Character Creation

Halloween Night, 1987. A year since the events at the Old Barnaker House. Memories have faded. Things seem, fuzzier somehow. Did that, could that have even happened?

And here you are again, on Halloween Night. On the outskirts of an old amusement park. On Halloween Night. Didn't want to be called a chicken again...

And here you are. Something tugs at the back of your mind. A forgotten memory. This isn't right. You shouldn't be here. There's a metal arch over the front gate, topped by large, rusted metal letters. The remaining letters spell out 'UNLAND.'

Moderator: Mephistophilis

User avatar
Mephistophilis
Keeper
Keeper
Posts: 4555
Registered for: 4 years 7 months
4
Location: Dublin
Contact:

Character Creation

Post by Mephistophilis »

So there are some pre-gen characters from The Dare available if anyone wants one. The archetypes that weren't already taken are listed below.

When you've chosen an archetype I'll post their stats for you to copy and post in another thread for finished characters that I'm going to make later. This is so you can do your own bookkeeping (mark off sanity etc). Feel free to amend/embellish any backstory, change the name etc. Characters should have a portrait, you can find one yourself of the scenario comes with a set of pictures you can pick. They include their own equipment but if there's anything else you're burning to have in your possession we can discuss it.

The archetypes are:
- The Bookworm
- The Athlete
- The Tough
- The Side Kick
- The Prankster
- The Snob
- The Poor Kid
- The Boy/Girl Scout
- The Weirdo
- The Know It All

ImageImage


If all the original cast don't join us then we'll also have the following archetypes available:
- The Poor Kid
- The Boy/Girl Scout
User avatar
Mephistophilis
Keeper
Keeper
Posts: 4555
Registered for: 4 years 7 months
4
Location: Dublin
Contact:

Re: Character Creation

Post by Mephistophilis »

Here's an outline character sheet to fill (just quote my post to access the code):

Image

Name:
Player:
Age:
Gender:
Archetype:

STR
CON
SIZ
DEX
APP
INT Idea %
POW
EDU Know %
Luck
SAN (Max 99; 1/5th )
HP /
MP /
MOV
DB

Skills (passed skill tests preceded by *):
Be a Pal (10%):
Be Bossy (10%):
Be Sneaky (20%):
Dodge (1/2DEX):
Fighting (25%):
First Aid (30%):
Fix Stuff (10%):
Gym Class (20%):
Nature (10%):
Notice Stuff (25%):
Play with Matches (0%):
Reading, Writing, and Arithmetic (20%):
Science Class (10%):
Spooky Stuff (5%):
Taunt (0%):

Who are you?


What do others know about you?


Attacks
Unarmed (/) 1d3

Equipment
User avatar
Mephistophilis
Keeper
Keeper
Posts: 4555
Registered for: 4 years 7 months
4
Location: Dublin
Contact:

Rolling Characters

Post by Mephistophilis »

If you want to roll your own characters then the following are the rules (there may be some gaps so just ask if it isn't clear). For stuff like damage bonus just calculate like in CoC 7th edition. We won't add the damage bonus to any attacks other than hand-to-hand brawling:

Statistics: Roll the following dice to determine your stats:

■ (1D4-2)+6 x 5 for EDU
■ 1D6+6 x 5 for STR and SIZ
■ 2D6+3 x 6 for APP and CON
■ 3D6 x 5 for INT, DEX, POW, and LUCK
■ Magic Points are equal to your POW divided by 5.
■ Hit points are equal to your SIZ+CON divided by 10.
■ Sanity is equal to your POW.

Skills: Kid investigators’ skills are assigned as follows: select 1 skill at 80, 2 skills at 60, 3 skills at 40, and 4 at 20 points.
Add these points onto the base skill level; the maximum for any skill, however, is 99% regardless of base.
User avatar
Mephistophilis
Keeper
Keeper
Posts: 4555
Registered for: 4 years 7 months
4
Location: Dublin
Contact:

Carryover Characters

Post by Mephistophilis »

So Darren and Harry were in The Dare so they're carried over from the Finished Character thread there. They can heal all damage since it has been a whole year. Let's do an Investigator Development Phase and you can roll against any skills you passed in The Dare and gain 1d10 skills points if you fail the skill test. Everyone gain 10% in Spooky Stuff (since we don't have Cthulhu Mythos) and take another 1d10 on top of that (if you also passed a Spooky Stuff test during The Dare you get another chance to advance it).

