Character Sheets

London, 1940: The world is engulfed in the flames of war, and now the war has come to Great Britain's capital. German bombers rain death and destruction upon the blacked-out city, but what other terrors lurk unseen in the darkness? The Time Lord, his companions, and a handful of London's inhabitants doing their bit may be the only ones who can avert disaster.

This is Classic Doctor Who meets Call of Cthulhu, the fifth of a series of connected adventures set in different eras and locations that includes The Terror Out of Time, The Ninth Planet, The Shadow Over Dunwich, and The Brotherhood of Death.

Moderator: Mr. Handy

Character Sheets

Postby Mr. Handy » Fri Apr 14, 2017 2:08 am

Starring:
Jaysun81 as Story

Yockenthwaite as Elizabeth Young
Thorn as Brook Davies

Leestriter as Lord Rufus Colville, Viscount Beaumont
Mister Ginge as Eddie Lawlor
Andyw666 as Chaplain (Rev. Dr.) Archie Pennyfeather, RN
Aine as Mrs. Phyllis Cruckshank
Pastiche as Benjamin Klein
Mr. Green as Seamus "Leppy" O'Leary
ZadokAllen as Eugene Thomson
Dr. Peterson as Group Captain John H. Barrow
CrackheadC. as Tinker
HelplessBystander as Anna Jerkins
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
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Story

Postby Mr. Handy » Fri Apr 14, 2017 2:09 am

Player: Jaysun81
Name: E Bon (aka Story)
Age: 147
Sex: Male
Occupation: Cosmos Historian
Current Residence: The TARDIS
Colleges, Degrees: N/A
Birthplace: The Citadel, Gallifrey
Home Era: pre-Time War
Current Incarnation: 2

Image

Characteristics:
STR: 14
CON: 10
SIZ: 16
DEX: 12
APP: 9
INT: 13 (Idea - 65)
POW: 14 (Luck - 70)
EDU: 30 (Know - 99)

Sanity: 77 -1 (76)
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 13
Magic Points: 14
Damage Bonus: +1D4

Background: Story was like any other Time Lord until he had his first glimpse of life outside the Capitol. Having met some of the Shobagan people and hearing the stories of Gallifrey's past he decided to become a sort of "Cosmos Historian"; requesting a TARDIS for research purposes he set off out through the cosmos to hear the tales of other galactic races first hand.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%): 82%
Archaeology (01%):
Art (05%):
Astronomy (01%): 90%
Bargain (05%): 81%
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%): 80%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2%): 25%
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%):
.First Aid (30%): 46%
Geology (01%):
Hide (10%):
.History (20%): 55% *
Jump (25%):
Law (05%):
Library Use (25%): 90%
Listen (25%): 34% *
Locksmith (01%):
.Martial Arts(Venusian Karate) (01%): 44%
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
.Occult (05%): 20%
Operate Heavy Machine (01%):
Other Language (01%): N/A
Own Language: High Gallifreyan (EDU x 5%): 99%
Persuade (15%): 85%
Pharmacy (01%):
Photography (10%):
Physics (01%): 81%
.Pilot TARDIS (01%): 20% *
Psychoanalysis (01%):
Psychology (05%): 90% *
Ride (05%):
Sneak (10%):
Spot Hidden (25%): 38%
Swim (25%): 30%
Throw (25%):
Track (10%):

Hand-to-Hand:
.Fist/Punch (50%): 62%
.Grapple (25%): 40%
Head Butt (10%):
Kick (25%):
Knife (25%):
Mace (DEX x 5): 63%

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
Type 40 TARDIS
Sonic screwdriver
Knife in sheath [1D4+1D4 damage, Knife]
SCUBA gear (left in TARDIS)
Electric torch
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
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Elizabeth Young

Postby Mr. Handy » Fri Apr 14, 2017 2:10 am

Player: Yockenthwaite
Name: Elizabeth Young
Age: 23
Sex: Female
Occupation: Secondary School History Teacher
Current Residence: The TARDIS
Colleges, Degrees: MA(Hons) History, University of Edinburgh
Birthplace: Canonbie, Dumfriesshire, early 1930s
Home Era: Mid-1950s

Characteristics:
STR: 8
CON: 12
SIZ: 11
DEX: 9
APP: 9
INT: 13 (Idea - 65)
POW: 11 (Luck - 55)
EDU: 14 (Know - 70)

Sanity: 61 -1 (60)
Phobias/Mental Disorders: None
Maximum Sanity: 94
Hit Points: 12
Magic Points: 11
Damage Bonus: +0

