Page 3 of 3

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Sun May 03, 2020 8:17 am
by Starspawn338
Image
Gary attempts to hide at Luke's warning.
OOC,Hide 10 [dice]0[/dice]

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Sun May 03, 2020 8:23 am
by Leonulf
Jimmy hearing the footsteps and warning makes no delay in trying in hide.
Hide (55%),[dice]0[/dice]

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Sun May 03, 2020 9:28 pm
by Mr. Handy
10:36 AM
In the warehouse-
Luke held up three fingers before concealing himself behind a stack of crates. The others did likewise, but Wallace, Gary, and Kimberly weren't as good at hiding. Soft sounds began coming from the stairs below, and they were getting closer...
OOC,[b]Wallace[/b]'s Hide roll (10% base skill) in the warehouse: [dice]0[/dice] [b]Bo[/b]'s Hide roll (43% skill) in the warehouse: [dice]1[/dice] [b]Luke[/b]'s Hide roll (70% skill) in the warehouse: [dice]2[/dice] [b]Kimberly[/b]'s Hide roll (26% skill) in the warehouse: [dice]3[/dice]

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Wed May 06, 2020 6:13 pm
by Starspawn338
Image
Down on one knee behind a crate, Gary will train his rifle on the doorway at the end of the warehouse, ready to fire if any skinheads emerge.

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Thu May 07, 2020 1:20 am
by Mr. Handy
10:37 AM
In the warehouse-
Three skinheads reached the top of the stairs and fanned out into the warehouse, one with a sniper rifle and the other two with shotguns. "Intruders!" shouted one with a shotgun, as the two of them spotted some of the people poorly concealed behind the crates. Kimberly reacted quickly, taking a shot at the one with the shotgun who hadn't shouted with her own shotgun. The blast narrowly missed him, passing harmlessly over his shoulder. The sniper whirled and fired at the muzzle flash, sending a bullet whizzing past Wallace. Wallace returned fire with his own rifle, hitting him in the gut. The sniper grunted but did not seem badly hurt.

"The most dangerous game," said Luke, drawing a bead on the skinhead who had shouted the alarm. He had brought down many animals before, and it was different hunting a target who could shoot back. Only this one never would. Luke's shot was deadly accurate, striking him in the heart and sending him sprawling to the floor, where he lay motionless in a spreading pool of his own blood. Bo fired at the sniper with his shotgun, but he had traded accuracy for speed, and the blast went wide.
OOC,Skinhead''s Spot Hidden roll (25% base skill) in the warehouse: [dice]0[/dice] Skinhead's Spot Hidden roll (37% skill) in the warehouse: [dice]1[/dice] Skinhead's Spot Hidden roll (37% skill) in the warehouse: [dice]2[/dice] [b]Kimberly[/b]'s Shotgun roll (57% skill) shooting at a skinhead: [dice]3[/dice] Which one does she target? [dice]7[/dice] Who does the first skinhead target (1=Wallace, 2=Gary, 3=Kimberly)? [dice]5[/dice] Skinhead's Rifle roll (61% skill) shooting at [b]Wallace[/b]: [dice]6[/dice] [b]Wallace[/b]'s Rifle roll (66% skill) shooting at the skinhead who shot at him: [dice]8[/dice] Damage to first skinhead from 5.56mm NATO bullet: [dice]4[/dice] Hit location: [dice]9[/dice] [b]Luke[/b]'s Rifle roll (80% skill) shooting at the third skinhead: [dice]11[/dice] Skinhead's Dodge roll (29% skill) to avoid getting shot: [dice]16[/dice] Damage to third skinhead from .30-06 bullet; [dice]13[/dice]+[dice]15[/dice] Hit location: [dice]14[/dice] [b]Bo[/b]'s Shotgun roll (61% skill) shooting at a skinhead: [dice]10[/dice] Which one does he target? [dice]12[/dice] We're now in combat, and it's [b]Gary[/b]'s turn to shoot. The range is normal, so please roll Rifle and let me know whether you're shooting at the sniper or the remaining one with the shotgun. If you hit, you can go ahead and roll for a hit location and damage. After that it will be the shotgun skinhead's turn to shoot. [b]Jimmy[/b], you may post your action now, though it will take effect after he shoots.

