 42
Idea: 80
Luck: 40
Know: 75

Damage bonus: none
Hit points: 16 - 7 +2(11) 15
Magic points: 8

Archaeology (01): 46
Disguise (01): 46
Dodge (30): 50+2=52
First Aid (30): 50+4=54
History (20): 75
Law (05): +1=06
Listen (25): 75+2=77
Medicine (05): +1=06
Other language—Latin (01): 51
Persuade (15): 45+1=46
Psychology (05): 55+1=56
Spot Hidden (25): 65+2=67
Swim (25): 80
Cthulhu Mythos: 21% 15% +5%
Handgun (20): +4=24

Appearance and personality:

Jill is very tall and slender. She was an accomplished swimmer in college and continues to move with the grace of an athlete. She is a kind, quiet person, shy and reserved with most people. With her friends she opens up a little more. Although still mostly quiet, she will occasionally pipe up with some comment that sends ripples of laughter bouncing around the room.

Background:

Jill grew up in the American Midwest with an alcoholic father who regularly beat his stay-at-home mother, but never laid a hand on her. Jill’s mother never left him, and managed to keep up the appearance of a nice, happy family for all the friends and family. Jill was encouraged to project this image as well. Her mother would explain to the young, confused Jill that her father worried about making ends meet and drink was a way for him to de-stress. He wasn’t bad for hitting her, he just couldn’t always help himself. He still loved her and always felt bad afterwards. Jill’s mother explained that it was usually her fault anyway, having done something to annoy him. Jill was always scared by her father when he was drunk, and would run and hide when he beat her mother, but he was very loving when sober. She was never really able to reconcile these two sides of him, and was uncomfortable with her mother’s explanations, but would push her emotions and thoughts deep down inside where she didn’t have to deal with them.

Jill was an awkward teenager, having grown much taller than most of her friends. Luckily, a friend convinced her to try out for the high school swim team, and this allowed her to become comfortable, and even proud, of her body and what it could do. She also gained popularity as a star on the swim team. During her junior year her father’s heavy drinking began to catch up with him and he started to experience serious problems with his health. As they became more severe and he began to have to spend time in the hospital, Jill retreated into her school world, full of friends, swim meets, and the occasional boy. Although some of her friends would sneak alcohol into parties, she refused to drink. In her senior year her father died when his body finally couldn’t stand up for itself anymore. Her friends felt sorry for her, and she comforted her weeping mother, but some part of her was maybe even a little glad that he was gone now. This made her feel guilty, and again she reacted by just pushing the emotions away and focusing on the more enjoyable parts of life.

For college she chose one that was far enough away from home that she could really become her own person, and leave uncomfortable shadows behind. She studied classical Greece and Rome, but spent most of her time in the pool. She became her school’s best swimmer and won several local championships before winning at the nationals in her senior year. In college she also met her husband, Charlie, who was a jock on the basketball team. Not only was he actually taller than she was, he was also a really fun guy. Right after graduation they got married and he began working for a hot new marketing company, while she stayed at home and kept house.

The first two years of marriage were wonderful; they were an adorable couple, obviously deeply in love. Then Charlie started beating her. He wasn’t drunk, but he would come home from work completely stressed, and something would set him off. She was shocked the first time he hit her, and afterwards he apologized profusely and treated her like a queen for the next month. Soon enough he struck her a second time, and then a third and a fourth. Like her mother before her, she couldn’t believe that he really meant to hurt her, and was often coming up with excuses for his behavior. Most of the time he beats her in places where she can easily hide a bruise or two. Occasionally she has to stay inside for a few days to hide more visible marks, and once he broke her arm and she had to make up some excuse for the doctor who set it. While she was in a cast he treated her with great love and care, apologizing and promising to stop. But then his job became stressful again and the beatings resumed.

Two years ago his company moved him to London to work with the office there. She packed up the house, said goodbyes to all her friends, and followed him across the Atlantic. Occasionally at company functions she’ll meet her husband’s colleagues and their spouses, but she has yet to become close with any of them. She has gotten to know several of her neighbors and enjoys spending time with them and their children.

In fact, children always bring a smile to her face. As the big 3-0 approaches, she’s beginning to more and more wish for a child of her own. However, Charlie has made it quite clear that he’s not at all interested in having children, and she’s not sure that she would want a child in their household anyway (remembering back to how things were when she was a child). Still, she loves children dearly and several months ago began volunteering at the hospital, where twice a week she goes to read to children who are hospitalized and whose family members have to work during the day.
Last edited by imme on Thu Nov 08, 2007 5:13 am, edited 2 times in total.
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Re: Character Sheets

Post by Andrew »

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Cael O’Reily-
32 yrs old, Dirt Blonde Hair, Green Eyes, 1.8m, 82kg.
Born: Dublin, Residence: London
Occupation: Police CO19/Pilot

Strength: 14
Dexterity: 17
Constitution: 14
Size: 12
Intelligence: 11
POW: 14
Education: 16
Appearance: 10

Sanity: 70 - 6 = 64
Hit Points: Was 14, Now 9.
Armour: 2pts* (only against certain attacks)