Background: Elizabeth Young is the daughter of a wealthy farmer but chose to study history, and started working as a newly-qualified secondary school teacher at a school in the Scottish Borders. Growing up in rural Scotland developed interests such as natural history and photography, as well as the need to be self-reliant, hence her ability to drive a car, and to maintain it. Her time period when she left to travel with the Time Lord was the mid 1950s.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
.Anthropology (01%): 16%
Archaeology (01%): 33%
Art (05%):
.Astronomy (01%): 31%
Bargain (05%): 35%
Biology (01%):
Chemistry (01%):
Climb (40%): 41%
Computer Use (01%):
Conceal (15%): 24%
Craft (05%):
Credit Rating (15%): 51%
Cthulhu Mythos (00%): 5%
Disguise (01%):
Dodge (DEX x 2%): 18%
.Drive Auto (20%): 40%
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%):
First Aid (30%): 45%
Geology (01%):
Hide (10%):
History (20%): 70% *
Jump (25%):
Law (05%):
Library Use (25%): 75%
Listen (25%): 42% *
Locksmith (01%):
Martial Arts (01%):
.Mechanical Repair (20%): 35%
Medicine (05%):
.Natural History (10%): 30%
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: Latin (01%): 30%
Own Language: English (EDU x 5%): 70%
Persuade (15%): 35%
Pharmacy (01%):
.Photography (10%): 40%
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 47%
Ride (05%):
Sneak (10%):
Spot Hidden (25%): 48% *
Swim (25%): 27%
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):
Mace (DEX x 5): 45%

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
Fire extinguisher with fungicide [POT 18 poison vs. Mi-Go, Max Range 9 feet, Malfunction 00, HP 8, Mace] (left in TARDIS)
SCUBA gear (minus air tank) (left in TARDIS)
Knife in sheath [1D4 damage, Knife]
Electric torch
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
User avatar
Mr. Handy
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Posts: 28999
Joined: Thu Oct 26, 2006 10:44 pm
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Brook Davies

Postby Mr. Handy » Fri Apr 14, 2017 2:10 am

Player: Thorn
Name: Brook Davies
Age: 16
Sex: Female
Occupation: Drifter
Current Residence: The TARDIS
Colleges, Degrees: None
Birthplace: London, 1994
Home Era: 2010

Image

Characteristics:
STR: 10
CON: 6
SIZ: 12
DEX: 11
APP: 12
INT: 14 (Idea - 70)
POW: 13 (Luck - 65)
EDU: 10 (Know - 50)

Sanity: 70 -1 (69)
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 9
Magic Points: 13
Damage Bonus: +0

Background: I hate my name. Brook. Sounds like a bright and bubbly person, doesn't it, a bubblegum chewing blonde with sparkling blue eyes and a giggly laugh. That's not me. Still, guess I'm stuck with it. It's about the only thing I've got left of my parents. That's why I haven't changed it. That, and because I can't legally change it just yet, you gotta be 18, I think. Online I can be myself. Online I'm Moonchild. You know, from The Neverending Story? That's my nick. Online and offline. I'm what you might call a techno pagan. Some call me goth. I'm more interested in the stars than in vampires and stuff, though, although Robert Pattinson can bite me any day. Ok, so I'm a bit dark and moody, but I have good reason to be. Weird stuff keeps happening around me. Usually bad stuff. And still somehow I always escape mostly unharmed. That's how my parents died. We were on a plane that went down. I was the only survivor. Two years old. The girl who lived. And don't think I haven't heard the Harry Potter jokes. Cause of the scar I got, the surviving thing, and oh, the occult interests and black clothes. It's not the only time it's happened either. My first foster family died when the house burnt down. Again, I got lucky. Then a couple of other incidents where luckily no one died, until the car crash when I was 14. Something fell from the sky, and hit the car, went right through it. The social workers who were driving me to my new foster family, after the last one didn't want me anymore, were both killed. Again I lived. Now, some might start thinking they were invincible if this kept happening. I don't. I've just started believing someone's really got it in for me. Last incident wasn't so long ago. I was staying at a youth shelter. I was up on the roof. I always try to hide away in the highest place I can find. Gets me closer to the sky and the stars. There were these lights, moving through the night. Then red lightning. Then the building started to burn. I managed to jump to the next building. Noone else got out. But with my track record, I figured I shouldn't hang around. The police have already been snooping through my background. Suspicions. They were gonna think I did it. So when I got a chance to escape, to the stars nonetheless, I grabbed it. With both hands.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art(Web Design) (05%): 55%
Astronomy (01%):
Bargain (05%): 15%
Biology (01%):
Chemistry (01%):
Climb (40%):
.Computer Use (01%): 31%
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX x 2%): 32%
Drive Auto (20%):
Electrical Repair (10%):
.Electronics (01%): 21%
Fast Talk (05%): 30%
First Aid (30%): 38%
Geology (01%):
Hide (10%): 35%
History (20%): 24% *
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%): 55% *
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%): 30% *
Navigate (10%):
.Occult (05%): 33%
Operate Heavy Machine (01%):
Other Language (01%):
.Own Language: English (EDU x 5%): 70%
.Persuade (15%): 35%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
.Psychology (05%): 39%
Ride (05%):
Sneak (10%): 30%
.Spot Hidden (25%): 55%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
Spare TARDIS key
Knife in sheath [1D4 damage, Knife]
Electric torch
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
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Location: Philadelphia

