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Chatroom

Posted: Mon May 29, 2017 3:26 pm
by HoneyDog
Welcome to The Madman! It’s a pleasure to have you all on board for another adventure. This is a fairly short one from the 6th edition rule book. It’s short on detail but it does look like fun.

It has possibly the weakest hook in a game known for weak hooks; I quote – “Suspecting Mythos activity, the investigators drive to Vermont”. Oh, sure. (Thank goodness for Delta Green!)

A journalist has gone missing investigating strange fires on the mountain. A personal relationship with this man would give a reason to get involved, and I suggest that Henry be the one, as he is the only one we don’t know about in regards to birth details. If he is from the Brattleboro Vermont area, and the journalist in question was a friend of his father’s, or an inspirational figure or something, then he might have a reason to get the group back together and “drive to Vermont”. Hell, I’m tempted to get in the car and go myself.

How does that sound, innsmouth?

Re: Chatroom

Posted: Mon May 29, 2017 4:10 pm
by innsmouth
That sounds fine. Henry is always keen to help out friends of his late father, or it could be that the journalist helped Henry get some early stories published?

For the record I once drove to Vermont even without suspecting Mythos activity so you know none of this is completely implausible ...

Re: Chatroom

Posted: Tue May 30, 2017 12:07 am
by HoneyDog
I'll let you decide on the connection. Everyone learns of the goings on through newspaper reports, which I'll post later.

Why doesn't everyone post a little introduction about what your character is doing now, three months after the events at the farmhouse? Then I can post the articles. And then, to Vermont!

I am on my way to work, suspecting mythos activity.

Re: Chatroom

Posted: Tue May 30, 2017 1:05 am
by Mr. Handy
Alice is helping Henry with his new novel. In addition to typing it up, she can proofread and edit it, and do anything else needed to get it ready for publication.

Re: Chatroom

Posted: Tue May 30, 2017 8:13 am
by evil_scientist
Isadora is preparing an exhibition of her works in Vermont. She is in touch with the rest of the Scooby gang after the events of "Edge of Darkness", and when she learns that Henry and Alice are going to Vermont, she thinks that this is more than a coincidence. Something along these lines?

Re: Chatroom

Posted: Tue May 30, 2017 9:44 am
by HoneyDog
Sounds like Isadora alright! I'll put the new thread up later tonight.

Re: Chatroom

Posted: Tue May 30, 2017 11:41 am
by innsmouth
Henry has just finished a first draft of The Curse of the Gold Sarcophagus. He has been paying the now unemployed Alice modestly to help with typing and editing which has allowed him to finish the book quite quickly. Sales of his earlier work have dried up and he is now quite short of money although he has not mentioned this to Alice. He is planning a trip to Boston to hand the draft to his publisher. It is unclear how the new work will go down as it has a peculiar quality and hints at the Mythos. He has accepted an invitation from Isadora to read to her society and intends to read the first chapter.

Re: Chatroom

Posted: Tue May 30, 2017 4:10 pm
by innsmouth
It was really hard not to write:

"Alice, is the manuscript packaged up? Two copies? And the paper for the Theo-wotsit Society? So nice of Mrs Carmichael to invite me ... Say look at this in the Gazette ... a fire on Strafton Mountain! That's not far from where I grew up. I suspect Mythos activity. Let's get in the car and drive to Vermont."

Re: Chatroom

Posted: Tue May 30, 2017 4:41 pm
by evil_scientist
innsmouth wrote:It was really hard not to write:

"Alice, is the manuscript packaged up? Two copies? And the paper for the Theo-wotsit Society? So nice of Mrs Carmichael to invite me ... Say look at this in the Gazette ... a fire on Strafton Mountain! That's not far from where I grew up. I suspect Mythos activity. Let's get in the car and drive to Vermont."
"Quick! To the Mythos Mobile!"

Re: Chatroom

Posted: Wed May 31, 2017 11:29 am
by andyw666
Sorry Team, busy day, be with you tomorrow, promise!

Re: Chatroom

Posted: Thu Jun 01, 2017 4:35 am
by HoneyDog
Congratulations on your new position as keeper Evil! I want to play in a game run by you, but I'm not really such a modern setting person. Please forgive me! Do a classic of gaslight setting next.

