Spells

A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. Then the home of a valued friend burns to the ground, severely injuring him in the process. It is the beginning of "Horror On The Orient Express" a European campaign set in the winter between January and March of 1923. Over the course of the campaign, the investigators are trying to collect the various pieces of an ancient statue called the Sedefkar Simulacrum. Night falls early then, and each night is long and cold. The campaign is made up of 11 scenarios, taking place in seven nations, the United Kingdom, France, Switzerland, Italy, The Kingdom of Serbs Croats and Slovenes, Bulgaria, and Turkey. All are stops on the path of the Simplon-Orient Express.

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Spells

Post by robertod »

Chant of Thoth
The use of this spell increases the caster’s mental faculties, boosting his or her chance of solving a particular intellectual problem. It grants the caster a bonus to gain knowledge, learn a spell, translate a passage, deduce the meaning of a symbol, etc.
Stability Test Difficulty: 5
Cost: 5 Stability
Time: 30 minutes
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Re: Spells

Post by robertod »

Contact Ghoul
May be cast only on moonlit nights in a burying ground at least a century old. This spell does not guarantee safety from ghoul attacks, but the ghouls contacted will stop to see what the caster wants before deciding whether to dismember him for sweetbreads.

Stability Test Difficulty: 4
Cost: 3 Stability
Time: Three minutes of frenzied barking in ghoulish; the ghouls will appear before morning.
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