OOC Lover in the Ice
Moderator: leestriter
Re: OOC Lover in the Ice
For some reason I'd thought there were three of us in our thread all along (out of the four characters).
Thanks. I hadn't read the other thread, as I didn't know if we were allowed to read it. May I read it now?
I wasn't able to view it right from the link. Only the first page displays, and the font is fairly small. I'll probably need to download it anyway so I can zoom in on the PDF.
Thanks. I hadn't read the other thread, as I didn't know if we were allowed to read it. May I read it now?
I wasn't able to view it right from the link. Only the first page displays, and the font is fairly small. I'll probably need to download it anyway so I can zoom in on the PDF.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: OOC Lover in the Ice
You can read through Scott's thread since Filagree was there for most of it. See if it works better when downloaded.
There were three but justinhorner never posted so it ended up Mike, Sarah and Scott.
There were three but justinhorner never posted so it ended up Mike, Sarah and Scott.
Re: OOC Lover in the Ice
Don't give up on Mike, he's not dead *yet*
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Re: OOC Lover in the Ice
Healing
There are four types of healing: Resuscitation, Stabilization,
Treatment, and Recuperation.
RESUSCITATION: Sometimes it’s possible to resuscitate
a dead character. If the Handler says resuscitation
is possible, someone must make a First Aid test.
This must occur within a number of minutes after
death equal to the victim’s CON score. If it succeeds,
it restores 1D4 HP (doubled for a critical success)
and allows the patient to recover. If First Aid fails,
the victim dies and may not be resuscitated.
STABILIZATION: Stabilizing a wounded character
with a successful First Aid test immediately heals 1D4
HP. A critical success doubles the amount healed; a
fumble inflicts 1D4 damage. Once your Agent receives
first aid, success or failure, the Agent can’t benefit
from it again until he or she suffers damage again.
TREATMENT: Treatment is medical care in a hospital
or aid station with extensive tools and medicines. A
doctor can attempt a Surgery or Medicine test once
per week: Surgery for critical care of severe wounds;
Medicine for poison, disease, and ongoing healing. If
treatment succeeds, the patient recovers 1D4 HP. This
is doubled with a critical, while a fumble inflicts 1D4
HP damage. At the Handler’s discretion, having less
extensive tools and medicines may incur a penalty.
RECUPERATION: Over time, the human body repairs
itself. A patient who rests in a safe place with proper
food and water can attempt a CON×5 test once per
day to recover 1 HP (in addition to any HP recovered
due to medical treatment).
I'm reviewing some combat rules to check some things but expect everything that has happened so far to stay canon, in the future help me remember
When your turn comes up, declare your Agent’s action—
attack, called shot, disarm, or pin—and make
the roll. Your Agent can harm, disarm or pin only one
target a turn (the attack might hurt others, but all
attacks have a single target).
A roll to attack, disarm, pin, or make a called
shot also opposes each Unarmed Combat and Melee
Weapons attack against your Agent until your Agent’s
next action. If an attack fails to overcome your roll, it
does no harm.
To oppose an attack, your Agent must know the
attack is coming. That requires seeing or hearing the
attacker. The Agent must also be physically able to
block the Attack, if it is melee. A pinned Agent can’t
defend, nor can an Agent who has already successfully
pinned a target.
An attack roll with a ranged weapon does not
oppose attack rolls against your Agent.
There are four types of healing: Resuscitation, Stabilization,
Treatment, and Recuperation.
RESUSCITATION: Sometimes it’s possible to resuscitate
a dead character. If the Handler says resuscitation
is possible, someone must make a First Aid test.
This must occur within a number of minutes after
death equal to the victim’s CON score. If it succeeds,
it restores 1D4 HP (doubled for a critical success)
and allows the patient to recover. If First Aid fails,
the victim dies and may not be resuscitated.
STABILIZATION: Stabilizing a wounded character
with a successful First Aid test immediately heals 1D4
HP. A critical success doubles the amount healed; a
fumble inflicts 1D4 damage. Once your Agent receives
first aid, success or failure, the Agent can’t benefit
from it again until he or she suffers damage again.
TREATMENT: Treatment is medical care in a hospital
or aid station with extensive tools and medicines. A
doctor can attempt a Surgery or Medicine test once
per week: Surgery for critical care of severe wounds;
Medicine for poison, disease, and ongoing healing. If
treatment succeeds, the patient recovers 1D4 HP. This
is doubled with a critical, while a fumble inflicts 1D4
HP damage. At the Handler’s discretion, having less
extensive tools and medicines may incur a penalty.
RECUPERATION: Over time, the human body repairs
itself. A patient who rests in a safe place with proper
food and water can attempt a CON×5 test once per
day to recover 1 HP (in addition to any HP recovered
due to medical treatment).
I'm reviewing some combat rules to check some things but expect everything that has happened so far to stay canon, in the future help me remember
When your turn comes up, declare your Agent’s action—
attack, called shot, disarm, or pin—and make
the roll. Your Agent can harm, disarm or pin only one
target a turn (the attack might hurt others, but all
attacks have a single target).