Re: Chatroom

Posted: Thu Jun 01, 2017 7:24 am
by evil_scientist
HoneyDog wrote:Congratulations on your new position as keeper Evil! I want to play in a game run by you, but I'm not really such a modern setting person. Please forgive me! Do a classic of gaslight setting next.
Thanks! I like every era, but I'm interested in playing the "middle ground" of the 1960s-1980s, something that's not explored enough in CoC games. For a gaslight setting, I'd probably do something heavy on occult brotherhoods, maybe use ideas from The Golden Dawn sourcebook... But let's see how this one goes first!

Re: Chatroom

Posted: Thu Jun 01, 2017 3:30 pm
by HoneyDog
I'll definitely play the Golden Dawn one. I will probably try running a gaslight game in the future.

Re: Chatroom

Posted: Thu Jun 01, 2017 3:40 pm
by evil_scientist
HoneyDog wrote:I'll definitely play the Golden Dawn one.
I love how the sourcebook models the workings of the occult society, with its outer/inner circle, various rituals, resources, spells... Historically correct, to a certain extent, but also intriguing and "gamable".

I'm not too keen on the scenarios presented in the book, though. But I've only skimmed them.

Re: Chatroom

Posted: Thu Jun 01, 2017 3:51 pm
by HoneyDog
I haven't read it myself. But I really like reading about the Victorian era and I think the Mythos suits it a lot. Plus London is a lot more familiar to me compared with New England. I have to apologise if my descriptions of Vermont fall short of the reality!

I think the advantage of this format though is that maybe you have the time to take the scenarios in any direction they seem to be pulling towards, `cause the pace is so slow.

Re: Chatroom

Posted: Thu Jun 01, 2017 9:33 pm
by evil_scientist
"I suspect Mythos activity!" whispers Isadora, and stabs her husband with a fork. "He wouldn't let me investigate Mythos activity again..." she explains.

Re: Chatroom

Posted: Thu Jun 01, 2017 9:38 pm
by innsmouth
Honeydog owes us a beer for making this all so seamless

Re: Chatroom

Posted: Fri Jun 02, 2017 3:38 am
by Mr. Handy
I'm a sucker for unusual settings, though I also enjoy playing in the traditional ones. I've run some scenarios in the 1960s-1980s period here. Space Oddity, which was never completed due to all of the players disappearing, took place (mostly) in Philadelphia in July 1969. The Shadow Over Dunwich was set in 1985 in Dunwich, England.

Re: Chatroom

Posted: Fri Jun 02, 2017 10:46 am
by HoneyDog
I hope in-game beer is acceptable. Role play the slurping.

Re: Chatroom

Posted: Fri Jun 02, 2017 10:49 am
by evil_scientist
We're still in Prohibition times, right? So keep down the slurping, it might attract the cops!

Re: Chatroom

Posted: Fri Jun 02, 2017 2:40 pm
by HoneyDog
I believe it was still legal to drink, just not to buy and sell alcohol? If you had bought alcohol before prohibition began, you could keep it and consume it.

Re: Chatroom

Posted: Fri Jun 02, 2017 3:15 pm
by innsmouth
Henry checks the best before date on the neck of bottle George hands him.

Re: Chatroom

Posted: Fri Jun 02, 2017 9:34 pm
by evil_scientist
innsmouth wrote:Henry checks the best before date on the neck of bottle George hands him.
:lol: :lol:

Re: Chatroom

Posted: Sat Jun 03, 2017 3:25 am
by HoneyDog
Don't worry, it's part if a batch of Canadian beer smuggled over the border. Or maybe you should worry, I don't know much about Canadian beer.

Re: Chatroom

Posted: Sat Jun 03, 2017 5:48 am
by andyw666
Some exploration on the Net suggests Montreal had a healthy beer brewing industry, with French and Belgian styles influencing it, from the 17th Century onwards, so you most certainly could rely on Balzac to bootleg some decent stuff (cf. Molson, O'Keefe, Labatt).

Speaking personally, all the Canadians I've ever met (eh!) seem to enjoy beer as much as us Australians, which I say as a true compliment and measure of the worth of Canada! :)

Re: Chatroom

Posted: Sat Jun 03, 2017 3:43 pm
by HoneyDog
Let's say then that George had a stock of Belgian Abbey style Tripels for his guests, which were made by a band of obscure Canadian monks. Those things would last a long time. I hope that satisfies the need for beer realism! :geek:

Re: Chatroom

Posted: Sun Jun 04, 2017 4:35 am
by andyw666
Extreme Roleplaying!!

Re: Chatroom

Posted: Wed Jun 07, 2017 11:10 am
by andyw666
Would that be Friday 6th June 1928?

Re: Chatroom

Posted: Wed Jun 07, 2017 2:23 pm
by HoneyDog
The date should have been Thursday 7th - sorry, I've amended that.

