The Investigators

Victorian Horror. A fashionable London party, a murder in mysterious circumstances...

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The Investigators

Post by Rooter »

Player: HoneyDog

Ann Veronica Poole
Adventuress

Age: 30

Image

Ann Veronica was born in Maidstone, Kent, the only child of Henry, a manager of a shipping company, and June, a housewife. Her parents had hoped for a boy, and this mild disappointment, combined with the offhand way she has been treated due to her gender all her life, has made her somewhat cynical towards men.

Although she has only received a basic education considering her background and sex, she is highly intelligent and curious about the world, and is very well read, especially in terms of the arts and culture.

Lacking finances, she was unable to attend university, and found a job as a governess. She has a talent for art, and while working began painting, in particular developing a talent for portraiture, and gradually began to earn enough income to become independent. This also led to her attracting the attention of the various wealthy and influential males of the Medway port towns, some of whom began to lavish gifts and attention on this attractive and fiercely intelligent woman.

She is currently the mistress of a wealthy merchant who supplies Chatham Dockyard. For her, these relationships are merely a means to an end, and she longs for the day when she has no more need of the patronage of men. That day is a long way off, however.

Strength: 11
Constitution: 10
Power: 14
Dexterity: 9
Appearance: 16
Size: 10
Intelligence: 18
Education: 11

Luck: 70
Idea: 90
Know: 55
Magic Points: 14
Damage Bonus & Build: 0
Hit Points: 10
Sanity: 70

Income: Lower to Middle Class = (1D2+1) Rolled 2 x100 = 200

Skills

Accounting (10%)
Anthropology (01%)
Archaeology (01%)
Art (Painting) (05%) 75
Astronomy (01%)
Bargain (05%) 35
Biology (01%)
Chemistry (01%)
Climb (40%)
Conceal (15%) 45
Craft (05%)
Credit Rating (various) 30
Cthulhu Mythos (00)
Disguise (01%) 31
Dodge (DEX x2)
Drive Carriage (20%)
Electr. Repair (10%)
Fast Talk (05%) 35
First Aid (30%) 50
Geology (01%)
Hide (10%)
History (20%)
Jump (25%)
Law (05%)
Library Use (25%)
Listen (25%)
Locksmith (01%)
Martial Arts (01%)
Mech. Repair (20%)
Medicine (05%)
Natural History (10%)
Navigate (10%)
Occult (05%)
Opr. Hvy. Mch. (01%)
Other Language (Italian) (01%) 31
Own Language (EDUx5%) 65
Persuade (15%) 45
Pharmacy (01%)
Photography (10%)
Physics (01%)
Pilot Balloon (01%)
Pilot Boat (01%)
Psychology (05%) 35
Ride (05%) 35
Sneak (10%) 40
Spot Hidden (25%)
Swim (25%)
Throw (25%)
Track (10%)

Firearms:
Handgun (20%)
Machine Gun (15%)
Rifle (25%)
Shotgun (30%)

Melee:
Fist (50%)
Grapple (25%)
Head (10%)
Kick (25%)
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Re: The Investigators

Post by Rooter »

Player: Victoria Silverwolf

Gordon McKerry

The son of prosperous farmers in the province of Ontario, Gordon began tinkering with watches and farm machinery at an early age. An aptitude for natural science led him to success, if not brilliance, at King's College, Toronto. After some years of employment for a mining firm, primarily researching derivatives of coal tar, he emigrated to the United Kingdom to work in the new and exciting field of aniline dyes. Thirty years of age, unmarried (and possibly seeking romance in this new country), parents and siblings still living in Canada. Liberal Party, Presbyterian Church (although not particularly active in either.) Slight in appearance, light brown hair, dark brown eyes, clean-shaven, neatly but moderately dressed. Polite and soft-spoken. In good health due to a childhood of outdoor work and play. Has a tendency to daydream, particularly when working on an interesting problem.

STR = 10
CON = 14
POW = 14
DEX = 10
APP = 13
EDU = 19
INT = 13
SIZ = 9

IDEA = 65
LUCK = 70
KNOW = 95
SANITY = 70
HIT POINTS = 12
MAGIC POINTS = 14
DAMAGE BONUS = NONE
INCOME = 500
CREDIT RATING = 25%
DODGE = 20%
OWN LANGUAGE = 95%

All skills at base level except: (* = Occupational, # = Personal Interest)

*Chemistry 76%
*Craft 45%
#Electrical Repair = 50%
*First Aid = 40%
*Geology = 41%
*History = 40%
*Library Use = 55%
#Locksmith = 21%
*Mechanical Repair = 50%
*Medicine = 15%
*Natural History = 40%
#Navigate = 30%
#Operate Heavy Machinery = 51%
*Other Language (German) = 41%
*Persuade = 35%
*Physics = 41%
*Spot Hidden = 50%
#Swim = 35%
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Re: The Investigators