Lord Rufus Colville, Viscount Beaumont

Postby Mr. Handy » Mon Apr 17, 2017 12:16 am

Player: Leestriter
Name: Lord Rufus Colville (Viscount Beaumont)
Age: 33
Sex: Male
Occupation: Civil Servant (Foreign Office)
Current Residence: 61 Victoria Rd, Kensington, London
Colleges, Degrees: MSt(Hons) Modern Languages, University of Oxford
Birthplace: Westminster, London
Home Era: 1940

Image

Characteristics:
STR: 12
CON: 9
SIZ: 10
DEX: 12
APP: 13
INT: 12 (Idea - 60)
POW: 9 (Luck - 45)
EDU: 17 (Know - 85) [includes +1 from age]

Sanity: 45
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 10
Magic Points: 9
Damage Bonus: +0
Income and Wealth: £4,000/year, £20,000 in assets (includes £2,000 in cash)

Background: Rufus Colville was born into an overwhelmingly aristocratic family. His father, Lord John Furlow was a senior official working for the India office and as a child Rufus rarely saw him. When Rufus was aged 14, he father went on a trip to India where he contracted a mysterious illness, dying a few short weeks later. Rufus attended boarding school at Charterhouse, Surrey from the age of 13, and then went on to study his BA and MSt at Oxford. He took a keen interest in history and languages, and entered the Foreign Office almost immediately after graduation, becoming singularly devoted to his job. He was even involved in the drafting of the Anglo-German Naval Agreement at the young age of 28. With increasing pressures and stresses at work in the past few years, and without many friends or any family of his own, this has been a dark and depressing period of his life. Rufus often spends his evenings alone in his library, reading a book, wondering where all the certainties of his younger years had gone.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%): 20%
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%): 80%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2%): 24%
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): 61%
First Aid (30%):
Geology (01%):
Hide (10%):
.History (20%): 30%
Jump (25%):
Law (05%): 30%
Library Use (25%):
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: German (01%): 70% *
Own Language: English (EDU x 5%): 85%
Persuade (15%): 70%
Pharmacy (01%):
Photography (10%):
Physics (01%):
.Pilot Civil Prop (01%): 50%
Psychoanalysis (01%):
Psychology (05%): 60%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 61%
Swim (25%):
Throw (25%):
Track (10%):
War Prestige (01%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):

Firearms:
Anit-Aircraft Gun (01%):
Handgun (20%):
Machine Gun (15%):
.Rifle (25%): 50%
Shotgun (30%):
SMG (15%):

Equipment:
Father's Pocketwatch
Identity card
Ration card
Gas mask
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
User avatar
Mr. Handy
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Posts: 28999
Joined: Thu Oct 26, 2006 10:44 pm
Location: Philadelphia

Eddie Lawlor

Postby Mr. Handy » Wed Apr 19, 2017 4:10 am

Player: Mister Ginge
Name: Eddie Lawlor
Age: 47
Sex: Male
Occupation: ARP Warden
Current Residence: London
Colleges, Degrees: N/A
Birthplace: London
Home Era: 1940

Image

Characteristics:
STR: 17
CON: 11
SIZ: 8
DEX: 9
APP: 5
INT: 9 (Idea - 45)
POW: 9 (Luck - 45)
EDU: 14 (Know - 70) [includes +3 from age]

Sanity: 45 -1 (44)
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 10
Magic Points: 9
Damage Bonus: +1D4
Income and Wealth: £900/year, £4,500 in assets (includes £450 in cash)

Background: Eddie Lawlor is the son of Irish immigrants who moved to the East End of London in search of work, in the early 1890’s. Raised as a Catholic, he’s quite a religious person, but prone to superstitious beliefs (eg. he’s a firm believer in ghosts).

Like several of his colleagues in the ARP, he served in the trenches during the Great War and is no stranger to bloodshed and gore, often having to help fellow soldiers in pain & distress. Small in stature but filled with wiry strength, he’s the kind of man you’d be glad to have on your side during a fight.

He takes his current role very seriously, fully understanding the dangers involved. He’s ready to serve his country again, now that war has come to London.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
.Climb (40%): 55%
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2%): 18%
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): 55% *
First Aid (30%): 50%
Geology (01%):
Hide (10%):
History (20%):
.Jump (25%): 35%
Law (05%): 25%
Library Use (25%):
Listen (25%): 55% *
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%): 45%
Occult (05%):
Operate Heavy Machine (01%):
Other Language: (01%):
Own Language: English (EDU x 5%): 70%
Persuade (15%): 55%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
.Psychology (05%): 25%
Ride (05%):
.Sneak (10%): 40%
Spot Hidden (25%): 75% *
Swim (25%):
Throw (25%):
Track (10%):
War Prestige (015):

Hand-to-Hand:
.Fist/Punch (50%): 65%
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):
Spear (15%):

Firearms:
Anti-Aircraft Gun (01%):
Handgun (20%):
Machine Gun (15%):
Rifle (25%): 60%
Shotgun (30%):
SMG (15%):