Skills:
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%): 60%
Computer Use (01%): 31%
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%): 05%
Disguise (01%):
Dodge (DEX x 2):
Drive Auto (20%): 50%
Electrical Repair (10%): 35%
Electronics (01%):
Fast Talk (05%):
First Aid (30%): 50%
Geology (01%):
Hide (10%): 40%
History (20%):
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%): 43%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machinery (01%):
Own Language: English (EDU x 5%):
Other Language:
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%): 72%
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
Sneak (10%): 50%
Spot Hidden (25%): 27%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%): 70%
Grapple (25%):
Kick (25%): 45%

Melee:
Knife (25%): 55%

Firearms:
Handgun (20%): 53%
Machine Gun (15%):
Rifle (25%): 55%
Shotgun (30%):
SMG (15%): 59%


Cael was born in Dublin but raised in New York City and moved to London when he was sixteen. Cael O’Reily came from a long line of cops, when his ancestors arrived from Ireland the first job his great grandfather landed was that of a beat cop. His grandfather too took up the career and ended up a lieutenant and his father was a homicide detective before he was shot and killed in the line of duty when Cael was only twelve.

From the moment of his conception he was destined to be a police officer but by the time he was sixteen he knew he didn’t want to be something one of his family members had been before. As he was going through the police academy he noticed a flyer on the bulletin board announcing tryouts for the SWAT team. Thinking that this was his chance to go that extra step in his career he tried out. Cael did fairly well, he was abnormally strong or any smarter than the average Joe out there but what he had was speed and a good eye.

Cael graduated from the police academy as part of the SWAT team as a sniper but that wasn’t his best ability and those that knew him well knew that his real dream was to fly. He played and owned the best and most expensive flight simulation games on the market and had several hours logged in on real flight simulators. It was his best friend and partner Jack that ended up helping Cael get his career going where it ought to have been.

One day as Cael was suiting up, ready to go out on a job, the captain walked up and pulled him aside. Cael was informed that the department needed chopper pilots across the city and badly, they were even willing to pay for him to get his license and certifications. Cael immediately jumped at the opportunity.

Equipment:

G36K
Glock 17
Combat Knife
Flight Suit
Boots
Gloves
Sunglasses
Radio
Cell Phone
Zippo Lighter
Dunhill Cigarettes
Last edited by Andrew on Sat Feb 02, 2008 4:45 am, edited 7 times in total.
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Re: Character Sheets

Post by Mr. Handy »

http://invisiblecastle.com/find.py?id=1004256

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Name: Sarah Carpenter
Age: 30
Sex: Female
Occupation: Nurse
Current Residence: London, England

Characteristics:
STR: 7
CON: 10
SIZ: 11
DEX: 17
APP: 11
INT: 14 (Idea - 70)
POW: 15 (Luck - 75)
EDU: 14 (Know - 70) [includes +1 from age]

Sanity: 75 -3 +1 -1 -1 -5 -4 -1 -1 -3 (57%) +1 (58%) -6 -6 -2 (44%) +17+5+11+4 (81%) -1 -7 (73%)
Phobias/Mental Disorders: None
Maximum Sanity: 94
Hit Points: 11 -6 +3 (8)
Magic Points: 15
Damage Bonus: +0

Appearance & Personality: Sarah Carpenter is about five and a half feet tall, with straight shoulder-length blonde hair and alert green eyes. She is dedicated to healing people and saving lives, but she also has a life of her own. She often goes out with friends after work to have a good time. Sarah is kind and compassionate, and it pains her when others suffer, but nothing makes her feel better than helping the sick and injured.

Background: Sarah's mother, Beatrice, died of a stroke when Sarah was six years old. Sarah had been home alone with her mother at the time. She had called for an ambulance and tried everything she could to save her mother's life, but there had been nothing she could do and the paramedics arrived too late. Sarah blamed herself for her mother's death and resolved to learn how to save lives. This inspired her to become a trauma nurse, and she often assists in surgery. In spite of her skills and those of the surgeons, on occasion patients die on the table and each death affects her intensely.

After her mother's death, her father Lionel raised her with help from his parents, doing everything he could to comfort his daughter. The two of them formed a tight bond, and they are still very close. Lionel never remarried, unable to find any woman he loved as much as he had Beatrice. He is the most important person in her life, and she dreads losing him more than anything.

Sarah has never had much luck when it comes to romance, and her last relationship ended very badly to say the least. Her boyfriend was a young lawyer named Lyle Hamilton who at first had seemed very charming, and she fell for him hard. After a few months, however, she came to realize that he was acting very possessive and controlling, always wanting to spend time with her and not considering that she had a life of her own outside of him. She had a talk with him and told him that she was feeling smothered, and that she thought it best that they put some distance between them because she needed a little space.

Lyle didn't take this well at all, and he lashed out at her verbally. This hurt Sarah deeply, and she broke up with him. Lyle then began to stalk her. She went to the police, but as a lawyer Lyle knew exactly where the lines were and was very careful not to cross them, so there was nothing they could do. Sarah decided that she'd have to look out for herself, and she took self-defense courses.

