Character Creation

March, 1945: the forces of the Axis are falling back on all fronts. After half a decade of bloodshed and destruction, the end of the war is finally approaching. Yet, unknown to the Allies, the enemy has one more ace up their sleeve. A routine investigation of an abandoned submarine base leads to the discovery of a massive Nazi secret operation in Antarctica. As the Allies gather whatever forces they can divert to this new front of the war, a desperate race against time begins in the heart of the frozen continent, one last clash under the shadow of the Mountains of Madness to thwart this final plot of horror and madness.

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Dr. Bloodworth
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Re: Character Creation

Post by Dr. Bloodworth »

OK, Sgt. Laplanche should be done now.
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Re: Character Creation

Post by Mister Ginge »

Player: Mister Ginge
Name: Tom Major
Age: 33
Sex: Male
Distinguishing features: Scarred arms, neck & half-missing right ear.
Occupation: SOE Operative, Section M
Current Residence: No fixed abode
Colleges, Degrees: N/A
Birthplace: Isle of Wight, UK

Image

Characteristics:
STR: 9
CON: 10
SIZ: 12
DEX: 13
APP: 7
INT: 14 (Idea - 70)
POW: 13 (Luck - 65)
EDU: 12 (Know - 60) inc. +1 for age

Sanity: 65 -11 (54)
Phobias/Mental Disorders: None
Maximum Sanity: 88
Hit Points: 22
Magic Points: 13
Damage Bonus: +0
Income: 2

Tom Major, the son of kind but absent-minded parents, grew up quickly after a harrowing experience with the family pet Alsatian, ‘Daisy’. Leaving the dog breathing its last, and himself scarred for life, Tom subsequently spent his teenage years with a reputation as a loner.

Bullies quickly learned to avoid him, allowing him to follow his own path, which tended towards the esoteric – a trait he inherited from his German grandfather, whose dusty leather-bound books he avidly pored over.

When war broke out in 1939, he was spotted by the SOE and soon fell under the wing of Section M, who recognised his potential. Several missions lead him into Europe and as far afield as Tibet. However, his last mission has left him out of action for several months.

While attempting to disrupt a train in the Alsace region (irony?), rumoured to be carrying a ‘cargo of interest’, he and his team met with more than they could handle. Instead of the ancient artefact they were expecting, they were overrun by something very much alive. Tom was the only one to make it out alive.

After recuperating at Clemens Park in Kent, still unsure of what he saw on the French/German border, Tom now feels ready to get back to duty.

He believes there is something other-worldly behind the Third Reich and that he must do his part to stop them bringing about Hell on Earth.

Not one to think too much of creature comforts or settling down, he expects to carry on in some similar capacity after the war, assuming he is still alive. He fears that Evil never sleeps - it merely yawns.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Comtography (01%):
Conceal (15%): 25%
Craft (05%):
Credit Rating (15%):
Cryptography (01%): 11%
Cthulhu Mythos (00%): 11%
.Damage control (15%): 25%
Demolitions (01): 31%
Disguise (01%): 11%
Diving (01%):
Dodge (DEX x 2%): 26%
Drive Auto (20%):
Electrical Repair (10%):
Espionage (01%): 21%
Fast Talk (05%):
.Fieldcraft (05%): 15%
First Aid (30%): 40%
Forgery (01%):
Geology (01%):
Hide (10%): 30%
History (20%):
Institutional lore (01%):
Jump (25%):
.Jury rig (25%): 35%
Law (05%):
Library Use (25%):
Listen (25%):
Locksmith (01%):
Mathematics (EDU x 2%): 24%
Mechanical Repair (20%):
Medicine (05%):
Meteorology (10%):
Military Doctrine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%): 35%
Operate Heavy Machine (01%):
Other Language: German (01%): 21%
Own Language: English (EDU x 5%): 60%
Parachute (01%): 11%
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Photo-interpretation (01%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Radio operator (01%): 11%
Ride (05%):
Rope use (01%):
Sabotage (05%): 35%
.Ski (05%): 15%
Sneak (10%): 30%
.Spot Hidden (25%): 45%
.Survival (01%): 11%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):
Close Combat (25%):
Martial arts (01%): 31%

Firearms:
Handgun (20%): 40%
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%): 45%
Heavy weapons (15%):