Equipment:
Bicycle
Gas mask
Steel helmet
Gas rattle
First Aid kit
Ceiling pike (1D8+1D4 damage, Spear)
Whistle
Identity card
Ration card
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
User avatar
Mr. Handy
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Posts: 28999
Joined: Thu Oct 26, 2006 10:44 pm
Location: Philadelphia

Chaplain (Rev. Dr.) Archie Pennyfeather, RN

Postby Mr. Handy » Sun Apr 23, 2017 5:42 am

Player: Andyw666
Name: Chaplain (Rev Dr) Archie Pennyfeather, RN
Age: 42
Sex: Male
Occupation: Royal Navy Chaplain
Current Residence: London
Colleges, Degrees: Ph.D. (Archeology) Cambridge, B Theology Cambridge
Birthplace: London
Home Era: 1940

Image

Characteristics:
STR: 10
CON: 9
SIZ: 8
DEX: 4
APP: 15
INT: 18 (Idea - 90)
POW: 18 (Luck - 90)
EDU: 18 (Know - 90) [includes +2 from age]

Sanity: 90
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 9
Magic Points: 18
Damage Bonus: +0
Income and Wealth £1,500/year, £7,500 in assets (includes £750 in cash)

Background: Archie Pennyfeather is the younger son of a wealthy and well-to-do London family. He is very short and rather stout but makes up for this by being astonishingly clumsy. A bookish lad (actually, a bit of a swot), he was still away at Public School when the Great War broke out. In 1916, upon completing his schooling and turning 18, Archie enlisted in the Royal Navy as a Midshipman (Father approved of the Senior Service). Height restrictions weren't taken too seriously in the middle of a war, and anyway Father knew some chaps in the Admiralty. Archie enlisted just in time to be at Jutland but things quietened down after that and he safely demob-ed in 1918 as a sub-lieutenant. He still has his of Colt service sidearm as a souvenir of The Last Show but keeps it locked in a drawer at home these days.

After the War, Archie pursued a passion for Archaeology at Cambridge, obtaining his Ph.D. Father didn't really approve but Archie and Father both approved of a career in The Church and so Archie stayed at Cambridge, read Theology, and was duly ordained a Minister of the Church of England. His subsequent career has been primarily based in hospitals and the like, while frequently being tasked by the Church with the location, authentication and restoration of religious antiquities. Archie is fortunate to have inherited an independent income which supplements his meagre salary.

Immediately upon his ordination, Archie enlisted in the Royal Naval Volunteer Reserve (the RNVR - the "Wavy Navy") as a chaplain. Upon the outbreak of hostilities, he was called up and has been serving on big ships during the Atlantic Campaign. His last ship having been sunk, Archie has been temporarily posted to St Bartholomew's Hospital to provide chaplaincy to injured military personnel. Archie is now married with children but the children are at school in the country and his wife lives in safety at their weekender in the Cotswolds. He is a cheery soul with a keen insight into human nature and has found some success in this current role.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%): 21%
Anthropology (01%):
Archaeology (01%): 76%
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
.Credit Rating (15%): 40%
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX x 2%): 23%
.Drive Auto (20%): 25%
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%):
.First Aid (30%): 35%
Geology (01%):
Hide (10%):
History (20%): 50%
Jump (25%):
Law (05%):
Library Use (25%): 70%
Listen (25%): 50% *
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
.Navigate (10%): 40%
Occult (05%):
Operate Heavy Machine (01%):
Other Language: Latin (01%): 50%
Own Language: English (EDU x 5%): 90%
Persuade (15%): 65%
Pharmacy (01%):
Photography (10%):
Physics (01%):
.Pilot Boat (01%): 20%
Psychoanalysis (01%):
Psychology (05%): 80%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 40%
.Swim (25%): 30%
.Throw (25%): 35%
Track (10%):
.War Prestige (01%): 32%

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):

Firearms:
Anti-Aircraft Gun (01%):
.Handgun (20%): 40%
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
RNVR Chaplain Officer's Uniform
Model 08 Luger 9mm pistol(8/8) [1D10 damage, Rate of Fire 2, Magazine Capacity 8, Base Range 20, Malfunction 99, HP 9, Handgun]
Colt M1911 .455 semi-automatic pistol(0/7) [1D10+2 damage, Rate of Fire 1, Magazine Capacity 7, Base Range 15, Malfunction 00, HP 8, Handgun] (left at home)
Bible
Steel hip flask of whisky
Steel hip flask of holy water
MG Convertible
Identity card
Ration card
Gas mask
Doctor Who/Call of Cthulhu Campaign:
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The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
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Mr. Handy
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Mrs. Phyllis Cruckshank

Postby Mr. Handy » Sat May 06, 2017 4:54 pm

Player: Aine
Name: Mrs Phyllis Cruckshank
Age: 68
Sex: Female
Occupation: Charity Worker
Current Residence: Islington, London
Colleges, Degrees: None
Birthplace: Sussex
Home Era: 1940