These paid off one night when Lyle, in a drunken rage, broke into Sarah's flat and attacked her. She fought back with everything she had, and in the end she killed him in self-defense. Though the police absolved her quickly, she found it harder to forgive herself for what she had to do, especially since she had once had feelings for Lyle. Since then she has been rather reserved around men, reluctant to open up to or trust them.

This happened about a month ago, and afterwards Sarah could not bear to stay in her flat any longer. Her father took her in until she found a new place, a nice flat within walking distance of the hospital where she works. She just moved in a week ago and still hasn't finished unpacking. Though her physical bruises have healed, the mental scars have not. Lionel has been very supportive of Sarah throughout her whole ordeal, and he has helped her keep it together.

Some of the people who work in the hospital might have heard about it, but the press gave few details and Sarah quite understandably doesn't like to talk about it. Patients and visitors would be unlikely to know unless they had been following the local news closely or were privy to hospital gossip.

Family Members: Dr. Lionel Carpenter, age 62, is Sarah's father. He also works in the hospital (though he's not there at the time the story starts). Sarah's mother Beatrice died 24 years ago, and Sarah is an only child. Lionel's parents died five years ago, within a couple of weeks of each other.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%): 31%
.Chemistry (01%): 25%
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%): 25%
Cthulhu Mythos (00%): 00% +5 (05%)
Disguise (01%):
.Dodge (DEX x 2): 60% +3+1 (64%)
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%):
First Aid (30%): 70% +5+5+1+1+8 (90%)
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
.Library Use (25%): 35%
.Listen (25%): 45%
Locksmith (01%):
.Martial Arts (01%): 25%
Mechanical Repair (20%):
Medicine (05%): 55% +1+2+1+7 (66%)
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machinery (01%):
Own Language: English (EDU x 5%): 70%
.Persuade (15%): 26% +1+1 (28%)
Pharmacy (01%): 36% +1 (37%)
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%): 36% +6 (42%)
Psychology (05%): 40% +5+1 (46%)
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 50%
Swim (25%):
Throw (25%): 25% +5+10 (40%)
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%): 70% +4+1+15 (90%)
Pepper spray (DEX x 5): 85%

Firearms:
Handgun (20%): 20% +1 (21%)
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Inventory:
Green scrubs (left in wardrobe)
Green fleece overcoat (left in wardrobe)
Lab technician's uniform (worn)
Surgical mask (carried in pocket)
Safety goggles (left in wardrobe)
Clear surgical gloves (carried in pocket)
Stethoscope (left in wardrobe)
Butcher knife (Large knife, 1d6 damage, 90% skill, whereabouts unknown)
Cael's combat knife (Fighting knife, 1d4+2 damage, 90% skill, worn around waist under shirt)
.38 automatic pistol (1d10 damage, 21% skill, range 15, rate of fire 2, Malf 99, whereabouts unknown: contains 4 bullets)
Glock 17 9mm automatic pistol (1d10 damage, 21% skill, range 20, rate of fire 3, Malf 98, whereabouts unknown: contains 17 bullets)
Bundle of assorted medical supplies and surplus equipment (left in wardrobe)
Change of clothes (stored in bundle)
Medical kit (worn on hip)
Handbag containing sundry personal items (worn on left arm)
Pepper spray (stun for 2d10 minutes, base skill 85%, range 8.5 feet, Malf 00, carried in shirt: contains 24/25 squirts)
Mobile phone (clipped to the inside of her pocket)
Deck of cards (in pocket)

EDIT (10/9): 3 skill increases, adjusted inventory
EDIT (10/18): Awarded 4 bonus skill points
EDIT (10/22): 1 bonus skill point
EDIT (10/24): Fixed photo, adjusted inventory
EDIT (10/25): Took 6 damage. Ouch! :cry:
EDIT (10/28): Lost 9 Sanity
EDIT (11/7): Awarded 3 bonus skill points
EDIT (11/12): Healed 3 hit points
EDIT (11/13): Lost 1 Sanity
EDIT (12/16): Lost 1 Sanity
EDIT (2/6): Awarded 1 bonus skill point
EDIT (4/9): Lost 3 Sanity
EDIT (8/7): Gained 1 Sanity
EDIT (8/13): Lost 6 Sanity
EDIT (12/2): Lost 6 Sanity
EDIT (12/5): Gained 5 points of Cthulhu Mythos
EDIT (12/14): Lost 2 Sanity
EDIT (3/4): Gained 17 Sanity for defeating the Hound of Tindalos! :D 8-)
EDIT (4/21): Used 1 squirt of mace (to very good effect! 8-) )
EDIT (4/24): 3 skill increases
EDIT (4/25): Awarded 40 skill points, gained 5 Sanity for mastering First Aid and 11 Sanity for mastering Knife.
EDIT (4/26): Gained 4 Sanity
EDIT (7/22): Lost 1 Sanity
EDIT (9/5): Lost 2 Sanity
EDIT (9/6): Sanity loss of 2 negated
EDIT (6/5): Lost 7 Sanity
Last edited by Mr. Handy on Thu Aug 14, 2008 12:45 am, edited 20 times in total.
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Re: Character Sheets