Re: Chatroom

Posted: Thu Jun 08, 2017 1:49 am
by andyw666
All good!

Re: Chatroom

Posted: Sun Jun 11, 2017 9:23 am
by evil_scientist
Guys, I'll be out of town for two days, keep things moving.
Isadora changes clothes. ;)

Re: Chatroom

Posted: Sun Jun 11, 2017 2:43 pm
by HoneyDog
Have a good trip! I suppose you've suspected Mythos activity somewhere, and so are off to investigate it.

Re: Chatroom

Posted: Tue Jun 20, 2017 3:10 pm
by HoneyDog
Happy Birthday to evil_scientist! He is 194 years old, and sleeps in a special refrigerated cabinet, clad in an exquisite turquoise kimono.

Re: Chatroom

Posted: Tue Jun 20, 2017 4:14 pm
by evil_scientist
HoneyDog wrote:sleeps in a special refrigerated cabinet, clad in an exquisite turquoise kimono.
How do you knoe? Are you spying on me?! :shock: :o
Spoiler:
Thanks, HoneyDog! ;)

Re: Chatroom

Posted: Wed Jun 28, 2017 1:09 pm
by andyw666
Where's a tri-corder whn you want one?

Re: Chatroom

Posted: Wed Jun 28, 2017 3:02 pm
by HoneyDog
You just keep appreciating that melon.

Re: Chatroom

Posted: Fri Jun 30, 2017 9:27 am
by andyw666
You know it!

Re: Chatroom

Posted: Sat Jul 01, 2017 4:04 pm
by HoneyDog
innsmouth will be mostly away for the next couple of weeks, and asked me to run Henry. We can keep things ticking along, and I will just make Henry's rolls for him. If you have a good long discussion about what to do while Rooger is passed out, that should take up some of the time.

Re: Chatroom

Posted: Tue Jul 11, 2017 3:32 pm
by HoneyDog
Damn, you guys took some bad hits. Apologies to innsmouth, I was a bit worried for a time there.

Lesson - never let HoneyDog take over your character. Remember - Rupert is still in a coma in Arkham after being bashed by that hobo.

You better pull yourselves together. がんばっれ!

Re: Chatroom

Posted: Wed Jul 12, 2017 3:30 am
by Mr. Handy
At least we all failed our Idea rolls and didn't go temporarily insane, and future sightings of the you-know-whats won't be so damaging. Missing a Sanity roll by one point does hurt, though.

Re: Chatroom

Posted: Wed Jul 12, 2017 9:05 am
by andyw666
Team, please note that I will be on holiday from now until Monday and may have very limited Internet. Please feel free to NPC the Man In The Green Suit if I'm slow posting till then.

Re: Chatroom

Posted: Wed Jul 12, 2017 9:11 am
by HoneyDog
Okay Andy, have a nice time.

Re: Chatroom

Posted: Wed Jul 12, 2017 4:36 pm
by evil_scientist
Our characters should have gotten wasted on moonshine from the still, I bet that's Rooger's secret to such a neutral, matter-of-fact approach to communicating with eldritch extraterrestrial entities!

Re: Chatroom

Posted: Wed Jul 12, 2017 6:14 pm
by HoneyDog
It's no accident that the still and its product is there! Everything has its purpose (apart from Rooger's porn collection). What could it be used for?

Re: Chatroom

Posted: Wed Jul 12, 2017 6:23 pm
by evil_scientist
The porn collection is to teach the Mi-Go "Human Anatomy 101".

Re: Chatroom

Posted: Wed Jul 12, 2017 11:42 pm
by HoneyDog
This is no time for frivolity! The fate of hundreds is at stake. Do you have what it takes? The space prawns' conspiracy is approaching it's zenith. Only the most perceptive of investigators will succeed.

Re: Chatroom

Posted: Thu Jul 13, 2017 3:21 am
by HoneyDog
Sorry - I get so angry thinking about those awful crustaceans and their evil schemes.

Re: Chatroom

Posted: Mon Jul 17, 2017 5:07 pm
by HoneyDog
Nice to see that innsmouth is back from his holiday in rural Vermont! Let's hope that he is the same person, and not a shell inhabited by some alien parasite.

Re: Chatroom

Posted: Mon Jul 17, 2017 5:26 pm
by evil_scientist
HoneyDog wrote:Alternatively she can make a grab for a fallen weapon
I missed something - what fallen weapon?