Image

Characteristics:
STR: 15 [includes -1 from age]
CON: 10
SIZ: 11
DEX: 9 [includes -1 from age]
APP: 5
INT: 14 (Idea - 70)
POW: 13 (Luck - 65)
EDU: 17 (Know - 85) [includes +3 from age]

Sanity: 65
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 11
Magic Points: 13
Damage Bonus: +1D4
Income and Wealth: £1,500/year, £7,500 in assets (includes £750 in cash)


Background: Phyllis Cruckshank is 68, indomitable and a force to be reckoned with. She is a well known figure in London as she bustles busily along with her vast handbag and sturdy umbrella. She canvases the rich and bothers the poor as she goes about her 'good works'. She is vice president of the Islington Women's Institute and has a vast network of contacts through the other ladies and neighbouring WI.
Her husband Cecil was killed in the Boer War 40 years ago and she never remarried. Phyllis has a nice little house on Gibson Square in Islington and a tidy nest egg.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%): 36%
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%): 40%
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
.Craft(Baking) (05%): 35%
.Credit Rating (15%): 65%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2%): 18%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%): 55%
.First Aid (30%): 40%
Geology (01%):
Hide (10%):
History (20%): 60%
Jump (25%):
Law (05%): 45%
Library Use (25%): 60%

Listen (25%): *
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language (01%):
Own Language: English (EDU x 5%): 85%
Persuade (15%): 70%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 55% *
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 50%
Swim (25%):
Throw (25%):
Track (10%):
War Prestige (01%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):
.Large Club (25%): 50%

Firearms:
Anti-Aircraft Gun (01%):
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
Large iron umbrella [1D8+1D4 damage, Large Club]
Large handbag including torch, sewing kit, gas mask, opera glasses, whistle, dog lead
Identity card
Ration card
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
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Mr. Handy
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Benjamin Klein

Postby Mr. Handy » Sat May 06, 2017 5:12 pm

Player: Pastiche
Name: Benjamin Klein
Age: 59
Sex: Male
Occupation: Tailor
Current Residence: London
Colleges, Degrees: None
Birthplace: Berlin
Home Era: 1940

Image

Characteristics:
STR: 9
CON: 8
SIZ: 14
DEX: 14 [includes -1 from age]
APP: 10
INT: 14 (Idea - 70)
POW: 11 (Luck - 55)
EDU: 17 (Know - 85) [includes +3 from age]

Sanity: 55
Phobias/Mental Disorders: None
Hit Points: 11
Magic Points: 11
Damage Bonus: +0
Income and Wealth: £900/year, £4,500 in assets (includes £450 in cash)

Background:
When two years ago the word 'JUDE' appeared in angry tar letters on the front of his successful tailorshop in Berlin, Benjamin knew it was time to move on. Since a distant branch of his family had moved from Poland to London a few decades earlier, crossing the Channel was the obvious choice . Unfortunately, job opportunities were few and far between, and Benjamin was lucky that one of his distant relatives had a job for him as assistant tailor in his sweatshop. The fact that he, 59, now had to take orders from someone only 41, rankled him immensely. Such a violation of the natural orders of Numbers! Added to this frustration was a mounting feeling of dread, since according to the Kaballah Numerology, the name of the sweatshop had exactly the same representation as 'Hitler'. Benjamin could not shake the feeling that something terrible was going to happen any time soon ...

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%): 40%
Anthropology (01%):
.Archaeology (01%): 21%
Art (05%):
Astronomy (01%):
Bargain (05%): 45%
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
.Conceal (15%): 30%
Craft(Tailor) (05%): 65%
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%): 41%
Dodge (DEX x 2%): 28%
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): 45%
First Aid (30%): *
Geology (01%):
Hide (10%):
.History (20%): 35%
Jump (25%):
Law (05%):
.Library Use (25%): 50%
Listen (25%): *
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
.Occult (05%): 45%
Operate Heavy Machine (01%):
Other Language: English (01%): 66%
Own Language: German (EDU x 5%): 85%
Persuade (15%): 45%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 40%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 50%
Swim (25%):
Throw (25%):
Track (10%):
War Prestige (01%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):

Firearms:
Anti-Aircraft Gun (01%):
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
Measuring tape
Needles
Scissors [1D3 damage, Knife]
Identity card
Ration card
Gas mask
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
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Mr. Handy
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Posts: 28999
Joined: Thu Oct 26, 2006 10:44 pm
Location: Philadelphia

Seamus "Leppy" O'Leary

Postby Mr. Handy » Sun May 07, 2017 5:43 am

Player: Mr. Green (formerly played by Steveoknox24)
Name: Seamus "Leppy" O'Leary
Age: 35
Sex Male
Occupation: Criminal
Current Residence: 29 Hanbury Street, Whitechapel, East End, London
Colleges, Degrees: Trinity College, Ireland
Birthplace: Killanny, Ireland
Home Era: 1940

Image

Characteristics:
STR: 11
CON: 12
SIZ: 13
DEX: 13
APP: 13
INT: 14 (Idea - 70)
POW: 12 (Luck - 60)
EDU: 20 (Know - 99) [includes +1 from age]