Post by Mr. Handy »

http://invisiblecastle.com/find.py?id=1182786

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Name: Dr. Lionel Carpenter
Age: 62 (or is that -4? ;) )
Sex: Male
Occupation: Doctor
Current Residence: London, England

Characteristics:
STR: 8 [includes -1 from age]
CON: 9 [includes -1 from age]
SIZ: 10
DEX: 8
APP: 9
INT: 13 (Idea - 65)
POW: 14 (Luck - 70)
EDU: 17 +1 (18) (Know - 85 +5 (90)) [includes +4 from age]

Sanity: 70 -1 -1 -1 (67%) +10+11 (88%) -1 (87%) +1 (88%) -6 (82%) -37 (45%) -9 (36%)
Phobias/Mental Disorders: None
Maximum Sanity: 79
Hit Points: 10 -3-4-3 (0) +2+2+3 (7)
Magic Points: 14
Damage Bonus: +0

Appearance & Personality: Dr. Lionel Carpenter is a dedicated physician who is just over the hill but has no intention of retiring. He is a short, thin man who stands at about 5' 4" (a couple of inches shorter than his daughter), with thinning white hair. He has few wrinkles for man his age, but he is not the most handsome of men either. He treats others with kindness and respect, and expects to be treated the same way himself.

Background: Lionel was born in the spring of 1945. His father Oliver Carpenter had always planned to be a doctor, though the outbreak of war interrupted his studies. In a rush of patriotism, he had joined up right after the invasion of Poland, when he was commissioned as a 2nd lieutenant. He had shown great potential not only for his medical skills but also for leadership and covert operations. He joined the Special Air Service when it was formed in 1941 and was trained as a paratrooper, fighting first in North Africa and Italy. He landed in Normandy in the wee hours of June 6, 1944 as part of the leading edge of the D-Day invasion. He sprained his ankle due to a bad landing, and a French Resistance fighter named Claire Deveraux saved his life. He later saw action in the disastrous Operation Market Garden and in the Battle of the Bulge. After the war in Europe ended, by which time Oliver had been promoted to the rank of major, he went to France to look up Claire and found that she had recently given birth to a baby boy (Lionel) that he had fathered during their time together in France. He immediately married her, and they moved back to his hometown of London, where he resumed his studies and became a doctor.

Lionel had no doubt growing up that he wanted to be a doctor like his father, and through hard work he made his dream come true. During his residency in the early 1970's, he met and fell in love with a beautiful blonde nurse named Beatrice Lunsford, and she was just as taken with him. Within a few years, they got married. In the late 1970's, their daughter Sarah was born.

Tragedy struck one day when Sarah was six. Lionel had had to work beyond the end of his shift at the hospital, and Beatrice had been home alone with Sarah when she had suffered a stroke and died. Both Lionel and Sarah were devastated by the loss, but they still had each other. While Sarah had blamed herself because she had been there, even though she had done everything she could, Lionel blamed himself for not having been there and for missing the early warning signs of a stroke. He knew he could never bring Beatrice back, but he resolved to do everything he could for Sarah. She was all he had left of Beatrice, and she became his whole world. He raised her as best he could, leaving almost no time for himself until she was grown. He knew she had the adroitness and talent to be a surgeon and he had encouraged her to go to medical school, but she chose to become a nurse instead like her mother, as she had been afraid of having so much responsibility in life and death situations. He still kept in constant contact with her once she was an adult and living on her own, but he had some free time at this point and he took up hunting (which Sarah never approved of, but she didn't criticise him for it).

Last year, Sarah had found a new boyfriend, a young lawyer named Lyle Hamilton. He struck Lionel as rather intense and there seemed to be something off about him, but Sarah wouldn't hear anything bad about him. As their relationship developed, Sarah came to realize that Lyle was trying to monopolize her, and when she had asked him for some breathing room he blew up at her. Her heart shattered, she broke up with him on the spot and ran crying to her father, who comforted her.

Things went from bad to worse when Lyle began to stalk Sarah. Lionel went to bat for her and went with her to the police, but there was nothing they could do since they couldn't prove that Lyle had broken any laws. They got a restraining order against him, though that piece of paper ultimately proved useless. Lionel offered to let Sarah move in with him, but as frightened as she was, she refused to let fear rule her life. Instead she trained herself to fight back in case the worst happened.

One night about a month ago it almost did. Lionel was awakened out of a sound sleep by a phone call from the police, and his heart sank. He was certain they were going to tell him that Lyle had murdered Sarah, and was relieved to discover that she had in fact managed to slay him in self-defense before he managed to rape her or cause her any serious injury. He rushed to the hospital to be at her side, and this time she took his offer to move in with him until she found a new flat.

Lionel had been working an extended shift at Mercy Cross Hospital today, and he just got finished this afternoon. He knew that Sarah's shift would end in a few hours, so he decided to surprise her and treat her to dinner in a nice restaurant. To while away the time, he has gone to the cinemaplex across the street from the hospital to take in a movie or two.

Lionel's greatest fear is that something terrible will happen to Sarah. His greatest hope is that she will find and marry a good man who will protect her after he's gone.