Post by Rooter »

Player: Pastiche

Image

James Powell
History Professor
Age: 48

STR: 9
CON: 13
POW: 9
DEX: 8 - 1 = 7
APP: 10
EDU: 17 + 1 = 18
INT: 14
SIZ: 14

Idea: 70
Luck: 45
Know: 95

Sanity: 45
Hit: 14
Magic Points: 9

Damage bonus: None
Middle Class income: 300
Credit rating: 15%

Occupational (*): 380 pts, Personal (#): 140

Skills:

Accounting (10%)
*Anthropology (01%): 40%
*Archaeology (01%): 50%
Art (05%)
*Astronomy (01%): 50%
Bargain (05%)
*Biology (01%): 21%
Chemistry (01%)
Climb (40%)
Conceal (15%)
Craft (05%)
Cthulhu Mythos (00)
Disguise (01%)
Dodge (DEX x2): 14
Drive Carriage (20%)
Electr. Repair (10%)
*Fast Talk (05%): 45%
#First Aid (30%): 50%
*Geology (01%): 10%
Hide (10%)
*History (20%): 80%
Jump (25%)
Law (05%)
*Library Use (25%): 80%
Listen (25%)
Locksmith (01%)
Martial Arts (01%)
Mech. Repair (20%)
#Medicine (05%): 15
Natural History (10%)
Navigate (10%)
#Occult (05%): 40%
Opr. Hvy. Mch. (01%)
*Other Language - Latin (01%): 40%
Own Language (EDUx5%): 90%
#Persuade (15%): 21#
#Pharmacy (01%): 10%
Photography (10%)
Physics (01%)
Pilot Balloon (01%)
Pilot Boat (01%)
Psychology (05%)
#Ride (05%): 40%
Sneak (10%)
#Spot Hidden (25%): 50%
Swim (25%)
Throw (25%)
Track (10%)

Firearms:
Handgun (20%)
Machine Gun (15%)
Rifle (25%)
Shotgun (30%)

Melee:
Fist (50%)
Grapple (25%)
Head (10%)
Kick (25%)

Some example hand weapons:
Sword Cane (20%)
Rapier (10%)
Cavalier Sabre (15%)
Small Knife (25%)
Cosh (40%)

Background:

James looked in the mirror and sighed. He was certain that during the last few months, the amount of grey in his hair had increased considerably, and the grooves in his face were a lot deeper now. His eyes fell on the black-rimmed portrait of Julia, his daughter, and he could hardly suppress the tears welling up. God, she had suffered so much in the end, and even the very expensive doctors he hired had been unable to do anything. He brushed a fleck of dust from his threadbare suit and straightened his tie. He did not want to be late for the meeting, but he dreaded the prospect immensely. Hopefully they would understand that he would be a bit late with his payments. Surely, they would take pity because he had needed the money for his daughter's medical bills? Still, if rumours were to be believed, that might be hoping for a bit too much. He sighed again, opened the door and went out...
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Re: The Investigators

Post by Rooter »

Player: Priest


Absalom Peredue Somerhayes
42 year old clergyman with an unrealistic ambition to become an author. Suffered from a lung disease at an early age, this has left him somewhat weak and sickly with a wheezy voice and a strong aversion to smoke or heavy odours (not good for a clergyman)

STR: 8, CON: 7 (8-1 age), POW: 12, DEX: 10, APP: 7
EDU: 10 (8+2 for age)
INT: 17,
IDEA: 85, SIZ: 13, LUCK: 60, KNOW: 50
SAN: 60, HP: 10, MP: 12
DAMAGE BONUS: 0
Income by social class: 1d3+2 5
INCOME: £500 (Middle Class)
SKILL PTS: 180, PIP: 170

Skills: (occupational in bold. Personal interest in italic)
Accounting (10%)
Anthropology (01%)
Archaeology (01%) 51%
Art (05%)
Astronomy (01%)
Bargain (05%)
Biology (01%)
Chemistry (01%)
Climb (40%)
Conceal (15%)
Craft (05%)
Credit Rating (various) 25%
Cthulhu Mythos (00)
Disguise (01%)
Dodge (DEX x2)
Drive Carriage (20%)
Electr. Repair (10%)
Fast Talk (05%)
First Aid (30%)
Geology (01%)
Hide (10%)
History (20%) 60%
Jump (25%)
Law (05%)
Library Use (25%) 65%
Listen (25%)
Locksmith (01%)
Martial Arts (01%)
Mech. Repair (20%)
Medicine (05%)
Natural History (10%) 40%
Navigate (10%)
Occult (05%) 55%
Opr. Hvy. Mch. (01%)
Other Language; Latin (01%) 41%
Own Language (EDUx5%)
Persuade (15%) 65%
Pharmacy (01%)
Photography (10%)
Physics (01%)
Pilot Balloon (01%)
Pilot Boat (01%)
Psychology (05%) 25%
Ride (05%)
Sneak (10%)
Spot Hidden (25%) 55%
Swim (25%)
Throw (25%)
Track (10%)