Re: Chatroom

Posted: Mon Jul 17, 2017 7:40 pm
by innsmouth
HoneyDog wrote:Nice to see that innsmouth is back from his holiday in rural Vermont! Let's hope that he is the same person, and not a shell inhabited by some alien parasite.
Only mythos type experience was seeing cuttlefish in an aquarium.

Re: Chatroom

Posted: Mon Jul 17, 2017 7:45 pm
by evil_scientist
By the way, inssmouth, you can subtract 1 damage point (the warm clothes protect us), so you only get 1 damage.

Re: Chatroom

Posted: Tue Jul 18, 2017 12:06 am
by HoneyDog
evil_scientist wrote:
HoneyDog wrote:Alternatively she can make a grab for a fallen weapon
I missed something - what fallen weapon?
In the case that one of the afflicted drops his weapon. Someone might become very descriptive and give us a wealth of detail about what happens to their character.

Re: Chatroom

Posted: Tue Jul 18, 2017 6:10 am
by HoneyDog
Stats for the creature you're fighting:

STR: 11
CON: 14
SIZ: 07
DEX: 17
POW: 08
HP: 11

Re: Chatroom

Posted: Tue Jul 18, 2017 2:47 pm
by HoneyDog
Welcome back to Andy too!

Re: Chatroom

Posted: Fri Jul 21, 2017 8:21 pm
by evil_scientist
I'm going out of town for the weekend (to investigate Mythos activity)! I probably won't have internet... See you on Monday!


Isadora probably doesn't have matches. She will shout to her companions to give her fire, maybe Balzac or Henry have matches (they smoke, after all).

Re: Chatroom

Posted: Sat Jul 22, 2017 1:28 am
by HoneyDog
Okay have a nice trip.

I'll play that scene if you don't mind, to keep the game moving along. It means that Isadora will miss her chance to attack in this round.

Re: Chatroom

Posted: Wed Jul 26, 2017 12:50 pm
by evil_scientist
Isadora's new look:
Spoiler:
Image
:D

Re: Chatroom

Posted: Wed Jul 26, 2017 3:00 pm
by HoneyDog
A match for any space fungus.

But there's no turquoise!

Re: Chatroom

Posted: Sat Aug 05, 2017 9:59 am
by andyw666
Strategy Shmategy! What could go wrong with our current plan?

Re: Chatroom

Posted: Sat Aug 05, 2017 4:09 pm
by HoneyDog
There are more of them than there are of you!

But looking on the bright side, if you kill them all you can fry them in butter. Or dry them out and make tea which you can drink while listening to The Doors or something.

Re: Chatroom

Posted: Sat Aug 05, 2017 5:31 pm
by Mr. Handy
I was trying a different strategy earlier. I wanted to get Rooger not to go back to them, but to stay with us. Only when that didn't work did I throw my second firebomb. I didn't get to roll anything, so I thought there was no chance of my earlier idea working. Could I try rolling Fast Talk?

Re: Chatroom

Posted: Sat Aug 05, 2017 10:56 pm
by HoneyDog
Yes, please try!

Rooger knows the creatures - they've helped build his garden, and he is enthralled by their power over the weather conditions, plus their need for him in their ceremony. He doesn't know you. He's going to side with them unless convinced otherwise. He's selfish, but not necessarily a bad person.

Re: Chatroom

Posted: Sun Aug 06, 2017 12:32 am
by Mr. Handy
Well, that didn't work. Hopefully one of the others can pull it off, though I have by far the best Fast Talk skill.

Re: Chatroom

Posted: Sun Aug 06, 2017 1:05 am
by HoneyDog
Persuade is also worth rolling, but he still needs a convincing reason.

Re: Chatroom

Posted: Sun Aug 06, 2017 2:06 am
by Mr. Handy
Can I do that now, or do I need to wait until next round?

Re: Chatroom

Posted: Sun Aug 06, 2017 4:15 am
by HoneyDog
Go ahead!

Re: Chatroom

Posted: Mon Aug 07, 2017 4:55 am
by andyw666
I miss every single combat and SAN roll but now I roll a 1.

Re: Chatroom

Posted: Mon Aug 07, 2017 5:34 am
by HoneyDog
It's a good find though! Worth $500, if you get past the rather depressing fact of it.

Re: Chatroom

Posted: Sat Aug 12, 2017 5:22 am
by andyw666
Sorry, sick with flu, please NPC me for now.

Re: Chatroom

Posted: Sat Aug 12, 2017 6:56 am
by HoneyDog
Sorry to hear that Andy. Hope you get better soon.

