OOC: Discussions, absence announcements, etc.

On the lunar calendar, it is the twelfth of July, 1920; in three days' time, the good people of China will celebrate 中元節, the festival of the dead. The great festival is an ancient tradition shrouded in dark rumours and whispered tales. Now, this festival will be celebrated publicly in Peking city, open to the gazes and inquiries of foreigners. During this month, the 阴气, the aura of death, is at its strongest; it will be during this month that the dead may influence the living realm with an eldritch plot of horror and madness...

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OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

Here's the obligatory OOC Topic. Post Absence Announcements, random stuff that doesn't belong in the game, and other such nonsense. There's no such thing s a stupid question; ask me or Leestriter if you have enquiries. :D
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Re: OOC: Discussions, absence announcements, etc.

Post by leestriter »

I'll be checking over and handling character sheets.
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

Great. :)
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Re: OOC: Discussions, absence announcements, etc.

Post by Mr. Handy »

Character creation rolls:
STR, CON, POW, DEX, APP:
[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]
[dice]3[/dice]
[dice]4[/dice]
SIZ, INT:
[dice]5[/dice]
[dice]6[/dice]
EDU:
[dice]7[/dice]
Personal Wealth:
[dice]8[/dice]
I won't have time tonight to finish creating my character, but I should tomorrow. Am I allowed to rearrange my rolls between different stats rolled on the same dice, or do they need to be taken in order? I like most of them where they are anyway, so I probably won't swap more than a couple.
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

Feel free to swap them around! I trust that you won't fudge the stats. Take as much time as you want! We aren't running a tight schedule here since there's not a lot of players yet. Take your time and try and create the best character possible. :)
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Re: OOC: Discussions, absence announcements, etc.

Post by leestriter »

Great to have the first sheet submitted, and it looks good.
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Re: OOC: Discussions, absence announcements, etc.

Post by Mr. Handy »

My character sheet is partway done, but I haven't had time (or sleep) lately. I have something that I absolutely have to get done first this weekend, but if I have time left after that I'll finish it then.
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

Mr. Handy wrote:My character sheet is partway done, but I haven't had time (or sleep) lately. I have something that I absolutely have to get done first this weekend, but if I have time left after that I'll finish it then.
No worries!
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Re: OOC: Discussions, absence announcements, etc.

Post by crawlingchaosfan »

HelplessBystander wrote:Feel free to swap them around! I trust that you won't fudge the stats. Take as much time as you want! We aren't running a tight schedule here since there's not a lot of players yet. Take your time and try and create the best character possible. :)
Hey this is a Call of Cthulhu game! Do you really think stats are going to be much use to us against the unimaginable horrors out there?
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

crawlingchaosfan wrote:
HelplessBystander wrote:Feel free to swap them around! I trust that you won't fudge the stats. Take as much time as you want! We aren't running a tight schedule here since there's not a lot of players yet. Take your time and try and create the best character possible. :)
Hey this is a Call of Cthulhu game! Do you really think stats are going to be much use to us against the unimaginable horrors out there?
Again, it's not. But stats encourage role-playing, such as an APP of 4 would make your Character the human equivalent of a Deep One and an APP of 3 might make NPCs lose SAN...
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Re: OOC: Discussions, absence announcements, etc.

Post by Mr. Handy »

Exactly. I've only swapped two stats, STR and DEX, which is just a shift of one point for each, but it fits my character a little better. Everything else is fine where it is.

A Deep One would have an APP of 0. A Deep One Hybrid that's fairly far gone might have an APP of 3 or 4.
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

Depends on te context for APP. Is it scaled with a human's aesthetic tastes or an impartial ranking of unpleasant attributes to the vast majority. Because the way I see it, ranking it like this would imply Dagon have an APP Attribute of -2. Which doesn't make sense. An app of 0 is just a gelatinous blob of execretory slime. APP of 1 should be either Nyarlathotep's unappealing howler or bloody tongue avatar whilst Cthulhu would be a 3. I imagine Azathoth have no APP attribute.
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Re: OOC: Discussions, absence announcements, etc.

Post by Mr. Handy »

The rulebook does scale it to a human perspective, I think. Very few monsters even have an APP stat. Nyarlathotep's human avatars are an exception to this, and their APP is extremely high. 3-18 is the normal human range, though humans who get disfigured can end up with an APP below 3. Deep One Hybrids do have an APP stat, which is rolled on 2D6-1. The most attractive among them will have an 11, whereas they can go as low as 1 for the mostly fishy ones. for which I increase the Sanity penalties. A "normal" Deep One Hybrid has a Sanity loss of 0/1D4, but this can be higher. I've had one with an APP of 1 cause 1/1D6 Sanity loss, which is a little worse than a full Deep One's Sanity loss of 0/1D6. I chalk this up to the "uncanny valley" effect from realizing that the monster is partly human.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

Mr. Handy wrote:The rulebook does scale it to a human perspective, I think. Very few monsters even have an APP stat. Nyarlathotep's human avatars are an exception to this, and their APP is extremely high. 3-18 is the normal human range, though humans who get disfigured can end up with an APP below 3. Deep One Hybrids do have an APP stat, which is rolled on 2D6-1. The most attractive among them will have an 11, whereas they can go as low as 1 for the mostly fishy ones. for which I increase the Sanity penalties. A "normal" Deep One Hybrid has a Sanity loss of 0/1D4, but this can be higher. I've had one with an APP of 1 cause 1/1D6 Sanity loss, which is a little worse than a full Deep One's Sanity loss of 0/1D6. I chalk this up to the "uncanny valley" effect from realizing that the monster is partly human.
I see...interesting proposition.
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Re: OOC: Discussions, absence announcements, etc.

Post by crawlingchaosfan »

Beauty is a subjective thing.

I happen to know there are a few people in Innsmouth who find deep ones quite sexy ;-)
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

Oh yes, oh yesyesyesyesyes. *Pants and breathes heavily*
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Re: OOC: Discussions, absence announcements, etc.

Post by leestriter »

For anyone who doesn't know, I will be giving a helping hand on this game, sort of co-gm.
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

Yep. Rounds of applause for lee.
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Re: OOC: Discussions, absence announcements, etc.

Post by Mr. Handy »

Yes, thank you.

I'm sorry I haven't had time yet to finish creating my character. I'm hoping I can get it done this coming weekend.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: OOC: Discussions, absence announcements, etc.

Post by HelplessBystander »

No worries. Spend a second much time as you want. We still want to get as many people onboard as possible.
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