Character Sheets

London, 1940: The world is engulfed in the flames of war, and now the war has come to Great Britain's capital. German bombers rain death and destruction upon the blacked-out city, but what other terrors lurk unseen in the darkness? The Time Lord, his companions, and a handful of London's inhabitants doing their bit may be the only ones who can avert disaster.

This is Classic Doctor Who meets Call of Cthulhu, the fifth of a series of connected adventures set in different eras and locations that includes The Terror Out of Time, The Ninth Planet, The Shadow Over Dunwich, and The Brotherhood of Death.

Moderator: Mr. Handy

Character Sheets

Postby Mr. Handy » Fri Apr 14, 2017 2:08 am

Starring:
Jaysun81 as Story

Yockenthwaite as Elizabeth Young
Thorn as Brook Davies

Aurelusnoble as Lord Rufus Colville, Viscount Beaumont
Mister Ginge as Eddie Lawlor
Andyw666 as Chaplain (Rev. Dr.) Archie Pennyfeather, RN
DrkRoxas as ???
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Story

Postby Mr. Handy » Fri Apr 14, 2017 2:09 am

Player: Jaysun81
Name: E Bon (aka Story)
Age: 147
Sex: Male
Occupation: Cosmos Historian
Current Residence: The TARDIS
Colleges, Degrees: N/A
Birthplace: The Citadel, Gallifrey
Home Era: pre-Time War
Current Incarnation: 2

Image

Characteristics:
STR: 14
CON: 10
SIZ: 16
DEX: 12
APP: 9
INT: 13 (Idea - 65)
POW: 14 (Luck - 70)
EDU: 30 (Know - 99)

Sanity: 79 -8 (71)
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 13 -7 (6) +1 (7)
Magic Points: 14
Damage Bonus: +1D4

Background: Story was like any other Time Lord until he had his first glimpse of life outside the Capitol. Having met some of the Shobagan people and hearing the stories of Gallifrey's past he decided to become a sort of "Cosmos Historian"; requesting a TARDIS for research purposes he set off out through the cosmos to hear the tales of other galactic races first hand.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%): 82%
Archaeology (01%):
Art (05%):
Astronomy (01%): 90%
Bargain (05%): 81%
Biology (01%):
Chemistry (01%):
Climb (40%): *
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%): 80% *
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2%): 25%
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%):
.First Aid (30%): 46% *
Geology (01%):
Hide (10%):
.History (20%): 55% *
Jump (25%):
Law (05%):
Library Use (25%): 90%
Listen (25%): 34% *
Locksmith (01%):
.Martial Arts(Venusian Karate) (01%): 40% *
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
.Occult (05%): 20%
Operate Heavy Machine (01%):
Other Language (01%): N/A
Own Language: High Gallifreyan (EDU x 5%): 99%
Persuade (15%): 85%
Pharmacy (01%):
Photography (10%):
Physics (01%): 81%
.Pilot TARDIS (01%): 20%
Psychoanalysis (01%):
Psychology (05%): 90% *
Ride (05%):
Sneak (10%):
Spot Hidden (25%): 28% *
Swim (25%): 30%
Throw (25%):
Track (10%):

Hand-to-Hand:
.Fist/Punch (50%): 60% *
.Grapple (25%): 40%
Head Butt (10%):
Kick (25%):
Knife (25%):
Mace (DEX x 5): 63%

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
Type 40 TARDIS
Sonic screwdriver
Knife in sheath [1D4+1D4 damage, Knife]
SCUBA gear (left in TARDIS)
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Elizabeth Young

Postby Mr. Handy » Fri Apr 14, 2017 2:10 am

Player: Yockenthwaite
Name: Elizabeth Young
Age: 23
Sex: Female
Occupation: Secondary School History Teacher
Current Residence: The TARDIS
Colleges, Degrees: MA(Hons) History, University of Edinburgh
Birthplace: Canonbie, Dumfriesshire, early 1930s
Home Era: Mid-1950s

Characteristics:
STR: 8
CON: 12
SIZ: 11
DEX: 9
APP: 9
INT: 13 (Idea - 65)
POW: 11 (Luck - 55)
EDU: 14 (Know - 70)

Sanity: 56 -1 (55)
Phobias/Mental Disorders: None
Maximum Sanity: 94
Hit Points: 12
Magic Points: 11
Damage Bonus: +0