Re: Chatroom

Posted: Sat Aug 12, 2017 11:55 am
by evil_scientist
I'm travelling, so only sporadic access for the next four days!

Re: Chatroom

Posted: Sat Aug 12, 2017 3:40 pm
by HoneyDog
Traveling again? You do get around! Check in when you can.

In answer to your question, I can't tell you how many creatures there are! Your characters cannot see them in the darkness. There were 6 surviving from earlier though.

Re: Chatroom

Posted: Sun Aug 13, 2017 8:49 am
by HoneyDog
The adventure is effectively over. Your characters will want to think about what to do in the aftermath. It seems that you’ve stopped the fungusbees (thanks for that term Andy) from carrying out their plan, but there are of course loose ends to tie up.

I ended it this way to avoid a big combat which would probably have killed most of you. As you had already foiled their scheme by taking Rooger from them, it seemed fair. Your characters will live to fight another day, but this has cost them some sanity.

Re: Chatroom

Posted: Mon Aug 14, 2017 8:49 pm
by evil_scientist
HoneyDog wrote:Traveling again? You do get around! Check in when you can.
Poor Rooger! A real hero, though.

I'll post when I get back home tomorrow in the evening!

Re: Chatroom

Posted: Wed Aug 16, 2017 1:52 am
by HoneyDog
Things seem to be quiet so I’ll keep it moving. I’ll play Balzac for Andy until he recovers.

Re: Chatroom

Posted: Thu Aug 17, 2017 7:02 am
by HoneyDog
It's over folks, thanks for playing! I hope you enjoyed it.

The scenario seems to be set up to lead to combat, but as it's so one-sided, I tried to find an option where it could be solved without (much) violence. Hopefully the conclusion was satisfying.

The characters learned of an alien conspiracy, but not of the details. Still, they know that there are forces which defy natural laws that are active and conspiring against us. Even though they defeated the conspiracy, this knowledge is bound to impact on their sanity. You can roll 1d4 for SAN gain - the battle is not yet over.

Knowledge of the creatures, the name of Ithaqua and most importantly the piece of alien technology can give 2 points for Mythos, which should bring you all up to 3.

You also have the $500 reward, which the characters can distribute among themselves as they choose.

Please do your skill checks!

Thanks again.

Re: Chatroom

Posted: Fri Aug 18, 2017 3:53 am
by Mr. Handy
You're welcome, and thanks for running it! I enjoyed it. It was great that you were able to allow non-combat solutions, especially since combat would be so weighted against us. One Mi-Go we were able to handle (and it was awesome that Alice was able to get a solo kill on it), but there were simply too many of them for us to defeat.

Alice's Sanity gain:
[dice]0[/dice]
I won't have time to go through the story and see which skills I've used successfully until the weekend. Have you been tracking them?

Re: Chatroom

Posted: Fri Aug 18, 2017 4:59 am
by HoneyDog
Alice has Own Language, Credit Rating, Shotgun, Natural History, Throw, Persuade & Spot Hidden. Quite a lot!

I plan to try the last scenario from the 6th edition rule book, Dead Man Stomp, so you're all welcome to reprise your characters. It's a bit different - an urban setting, involving jazz and gangsters.

Re: Chatroom

Posted: Fri Aug 18, 2017 5:15 am
by Mr. Handy
I'm definitely up for that!

Alice also succeeded at Dodge, I recall. I'll want to double check this weekend to see if there are any others before I roll.

Re: Chatroom

Posted: Sun Aug 20, 2017 9:32 am
by evil_scientist
This game was fun! I don't like the scenario that much, but I think HoneyDog as a Keeper and we all as players made it good ;) I'd be happy to reprise my role as Isadora in another game.

I'll tally up my skill increases later.

Re: Chatroom

Posted: Sun Aug 20, 2017 10:00 am
by HoneyDog
Thanks Evil! I'm glad you enjoyed it. I'll be glad to have Isadora in the next adventure.

Yes, it wasn't the best scenario. It didn't give us a lot to investigate and left too much to the dice I think. Still, I wanted to see how it went.

I'll announce the new scenario after the other two check in.

Re: Chatroom

Posted: Sun Aug 20, 2017 2:06 pm
by innsmouth
Just back from being away. It will take me a few days to catch up but count me in for the next one. Thanks!

Re: Chatroom

Posted: Sun Aug 20, 2017 2:19 pm
by HoneyDog
You're always welcome! Don't worry, there's no rush to start.