Family Members: Lionel's father Oliver Carpenter and his mother Claire both died five years ago, within a fortnight of each other. He has two younger sisters, Betty (60) and Victoria (57), who are both married with a number of children and grandchildren. Betty's family lives in Manchester, and Victoria's family lives in Edinburgh. Lionel's daughter Sarah is 30 years old. She lives in London, in a new flat near Mercy Cross Hospital, where both she and her father work.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%): 51%
Chemistry (01%):
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%): 50% +2 (52%)
Cthulhu Mythos (00%): 03% +5+12 (20%)
Disguise (01%):
Dodge (DEX x 2): 16% +2+3+9 (30%)
.Drive Auto (20%): 30%
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): 05% +1 (06%)
First Aid (30%): 80% +5+2+1+2 (90%)
Geology (01%):
Hide (10%):
History (20%): 20% +1 (21%)
Jump (25%):
Law (05%):
Library Use (25%): 50%
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%): 70% +6+4+5 (85%)
.Natural History (10%): 25%
.Navigate (10%): 25%
Occult (05%):
Operate Heavy Machinery (01%):
Own Language: English (EDU x 5%): 85% +5 (90%)
Persuade (15%): 15% +10 (25%)
Pharmacy (01%): 51% +4 (55%)
Photography (10%):
Physics (01%):
Pilot (01%):
Precognition (POW x 1%): 14% +1 (15%)
Psychoanalysis (01%): 26% +4+4+6 (40%)
Psychology (05%): 45% +4 (49%)
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 50%
Swim (25%):
Throw (25%): 25% +3+10 (38%)
.Track (10%): 30%

Hand-to-Hand:
Fist/Punch (50%): 50% +2+1+5 (58%)
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
.Rifle (25%): 50% +10 (60%)
.Shotgun (30%): 50%
SMG (15%):

Inventory:
Gray suit with jacket (worn)
Bandanna made of napkins and cloth (worn over mouth and nose)
Paramedic's first aid kit (slung over hip)
Mobile phone (taken by Daniel)
Empty vodka bottle (taken by Daniel; 25% base skill, 1d6 damage until 6 rolled, then 1d6+2 until 6 rolled)
Jennifer's belt and backpack, and their contents
[The rest to be listed later.]

EDIT (10/9): 3 skill increases
EDIT (10/11): Took 4 damage...
EDIT (10/11): ...and healed 4 damage! :D
EDIT (10/11): Lost 1 Sanity, gained Precognition, applied 1 bonus point
EDIT (10/18): Awarded 3 bonus skill points
EDIT (10/30): Lost 1 Sanity, took 2 damage
EDIT (11/7): Awarded 2 bonus skill points
EDIT (12/14): Healed 2 damage
EDIT (3/26): Lost 1 Sanity
EDIT (7/22): Gained +1 EDU (includes free +5 to Know and Own Language, 20 occupational skill points); +2 Biology, +2 First Aid; +4 Medicine; +4 Pharmacy; +4 Psychoanalysis; +4 Psychology; Gained 21 Sanity total for increasing First Aid and Own Language to 90%
EDIT (7/23): Decided to put 2 skill points into Credit Rating instead of Biology
EDIT (8/13): Lost 1 Sanity
EDIT (4/24): 3 skill increases
EDIT (4/25): Awarded 40 skill points
EDIT (4/26): Gained 1 skill point
EDIT (9/5): Lost 6 Sanity
EDIT (9/6): Gained 5 Cthulhu Mythos
EDIT (12/7): Took 3 damage
EDIT (12/8): Took 4 damage
EDIT (12/9): Took 3 damage
EDIT (1/9): Healed 2 damage twice
EDIT (1/10): Lost 37 Sanity
EDIT (1/14): Healed 3 HP and raised Cthulhu Mythos to 20
EDIT (6/5): Lost 9 Sanity
Last edited by Mr. Handy on Thu Aug 14, 2008 12:37 am, edited 9 times in total.
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kabukiman
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Re: Character Sheets

Post by kabukiman »

Name: Agnes Warwick
Ocupattion: Nurse
Age:20
Colleges: College
Birthplace: London
St:10
Con: 8
Siz: 11
Idea: 75
Dex: 11
Appearance: 16
San: 65
Int: 15
Pow: 13+1=14
Edu: 14
Know: 70

San:65 -3=62-2=60+5=65-1=64
Magic Points: 13+1=14
Con: 8

Agnes is about 1,60 and 47 kg. She has dark hair, and pale complexion (from her mother, a French impoverish aristocrat).
Agnes mother died when she was very young. His father, a lawyer of success, had always been very busy and distant; not that he was uncaring, he simple didn’t have time. So with 6 years old, Agnes was in a internal college. She grow shy, with few friends. She loved sciences, but as a girl from a healthy family, she know that having a career and studding in a university was out of question. Lucky for her (and unfortunely for the world), as soon she ended her normal studies the WWII started. She immediately volunteered to the VAD for her father dismay.


