CHARACTERS- AVAILABLE
Posted: Mon Aug 19, 2019 9:58 pm
I will be creating Muppets as the game progresses. If anyone wants to create a puppet go for it and post it here. If anyone wants to play a Muppet created in this thread just claim them. If you aren't happy with the stats chosen... Change them.
Character creation will work on the following basis
For Characteristics use.
40, 50, 50, 50, 60, 60, 70, 80.
You may then subtract up to 10 from any skill and add it to another skill. No more than 10 however in any direction Unless you can justify. For example some of the more "simpler" Muppets may have some severely low characteristics and some extremely high characteristics.
ie animal could be justified as having a 20 Intelligence. Lol or Sweetums to have a size of 95.
No skill can be set higher than 75. Unless justified. lol I’m always ready to hear your crazy Muppet conclusions!!!
Skills that are uniformed require the clothing to use.
Skills that are tools of the trade require the equipment to use.
ie animal could be justified as having a 20 Intelligence. Lol or Sweetums to have a size of 95.
Divide your scores by 5 to get your 3d6 score.
Choose 8 occupational skill and mark them with an x on your character sheet.
EDU 3d6 score x20 for skill points to spend on Occupation skills
INT 3d6 score x10 for skill points to spend anywhere on hobby skills.
Damage Bonus Table
STR + SIZ Bonus
2 to 12 -1D6
13 to 16 -1D4
17 to 24 0
25 to 32 +1D4
33 to 40 +1D6
Magic
No skill can be set higher than 75. Unless justified. lol I’m always ready to hear your crazy Muppet conclusions!!!
Skills that are uniformed require the clothing to use.
Skills that are tools of the trade require the equipment to use.
Character creation will work on the following basis
For Characteristics use.
40, 50, 50, 50, 60, 60, 70, 80.
You may then subtract up to 10 from any skill and add it to another skill. No more than 10 however in any direction Unless you can justify. For example some of the more "simpler" Muppets may have some severely low characteristics and some extremely high characteristics.
ie animal could be justified as having a 20 Intelligence. Lol or Sweetums to have a size of 95.
No skill can be set higher than 75. Unless justified. lol I’m always ready to hear your crazy Muppet conclusions!!!
Skills that are uniformed require the clothing to use.
Skills that are tools of the trade require the equipment to use.
ie animal could be justified as having a 20 Intelligence. Lol or Sweetums to have a size of 95.
Divide your scores by 5 to get your 3d6 score.
Choose 8 occupational skill and mark them with an x on your character sheet.
EDU 3d6 score x20 for skill points to spend on Occupation skills
INT 3d6 score x10 for skill points to spend anywhere on hobby skills.
Damage Bonus Table
STR + SIZ Bonus
2 to 12 -1D6
13 to 16 -1D4
17 to 24 0
25 to 32 +1D4
33 to 40 +1D6
Magic
No skill can be set higher than 75. Unless justified. lol I’m always ready to hear your crazy Muppet conclusions!!!
Skills that are uniformed require the clothing to use.
Skills that are tools of the trade require the equipment to use.