Background: Elizabeth Young is the daughter of a wealthy farmer but chose to study history, and started working as a newly-qualified secondary school teacher at a school in the Scottish Borders. Growing up in rural Scotland developed interests such as natural history and photography, as well as the need to be self-reliant, hence her ability to drive a car, and to maintain it. Her time period when she left to travel with the Time Lord was the mid 1950s.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
.Anthropology (01%): 16%
Archaeology (01%): 33%
Art (05%):
.Astronomy (01%): 31%
Bargain (05%): 35%
Biology (01%):
Chemistry (01%):
Climb (40%): *
Computer Use (01%):
Conceal (15%): *
Craft (05%):
Credit Rating (15%): 51%
Cthulhu Mythos (00%): 5%
Disguise (01%):
Dodge (DEX x 2%): 18%
.Drive Auto (20%): 40%
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%):
First Aid (30%): 45%
Geology (01%):
Hide (10%):
History (20%): 70% *
Jump (25%):
Law (05%):
Library Use (25%): 75%
Listen (25%): 38% *
Locksmith (01%):
Martial Arts (01%):
.Mechanical Repair (20%): 35%
Medicine (05%):
.Natural History (10%): 30%
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: Latin (01%): 30%
Own Language: English (EDU x 5%): 70%
Persuade (15%): 35%
Pharmacy (01%):
.Photography (10%): 40%
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 47%
Ride (05%):
Sneak (10%):
Spot Hidden (25%): 48% *
Swim (25%): 27%
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):
Mace (DEX x 5): 45%

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
Fire extinguisher with fungicide [POT 18 poison vs. Mi-Go, Max Range 9 feet, Malfunction 00, HP 8, Mace] (left in TARDIS)
SCUBA gear (minus air tank) (left in TARDIS)
Knife in sheath [1D4 damage, Knife]
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Brook Davies

Postby Mr. Handy » Fri Apr 14, 2017 2:10 am

Player: Thorn
Name: Brook Davies
Age: 16
Sex: Female
Occupation: Drifter
Current Residence: The TARDIS
Colleges, Degrees: None
Birthplace: London, 1994
Home Era: 2010

Image

Characteristics:
STR: 10
CON: 6
SIZ: 12
DEX: 11
APP: 12
INT: 14 (Idea - 70)
POW: 13 (Luck - 65)
EDU: 10 (Know - 50)

Sanity: 67
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 9
Magic Points: 13
Damage Bonus: +0

Background: I hate my name. Brook. Sounds like a bright and bubbly person, doesn't it, a bubblegum chewing blonde with sparkling blue eyes and a giggly laugh. That's not me. Still, guess I'm stuck with it. It's about the only thing I've got left of my parents. That's why I haven't changed it. That, and because I can't legally change it just yet, you gotta be 18, I think. Online I can be myself. Online I'm Moonchild. You know, from The Neverending Story? That's my nick. Online and offline. I'm what you might call a techno pagan. Some call me goth. I'm more interested in the stars than in vampires and stuff, though, although Robert Pattinson can bite me any day. Ok, so I'm a bit dark and moody, but I have good reason to be. Weird stuff keeps happening around me. Usually bad stuff. And still somehow I always escape mostly unharmed. That's how my parents died. We were on a plane that went down. I was the only survivor. Two years old. The girl who lived. And don't think I haven't heard the Harry Potter jokes. Cause of the scar I got, the surviving thing, and oh, the occult interests and black clothes. It's not the only time it's happened either. My first foster family died when the house burnt down. Again, I got lucky. Then a couple of other incidents where luckily no one died, until the car crash when I was 14. Something fell from the sky, and hit the car, went right through it. The social workers who were driving me to my new foster family, after the last one didn't want me anymore, were both killed. Again I lived. Now, some might start thinking they were invincible if this kept happening. I don't. I've just started believing someone's really got it in for me. Last incident wasn't so long ago. I was staying at a youth shelter. I was up on the roof. I always try to hide away in the highest place I can find. Gets me closer to the sky and the stars. There were these lights, moving through the night. Then red lightning. Then the building started to burn. I managed to jump to the next building. Noone else got out. But with my track record, I figured I shouldn't hang around. The police have already been snooping through my background. Suspicions. They were gonna think I did it. So when I got a chance to escape, to the stars nonetheless, I grabbed it. With both hands.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art(Web Design) (05%): 55%
Astronomy (01%):
Bargain (05%): 15%
Biology (01%):
Chemistry (01%):
Climb (40%):
.Computer Use (01%): 31%
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX x 2%): 32%
Drive Auto (20%):
Electrical Repair (10%):
.Electronics (01%): 21%
Fast Talk (05%): 30%
First Aid (30%): *
Geology (01%):
Hide (10%): 35%
History (20%): *
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%): 45% *
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%): 30%
Navigate (10%):
.Occult (05%): 33%
Operate Heavy Machine (01%):
Other Language (01%):
.Own Language: English (EDU x 5%): 70%
.Persuade (15%): 35%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
.Psychology (05%): 39%
Ride (05%):
Sneak (10%): 30%
.Spot Hidden (25%): 45% *
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
Spare TARDIS key
Knife in sheath [1D4 damage, Knife]
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Lord Rufus Colville, Viscount Beaumont