A roll to attack, disarm, pin, or make a called
shot also opposes each Unarmed Combat and Melee
Weapons attack against your Agent until your Agent’s
next action. If an attack fails to overcome your roll, it
does no harm.
To oppose an attack, your Agent must know the
attack is coming. That requires seeing or hearing the
attacker. The Agent must also be physically able to
block the Attack, if it is melee. A pinned Agent can’t
defend, nor can an Agent who has already successfully
pinned a target.
An attack roll with a ranged weapon does not
oppose attack rolls against your Agent.
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Re: OOC Lover in the Ice
I thought tying your number was a success.
Re: OOC Lover in the Ice
It is in the regular Call of Cthulhu rules. I don't know whether that's been changed in the new Delta Green.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: OOC Lover in the Ice
Zeppo:
Repressing Insanity
Sometimes it’s easier to cope with mental trauma if
you pull strength and motivation from the relationships
that give life meaning. You may attempt to
repress the blind panic of temporary insanity or an
acute episode of a disorder by spending Willpower
Points. The amount is always 1D4: roll the die and
reduce your WP by that much.
If your Agent still has at least 1 WP after spending
the 1D4, describe how a Bond might help your Agent
keep it together and reduce the Bond by that much.
Now attempt a Sanity roll. If it succeeds, your
Agent suppresses the insanity or disorder and behaves
normally.
Either way, make a note to describe later how the
Bond has strained because your Agent has taken so
much support from it.
Repressing Insanity
Sometimes it’s easier to cope with mental trauma if
you pull strength and motivation from the relationships
that give life meaning. You may attempt to
repress the blind panic of temporary insanity or an
acute episode of a disorder by spending Willpower
Points. The amount is always 1D4: roll the die and
reduce your WP by that much.
If your Agent still has at least 1 WP after spending
the 1D4, describe how a Bond might help your Agent
keep it together and reduce the Bond by that much.
Now attempt a Sanity roll. If it succeeds, your
Agent suppresses the insanity or disorder and behaves
normally.
Either way, make a note to describe later how the
Bond has strained because your Agent has taken so
much support from it.
Re: OOC Lover in the Ice
I forgot to roll SAN before. I've edited my post accordingly.
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Re: OOC Lover in the Ice
On that note Mr. Handy never rolled for seeing the Amante.
Are you guys happy with the game so far? Would you like longer/more detailed post from me or are we good as is?
Are you guys happy with the game so far? Would you like longer/more detailed post from me or are we good as is?
Re: OOC Lover in the Ice
I'm happy with it so far, and it's fine the way it is. If you want to make longer and more detailed posts, though, that's okay too.
I had been in the ambulance and didn't see the creature when the Sanity roll instructions were initially posted, and I forgot about them when I got outside. I'll roll now:
Sanity roll (current level 63) for seeing the Amante:
[dice]0[/dice]
Sanity loss for seeing the Amante:
[dice]1[/dice]
Does that mean I went temporarily insane, or do I get an Idea roll?
I had been in the ambulance and didn't see the creature when the Sanity roll instructions were initially posted, and I forgot about them when I got outside. I'll roll now:
Sanity roll (current level 63) for seeing the Amante:
[dice]0[/dice]
Sanity loss for seeing the Amante:
[dice]1[/dice]
Does that mean I went temporarily insane, or do I get an Idea roll?
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: OOC Lover in the Ice
There would have been a temporary insanity but we won't worry about that for now. You can make an idea roll and in that case I'll also let zeppo make one.
Re: OOC Lover in the Ice
Idea roll (75% stat) to avoid temporary insanity - failure is good:
[dice]0[/dice]
[dice]0[/dice]
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
- leestriter
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- Posts: 339
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Re: OOC Lover in the Ice
So, you do get an insane insight or no?
Re: OOC Lover in the Ice
That's entirely up to you. I just wanted to roll Idea to see if I avoided temporary insanity by failing the roll.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
- leestriter
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Re: OOC Lover in the Ice
Humans are nothing but sexual organs for the Amante (idea).
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Re: OOC Lover in the Ice
Would you guys like to create the secondary squad or have them be npcs?
Re: OOC Lover in the Ice
I'm fine either way. I should have time this weekend to create a secondary character.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
Re: OOC Lover in the Ice
Yes, I could create one this weekend too. I think Brian is about ready to burn out by this stage.
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Re: OOC Lover in the Ice
I think that's what we we will do, those who want to can create a member of the backup squad but it isn't required. This is a more formal cleanup squad so plan for that, probably adapted to something.
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Re: OOC Lover in the Ice
Zeppo, do you want a character for the cleanup squad? It's cool either way. This game is nearing the conclusion I think, I hope you guys will be willing to join my next one when the time comes. Has anyone done Convergence or Music From A Darkened Room?
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