[OOC]Prologue - Peru, March 1921

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Re: [OOC]Prologue - Peru, March 1921

Post by Raiko »

I've been able to insert new rolls. As long as you don't disturb the existing rolls you should be fine.

As mentioned above, in reply to Mallet, the "dice=" version of the tags isn't a lot of use, and using that without something after the "=" appears to have caused the problem.

The things that the "=" can do is mostly to override how individual dice and the total are displayed, which isn't that useful in Call of Cthulhu anyway. I've set the default for this game to display each die as a string and the total: e.g. rolling 3d6 = 2,5,6 for a total of 13.

It's never going to be intrusive with our rolls, and we always need the total.

The roller mod is documented here: https://www.callofcthulhu.org.uk/pbp/vi ... 18#p166623

But I'd just avoid the "dice=" and use the normal "dice" version of the tags
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Re: [OOC]Prologue - Peru, March 1921

Post by Raiko »

LOL, this is just like my tabletop group.

We're sat around discussing the dice instead of playing. :lol:
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Re: [OOC]Prologue - Peru, March 1921

Post by Mallet »

Testing the dice roller:

[dice]0[/dice]

Hmm ... I tried [dice] 3d6 [/dice ] and this is the result that I got. No total.

:?:
Last edited by Mallet on Mon Sep 03, 2018 12:13 am, edited 2 times in total.
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Re: [OOC]Prologue - Peru, March 1921

Post by Raiko »

@VashShotFirst:

I've sent you a PM. If you're lurking on the forum without logging in, then please log in and reply to the PM or post something here, as I'm currently assuming that play-by-forum isn't for you. :)
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Re: [OOC]Prologue - Peru, March 1921

Post by Raiko »

Mallet wrote:Testing the dice roller:

[dice]211478:0[/dice]

Hmm ... I tried [dice] 3d6 [/dice ] and this is the result that I got. No total.

:?:
It says you got a total of 10, followed by the individual dice.
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Re: [OOC]Prologue - Peru, March 1921

Post by Mallet »

Raiko wrote:
Mallet wrote:Testing the dice roller:

[dice]211478:0[/dice]

Hmm ... I tried [dice] 3d6 [/dice ] and this is the result that I got. No total.

:?:
It says you got a total of 10, followed by the individual dice.
I am not currently seeing any total on my computer ... :(
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Re: [OOC]Prologue - Peru, March 1921

Post by Zero »

Whoa, he can fight back when lying on he ground? :o I didn't think that was possible.

Edit: I guess he can. A flaw in the combat system in my opinion. I may need to mod that if I ever keep a game.
Last edited by Zero on Mon Sep 03, 2018 12:36 am, edited 1 time in total.
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Re: [OOC]Prologue - Peru, March 1921

Post by Raiko »

Okay. :(

I've looked at the (moderators version of) online users and it's saying you're using Safari?

That should work fine.

What does my it actually say for you?

For me your post says "Mallet rolled 3d6 and got a total of 10:
1, 3, 6"

I'm using Firefox (also available for Macs ;))
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Re: [OOC]Prologue - Peru, March 1921

Post by Raiko »

Zero wrote:Whoa, he can fight back when lying on he ground? :o I didn't think that was possible.
You got a bonus die.
And as he's fighting back you win a tie.

This ain't DnD. ;)
He's laying on his back against the wall, still holding his knife.

And rather than stabbing you, he's trying to grab you and pull you down onto him.

Onto his mouth to be honest. :twisted:
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Re: [OOC]Prologue - Peru, March 1921

Post by Zero »

Yeah, that was unexpected. At least if he's staying there, Antoine will also get a bonus die next combat round. Tactical error, Senior de Mendoza. ;)
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Re: [OOC]Prologue - Peru, March 1921

Post by Mallet »

BTW, did I just read correctly that Antoine D'Estaing has been shot in the chest on the IC thread ?

:(
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Re: [OOC]Prologue - Peru, March 1921

Post by Zero »

Haha, no. de Mendoza was, by Marcus. You're now in great position to finish him off. :) :)
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Re: [OOC]Prologue - Peru, March 1921

Post by Raiko »

Sorry for any misunderstanding there Mallet.