Fist: 50%+15%=65%, Grapple: 25, Head:10, Kick: 25, Firearm: 60
Art(music): 35
Biology: 41
Conceal:45
Credit rating:45
Chemistry: 16
Drive auto:35
Dodge: 42+1=43
Fast Talk: 60
First Aid:45+10%=55%
Listen: 45
Mechanical Repair: 30
Occult: 5+1%=6%+10%=16%
Other language (French): 35
Persuade: 55
Psychology: 55
Spot Hiden: 60

31/10/2007: Lost 3 pts of san
31/10/2007: Lost 2 HP
8/11/2007: Gain 2 XP (occult and dodge).
14/8/2008: Gain 1 POW (and 5 SAN)

Image
Last edited by kabukiman on Mon May 18, 2009 10:53 am, edited 8 times in total.
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DSIGFUSS
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Post by DSIGFUSS »

Name: Ronald Perry Age: 35
Birthplace: Minnesota
Education: Bachelor’s in Creative Writing
Phobia: Blood and guts

STR 9
CON 12
SIZ 11
DEX 14
APP 10
INT 15 Idea 75
POW 18 Luck 90
EDU 17 Know 85

Damage Bonus:

San points: 90 -2 (80)
Magic points:
Hit points: 12

Appearance:

Image

Character:
Ronald Perryis a very excitable middle age man, full to the brim with enthusiasm and good natured fun. Ronald loves children and constantly seeks their approval and the approval of their parents. This is why he became a children’s singer. Ronald has big hopes and dreams of signing a TV contract so he can take his modern children’s act to the public. Now, however he is content helping children overcome their illnesses and feel good about themselves once again.

Ronald’s favorite puppet is Mickey “The Mouth.” Mickey’s personality is slightly more aggressive than Ronald’s and if children are misbehaving, it is always the puppet Mickey that disciplines them. Ronald does understand that Mickey is just a puppet.

Image

Likes: Chess, children, music, board games, puppets

Skills: For surviving to Chapter 2 rolls. http://invisiblecastle.com/find.py?id=1330439 on Dodge and Hide respectively.

Listen (10%) 47% +10%
Spot Hidden (10%) 55% +10%
Music (Banjo)((10%) 75%
Stage Magic (10%) 75%
Climb (40%): 60%
Ventriloquism (05%): 79%
Credit Rating (15%): 20%
Dodge (DEX×2): 29% +10% +20%
Drive Auto (20%): 50%
Listen (25%): 66%
Own language (EDU×5%):
Persuade (15%): 40%
Psychology (05%): 61%
Sneak (10%): 50% +10%
History (10%) 11%
Fast Talk (5%) 6%


Equipment
Puppet : Mickey "The Mouth"
Banjo
Large Back Pack
- various stage magic devices.
- collapsable cage with 1 dove.
- Pens and paper for writing songs and music
- large bag of various Candy. (Ronald also has candy all over his body in convienient hidden puches.)
- Ronald's lunch. Roast Beef and Horse Radish sandwhich.
Last edited by DSIGFUSS on Wed Apr 29, 2009 12:34 am, edited 4 times in total.
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trixie
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Post by trixie »

trixie wrote:Image

Dahlia Brown -
8-year-old patient
4'2", 85 lbs.
Born : Liverpool
Resides : London

str:7hp - 2 (5hp) - 2 (3hp)
9 Con
5 Size
12 dex
8 app
10 int
11 pow
8 edu
50 idea
55 luck
40 know
51 sanity + 3 = 55 - 16=39

Dahlia is in the hospital because she had her gall bladder removed. The procedure was done two days ago and she is on the mend. She likely would have been discharged today but given the events no discharges were done.

Dahlia is curious. She has a mind that works a mile a minute, asking 'what if' questions. She loves the nature of cause and effect and will ask these questions whenever she has the chance. She has a love for nature and is constantly trying to capture bugs and look at them, or play with her microscope and look at a piece of hair or anything she can get her hands on. Likely when she grows up she'll go into the medical field because it interests her so much. Her obsession is 'Body Works', the scientific art display she saw last year. Her mother bought her the book after the showing left the local Science museum, and she pours over it almost daily, and doesn't find it gross at all, even though her friends do.

Dahlia is the second oldest of 5 kids and is well used to taking care of her younger siblings. She makes a good babysitter when her mother asks her, and quite happily takes her younger siblings out to the backyard for a swing or slide on the swingset. She likes to be in charge of them and is always happy to help when it's asked of her. Although she has a mind of her own, because she's inquisitive and likes to find out 'why', she's also happy to be of help to others.

Skills
Skills:
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%): 60
Computer Use (01%): 30
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):30
Dodge (DEX x 2): 48 +2=50 (11/09/07)
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%):60
First Aid (30%): 20
Geology (01%):
Hide (10%): 80
History (20%):
Jump (25%): 45
Law (05%):
Library Use (25%):45
Listen (25%): 65 +1=66
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machinery (01%):
Own Language: English (EDU x 5%):
Other Language:
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): +9=14 (http://invisiblecastle.com/find.py?id=1311537) +1=15
Ride (05%):
Sneak (10%): 50
Spot Hidden (25%): 45
Swim (25%): 35
Throw (25%): 30
Track (10%):

Hand-to-Hand:
Fist/Punch (50%): 70
Grapple (25%):
Head Butt (10%): 40
Kick (25%): 45

