[IC - Chapter One] Saxemberg

March, 1945: the forces of the Axis are falling back on all fronts. After half a decade of bloodshed and destruction, the end of the war is finally approaching. Yet, unknown to the Allies, the enemy has one more ace up their sleeve. A routine investigation of an abandoned submarine base leads to the discovery of a massive Nazi secret operation in Antarctica. As the Allies gather whatever forces they can divert to this new front of the war, a desperate race against time begins in the heart of the frozen continent, one last clash under the shadow of the Mountains of Madness to thwart this final plot of horror and madness.

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[IC - Chapter One] Saxemberg

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4 Match, 1945. Saxemberg Island, South Atlantic.

You wake up at a dawn in the mist and the cold. For some of you, this is the coldest you have ever experienced, and it makes you wonder just how arduous it would be to journey south from here, to the frozen continent. Luckily, once you are done with this annoying mission, you'll be on your way back home. Sergeant Dowson-Frost welcomes you at the camp mess, offering you coffee and something to eat. After checking the equipment one last time, you embark on the HMS Spearhead and begin your journey southeast.

If you had though the airplane was cramped, you have to reconsider when faced with the reality of life on a submarine. Apart from having to move along corridors barely large enough for two people to squeeze one past the other, and having to sleep on tiny, uncomfortable bunks, it's the air that really gets to you. The stale air, the humidity, and the smell of sweat and humanity. Plus, it's cold inside, and you cuddle up close to one another, wearing the warmest clothes you have brought with you, shivering and grumbling. This time, the journey lasts "only" 16 hours, and you feel that's enough underwater action for the rest of your life. You wonder just how the crew manages to survive for months in this steel coffin, but soon your brain is taken by the mission you're facing, and pushes away these idle thoughts.

You emerge from the submarine when it's dark outside. The LCRS is inflated and lowered on the ocean's surface, and you quickly follow. Once you're all on board, Sergeant Dowson-Frost quickly takes position near the engine and gets it going, steering the small boat towards your destination - the island of Saxemberg.
Image
Note: this picture is to give you an idea of the island, but it's not
daytime as you approach. It's almost midnight.
After about twenty minutes, you are finally closing in on a rocky beach where it seems possible to land. Unfortunately, the current is much stronger here, and the waves are rocking the small boat. You see jagged rocks emerging here and there from the water, and in the darkness, they look like the claws of a sea monster. Sergeant Dowson-Frost instructs Stogie and Nick to pick up the two available oars, and get ready to use them in case of need. "I hope we won't have any trouble, but in case things get rough, follow my instructions", he screams over the sound of the ocean and the engine. And he has just finished talking, when a particularly violent wave impacts on the boat, threatening to turn it off balance - and to send you flying into the dark waters!
OOC:   Everybody roll against your STRX5.  
Spoiler:
Before departing from the base, you can gather up as many ammunitions as you can. Any of you can also bring up to two grenades with you.
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Re: [IC - Chapter Three] Saxemberg

Post by Dr. Bloodworth »

[dice]0[/dice] = fail
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Re: [IC - Chapter Three] Saxemberg

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Dr. Bloodworth wrote:[dice]195359:0[/dice] = fail
OOC:   As you have STR 16, your STRX5=80, and a roll of 52 is a success ;)  
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Re: [IC - Chapter Three] Saxemberg

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[dice]0[/dice]
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Re: [IC - Chapter Three] Saxemberg

Post by Steveoknox24 »

Spoiler:
Amadeus has a strength of 7
[dice]0[/dice]
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Re: [IC - Chapter Three] Saxemberg

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Image

Oliver cannot maintain his grip.
OOC,STR x 5 roll (45% stat) to stay in the boat: [dice]0[/dice]
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Re: [IC - Chapter Three] Saxemberg

Post by andyw666 »

OOC,[b]Stogie's[/b] STR x 5 is 55 and he rolls... [dice]0[/dice]
Oops...
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Re: [IC - Chapter Three] Saxemberg

Post by Dr. Bloodworth »

OOC:   As you have STR 16, your STRX5=80, and a roll of 52 is a success ;)  
OOC:   Ach! I don't know how I made that mistake...  
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Re: [IC - Chapter Three] Saxemberg

Post by leonardolad »

OOC,STRX5 = 50 [b]Roll = 26[/b] http://orokos.com/roll/524243
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Re: [IC - Chapter Three] Saxemberg

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The wave pushes the small boat out of control, and for a moment you're sure it will capsize. The moment passes and the boat speeds on, pushed by the current. You seem to be headed for a large rock, and Sergeant Dowson-Frost starts screaming instructions, as the engine seems to have temporarily died off and you can only rely on the oars to help you avoid the obstacle. Another wave hits the boat as Stogie is rowing with all his strength, throwing him off balance and then falling off the boat. Oliver acts on pure instinct and tries to catch him, but his movement pushes the whole boat on one side and he ends up following Stogie in the cold water. The other somehow manage to maintain a stable grip on the boat, and as the boat leaves the dangerous spot behind, you manage to stabilize it, and regain control.
OOC:   Those that have fallen off the boat must decide if they want to swim to the island on their own (it's not far now) or try to get back on board.  
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Re: [IC - Chapter Three] Saxemberg

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Image

Oliver doesn't want to risk capsizing the boat, so he tries to swim for shore, staying alongside it in case he needs to be pulled back aboard.
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Re: [IC - Chapter Three] Saxemberg

Post by andyw666 »

Cursing very quietly, Stogie dog paddles for the shore also, wet cigar between teeth.
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Re: [IC - Chapter Three] Saxemberg

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The boat seems stable now, and although the engine won't restart, the worst is now behind you, and as you row the shore gets closer and closer.

For Oliver and Stogie, things are more difficile. The current is still relatively strong, the water is deadly cold, and there are rocks under the surface, sharp as a knife's blade.
OOC:   A Swim roll from the swimmers please ;)  
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Re: [IC - Chapter Three] Saxemberg

Post by Dr. Bloodworth »

Nick rows onward, turning his head to look ahead at the barren, rocky island waiting for them. He starts to put out a hand to help Oliver and "Stogie" back into the boat, but shakes his head and mutters something under his breath as they start to swim alongside the boat.

"Are you sure you should be doing that?" he shouts, continuing to row. "That water can't be very nice."
OOC:   How far are we from the beach?  
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Re: [IC - Chapter Three] Saxemberg

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OOC:   You can estimate a little more than 50 meters.  
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Re: [IC - Chapter Three] Saxemberg

Post by andyw666 »

OOC,[b]Stogie's[/b] [i]Swim[/i] is 25% and he rolls... [dice]0[/dice]
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Re: [IC - Chapter Three] Saxemberg

Post by Mister Ginge »

Image

Tom steadies himself and reaches out to the swimmers. "One of you grab my hand quick. You'll bloody freeze to death!" he hisses.
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Re: [IC - Chapter Three] Saxemberg

Post by Steveoknox24 »

Amadeus shifts to the opposite side of the craft. He shouts though his words are muddled with the roar of the surf: "Climb back in fellas. I should be enough counterweight. Zere iz enough bratwurst and shnitzle in here," he pats his belly, "to avoid uz all going into ze drink."
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Re: [IC - Chapter Three] Saxemberg

Post by Mr. Handy »

Image

Unable to swim on his own, Oliver gratefully reaches out for the proffered hand.
OOC,Swim roll (25% base skill) to reach the shore without help: [dice]0[/dice]
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Re: [IC - Chapter Three] Saxemberg

Post by andyw666 »

Spluttering, Stogie grabs any hand or bit of boat available. He's happy just to hang onto the boat and try to help push it along.
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