Re: Chatroom

Posted: Sun Aug 20, 2017 2:19 pm
by evil_scientist
I think Isadora passed only a single check this game :shock:
Also, HoneyDog, you awarded a success on a Dodge roll, where I rolled 27 (for a 26 skill rate), do I get an improvement for that?

Listen 30%
Improvement [dice]0[/dice]

SAN
[dice]1[/dice]

Re: Chatroom

Posted: Sun Aug 20, 2017 2:30 pm
by HoneyDog
Go on then - roll for Dodge.

Isadora at least still has her mist weapon. Base chance is 25%. Unknown to her, it carries 20 shots, so there's only 17 left.

Re: Chatroom

Posted: Sun Aug 20, 2017 5:38 pm
by evil_scientist
Thanks, cool!

Dodge 26% improvement
[dice]0[/dice]

Listen improvement
[dice]1[/dice]

Dodge improvement
[dice]2[/dice]

Re: Chatroom

Posted: Sun Aug 20, 2017 6:55 pm
by Mr. Handy
I also found a successful Listen roll.

Skill improvement checks:
Own Language:English (80% base skill):
[dice]0[/dice]
Credit Rating (55% skill):
[dice]1[/dice]
Listen (60% skill):
[dice]2[/dice]
Dodge (22% base skill):
[dice]3[/dice]
Shotgun (30% base skill):
[dice]4[/dice]
Natural History (10% base skill):
[dice]5[/dice]
Persuade (65% skill):
[dice]6[/dice]
Spot Hidden (55% skill):
[dice]7[/dice]
Dodge skill increase:
[dice]8[/dice]
Shotgun skill increase:
[dice]9[/dice]
Natural History skill increase:
[dice]10[/dice]
Persuade skill increase:
[dice]11[/dice]

Re: Chatroom

Posted: Mon Aug 21, 2017 8:21 am
by innsmouth
Henry SAN gain [dice]0[/dice]

On review Henry failed every single skill roll so that keeps the admin simple.

Re: Chatroom

Posted: Mon Aug 21, 2017 8:25 am
by HoneyDog
Poor Henry! Good SAN gain though.

I'll wait for andyw666 to see if he wants to try the next scenario before I announce it.

Re: Chatroom

Posted: Tue Aug 22, 2017 6:22 am
by andyw666
Hi there! Sorry I missed the last bit of the game, been too damn sick to concentrate on anything the last week and a half.

Honeydog, thanks for another entertaining adventure! I would very much love to play in your next game if there's room!!

Cheers,

Andy

Re: Chatroom

Posted: Tue Aug 22, 2017 6:43 am
by HoneyDog
I hope you feel better Andy! Of course there's room for you. Update Balzac accordingly - I hope he hasn't lost too much sanity.

I will announce the new game shortly to see if anyone else would like to join. Mr. Handy, you can remove this game from the board whenever you're ready.

Re: Chatroom

Posted: Tue Aug 22, 2017 6:57 am
by andyw666
Balzac rolls...

SAN
[dice]0[/dice]

Biology 76%
[dice]1[/dice]

Biology improvement
[dice]6[/dice]

Credit Rating 30%
[dice]2[/dice]

CR improvement
[dice]7[/dice]

Medicine 87%
[dice]3[/dice]

Persuade 55%
[dice]4[/dice]

Persuade improvement
[dice]8[/dice]

Spot Hidden 50%
[dice]5[/dice]

Well, not too bad, few skills up, can't complain!

OK, Balzac is up to date!

Re: Chatroom

Posted: Wed Aug 23, 2017 1:56 am
by Mr. Handy
I can move the game to the Hall of Fame this weekend. That will give everyone a chance to read the final posts here.

Re: Chatroom

Posted: Wed Aug 23, 2017 5:01 am
by HoneyDog
Thanks Mr. H.

You can start the new game when you're ready please. Here is the blurb:

Dead Man Stomp

Boston, August 1928. The jazz age is in full swing, but there’s one trumpet player whose music does a lot more than merely inspire people to dance. An encounter in a nightclub will lead to the investigators being plunged into a sanity-shattering chain of events while they try to prevent greater catastrophe.

Re: Chatroom

Posted: Thu Aug 24, 2017 2:20 am
by Mr. Handy
You're welcome. The new forum is here.

If I forget to move this game to the Hall of Fame by Sunday, please remind me by posting here.

Re: Chatroom

Posted: Sun Aug 27, 2017 6:12 am
by HoneyDog
Hi Mr. H

Feel free to remove the game, I think we're all done with it.