Check against Luck and if you fail gain 1d10 additional Luck points. If you pass gain 1d5 Luck (1d10 / 2 rounded up). Gain 1d10 Sanity for defeating the Witch Evelyn Barnaker and 1d6 Sanity for proving Roger wrong by surviving the Barnaker House. Harry gain an additional 1d10+10 Sanity from a year of intensive psychotherapy but also develop a mania or phobia or so on as a long lasting mental scar from the experience.
User avatar
Philulhu
Keeper
Keeper
Posts: 7596
Registered for: 17 years 10 months
17
Location: Derbyshire, England
Contact:

Re: Character Creation

Post by Philulhu »

What are the weirdo’s stats?
User avatar
Mephistophilis
Keeper
Keeper
Posts: 4555
Registered for: 4 years 7 months
4
Location: Dublin
Contact:

Re: Character Creation

Post by Mephistophilis »

Name: Charles/Charlotte Bruckner
Player:
Age: 12
Gender:
Archetype: The Weirdo

STR 30
CON 60
SIZ 35
DEX 65
APP 60
INT 65 Idea 65%
POW 75
EDU 30 Know 30%
Luck 75
SAN 75 (Max 99; 1/5th 15)
HP 10/10
MP 15/15
MOV 8
DB -1

Skills (passed skill tests preceded by *):
Be a Pal (10%): 40%
Be Bossy (10%): 15%
Be Sneaky (20%): 40%
Dodge (1/2DEX): 40%
Fighting (25%): 30%
First Aid (30%): 30%
Fix Stuff (10%): 10%
Gym Class (20%): 20%
Nature (10%): 10%
Notice Stuff (25%): 60%
Play with Matches (0%): 5%
Reading, Writing, and Arithmetic (20%): 30%
Science Class (10%): 10%
Spooky Stuff (5%): 80%
Taunt (0%): 60%

Who are you?
You are Charles/Charlotte Bruckner. You are relatively new to town, your dad works as a shrink for the VA and they keep moving him around. Most kids, if they know anything about you, is that your mom is dead. She died five years ago, along with your younger brother, in a car accident. You were in the car too, but you lived. You don't like to talk about it.

You think a lot but don't feel like talking much. Many other kids avoid you because you like to wear black and you don't like to look people in the eye when you talk. You do like to listen to music, Dad got you a Walkman for your birthday. Your older sister at college left behind most of her records when she went to college so you've got a lot of mix tapes. You like those. You also like reading books about dead people, and ghosts, and murders, and vampires, and accidents, and lots of other stuff most people find creepy. You don't find it creepy at all. You find it interesting. Most people pretend they aren't going to die someday, but you know better.

What do others know about you?
Charles/Charlotte is new to school and nobody knows them well. They spend most days, when not it class, sitting in the corner listening to the Walkman and writing in a notebook. Some kids think they're spooky - always reading something weird about ghosts or werewolves. Kinda creepy if you ask me.

Attacks
Unarmed 30% (15/6) 1d3 -1

Equipment
Walkman, mix tape
User avatar
Philulhu
Keeper
Keeper
Posts: 7596
Registered for: 17 years 10 months
17
Location: Derbyshire, England
Contact:

Re: Character Creation

Post by Philulhu »

I’ll take him. This will be Charlie if/when he grows up…

https://youtu.be/BRrmIWEUAYE?si=HjghqS-LXZqjJCqu

Name: Charlie Bruckner
Player: Philulhu
Age: 12
Gender: Male
Archetype: The Weirdo

STR 30
CON 60
SIZ 35
DEX 65
APP 60
INT 65 Idea 65%
POW 75
EDU 30 Know 30%
Luck 75
SAN 75 (Max 99; 1/5th 15)
HP 10/10
MP 15/15
MOV 8
DB -1

Skills (passed skill tests preceded by *):
Be a Pal (10%): 40%
Be Bossy (10%): 15%
Be Sneaky (20%): 40%
Dodge (1/2DEX): 40%
Fighting (25%): 30%
First Aid (30%): 30%
Fix Stuff (10%): 10%
Gym Class (20%): 20%
Nature (10%): 10%
Notice Stuff (25%): 60%
Play with Matches (0%): 5%
Reading, Writing, and Arithmetic (20%): 30%
Science Class (10%): 10%
Spooky Stuff (5%): 80%
Taunt (0%): 60%

Who are you?
You are Charles (aka Charlie) Bruckner. You are relatively new to town, your dad works as a shrink for the VA and they keep moving him around. Most kids, if they know anything about you, know that your mom is dead. She died five years ago, along with your younger brother, in a car accident. You were in the car too, but you lived. You don't like to talk about it.

