Add earthquake to The Cavalry thread!
Trouble Table:
1) Flat tire (speed slows to 1, new maximum)
2) Engine damage (-2 speed per round until 0. Mechanical Repair to fix)
3) Gas Tank Punctured (second hit drains all fuel)
4-6) Skid: -20 to Drive skill next round
7) Fishtail: -10 to Drive skill next round
8) Fishtail: -15 to Drive skill next round, roll again on Trouble Table w/ +2
9) Bad Fishtail: -30 to Drive skill next round, roll again on Trouble Table w/ +4
10) Roll: Roll over once per Speed, 2D3 damage to vehicle and 1D3 damage to each occupant per roll. 10% chance of gas explosion
Zombie Luke
STR: 18
CON: 18
SIZ: 10
DEX: 9
HP: 0/14 [1 damage to left leg, 1 damage to right leg, 1 damage to chest, 11 damage to head(destroyed)]
DB: +1D4
Grapple 25%, Bite 30%
Gunther "Hitch" Mannheim: STR 13 CON 14 SIZ 15 DEX 14 APP 7 INT 15 POW 10 EDU 14 HP 15 (-5[bludgeoned, left leg]) 10 SAN 35 (-1[alien insects]) 34 Age:42
Idea 75 Luck 50 Know 70 MP 10 DB +1D4
Art(Filmmaking) 50%, Bullwhip 50%, Disguise 51%, Dodge 28%, Electrical Repair 45%, Electronics 41%, Fast Talk 20%, Fist/Punch 65%, Grapple 30%, Handgun 45%, Listen 60%, Other Language: English 31%, Own Language: German 70%, Photography 65%, Spot Hidden 50%
Ruger P-85 9mm automatic(15/15), 3 9mm magazines(15/15), Sig-Sauer 230 .22 long rifle automatic(8/10) [Dam 1D6+1+2(hollow points), RoF 3, BR 15, Malf 98-96-75, Handgun], 2 .22 long rifle magazines(10/10), contact taser(14/20), bullwhip, chloroform
Jesse "Ghost" Miller: STR 15 CON 14 SIZ 13 DEX 17 APP 10 INT 15 POW 11 EDU 15 HP 14 SAN 40 (-1[zombies]) 39 (-1[alien insects]) 38 Age:24
Idea 75 Luck 55 Know 75 MP 11 DB +1D4
Dodge 64%, First Aid 50%, Fist/Punch 55%, Grapple 45%, Handgun 40%, Hide 65%, Kick 50%, Knife 40%, Listen 55%, Martial Arts(Karate) 50%, Mechanical Repair 45%, Own Language: English 75%, Rifle 61%, Sneak 65%, Throw 35%, Track 40%
Ruger P-85 9mm automatic(15/15), 3 9mm magazines(15/15), commando knife, Class I Kevlar vest(6 HP), 5 frag grenades, 1 tear gas grenade, 8 oz. of C-4, 7.62mm NATO Springfield Armory M21 sniper rifle w/ bipod and scope(16/20), IMI .50AE Desert Eagle(7/7), 6 .50AE magazines(7/7), combat knife
Shotgun skinhead 2: HP 15 (-5[left leg]) 10 (-6[head]) 4 (+1) 5 San 26 (-4[zombie?]) 22
Alicia is unconscious through 10:39 AM.
Luke rose as a zombie at 10:38 AM.
The other shotgun skinhead rose as a zombie at 10:38:24 AM and has taken 2 damage to the chest and 5 to the head, destroying it. Spike was at 0 HP and rose as a zombie at 10:38:36 AM. His right arm has been severed and he has taken 1 damage to the chest and 6 to the head, destroying it.
Spike had a pump-action 12-gauge shotgun(5/5), Ruger P-95 9mm automatic pistol(15/15), 10 12-gauge shells, 2 9mm magazines, and a switchblade.
Buzz: San 55 (-1[zombie?]) 54 (-2[zombie]) 52 (-4[abomination]) 48 (-1[zombie]) 47
Taken by Buzz, from Guzzmann: 45 12-gauge shells (00 buckshot), Ruger P-85 9mm automatic(15/15), 3 9mm magazines(15/15), switchblade, electric prod(16/20), improvised flamethrower(10/10)
from grenade crate: 4 frag grenades
Grenade crate has 8 hand (frag) grenades left, in addition to the grenade launcher and its ammo. Buzz added two .45 Colt M1911A1 pistols.