Equipment:
Browning Hi-Power 9mm pistol [Handgun, Damage 1D10]
Fairbairn-Sykes Fighting Knife [Close Combat, Damage 1D4+2]
4 x 1.5lbs Standard Charges [Demolitions, Damage - special]
STEN Mk.I-V Submachine Gun, silenced version [Submachine Gun, Damage 1D10]
Last edited by Mister Ginge on Sun Apr 30, 2017 12:37 am, edited 2 times in total.
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Re: Character Creation

Post by Mr. Handy »

I've added equipment to my character sheet.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: Character Creation

Post by Mister Ginge »

Ok, my character is ready for inspection :D
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Re: Character Creation

Post by Overlord87 »

Ok, almost all set to start. Waiting for leonardolad and Steveoknox24's characters, then we can begin :D
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Re: Character Creation

Post by Steveoknox24 »

Sorry about the delay. Had to travel to Ireland for a wedding and time and Internet access were sparce. I'll get my character done asap.
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Re: Character Creation

Post by leonardolad »

I'm working on my character as I post. I'll probably have it by tomorrow, friday tops. Sorry for the delay.
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Re: Character Creation

Post by leonardolad »

Name: Capt. Leander "Smalls" Kemp
Player: leonardolad
Age: 28
Sex: Male
Occupation: Fighter Pilot, USAAF
Colleges, Degrees: N/A
Birthplace: Grand Prairie, TX

Image

Characteristics:
STR: 10
CON: 11
SIZ: 10
DEX: 10
APP: 8
INT: 17 (Idea - 85)
POW: 10 (Luck - 50)
EDU: 16 (Know - 80) inc. +1 for age

Sanity: 50
Phobias/Mental Disorders: none
Maximum Sanity: 99
Hit Points: 21
Magic Points: 10
Damage Bonus: +0

Leander is the only son of Elizabeth and Peter Kemp, and was born and raised in Grand Prairie, TX. Since childhood he demonstrated great interest in motorized vehicles, spending most of his free afternoons in a garage near his house, where he got the nickname that would accompany him for life - Smalls . At the age of 16 he was a fully-trained mechanic.

His passion for aviation flourish as a teenager, when his father got a job at the recently-inaugurated Curtiss-Wright Airport of Fort Worth-Dallas, and in 1935, by the age of 18, he enlisted in the then-U.S. Army Air Corps (USAAC) Hensley Field, in Dallas.

All he ever wanted was to fly and feel the motor power under his control, but when the Japanese attacked Pearl Harbor he felt like his country needed him. Shortly after, he was dispatched to Great Britain, where he completed several tours as a fighter pilot. He was present in several operations, including bombings in Berlin and air attacks in Normandy before Operation Overlord.

In June 3, 1944, during Operation Cover in Pas-de-Calais, northern France, Leander's P-51 Mustang was hit. He managed to take his fighter back to the British coast, but during landing - which was more like a half-controlled crash - he broke 2 ribs and had a heavy concussion. The recovery took several months, and he was pretty sure the war was over for him, until an assignment for a mission in South Atlantic took him by surprise.

After the war he wants to end his military career and become a civil pilot. The world is full of beautiful places, and the idea of getting people to see these places pleases him.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Comtography (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cryptography (01%):
Cthulhu Mythos (00%):
Damage control (15%):
Demolitions (01):
Disguise (01%):
Diving (01%):
Dodge (DEX x 2%): 20%
.Drive Auto (20%): 50%
Electrical Repair (10%): 60%
Espionage (01%):
Fast Talk (05%):
Fieldcraft (05%): 50%
First Aid (30%):
Forgery (01%):
Geology (01%):
Hide (10%):
History (20%):
Institutional lore (01%):
Jump (25%):
Jury rig (25%):
Law (05%):
.Library Use (25%): 40%
.Listen (25%): 45%
Locksmith (01%):
Mathematics (EDU x 2%): 32%
Mechanical Repair (20%): 70%
Medicine (05%):
Meteorology (10%):
Military Doctrine (05%):
Natural History (10%):
Navigate (10%): 25%
Occult (05%):
Operate Heavy Machine (01%):
Other Language: (01%):
Own Language: English (EDU x 5%): 80%
Parachute (01%): 41%
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Photo-interpretation (01%):
.Physics (01%): 31%
.Pilot (Single-prop) (01%): 66%
Psychoanalysis (01%):
Psychology (05%):
Radio operator (01%): 21%
Ride (05%):
Rope use (01%):
Sabotage (05%):
Ski (05%):
Sneak (10%):
.Spot Hidden (25%): 55%
Survival (01%):
Swim (25%):
Tactics (01%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):
Close Combat (25%):
Martial arts (01%):