Sanity: 60
Phobias/Mental Disorders: None
Hit Points: 13
Magic Points: 12
Damage Bonus: +0
Income and Wealth: £900/year, £4,500 in assets (includes £450 in cash)

Background:
Seamus O'Leary should have had the world at his finger tips. He was the grateful recipient of the gains of his hardworking parents, who climbed the social ladder from obscurity to become some of the wealthiest landowners from Ireland. This unprecedented rise came with much hardship. The climb was slow. First, they opened a small-town pub in Killanny, County Monaghan, named Guilty Pleasure catering to undesirables of society. Through the chance meeting of an IRA thug, the couple expanded their business into the harboring of fugitives and contraband. With this influx of cash, the O'Leary family invested in real estate, which proved more lucrative and far less stressful. Once Seamus reached an age old enough to ask about his parents' past, they decided to go legitimate. With the money they acquired, they sent Seamus to the most prestigious primary and secondary schools. Furthermore, they placed high emphasis on Seamus' studies, hoping he would not have to make deals with the devil to live comfortably like they did. Seamus excelled, gaining entry to Trinity at 18.

However, tragedy befell young Seamus in his final year at Trinity. Though Ireland gained its independence in 1921, hostilities did not cease. The War of Independence became a civil war with Northern Irish and British fighting the Catholics of the Republic of Ireland. Knowing the real strength of the Irish forces, the British Army increased their presence throughout Ireland, routing out IRA strongholds. In desperation, the IRA implored the O'Learys to allow them to hide in the Guilty Pleasure like they once did. The O'Learys refused. As a result, on an oddly quiet Saturday night in October, the Guilty Pleasure exploded, with its proprietors inside. Devastated and disillusioned, Seamus left Ireland for London upon his graduation from Trinity.

There, however, he was met with unbridled prejudice. He found himself unable to find employment despite his wealth of qualification. However, learning from the stories drunkards in the Guilty Pleasure would tell him about his folks' double life, Seamus always knew of an open avenue. Though his parents would disapprove from heaven, Seamus entered the London underworld. He made a name for himself as a getaway driver, earning the nickname "Leppy" (a riff off of Leprechaun) as a badge of honor. He rose through the ranks quickly, with his Gift of Gab and keen eye (both for detail and down the sight of a gun). Though slight of build, Leppy grew proficient in the lethal arts. What he lacked in power behind his punches, he made up for with Guilt (his gun) and Pleasure (his set of knives). Recently, however, Leppy has become disillusioned once again. After a nasty barroom brawl in Whitechapel, Leppy and a few of his comrades followed their cloaked adversaries into a dark alley. Leppy stood as lookout as his mates roughed up the gaggle of weirdos. However, a series of screams and odd rhythmic chanting turned his attention from potential witnesses. What he saw as he turned to the alley haunts his dreams to this day.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%): 74%
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%): 65%
Dodge (DEX x 2%): 26%
.Drive Auto (20%): 50%
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): 40%
.First Aid (30%): 48%
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%): *
Locksmith (01%): 70%
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language (01%):
Own Language: English (EDU x 5%): 99%
.Persuade (15%): 50%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
Sneak (10%): 75%
Spot Hidden (25%): 75%
Swim (25%):
Throw (25%):
Track (10%):
War Prestige (01%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
.Knife (25%): 75%

Firearms:
Anti-Aircraft Gun (01%):
Handgun (20%): 75%
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
Buick Series 40
Model 08 Luger 9mm pistol(8/8) [1D10 damage, Rate of Fire 2, Magazine Capacity 8, Base Range 20, Malfunction 99, HP 9, Handgun]
2 Switchblades [1D4 damage, Knife]
Cheap white suit
Pack of cigarettes
Four-leaf clover Zippo
Bobby pins
Small photo of parents, hidden in a sewn-in pocket inside his suit
Identity card
Ration card
Gas mask
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
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Mr. Handy
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Posts: 28999
Joined: Thu Oct 26, 2006 10:44 pm
Location: Philadelphia

Eugene Thomson

Postby Mr. Handy » Sun Jul 16, 2017 4:45 am

Player: ZadokAllen
Name: Eugene Thomson
Age: 35
Sex Male
Occupation: Door-to-door vacuum salesman
Current Residence: Homeless
Colleges, Degrees: None
Birthplace: Chatham (Kent), England
Home Era: 1940

Image

Characteristics:
STR: 11
CON: 11
SIZ: 13
DEX: 10
APP: 12
INT: 13 (Idea - 65)
POW: 9 (Luck - 45)
EDU: 17 (Know - 85) [includes +1 from age]

Sanity: 45
Phobias/Mental Disorders: None
Hit Points: 12
Magic Points: 9
Damage Bonus: +0
Income and Wealth: £2,000/year, £10,000 in assets (includes £1,000 in cash)