Postby Mr. Handy » Mon Apr 17, 2017 12:16 am

Player: Aureliusnoble
Name: Lord Rufus Colville (Viscount Beaumont)
Age: 33
Sex: Male
Occupation: Civil Servant (Foreign Office)
Current Residence: 61 Victoria Rd, Kensington, London
Colleges, Degrees: MSt(Hons) Modern Languages, University of Oxford
Birthplace: Westminster, London
Home Era: 1940

Image

Characteristics:
STR: 12
CON: 9
SIZ: 10
DEX: 12
APP: 13
INT: 12 (Idea - 60)
POW: 9 (Luck - 45)
EDU: 17 (Know - 85) [includes +1 from age]

Sanity: 45
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 10
Magic Points: 9
Damage Bonus: +0
Income and Wealth: £4,000/year, £20,000 in assets (includes £2,000 in cash)

Background: Rufus Colville was born into an overwhelmingly aristocratic family. His father, Lord John Furlow was a senior official working for the India office and as a child Rufus rarely saw him. When Rufus was aged 14, he father went on a trip to India where he contracted a mysterious illness, dying a few short weeks later. Rufus attended boarding school at Charterhouse, Surrey from the age of 13, and then went on to study his BA and MSt at Oxford. He took a keen interest in history and languages, and entered the Foreign Office almost immediately after graduation, becoming singularly devoted to his job. He was even involved in the drafting of the Anglo-German Naval Agreement at the young age of 28. With increasing pressures and stresses at work in the past few years, and without many friends or any family of his own, this has been a dark and depressing period of his life. Rufus often spends his evenings alone in his library, reading a book, wondering where all the certainties of his younger years had gone.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%): 20%
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%): 80%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2%): 20%
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): 61%
First Aid (30%):
Geology (01%):
Hide (10%):
.History (20%): 30%
Jump (25%):
Law (05%): 30%
Library Use (25%):
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: German (01%): 70%
Own Language: English (EDU x 5%): 85%
Persuade (15%): 70%
Pharmacy (01%):
Photography (10%):
Physics (01%):
.Pilot Civil Prop (01%): 50%
Psychoanalysis (01%):
Psychology (05%): 60%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 61%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
.Rifle (25%): 50%
Shotgun (30%):
SMG (15%):

Equipment:
Father's Pocketwatch
Identity card
Ration card
Gas mask
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Eddie Lawlor

Postby Mr. Handy » Wed Apr 19, 2017 4:10 am

Player: Mister Ginge
Name: Eddie Lawlor
Age: 47
Sex: Male
Occupation: ARP Warden
Current Residence: London
Colleges, Degrees: N/A
Birthplace: London
Home Era: 1940

Image

Characteristics:
STR: 17
CON: 11
SIZ: 8
DEX: 9
APP: 5
INT: 9 (Idea - 45)
POW: 9 (Luck - 45)
EDU: 14 (Know - 70) [includes +3 from age]

Sanity: 45
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 10
Magic Points: 9
Damage Bonus: +1D4
Income and Wealth: £900/year, £4,500 in assets (includes £900 in cash)

Background: Eddie Lawlor is the son of Irish immigrants who moved to the East End of London in search of work, in the early 1890’s. Raised as a Catholic, he’s quite a religious person, but prone to superstitious beliefs (eg. he’s a firm believer in ghosts).

Like several of his colleagues in the ARP, he served in the trenches during the Great War and is no stranger to bloodshed and gore, often having to help fellow soldiers in pain & distress. Small in stature but filled with wiry strength, he’s the kind of man you’d be glad to have on your side during a fight.