Firearms
.Handgun (20%): 50%
Machine Gun (15%): 65%
Rifle (25%):
Shotgun (30%):
SMG (15%):
Heavy weapons (15%):

Equipment:
Browning M1919 Machine Gun [Machine Gun, Damage 2D6+4]
M1911A1 [Handgun, Damage 1d10+2]
M3 Fighting Knife [Close Combat, Damage 1D4+2]
Zippo Lighter and a fair amount of Camel packs
OOC:   I hope my background/age/rank are acceptably accurate. I have incipient knowledge about at what age an American pilot would reach given military rank, or would enlist, etc. If there are any inconsistencies, or details I could change to make the character more historically-correct, please let me know.  
Last edited by leonardolad on Mon May 08, 2017 1:51 pm, edited 1 time in total.
Steveoknox24
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Re: Character Creation

Post by Steveoknox24 »

Character Name "Doctor" Amadeus Galishoff
Career Parapsychologist
Sex Male
Age 51 (+3 EDU) (-1 CON)
Birthplace Vienna, Austria

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Background The Great War was good to Amadeus Galishoff. He wasn't a fighter, no army would have him except for cannon fodder. He wasn't a businessman. He wasn't a Nazi. He was in search of a reinvention. He was tired of his life in Austria. He was tired of his job as a menial hunter and tanner. The chaos of the war gave him plenty of opportunity to change.

When fighting broke out, Amadeus quickly fled to Boston with deceit in his heart. He began claiming he was a psychiatrist with exceptional schooling from the finest universities in Austria. He even claimed he studied under the famed Sigmund Freud, despite only knowing the father of psychoanalysis talked a lot about sex. With his thick Austrian accent, gullible London women believed him and he used this to his advantage. Using the "tips" he learned from Freud, Amadeus began taking advantage of his female patients. His psychiatry sessions quickly became a far more... active practice.

However, the truth was that Amadeus knew nothing of psychiatry and had no desire to learn. Instead of studying his "trade", Amadeus found himself researching the oddities of the human race. His interests were piqued by one of his patients who claimed she was visited by odd creatures in the night. To his amazed curiosity, he uncovered references to similar creatures in obscure tomes in Boston Public Library. Tired of dodging punches and thrown bottles from angry husbands and realizing his advancing age, Amadeus began adapting his practice. He began to see clients who claimed to have witnessed the paranormal.

It was this second change in career that caught the attention of the US Military. Threatening to expose his fraudulent doctorate, the military offered Amadeus a job in their own outfit. Amadeus quickly agreed, seeing shellshocked soldiers with greater fears than mortar shells and machine guns. However, Amadeus knows there's a greater purpose to his new job. He just doesn't know exactly what yet.

Attributes
STR: 7
CON: 12
SIZ: 8
DEX: 12
APP: 14
INT: 18 (Idea - 90)
POW: 18 (Luck - 90) (SAN - 90)
EDU: 17 (Knowledge - 85)

Damage Bonus: -1D4
Hit Points: 10x2 = 20
Magic Points: 18
Sanity Points: 90

Income:
9 (unsure how much that gives me)

Skills (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)
Personal Interest Points: 19
Accounting (10%):
Anthropology (01%): 75%
.Archaeology (01%): 36%
Art (05%): 60%
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX x 2%): 70%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%):
Fieldcraft (05%):
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%): 60%
Jump (25%):
Law (05%):
Library Use (25%): 75%
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mathematics (EDU x 2%): 30%
Mechanical Repair (20%):
Medicine (05%):
Military Doctrine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language (01%) English: 50%
Own Language: German (EDU x 5%): 75%
Parachute (01%):
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 50%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 60%
Swim (25%):
Tactics (01%):
Throw (25%):
.Track (10%): 49%

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):
Close Combat (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%): 55%
SMG (15%):