Background:
Eugene Thomson is 35 and for the moment very unlucky. He works as a door-to-door vacuum salesman and had invested all his savings in his stock, and then the war broke out. As you can imagine demand for vacuum cleaners has somewhat plummeted. Just as he thought it could not get any worse, his house was bombed, so now all he has left is his car, a 1938 Standard Flying Eight, 8 Haywin vacuum cleaners, and the clothes he wore. Eugene is single and has no children.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%): 40%
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%): 65%
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
.Conceal (15%): 35%
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
.Disguise (01%): 21%
Dodge (DEX x 2%): 20%
Drive Auto (20%): 60%
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): 65%
First Aid (30%):
Geology (01%):
.Hide (10%): 30%
.History (20%): 36%
Jump (25%):
Law (05%):
Library Use (25%):
.Listen (25%): 45%
.Locksmith (01%): 25%
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%): 20%
Occult (05%):
Operate Heavy Machine (01%):
Other Language (01%):
Own Language: English (EDU x 5%): 85%
Persuade (15%): 65%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 55% *
Ride (05%):
.Sneak (10%): 20%
Spot Hidden (25%): 65%
Swim (25%):
Throw (25%):
Track (10%):
War Prestige (01%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):

Firearms:
Anti-Aircraft Gun (01%):
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
1938 Standard Flying Eight
Pocket knife [1D4 damage, Knife]
Identity card
Ration card
Gas mask
8 Haywin vacuum cleaners (in the car)
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
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Mr. Handy
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Posts: 28999
Joined: Thu Oct 26, 2006 10:44 pm
Location: Philadelphia

Group Captain John H. Barrow

Postby Mr. Handy » Mon Aug 14, 2017 3:55 am

Player: Dr. Peterson
Name: Group Captain John H. Barrow
Age: 32
Sex: Male
Occupation: RAF Fighter Pilot
Current Residence: RAF Biggin Hill, England
Colleges, Degrees: Bachelor of Engineering, Massachusetts Institute of Technology
Birthplace: Riverside, Iowa, USA
Home Era: 1940

Image

Characteristics:
STR: 7
CON: 10
SIZ: 9
DEX: 15
APP: 14
INT: 10 (Idea - 50)
POW: 11 (Luck - 55)
EDU: 17 (Know - 85) [includes +1 from age]

Sanity: 55
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 10
Magic Points: 11
Damage Bonus: -1D4
Income and Wealth: £900/year, £4,500 in assets (includes £450 in cash)

Background: After the invasion of Poland and subsequent declaration of war by France and the UK, John joined the RAF as a fighter pilot eager to fight the Nazi threat instead of waiting out the politics that kept America out of the war.
He scored several kills protecting the evacuation of the beach during the Battle of Dunkirk, before crash landing his Hawker Hurricane in the North Sea. Due to his heroism and injuries -which left him with considerable muscle damage- he was quickly promoted to captain. When the Battle of Britain began, John was up there with the newly formed 71st squadron.

John Barrow is a driven man, keen and intelligent, with the flamboyant air of a fighter pilot. He is easy-going and not prone to worrying. Having been confronted with death firsthand, he has taken to a carpe diem lifestyle, living every moment to the fullest.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
.Art(Dancing) (05%): 30%
Astronomy (01%): 40%
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
.Credit Rating (15%): 40%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2%): 30%
Drive Auto (20%):
Electrical Repair (10%): 40%
Electronics (01%):
Fast Talk (05%):
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%): 50%
Medicine (05%):
Natural History (10%):
Navigate (10%): 45%
Occult (05%):
Operate Heavy Machine (01%): 40%
.Other Language: German (01%): 9%
Own Language: English (EDU x 5%): 85%
.Persuade (15%): 35%
Pharmacy (01%):
Photography (10%):
Physics (01%): 31%
Pilot Fighter Prop (01%): 51% *
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
Sneak (10%):
Spot Hidden (25%):
Swim (25%):
Throw (25%):
Track (10%):
War Prestige (01%): 35%

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):

Firearms:
Anit-Aircraft Gun (01%):
Handgun (20%): 60%
Machine Gun (15%): 50% *
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
British Flight Suit and Leather Jacket and Cap
Cigarettes and Lighter
Notebook and Pencil
Colt M1911 .455 semi-automatic pistol(7/7) [1D10+2 damage, Rate of Fire 1, Magazine Capacity 7, Base Range 15, Malfunction 00, HP 8, Handgun]
Identity card
Ration card
Gas mask
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
User avatar
Mr. Handy
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Posts: 28999
Joined: Thu Oct 26, 2006 10:44 pm
Location: Philadelphia

Tinker

Postby Mr. Handy » Mon Aug 14, 2017 4:31 am

Player: CrackheadC.
Name: Tinker
Age: Unknown
Sex: Female
Occupation: Unknown
Current Residence: Unknown
Colleges, Degrees: Oxford, Physics and Chem M.Sc.
Birthplace: Unknown
Home Era: 1940

Image

Characteristics:
STR: 13
CON: 16
SIZ: 11
DEX: 17
APP: 18
INT: 13 (Idea - 65)
POW: 13 (Luck - 65)
EDU: 33 (Know - 99)