Horst's group is 2/3 of a mile from the shaft as of 10:36 AM. It will take until 10:39 AM to finish the mile. There are four more miles to Deep Mole Two.
Kerry: SAN 38 (-1[abomination]) 37
Kerry reached the bottom of the stairs at 10:37 AM. She will reach the warehouse at 10:40 AM and the liquor closet at 10:42 AM.
Hammond's indefinite insanity is that he must kill all the witnesses who have seen the secret prison, with the possible exception of Rita. He must especially kill Earl. The best way to do this is to burn the whole place down.
On Deadeye, between the motel and the dirt road: Class I Kevlar vest(6 HP)
10 damage to David's truck (overturned), 4 damage to Felice's car (overturned), 5 damage to Bo's cruiser (engine trouble, stopped a mile past I-80 on the spur near the Brownson turnoff), 2 damage to Luke's pickup truck (engine trouble, stopped on I-80 south of Potter).
11 alien mosquito things remain. Attack 25%, poison lethality 85%. They have reached the PMS compound at 9:41 AM, having emerged at 9:38 AM.
The elevator takes 5 minutes for it to go up or down the shaft.
Earl's indefinite insanity is an obsession with revenge which will take effect at that time.
Rosie's indefinite insanity is that she believes zombies can be "cured" and will not attack them for fear of hurting her friends, like Thomas.
Horst's indefinite insanity is that he believes he has been chosen by God to rule the world.
Zombie mob (20) on spur reached the highway 3 miles east of the truck stop at 10:08 AM. The 18 walkers will reach the truck stop from the east at 10:44 AM.
Ms. Foo's indefinite insanity is a fear of the dead.
Cathy's indefinite insanity is overwhelming depression. Valium will not help, but she is addicted and will get worse without it.
Bobby's indefinite insanity is that he thinks that this is his chance to be an action hero.
Gary is now indefinitely insane. Insanity to be determined after the combat ends.
Helicopter landed at 9:46 AM, one mile north of Brownson on the spur. It takes ten minutes to pump each of the three barrels of fuel into the helicopter. It has 2 2/3 barrels loaded, which is good for 367 miles. It left at 10:14 AM. It is 397 miles from the landing site to Omaha. It is 197 miles to the airfield, and it will arrive at 11:44 AM.
The flight from Anchorage will call the tower at 12:00 PM and will crash at 12:10 PM.
Rick, Bernard, and Lucy will finish fixing the plane at 12:11 PM. They started at 11:41 AM. Rick is doing half the work, Bernard 1/8, and Lucy 3/8. It would normally have taken 4 hours for one person to fix it.
Sean is moving south on the spur. He will be a mile past the broken-down police cruiser at 10:39 AM.
Judith's capsule was opened at 10:11 AM.
Motel front door: 15/15
Barricade: 8 (maximum 20, but no more furniture)
Private room door: 0/10
Barricade: 0 (maximum 20, but no more furniture)
4 points of barricade can be moved per person per round.
Northwest stairs barricade: 0 (maximum 20).
Back door barricade: 0 (maximum 20).
Southwest stairs barricade: 0 (maximum 20).
Northeast stairs barricade: 8 (maximum 20).
Southeast stairs barricade: 12 (maximum 20).
The helicopters from Warren AFB arrived at 10:38 AM.
Bitten characters will turn at the following times:
Sean Blank: 11:12:36 AM
Mr. Foo: 11:28:36 AM (may be delayed to 12:28:36 PM with treatment)
Alice: 11:41:12 AM
Bobby Lathan: 12:09 PM
Gary: 12:38:12 PM (may be delayed to 1:38:12 PM with treatment)
Boss Hammond: 12:45 PM (may be delayed to 1:45 PM with treatment)
Wallace Red Crow: 1:01:24 PM
Keeper Reference - Players Keep Out!
The truck stop is in a shambles. Many survivors remain, and the Air Force has arrived to take control, but are they more trouble than they're worth? Other survivors have scattered in various directions. Four have reached Warren Air Force Base, but it may not be as safe as it appears. Others are in the skinheads' compound, fighting desperately for their lives. Still others are in a secret underground facility full of mystery and peril. And a small group winging its way to Omaha in a helicopter must land at an airfield to refuel. The fate of the world may depend on them, but will they survive to reach their destination?
Moderator: Mr. Handy
Keeper Reference - Players Keep Out!
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
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(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
Return to “Chapter 2 - The Quick and the Undead”
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