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

psychometry 11+ 1 +5=17 (http://invisiblecastle.com/find.py?id=1311533)+1=18

Hobby Skills
Biology 20%
Chemistry 5%
Astronomy: 15%
Pharmacy: 5%
Last edited by trixie on Fri Sep 10, 2010 5:43 pm, edited 2 times in total.
Trixie [trik-see] (n) : Name derived from an original character played on Yog
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OathinBlood
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Re: Character Sheets

Post by OathinBlood »

-------------------------------------------------------------------------------------------------
Name: Carson Boyd
Age: 33
Gender: Male
Occupation: Hospital Maintenance/Janitor
Birthplace: Seattle, USA

Characteristics:
STR: 10
CON: 10
SIZ: 11
DEX: 9
APP: 4
INT: 11 (Idea - 55)
POW: 9 (Luck - 45)
EDU: 15 (Knowledge - 75)

Sanity: 45 -1 (43)
Phobias/Mental Disorders:
Maximum Sanity: 99
Hit Points: 11
Magic Points: 9
Damage Bonus: +0

Appearance & Personality: Carson Boyd is not an attractive person. His face, while not malformed in any way, is far from the least bit attractive – the tone of his skin is pallid and his gaunt face always appears to be in a cold sweat. His eyes are a soulful grey-green colour, and often appear somewhat haunted. His hair is black, although appears grey due to the large amounts of white hair resulting from his stressful history and life-style. However, inside, he is a kind soul, despite suffering from several severe mental problems. He often wears his dirty grey-green hospital janitor suit everywhere, even when he’s not working.

To support his drug habit, Carson will commit petty crimes like stealing blank prescription pads or the occasional pill bottle lying around, but he would never do anything that would hurt someone or cause them pain.

Background: Born several weeks early due to his mother’s sleeping-pill addiction, Carson has always been weaker than other people. His addict mother died giving birth to him. Hoping for a fresh start and a better life for his son, his father took him to London. Arriving there, his dad was unable to get a hold on life and ended up nearly homeless, living in a cockroach-infested motel room with his young son. At just several months old, his father failed an attempted suicide, and now resides in a catatonic state inside the very same London hospital that Carson now works at as a janitor/general maintenance man.

Carson’s childhood was a blaze of being passed around from one foster home to another, until he ran way to the streets. Picking up dirt jobs to support himself, Carson finally ended up at the London hospital, as a janitor/maintenance man, for two reasons. The first and foremost was that so he could be closer to his dad, even though he was in a vegetative state, and the second was that he could get sedatives such as Rohypnol and other sleeping-pills to support his addiction. He currently has no home and sleeps on park benches and in un-finished houses, but some people that know him will let him sleep in their houses for a night or two out of pity. He tries not to do this often, because he doesn’t want to trouble them.

Family Members: Carson knows no family, since his mother died during childbirth and his dad went catatonic when he was a baby. No family members have attempted to make contact to him.

SKILLS: (Important! Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT.)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
.Bargain (05%): 20%
Biology (01%):
Chemistry (01%): 93%
Climb (40%):
Computer Use (01%):
Conceal (15%): 25%
.Craft – Scrap Metal Sculpture(05%): 36%
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX×2): 18%
Drive Auto (20%):
Electr. Repair (10%): 63%
.Electronics (01%): 12%
Fast Talk (05%): 25%
First Aid (30%): 45%
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mech. Repair (20%): 81%
.Medicine (05%): 28%
Natural History (10%):
Navigate (10%):
Occult (05%):
Opr. Hvy. Mch. (01%):
Other Language - Spanish(01%): 10%
Own Language (EDU×5%): 75%
Persuade (15%):
.Pharmacy (01%): 61%
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
Sneak (10%): 11%
.Spot Hidden (25%): 35%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

EQUIPMENT:
Carson Boyd, when on duty, rolls around a cart containing several bottles of various cleaning chemicals, and a small toolbox with wrenches, nails,
hammers, and the sort. Off and on duty, he keeps a small pill bottle of various sedative pills which he consumes at home.
-------------------------------------------------------------------------------------------------
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trixie
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Re: Character Sheets

Post by trixie »

Image

Name : Brianna Collins
Age : 9
Height : 4' 11"
Occupation : none
Birthplace : Dublin, Ireland
Mental Disorders : severe self consciousness

STR 8
CON 12
SIZ 7
DEX 13
APP 4
INT 11
POW 14 Luck 70
EDU 10 Know 50 (added 1 as per xp's)

San: 60 -3 = 57
Magic points: 14
HP: 10


Skills

Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
.Chemistry (01%):
Climb (40%): 60
Computer Use (01%): 40
Conceal (15%): 19
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX x 2): 42%+1 =43+2=45 (11/09/07)
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): 60
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):+1=21
Jump (25%): 45
Law (05%):
.Library Use (25%): 40%
.Listen (25%):
Locksmith (01%): 11
.Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machinery (01%):
Own Language: English (EDU x 5%): 45%
.Persuade (15%):
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): +1=6
Ride (05%):
Sneak (10%): 50
.Spot Hidden (25%): 45%+1=46
Swim (25%): 35
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):


Brianna was caught in a severe car wreck that burst into flames, to which she lost both parents. The car rolled onto it's hood, and Brianna was caught inside for several minutes while the flames envelopped the vehicle. She is in the hospital, post fire, to which she's had a few months recovery. She has not escaped unscathed, however, as she has significant scars down one side of her face, and matted, missing bits of her hair from the burns. She is happy to have survived, but all is bitter sweet, of course, because of the recent loss of her parents.