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Thu May 07, 2020 7:23 am
by Starspawn338
Image
No words. Looks like it's life or death. Gary will aim at the skinhead with the shotgun and squeeze off a shot.
OOC,Rifle 60 [dice]0[/dice]

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Thu May 07, 2020 1:58 pm
by Mr. Handy
In the warehouse-
Gary's shot missed by a couple of inches. The skinhead returned fire, but at Luke, apparently having decided that he was the greatest threat. His blast was deadly accurate. The hunter took it square in the chest and went down, shot full of holes.
OOC,Skinhead's Shotgun roll (58% skill) shooting at [b]Luke[/b]: [dice]0[/dice] Damage to [b]Luke[/b] from 00 buckshot, close range: [dice]1[/dice] Hit location: [dice]2[/dice] [b]Jimmy[/b], it is now your turn to act.

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Sat May 09, 2020 9:07 pm
by Mr. Handy
10:37:12 AM
In the warehouse-
Without a weapon other than his pocket knife, Jimmy remained behind cover. Wallace winced when Luke went down, but Kimberly focused on what she had to do to survive. She aimed at the skinhead who had just killed Luke and squeezed the trigger, but the shotgun chose the worst possible moment to jam. The sniper, seeing she wasn't as much of a threat, fired at Bo instead, only to hit the crate behind which he was hiding. Wallace's rifle was in working order, and he shot the skinhead carrying the shotgun, severing his arm at the shoulder. The skinhead passed out from the blood loss.
OOC,[b]Wallace[/b]'s Sanity roll (current level 56) for seeing [b]Luke[/b] killed: [dice]0[/dice] Sanity loss: [dice]2[/dice] [b]Kimberly[/b]'s Sanity roll (current level 72) for seeing [b]Luke[/b] killed: [dice]1[/dice] [b]Kimberly[/b]'s Shotgun roll (57% skill) shooting at the shotgun skinhead: [dice]3[/dice] Sniper skinhead's Rifle roll (61% skill) shooting at [b]Bo[/b]: [dice]4[/dice] [b]Wallace[/b]'s Rifle roll (66% skill) shooting at shotgun skinhead: [dice]5[/dice] Shotgun skinhead's Dodge roll (29% skill) to avoid getting shot: [dice]8[/dice] Hit location: [dice]6[/dice] Damage to shotgun skinhead from 5.56mm bullet: [dice]7[/dice] Everyone, please roll Sanity for seeing [b]Luke[/b] killed. Sanity loss is 0/1D6, so you lose no Sanity if you succeed or 1D6 Sanity if you fail. If you lose 5 or more Sanity, you must roll Idea. If you succeed at the Idea roll, you will go temporarily insane. Otherwise, you may act freely this round. [b]Bo[/b] is immune to Sanity loss in this case, so he does not need to roll. [b]Gary[/b], it is now your turn to fire as long as you do not go insane. Then [b]Bo[/b] will shoot, and then [b]Jimmy[/b] can act. [b]Jimmy[/b], you can go ahead and post your action now.

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Sun May 10, 2020 8:31 am
by Starspawn338
Image
OOC,Sanity 76 (Cool under Pressure) [dice]0[/dice] Sanity Loss [dice]1[/dice] Idea 65 [dice]2[/dice] Rifle 60 [dice]3[/dice]
Gary watches in disbelief as Luke gets shot. He can't really see through the crates to wear Luke falls but he knows the kid is okay. He probably had a bulletproof vest on. Yea, Luke's going to be okay.

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Sun May 10, 2020 9:04 pm
by Mr. Handy
10:37:24 AM
In the warehouse-
Gary's shot went wide, perhaps due to the demoralizing effects of seeing Luke fall. Bo shot at the sniper, but he missed. The sniper turned and fired at Wallace, only to miss as well. Wallace returned fire, but the bullet zipped past his ear.
OOC,[b]Jimmy[/b]'s Sanity roll (current level 69) for seeing [b]Luke[/b] killed: [dice]3[/dice] [b]Bo[/b]'s Shotgun roll (61% skill) shooting at the skinhead: [dice]0[/dice] Skinhead's Rifle roll (61% skill) shooting at [b]Wallace[/b]: [dice]1[/dice] [b]Wallace[/b]'s Rifle roll (66% skill) shooting at the skinhead: [dice]2[/dice] [b]Gary[/b], it is your turn to shoot again. Then [b]Bo[/b] shoots, and then [b]Kimberly[/b] goes, and finally [b]Jimmy[/b] may act.