You think a lot but don't feel like talking much. Many other kids avoid you because you like to wear black and you don't like to look people in the eye when you talk. Your long dark fringe hides you’d eyes anyway, so who’s to know?You do like to listen to music, Dad got you a Walkman for your birthday. Your older sister at college left behind most of her records when she went to college so you've got a lot of mix tapes, some bands like Van Halen, Montrose and Blue Oyster Cult. You also trade some tapes with people across the country, listening to new bands from Europe, such as Hellhammer, Mercyful Fate and Venom. You like those more than your sister’s music.

You also like reading books about dead people, and ghosts, and murders, and vampires, and accidents, and lots of other stuff most people find creepy. You don't find it creepy at all. You find it interesting. Most people pretend they aren't going to die someday, but you know better. There’s a drummer in a band called Rush, but he writes all the lyrics. That’s what Charlie’s gonna do when he grows up.

What do others know about you?
Charlie is new to school and nobody knows him well. He spends most days, when not in class, sitting in the corner listening to the Walkman, drumming on a random surface and writing in a notebook. Some kids think he’s spooky - always reading something weird about ghosts or werewolves. Kinda creepy if you ask me.

Attacks
Unarmed 30% (15/6) 1d3 -1

Equipment
Walkman, mix tape, notebook, pens, a couple of busted up drum sticks, rescued from the dumpster at the back of the local guitar shop.
User avatar
Mr. Handy
Admin
Admin
Posts: 46528
Registered for: 17 years 6 months
17
Location: Philadelphia
Contact:

Re: Character Creation

Post by Mr. Handy »

Luck XP check (33% stat):
d%
Luck increase:
1d10

Fighting (25% base skill) XP check:
d%
Fighting increase:
1d10

First Aid (40% skill) XP check:
d%
First Aid increase:
1d10

Gym Class (20% base skill) XP check:
d%
Gym Class increase:
1d10

Notice Stuff (40% skill) XP check:
d%
Notice Stuff increase:
1d10

Reading, Writing, and Arithmetic (60% skill) XP check:
d%

Science Class (80% skill) XP check:
d%

Spooky Stuff (5% base skill) increase:
1d10+10

Sanity (current level 0) increase:
2d10+1d6+10
Nice! I really needed that 30 Sanity!
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Mr. Handy
Admin
Admin
Posts: 46528
Registered for: 17 years 6 months
17
Location: Philadelphia
Contact:

Re: Character Creation

Post by Mr. Handy »

Image

Name: Harry Enslin
Player: Mr Handy
Age: 11 until next week
Gender: Male
Archetype: The Know It All

STR 35
CON 35
SIZ 55
DEX 35
APP 50
INT 75 Idea 75%
POW 40
EDU 35 Know 35%
Luck 33 (+6) 39
SAN 40 (Max 99; 1/5th 8) 0 (+30) 30
HP 9/9
MP 8/8
MOV 7
DB +0

Skills (passed skill tests preceded by *):
Be a Pal (10%): 10%
Be Bossy (10%): 15%
Be Sneaky (20%): 20%
Dodge (1/2 DEX): 18%
Fighting (25%): 25% (+5) 30%
First Aid (30%): 40% (+2) 42%
Fix Stuff (10%): 60%
Gym Class (20%): 20% (+5) 25%
Nature (10%): 10%
Notice Stuff (25%): 40% (+3) 43%
Play with Matches (0%): 5%
Reading, Writing, and Arithmetic (20%): 60%
Science Class (10%): 80%
Spooky Stuff (5%): 5% (+16) 21%
Taunt (0%): 5%

Who are you?
You are Harry Enslin and you are the smartest kid at your school. You are more than a little insufferable on that point since you think every class is the perfect opportunity to show off how many facts you know. Teachers like you, at least, since you are probably raising the school's Iowa Testing average by a whole point all on your own.

What do others know about you?
Harry is probably the smartest kid at school; he is certainly the most likely to tell you how smart he is...even if you didn't ask. It gets annoying sometimes, but at least he is as smart as he claims to be.