Background
Brianna was born in Dublin Ireland, and then moved with her parents to England when she was 5. She remembers fleeting bits and pieces of her life in Ireland, with her Nana and Papa living just down the road. The last few years has been a difficult path for her, after starting school with a thick Irish accent in a new neighborhood.

Appearance and Personality

Brianna has long dark wavy hair, but of course it's beauty is significantly reduced because of the burned bits and matted sections now atop her head. She is a small slender girl, who clearly would have been beautiful when she grew up, but now you can only see one side of her pretty face to be able to tell that. The other side is badly scarred and the skin is so burned that it appears purple and over stretched over her delicate bone structure.

Brianna is a feisty girl, with a heart for adventure. Despite all her recent hardship, she is determinedly steadfast and will take up a challenge at the drop of the hat. She has never been the type of child that will listen to direction unchallenged.

Family Members

Parents are passed away, no siblings. Survivors are Nana and Papa in Dublin, Aunt Penelope in London, and her children Ben and Claire, who have come to visit several times, up until the storm.
Last edited by trixie on Thu Aug 14, 2008 9:03 pm, edited 5 times in total.
Trixie [trik-see] (n) : Name derived from an original character played on Yog
Def: One who loves chit chat threads and dramatic roleplaying moments
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Piano man
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Re: Character Sheets

Post by Piano man »

Piano man wrote:Image


Name: Louie Armstrong
Age: 39 Height 6'1" Weight 180lbs
Birthplace: Yorkshire
Residence: london
Education: High school (Offical member of the Jedi council)
Phobia: Excessive dirt, being alone, not being liked
STR 14
CON 12
SIZ 16 13.6
DEX 10
APP 12
SAN 60 [45]
INT 16
POW 18
EDU 12
Idea 80%
Luck 90%
Know 60%
Damage Bonus __
Hit Points 14
appearance: Louie is 6'1" tall medium build, balding. He has slouched shoulders cause by years of being bullied. He ussually keep his head down and seldom makes eye contact when speeking with others.

Character: Louie is a very meek individual. It seems to others that he keeps to himself, but in reality he is very shy and wants nothing more than for people to like him. He very rarely starts conversations, but is always willing to talk. He loves star wars and comic books and will talk about them to anyone who will listen.

He spends most of his leisure time surfing the net and talking to people all over the world. Louie is an active member of the online Jedi Council, where he answers questions about games and movies. His online Name is Obi two, and he believes that this is clever. He is also a 25th level bladesinger in Dungeons and Dragons. In reality though he is a very lonely, geeky, balding, 39 year old guy who lives with his mother.

In his Youth Louie was an aspiring opera singer, but due to teasing and lack of support from his mother he quit at the age of 18. He sang in a production of Madame a Butterfly, and recieved a standing ovation from all of the adults present. He was told by the director that he had more natural talent then anyone he had ever worked with. Behind the scenes, when he got off stage, he had his pants stolen and was issued a swirlly by his peers.(for those who don't know a swirlly is when they put your head in the toilet and flush). He was then told by his mother that he would never go anywhere by singing and that he was forbidden from ever doing it again.

Louie is prone to depression and sees a counciler once a week to deal his thoughts of suicide. He tries to put on a happy face when others are around so that they aren't brought down. He doesn't know why he does this......it's not like anyone would notice if he was gone. The only way people would notice is that things would start to get dirty around the hospital.

Skills:

Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
.Chemistry (01%): 35
Climb (40%):
Computer Use (01%): 70
Conceal (15%): +2=17
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%): 40
Disguise (01%):
.Dodge (DEX x 2): (20) +4=24
Drive Auto (20%):
Electrical Repair (10%): 25
Electronics (01%):
Fast Talk (05%): 15 +1=16
First Aid (30%): 51 +4=55
Geology (01%):
Hide (10%): +5=15
History (20%):25
Jump (25%):
Law (05%):
.Library Use (25%):
.Listen (25%): +6=31
Locksmith (01%):20
.Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%): 45
Operate Heavy Machinery (01%):
Own Language: English (EDU x 5%):
.Persuade (15%): 30 +2=32
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 20
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): +1=26
Swim (25%):
Throw (25%):
Track (10%):
..............

music 80
computer repair 55
...................
Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%): +4=29
Head Butt (10%):
Kick (25%):
Knife (25%):

Fire arms
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%): +1=31
SMG (15%):


equipment:
squigee, spray bottle full of water, key ring to every door, pencil and paper, coverals, screwdriver, pocket knife, electrical tape, Jedi dog tags, flashlight, lighter, matches, cigarettes, pocket flask of wiskey, and 2 nicely rolled joints of the finest herb.
Only when we are no longer afraid do we begin to live
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