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Mon May 11, 2020 6:29 am
by Starspawn338
Image
Gary steadies himself and shoots again at the remaining skinhead but can't seem to hit him.
OOC,Rifle 60 [dice]0[/dice]

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Tue May 12, 2020 2:07 am
by Mr. Handy
10:37:36 AM
In the warehouse-
Bo's shotgun blast finally found its mark, and he blew the sniper's head clean off his shoulders. Kimberly set to work clearing her jammed shotgun, finishing the job in record time.
OOC,[b]Bo[/b]'s Shotgun roll (61% skill) shooting at the skinhead: [dice]0[/dice] Hit location: [dice]1[/dice] Damage from 00 buckshot, close range: [dice]2[/dice] [b]Kimberly[/b]'s Shotgun roll (57% skill) trying to clear the jam: [dice]3[/dice] Rounds to clear the jam, including this one: [dice]4[/dice] [b]Wallace[/b]'s Sanity roll (current level 55) for killing a skinhead: [dice]6[/dice] Combat is now over.

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Wed May 13, 2020 8:13 am
by Leonulf
Jimmy looks out from his hiding place "We all good? Sorry I had to take the backseat there, but I will grab a weapon to be more useful next time". Jimmy moves towards the shotgun dropped by the skinhead, and searches for ammo.

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Thu May 14, 2020 7:45 am
by Starspawn338
Image
Gary looks around for a minute after the firing stops, still full of adrenaline from the short battle. This is very unnerving and doesn't seem real but he focuses on finding the hostage women.

"Let's keep moving. There might be more of them but we have to free their captives."

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimber

Posted: Sat May 16, 2020 9:33 pm
by Mr. Handy
10:38 AM
In the warehouse-
Kimberly reloaded her shotgun to replace the two shells she had fired, and Bo did likewise with three shells.

Jimmy retrieved the shotgun from the skinhead that Luke had killed, who hadn't had a chance to even fire. It was a pump-action shotgun, fully loaded with five shells, and the dead man had another ten in his belt pouches that Jimmy claimed. He also had a 9mm automatic pistol, two spare magazines for it, and a switchblade on his belt, so Jimmy took those too.

Kimberly nodded at Gary's statement. "You're right, let's keep moving," she said. "It's too bad about Luke, but there's nothing more we can do for him. We can still save those girls, though. Bo, you take point. I'll be right behind you." The group headed for the stairs leading down.

"Did you hear that?" whispered Wallace. "Sounds like moaning, from behind us."

Kimberly looked back and gasped. Behind them, Luke sat up, his eyes red with hunger...
OOC,[b]Wallace[/b]'s Listen roll (49% skill) in the warehouse: [dice]0[/dice] [b]Wallace[/b]'s Spot Hidden roll (45% skill) in the warehouse: [dice]1[/dice] [b]Bo[/b]'s Listen roll (47% skill) in the warehouse: [dice]2[/dice] [b]Bo[/b]'s Spot Hidden roll (56% skill) in the warehouse: [dice]3[/dice] [b]Kimberly[/b]'s Listen roll (57% skill) in the warehouse: [dice]4[/dice] [b]Kimberly[/b]'s Spot Hidden roll (52% skill) in the warehouse: [dice]5[/dice] This concludes Chapter 1. Zombie Apocalypse will continue in Chapter 2: The Quick and the Undead.

Re: IC-Storming the Castle(Jimmy/Wallace/Bo/Luke/Gary/Kimberly)

Posted: Sun Jun 20, 2021 2:43 am
by Mr. Handy
The story continues in Chapter 2, in the following thread:

Attack of the Nazi Zombies