De Mendoza got shot and fell out of Antoine's view behind the door.
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Re: [OOC]Prologue - Peru, March 1921

Post by Mallet »

Raiko wrote:Did you by any chance preview your posts?

The dice code doesn't generate the roll when previewing, only when you submit.

I'll have to go with the first roll (the 99), which is just a miss as only 00 fumbles if you're rolling for at least 50% chance of success. This at least leaves everything already posted correct.
OOC:   De Mendoza is now out of sight of everyone except Atauchi.  
Your character is fine now, Mallet. Fighting isn't in the officers experience package, but persuade is, so the numbers work out fine.

The default for sword is 20% though, so you have a choice of 70% sword skill, or 20 points to spend elsewhere.
I believe I will keep my sword skill at 70 %, it might come in handy.

I was wondering if I might have a Sword at 1d4+2 damage, instead of 1d6 ? The final total would be the same ... it's a pretty heavy cane ... ;)

Naturally, you have the final word. 8-)
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Re: [OOC]Prologue - Peru, March 1921

Post by Raiko »

I'm absolutely fine with 1d4+2. :)

If the cane is noticeably heavy or bulky, then I'm also fine with the rapier damage of 1d6+1 (as per your original sheet), rather than foil 1d6 for a "normal" sword cane.

So I'll let you choose:
1d4+2
1d6
or 1d6+1
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Re: [OOC]Prologue - Peru, March 1921

Post by Raiko »

Zero wrote:Yeah, that was unexpected. At least if he's staying there, Antoine will also get a bonus die next combat round. Tactical error, Senior de Mendoza. ;)
Hmm...

about that. :o
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Re: [OOC]Prologue - Peru, March 1921

Post by Mallet »

Raiko wrote:I'm absolutely fine with 1d4+2. :)

If the cane is noticeably heavy or bulky, then I'm also fine with the rapier damage of 1d6+1 (as per your original sheet), rather than foil 1d6 for a "normal" sword cane.

So I'll let you choose:
1d4+2
1d6
or 1d6+1
Very cool ! Thanks.

I will go with 1d4+2. :)
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Re: [OOC]Prologue - Peru, March 1921

Post by Zero »

I've always just rolled a separate d10 and considered it as being in the 10s place. I can add the multiplier though, in the future, if you prefer.
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Re: [OOC]Prologue - Peru, March 1921

Post by Raiko »

Mallet wrote:
Raiko wrote:
OOC:   The bonus die should have been 1d10*10, so that you get 10,20,30,etc.
However I'm going to use the "tens" die of that second d100 which is correct I think, so your bonus die gave you a result of 03.
So you've impaled for an extra 8 damage, ie 14 total. This is enough to finish de Mendoza.  
OOC:   According to the rules, you absolutely are correct concerning the bonus die. Always played it as "OK, roll twice 1d100", though. My bad. :)

I am not sure about how you arrived at the extra 8 points of damage, though. The maximum damage my sword can deliver is 6.  
Zero wrote:I've always just rolled a separate d10 and considered it as being in the 10s place. I can add the multiplier though, in the future, if you prefer.
I was being a bit pedantic, sorry. :o

I'm fine whichever way you roll bonus/penalty dice, as long as you're consistent in your own posts, it's easier for me if you label any extra dice as bonus / penalty dice though. :)

@Mallet: Regarding the damage, yes it should be 12 damage for the impale, max of 6 plus the 6 you rolled. I'd stayed up until after 1am, that's the only excuse I have.

Thanks for sending the screenshot of your 3d6 test roll. I'd changed the default for this game back to explicitly show the "string and total" (which is what Lee's documentation said the default was), I wonder if the default was changed, because it doesn't work in some browsers. :?

I'll switch the default mode to "total" as that's all we care about. So if you don't mind, could you do another 3d6 test roll and tell me what it displays?
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Re: [OOC]Prologue - Peru, March 1921

Post by Raiko »

[dice]0[/dice]
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