Attacks
Unarmed 30% (12/5) 1d3

Equipment
Microcassette recorder
Flashlight
Star Trek: The Next Generation costume (Lt. Commander Data): includes Starfleet uniform, phaser, scientific tricorder
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
BoyBlunder78
Disciple
Disciple
Posts: 1126
Registered for: 1 year 7 months
1
Location: Carlisle, Cumbria
Contact:

Re: Character Creation

Post by BoyBlunder78 »

Skill progression rolls:
Luck fail +4
Sanity +12 =64
Gym fail =80
Be a pal: success +1=61
Notice Stuff: success +3 =43
Fix stuff: success +9=49
Spooky =15
I'll update my character sheet later today.
User avatar
Snapper
Disciple
Disciple
Posts: 3052
Registered for: 4 years 8 months
4
Location: Australia
Contact:

Re: Character Creation

Post by Snapper »

What's the Bookworm's details?
User avatar
Mephistophilis
Keeper
Keeper
Posts: 4555
Registered for: 4 years 7 months
4
Location: Dublin
Contact:

Re: Character Creation

Post by Mephistophilis »

Name: RIP Kyle Robards! Max Franklin
Player:
Age: 12
Gender:
Archetype: The Bookworm

STR 35
CON 45
SIZ 35
DEX 35
APP 45
INT 60 Idea 60%
POW 55
EDU 35 Know 35%
Luck 55
SAN 55 (Max 99; 1/5th 11)
HP 8/8
MP 11/11
MOV 8
DB -1

Skills (passed skill tests preceded by *):
Be a Pal (10%): 40
Be Bossy (10%): 15
Be Sneaky (20%): 20
Dodge (1/2DEX): 18
Fighting (25%): 25
First Aid (30%): 30
Fix Stuff (10%): 40
Gym Class (20%): 20
Nature (10%): 10
Notice Stuff (25%): 40
Play with Matches (0%): 5
Reading, Writing, and Arithmetic (20%): 80
Science Class (10%): 60
Spooky Stuff (5%): 60
Taunt (0%): 5

Who are you?
You are Max Franklin, a studious and avid reader often labelled a 'nerd' or 'bookworm' by your peers. To you, reading isn't just a pastime; it's a passion that fuels your imagination. The local public library is your sanctuary, granting you access to a vast array of knowledge. You've delved into genres spanning from science fiction to Sherlock Holmes mysteries, but your true fascination lies in the realms of monsters, ghosts, and horror stories. Secretly you've been attempting to craft your own spine-chilling tales.

Academically gifted, schoolwork poses little challenge for you. However, the intricate social dynamics of your classmates often confound you. While not inclined towards athletics or romantic interests, your amicable nature has earned you respect among your peers. You are known for your willingness to assist others, especially in subjects where they struggle.

What do others know about you?
Max is a quiet and unassuming presence in school, hidden behind his glasses that hint at his intellectual prowess. He's known as a 'bookworm' and wears that label with pride. His world seems to revolve around the pages of books, particularly those filled with tales of dinosaurs, monsters, and ghosts. Despite being one of the smartest kids in school he isn't stuck up about it and is always willing to lend a hand to someone struggling with homework or studying for a test.

Attacks
Unarmed 25% (12/5) 1d3-1

Equipment
Flashlight
Backpack
Notepad and pen
A couple of comics
User avatar
Mephistophilis
Keeper
Keeper
Posts: 4555
Registered for: 4 years 7 months
4
Location: Dublin
Contact:

Re: Character Creation

Post by Mephistophilis »

Once we've got our characters let's have a think about how they know each other and what their relationship is. Obviously Harry and Darren go way back - how have things been since the Barnaker House? Since Harry came out of the hospital? Are Harry and Darren still friends? How about the other two?

And what brings everyone to visiting the old Funland amusement park on Halloween? Would you be in fancy dress? Who challenged you to come? Why did you?
BoyBlunder78
Disciple
Disciple
Posts: 1126
Registered for: 1 year 7 months
1
Location: Carlisle, Cumbria
Contact:

Re: Character Creation

Post by BoyBlunder78 »

Image

Name: Darren Pickett
Player: BoyBlunder78
Age: 12
Gender: Male
Archetype: The Athlete

STR 55
CON 65
SIZ 45
DEX 85
APP 65
INT 50 Idea 50%
POW 65
EDU 30 Know 30%
Luck 69
SAN 64 (Max 99; 1/5th 12)
HP 11/11
MP 13/13
MOV 9
DB +0

Skills (passed skill tests preceded by *):
Be a Pal (10%): 61%
Be Bossy (10%): 15%
Be Sneaky (20%): 20%
Dodge (1/2DEX): 60%
Fighting (25%): 40%
First Aid (30%): 40%
Fix Stuff (10%): 49%
Gym Class (20%): 80%
Nature (10%): 10%
Notice Stuff (25%): 43%
Play with Matches (0%): 5%
Reading, Writing, and Arithmetic (20%): 30%
Science Class (10%): 10%
Spooky Stuff (5%): 15%
Taunt (0%): 5%

Who are you?
Your are Darren Pickett and you are a jock. You're the best player on your Little League team and are already plotting out which team sports to pick in Middle and High School. Mom and dad have drilled into you the value of teamwork and leadership; however good you are you are better as part of a team. You're often picked to be captain or the like when you play games at school. Most of the time it is fine, but lately you've noticed people just assume you want the job, even when they don't ask you first. Nevertheless, if you are picked to be the leader, you do your darnedest to lead the team to victory.