Sanity: 61 -5 -13 (43) +19 (62)
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 14
Magic Points: 13
Damage Bonus: +0

Background: Raymond was born into a small Irish-American family in Pittsburgh, Pennsylvania. When he was a child, in the early days of the Vietnam war his parents moved to London feeling that it would be safer for their family. Tragically his parents passed away after contracting pneumonia. Left a sizable inheritance, Raymond lived with an uncle until he was 18 and went to the finest private academies. He had shown a genius-level aptitude for hard sciences and practical mechanics and he always seemed to be juggling a variety of studies, hobbies, and jobs. Raymond studied both Physics and Chemistry at Oxford University - finishing his programs in short order. Afterwards, he worked in the university's research labs while continuing his education. It was at this time that he was tapped by U.N.I.T. for work as a technician in their labs - an opportunity to work with the best and brightest in the world using cutting-edge technology - Raymond just couldn't pass it up.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%): 80%
Climb (40%):
Computer Use (01%): 80%
Conceal (15%):
Craft(Gunsmith) (05%): 60%
Craft(Machinist) (05%): 60%
Craft(Wood-working) (05%): 25%
Credit Rating (15%):
Cthulhu Mythos (00%):
.Disguise (01%): 20%
Dodge (DEX x 2): 34%
Drive Auto (20%):
Electrical Repair (10%): 84%
Electronics (01%): 90%
.Fast Talk (05%): 38%
First Aid (30%): 35%
Geology (01%):
Hide (10%):
.History (20%): 35% *
Jump (25%):
Law (05%):
Library Use (25%): 85%
Listen (25%): 33%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%): 90%
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
.Operate Heavy Machine (01%): 50%
Other Language (01%):
Own Language: English (EDU x 5%): 99%
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Physics (01%): 80%
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
Sneak (10%):
Spot Hidden (25%): 28%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
Sonic screwdriver
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
User avatar
Mr. Handy
Admin
Admin
 
Posts: 28999
Joined: Thu Oct 26, 2006 10:44 pm
Location: Philadelphia

Anna Jerkins

Postby Mr. Handy » Mon Aug 21, 2017 2:19 am

Player: HelplessBystander
Name: Anna Jerkins
Age: 24
Sex: Female
Occupation: Alienist
Current Residence: London
Colleges, Degrees: B. Psychology, Cambridge. Working on a higher degree.
Birthplace: Autralia
Home Era: 1940

Image

Characteristics:
STR: 14
CON: 13
SIZ: 10
DEX: 10
APP: 13
INT: 14 (Idea - 70)
POW: 16 (Luck - 80)
EDU: 17 (Know - 85)

Sanity: 80
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 12
Magic Points: 16
Damage Bonus: +0
Income and Wealth £300/year plus room and board, £1,500 in assets (includes £150 in cash)

Background: Anna Jerkins is a young woman fresh out of Cambridge University. During her time in Cambridge, she had been mentored by SIgmund Freud for a short while on psychology and had been one of the researchers who had helped set up an unofficial demonstration with him. Due to her passionate study of psychology and her active role in the execution of many of the social experiments in Cambridge, Anna had quickly became one of the best (of a few) alienists in the world.

She is a tall, moderately attractive woman with long brown hair and dark-brown eyes. She likes reading in the library and enjoys wearing fashionable clothing on a semi-regular basis (as long as she can afford it). She is relatively optimistic, funny, slightly alcoholic, and has a dream of eventually owning her own practicing clinic.

She is an open-minded Deist who believes in the existence of higher-powers, and believes in racial/gender equality, partially influenced by her family's religious views. Her brother Tobias works as a private investigator in America. Her elder brother had played with her often during childhood and had taught her some of the basics of self defense, sneaking around, and persuasion before leaving for a bright future in the land of America.

Her parents' house is a place of meaningful memories and where she experienced a relatively-pleasant childhood. She hasn't visited them in many years due to past incidents, though she still treasures the old family photo from her youth and hangs it on the wall of her house. She owns a car that her brother bought for her on the day she earned her medical practitioner's license.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
.Bargain (05%): 15%
Biology (01%):
Chemistry (01%):
.Climb (40%): 60%
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%): 40%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2%): 20%
.Drive Auto (20%): 25%
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%):
First Aid (30%): 48%
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%): 50%
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%): 15%
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: Latin (01%): 50%
Own Language: English (EDU x 5%): 85%
Persuade (15%):
Pharmacy (01%): 50%
Photography (10%):
Physics (01%):
Pilot Boat (01%):
Psychoanalysis (01%): 90% *
Psychology (05%): 75% *
Ride (05%):
.Sneak (10%): 50%
.Spot Hidden (25%): 40%
Swim (25%):
Throw (25%):
Track (10%):
War Prestige (01%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
.Kick (25%): 50%
.Knife (25%): 50%

Firearms:
Anti-Aircraft Gun (01%):
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
Flashlight
£16
Ration card
Pen and notepad
Doctor's kit
Wallet
Medical practitioner's license
Knife [1D4 damage, Knife]
Identity card
Gas mask
Car
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
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