Firearms:
Handgun (20%)
Machine Gun (15%)
Rifle (25%)
Shotgun (30%)

Melee:
Fist (50%)
Grapple (25%)
Head (10%)
Kick (25%)
Sword Cane (20%) 30%
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Re: The Investigators

Post by Rooter »

Player: Mister Ginge

Image
Cecil Copeland
Antiquarian
Age = 47

STR = 10
CON = 10
POW = 16
DEX = 13
APP = 8 (-1 for age)
EDU = 12 (+2 for age)
INT = 17
SIZ = 13

IDEA = 85
LUCK = 80
KNOW = 60
SANITY = 80
HIT POINTS = 12
MAGIC POINTS = 16
DAMAGE BONUS = none
INCOME = 1100
CREDIT RATING = 55%

Born of a well to do Wiltshire family, Cecil always had it easy in life from an early age. Free to pursue his own interests and barely acknowledged by his parents, except on birthdays and feast days, he failed to apply himself to school subjects, preferring instead the path of self-tutelage within the dusty confines of the family library.

It was in the library that he gained his interest in matters ancient, which in turn led him to explore the Wiltshire countryside. By his mid-twenties, there was not a mound, standing stone, henge or barrow within the local environs that he didn’t know like the back of his hand.

His research and investigation has also given him an interest in paganism and the occult - he is currently working on a book detailing the history & folklore of his beloved county. This in turn has led to an interest in the still relatively young pastime of photography which he uses to help document his finds.

Occupational (*): 240 pts, Personal (#): 170

Skills:
Accounting (10%)
Anthropology (01%)
#Archaeology (41%)
*Art (35%)
#Astronomy (31%)
*Bargain (25%)
Biology (01%)
Chemistry (01%)
Climb (40%)
Conceal (15%)
*Craft (30%)
Cthulhu Mythos (00)
Disguise (01%)
Dodge (DEX x2) 26%
Drive Carriage (20%)
Electr. Repair (10%)
Fast Talk (05%)
First Aid (30%)
#Geology (21%)
Hide (10%)
*History (55%)
Jump (25%)
Law (05%)
*Library Use (55%)
Listen (25%)
Locksmith (01%)
Martial Arts (01%)
Mech. Repair (20%)
Medicine (05%)
#Natural History (30%)
Navigate (10%)
*Occult (45%)
Opr. Hvy. Mch. (01%)
*Other Language – Latin (41%)
Own Language (EDUx5%) 55%
Persuade (15%)
Pharmacy (01%)
#Photography (50%)
Physics (01%)
Pilot Balloon (01%)
Pilot Boat (01%)
Psychology (05%)
Ride (05%)
Sneak (10%)
*Spot Hidden (65%)
Swim (25%)
Throw (25%)
Track (10%)

Firearms:
Handgun (20%)
Machine Gun (15%)
Rifle (25%)
Shotgun (30%)

Melee:
Fist (50%)
Grapple (25%)
Head (10%)
Kick (25%)
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Re: The Investigators

Post by Rooter »

Player: Mr. Handy
Name: Diane Siddons
Age: 19
Sex: Female
Occupation: Actress
Colleges, Degrees: None
Birthplace: London, England

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Characteristics:
STR: 6
CON: 11
SIZ: 10
DEX: 12
APP: 10
INT: 14 (Idea - 70)
POW: 15 (Luck - 75)
EDU: 13 (Know - 65)

Sanity: 75
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 11
Magic Points: 15
Damage Bonus: -1D4

Background: Diane Siddons is a young actress in London. She comes from a theatrical family, and both her father John and mother Susan are actors. She got involved in their performances at an early age, helping with costuming and playing the roles of children at first. She is only just beginning to come out from under her parents' shadow and establish a name for herself in her own right. While she is a fast learner, she is still young and naive, not yet familiar with the ways of the world.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Animal Handling (10%):
Anthropology (01%):
Archaeology (01%):
Art(Acting) (05%): 50%
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
.Climb (40%): 55%
Conceal (15%):
Craft (05%):
Credit Rating (10%):
Cthulhu Mythos (00%):
Disguise (01%): 55%
Dodge (DEX x 2%): 55%
Drive Carriage (20%):
Electrical Repair (10%):
Fast Talk (05%): 55%
.First Aid (30%): 60%
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%): 55%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
.Other Language: French (01%): 31%
Own Language: English (EDU x 5%): 65%
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot Balloon (01%):
Pilot Boat (01%):
Psychology (05%): 55%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 60%
.Swim (25%): 55%
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
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