What do others know about you?
Darren is probably the best athlete in your grade and well liked by everyone in the neighbourhood, kids and adults alike. They are a natural leader and good motivator, always pushing their friends to do their best, be it in a ball game, gym class or wherever. Darren is a loyal friend, if a little pushy sometimes, but people tend to assume he is in charge of a group, even without asking or telling him.

Attacks
Unarmed 40% (20/8) 1d3
Bat 40% (20/8) 1d8
Baseball 40% (20/8) 1d6 (if hit with bat)
Items
Aluminium baseball bat and basebal bat with Ian scratched into the bat.
Worn, scuffed baseball.
Tattered baseball mit.
Torch
[/quote]
User avatar
Philulhu
Keeper
Keeper
Posts: 7596
Registered for: 17 years 10 months
17
Location: Derbyshire, England
Contact:

Re: Character Creation

Post by Philulhu »

I think Charlie’s just gone for a look around (or perhaps he saw the others going and decided to follow after them, to see what they get up to)? Hanging around a deserted amusement park seems like the sort of thing a weirdo metalhead ought to be doing at Halloween.
User avatar
Mr. Handy
Admin
Admin
Posts: 46528
Registered for: 17 years 6 months
17
Location: Philadelphia
Contact:

Re: Character Creation

Post by Mr. Handy »

The 15 points of Spooky Stuff is an increase from the base of 5%, so Darren should have 20% in it.

I think Harry and Darren would still be friends. Harry might know Charlie through his dad. Since he's a psychiatrist, maybe he offered his services to help Harry when he was in the hospital. Harry would be in his Lt. Commander Data costume from Star Trek: The Next Generation. I think Harry would have gone to the amusement park to prove he's cured, and also because he wouldn't want Darren to go without him. I'm not sure who would have challenged him.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Snapper
Disciple
Disciple
Posts: 3052
Registered for: 4 years 8 months
4
Location: Australia
Contact:

Re: Character Creation

Post by Snapper »

Definitely happy to take the bookworm if that suits the party.

He could be putting up a poster on the pin-board in the school library advertising a new "Mad Scientists Club" inspired by the books written by Bertrand Brinley (which are probably in the school library).
User avatar
Mr. Handy
Admin
Admin
Posts: 46528
Registered for: 17 years 6 months
17
Location: Philadelphia
Contact:

Re: Character Creation

Post by Mr. Handy »

Image

"I'm a scientist. And I'm mad. Yes, I'd like to join."
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Philulhu
Keeper
Keeper
Posts: 7596
Registered for: 17 years 10 months
17
Location: Derbyshire, England
Contact:

Re: Character Creation

Post by Philulhu »

Charlie had met Harry before, on one of those ‘play dates’ that well-meaning parents seemed to set up in order to make friends for their children. At some point, he planned to make friends, but they’d be in a band, wearing black and bringing Metal to the masses! It wouldn’t be some bow-tie wearing, know-it-all, dork!

He rolled his eyes, put on his headphones and pressed ‘play’ to drown out the obsessive chatter… 😉
BoyBlunder78
Disciple
Disciple
Posts: 1126
Registered for: 1 year 7 months
1
Location: Carlisle, Cumbria
Contact:

Re: Character Creation

Post by BoyBlunder78 »

Darren and Harry hangout at school but Harry's parents weren't too kean on it as they think it could cause another episode. Darren keeps to himself mostly, still playing sports but is a lot more reserved, not as take charge as he was, after what happened to his brother he doesn't want any kind responsibility, especially if it means letting anyone down. His home life has changed, his parents have lost a bit of trust in him and even though they won't say it, they partly blame him for Ian.
Harry is his connection to that night, so there is a strong bond there.
  Why are there at Unland? Could be a message from Louis (best friend)who may have not been seen at school for a few days or Shirley whose parents took her out of school to keep her way from 'bad' influences and the 'wrong' people.....or evena message from Kyle.....  
Post Reply

Return to “Unland”

Who is online

Users browsing this forum: No registered users and 1 guest