Possessions
Tailored Silk Suit
Lighter and Expensive Cigars
Facial-hair grooming kit
16-guage Shotgun (2d6+2/1d6+1/1d4

OOC: I wanted to add a shotgun to account for his hunting background but I was unsure what was OP. If the 16 is too strong or too weak let me know.
Last edited by Steveoknox24 on Sun May 07, 2017 12:36 pm, edited 1 time in total.
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Overlord87
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Re: Character Creation

Post by Overlord87 »

@Steveoknox24: I'd say that 75% on Shotgun might be a bit too much if you only have hunting experience. I'd lower it between 60 and 40%, and move those points on some other skills (but feel free to keep it as it is if you want).

Apart from that, we're set, and we can start the game. I'll post the first IC topic later today :D
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Re: Character Creation

Post by Overlord87 »

@leonardolad: add in the background that you were hurt in some way during an oepration, and were recovering from the wound for the last few weeks. Now that you're fit again, you're being assigned to this new operation in South Atlantic.
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Re: Character Creation

Post by Overlord87 »

Each of you gets a special talent from the Pulp Cthulhu rulebook.You can find them here, I'll add them later to your character sheet.
Mr.Handy,[b]Resourceful:[/b] always seems to have what they need to hand; may spend 10 Luck points (rather than make Luck roll) to find a certain useful piece of equipment (e.g. a flashlight, length of rope, a weapon, etc.) in their current location.
Steveoknox24,[b]Lucky:[/b] regains an additional +1D10 Luck points between chapters.
andyw666,[b] Tough Guy:[/b] soaks up damage, may spend 10 Luck points to shrug off up to 5 hit points worth of damage taken in one combat round.
Dr. Bloodworth,[b]Keen Vision:[/b] can reroll failed Spot Hidden rolls.
Mister Ginge,[b]Photographic Memory:[/b] can easily remember details, can repeat any failed Know roll.
leonardolad,[b]Alert:[/b] never surprised in combat.
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Re: Character Creation

Post by Steveoknox24 »

I'll pick resourceful, I figure it ties into the character as he's a sleaze ball who always seems to get away with his shenanigans.

I also cut shotgun down to 55 and raised track to 49
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Re: Character Creation

Post by Overlord87 »

Steveoknox24 wrote:I'll pick resourceful, I figure it ties into the character as he's a sleaze ball who always seems to get away with his shenanigans.
Well, actually, I had chosen the talents for you, so you would have Lucky, and Mr. Handy resourceful. But if he's fine with swapping them, I have no problem with it.
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Re: Character Creation

Post by Overlord87 »

I have created the first IC topic. Some minor details about the characters need to be finished, but we can start. You can head there and start posting.

All the characters will gather at the RAF base in England, ready for transport to the Southern Atlantic. Once you get there (precisely, to the Job 9 British base on HMS Atlantic Isle), you'll be briefed on the details of the mission from Surgeon Lieutenant Commander Woolley, the highest ranking officer and commander of the base. It should be easy to place all of your characters in Britain at the beginning of the campaign, as that is the hottest front of the war at that time.

This should be all you need to know for now. In case you have questions, feel free to ask me. And obviously, enjoy the game ;)
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Re: Character Creation

Post by Mr. Handy »

I'd be happy to swap.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: Character Creation

Post by Steveoknox24 »

Oh I don't mind, I just misunderstood I'm fine with either. Which do want, Mr. Handy?

Also, is there a way to make images smaller on the forum? I don't want to clog the forum with this quite large photo. I could try to find another of the guy if not.
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Re: Character Creation

Post by Mr. Handy »

I'd prefer to have Lucky anyway, so you can have Resourceful.

To resize the picture, you'll have to copy it into Paint or some other graphic editing program and resize it there, then upload it to the Internet. If you can't upload it, maybe you can find a smaller version of the picture at the same place where you found the original.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: Character Creation

Post by Steveoknox24 »

Great, let's swap.
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Re: Character Creation

Post by leonardolad »

Overlord87 wrote:@leonardolad: add in the background that you were hurt in some way during an oepration, and were recovering from the wound for the last few weeks. Now that you're fit again, you're being assigned to this new operation in South Atlantic.
Done. My character was out of combat for the last few months, though. Is this a problem?
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