He takes his current role very seriously, fully understanding the dangers involved. He’s ready to serve his country again, now that war has come to London.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
.Climb (40%): 55%
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2%): 18%
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): 55%
First Aid (30%): 50%
Geology (01%):
Hide (10%):
History (20%):
.Jump (25%): 35%
Law (05%): 25%
Library Use (25%):
Listen (25%): 55%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%): 45%
Occult (05%):
Operate Heavy Machine (01%):
Other Language: (01%):
Own Language: English (EDU x 5%): 70%
Persuade (15%): 55%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
.Psychology (05%): 25%
Ride (05%):
.Sneak (10%): 40%
Spot Hidden (25%): 75%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
.Fist/Punch (50%): 65%
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):
Spear (15%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%): 60%
Shotgun (30%):
SMG (15%):

Equipment:
Bicycle
Gas mask
Steel helmet
Gas rattle
First Aid kit
Ceiling pike (1D8+1D4 damage, Spear)
Whistle
Identity card
Ration card
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Chaplain (Rev. Dr.) Archie Pennyfeather, RN

Postby Mr. Handy » Sun Apr 23, 2017 5:42 am

Player: Andyw666
Name: Chaplain (Rev Dr) Archie Pennyfeather, RN
Age: 42
Sex: Male
Occupation: Royal Navy Chaplain
Current Residence: London
Colleges, Degrees: Ph.D. (Archeology) Cambridge, B Theology Cambridge
Birthplace: London
Home Era: 1940

Image

Characteristics:
STR: 10
CON: 9
SIZ: 8
DEX: 4
APP: 15
INT: 18 (Idea - 90)
POW: 18 (Luck - 90)
EDU: 18 (Know - 90) [includes +2 from age]

Sanity: 90
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 9
Magic Points: 18
Damage Bonus: +0
Income and Wealth £1,500/year, £7,500 in assets (includes £1,500 in cash)

Background: Archie Pennyfeather is the younger son of a wealthy and well-to-do London family. He is very short and rather stout but makes up for this by being astonishingly clumsy. A bookish lad (actually, a bit of a swot), he was still away at Public School when the Great War broke out. In 1916, upon completing his schooling and turning 18, Archie enlisted in the Royal Navy as a Midshipman (Father approved of the Senior Service). Height restrictions weren't taken too seriously in the middle of a war, and anyway Father knew some chaps in the Admiralty. Archie enlisted just in time to be at Jutland but things quietened down after that and he safely demob-ed in 1918 as a sub-lieutenant. He still has his of Colt service sidearm as a souvenir of The Last Show but keeps it locked in a drawer at home these days.

After the War, Archie pursued a passion for Archaeology at Cambridge, obtaining his Ph.D. Father didn't really approve but Archie and Father both approved of a career in The Church and so Archie stayed at Cambridge, read Theology, and was duly ordained a Minister of the Church of England. His subsequent career has been primarily based in hospitals and the like, while frequently being tasked by the Church with the location, authentication and restoration of religious antiquities. Archie is fortunate to have inherited an independent income which supplements his meagre salary.

Immediately upon his ordination, Archie enlisted in the Royal Naval Volunteer Reserve (the RNVR - the "Wavy Navy") as a chaplain. Upon the outbreak of hostilities, he was called up and has been serving on big ships during the Atlantic Campaign. His last ship having been sunk, Archie has been temporarily posted to St Bartholomew's Hospital to provide chaplaincy to injured military personnel. Archie is now married with children but the children are at school in the country and his wife lives in safety at their weekender in the Cotswolds. He is a cheery soul with a keen insight into human nature and has found some success in this current role.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT. Checked skills followed by a *)
Accounting (10%): 21%
Anthropology (01%):
Archaeology (01%): 76%
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
.Credit Rating (15%): 40%
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX x 2%): 23%
.Drive Auto (20%): 25%
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%):
.First Aid (30%): 35%
Geology (01%):
Hide (10%):
History (20%): 50%
Jump (25%):
Law (05%):
Library Use (25%): 70%
Listen (25%): 50%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
.Navigate (10%): 40%
Occult (05%):
Operate Heavy Machine (01%):
Other Language: Latin (01%): 50%
Own Language: English (EDU x 5%): 90%
Persuade (15%): 65%
Pharmacy (01%):
Photography (10%):
Physics (01%):
.Pilot Boat (01%): 20%
Psychoanalysis (01%):
Psychology (05%): 80%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 40%
.Swim (25%): 30%
.Throw (25%): 35%
Track (10%):
.War Prestige (1%): 32%

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Knife (25%):

Firearms:
.Handgun (20%): 40%
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:
RNVR Chaplain Officer's Uniform
Colt M1911 .455 semi-automatic pistol(0/7) [1d10+2 damage, Rate of Fire 1, Magazine Capacity 7, Base Range 15, Malfunction 00, HP 8, Handgun] (left at home)
Bible
Steel hip flask of whisky
Steel hip flask of holy water
MG Convertible
Identity card
Ration card
Gas mask
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