2, Greeenapple Acre Cottage

Despite racing against the rain on your way northwards, the storm finally caught up with you in earnest and with it the night has fallen, abyssal black and riven by lightning. Conditions on the rain-swept road force your speed down to a virtual crawl so that your head-lamps can pierce the gloom and keep you on the path. The only thing certain now is that the weather behind you is worse than that which surrounds you, driving you onwards. What should have been an eventless journey has become something dangerous and unpredictable....

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Re: 2, Greeenapple Acre Cottage

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Within the shadowed interior of the garage the conversation continues, spurred by the discoveries noted within the journal. While outside the storm, though diminishing slightly, continues to batter the area. The wind continues to howl through every little crack between the garage’s plank walls making the entire structure seem to shiver with each blast. Outside the flicker of lightning continues to turn night occasionally to day, and from high above you comes the long slow rumble of thunder.
OOC:   At this point a Hard Luck Roll may see or hear something amiss (Best Roll wins)  
We do not see things as they are, we see things as we are.
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Re: 2, Greeenapple Acre Cottage

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Spoiler:
Hard Luck = 30[dice]0[/dice]
Judith turns to Emilia. "Do you feel able to go back to the cottage? If not, I'll stay with you while the others go..."
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Re: 2, Greeenapple Acre Cottage

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Kieffer
Luck,Luck 11: [url=http://orokos.com/roll/502974]Luck[/url]: [u]1d100[/u] [b]24[/b]
"I'll lead the light away from the house. You all be ready to go when it starts to follow me. Good luck."

He stands at the entrance, hoping to catch a glimpse of the light.
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Re: 2, Greeenapple Acre Cottage

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Spoiler:
Hard luck = 30[dice]0[/dice]
Dorothy feels particularly confused and helpless at this point.
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Re: 2, Greeenapple Acre Cottage

Post by Cearlan »

Maynards hard luck roll

Luck=5,[dice]0[/dice]
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Re: 2, Greeenapple Acre Cottage

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Image

Sean notices nothing more as he gets ready to head back to the cottage.
OOC,Hard Luck roll (40 / 2 = 20% stat) in the garage: [dice]0[/dice]
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: 2, Greeenapple Acre Cottage

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It seems that the group’s attention is focused on their next move. All except Alister who hearing a strange noise, raises his eyes towards the roof.
OOC:   Hard Luck Roll for Alister Sergeant; Hard Luck Roll 30%: 1d100 14 (made in an effort to move the game along)  
Alister,You look up just in time to see something long and thin shaped emerge from a small gap between shingles near the apex of the garage’s roof. For a moment you stare in wonder trying to identify something you have never seen before. Then like a bubble bursting, but without the plop sound, it changes shape into a round ball like shape that flickers with a white flame as it begins to slowly descend towards you…
We do not see things as they are, we see things as we are.
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Re: 2, Greeenapple Acre Cottage

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Allister gives a sharp cry, points towards the roof and makes a dash for the doors, “Keep it away. Do something!!”
OOC:   Posted to keep the game flowing.  
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Re: 2, Greeenapple Acre Cottage

Post by Victoria Silverwolf »

"Let's get out of here!" Dorothy makes tracks back to the cottage.
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Re: 2, Greeenapple Acre Cottage

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Judith grabs Emilia's arm and starts running after Dorothy.
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Re: 2, Greeenapple Acre Cottage

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Kieffer stands by the door, looking inside for the light he knows is coming.

"Everyone get to the cottage! I'll try to lead it to the woods!"
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Re: 2, Greeenapple Acre Cottage

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Image

Sean heads outside with the others and races for the cottage.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: 2, Greeenapple Acre Cottage

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At Alister’s warning cry a mad dash begins for the doors. It seems everyone is focused on the exit, yet it’s immediately apparent that Emilia alone stands statue like, frozen horror and staring upwards to where Alister had had pointed…
OOC:   At this point I need everyone to make two (2) Dexterity Rolls. In the circumstances these are important rolls, so spending Luck may be advisable.
Of course any of you may choose to aid Amelia, but in doing so the first of the Dexterity Rolls becomes Hard.  
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Re: 2, Greeenapple Acre Cottage

Post by Rooter »

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Spoiler:
Hard Dexterity = 25[dice]0[/dice]
Regular Dexterity = 50[dice]1[/dice]
Judith desperately tries to pull Emilia along but the clearly terrified woman doesn't budge.
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Re: 2, Greeenapple Acre Cottage

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Kieffer sees Amelia’s predicament, and rushes towards her, trying to help Judith pull her away.
DEX,Hard Dex 25: [url=http://orokos.com/roll/504157]dex[/url]: [u]1d100[/u] [b]43[/b] Dex 50: [url=http://orokos.com/roll/504158]dex[/url]: [u]1d100[/u] [b]70[/b]
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Re: 2, Greeenapple Acre Cottage

Post by Cearlan »

Maynard struggles to help pull Amelia, Judith and Kieffer away

Hard Dex,[dice]0[/dice]

Dex,[dice]1[/dice]
OOC:   Oh dear - sorry chaps!  
Maynard's feet get tangled up and he goes sprawling.
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Re: 2, Greeenapple Acre Cottage

Post by Victoria Silverwolf »

Dorothy figures that Emilia is the key to this whole mess. She tries to pull her away.
Spoiler:
DEX = 80; hard Dex = 40[dice]0[/dice][dice]1[/dice]
She manages to free the young woman from her seeming trance and get her moving.
Last edited by Victoria Silverwolf on Sun Apr 09, 2017 9:10 pm, edited 1 time in total.
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Re: 2, Greeenapple Acre Cottage

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Seeing that Dorothy has Emilia well in hand, Sean sprints at top speed.
OOC,DEX rolls (80% stat) running for the cottage: [dice]0[/dice] [dice]1[/dice] I think I'd better spend 14 Luck to make that first roll a success. That 83 of yours would become a success with only 3 Luck.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: 2, Greeenapple Acre Cottage

Post by Victoria Silverwolf »

Mr. Handy wrote:[img]
OOC,DEX rolls (80% stat) running for the cottage: [dice]192510:0[/dice] [dice]192510:1[/dice] I think I'd better spend 14 Luck to make that first roll a success. That 83 of yours would become a success with only 3 Luck.
Spoiler:
I wasn't sure how to do that. If the Keeper wants to allow this, that's fine with me.
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Re: 2, Greeenapple Acre Cottage

Post by Priest »

OOC:   Okay Victoria to spend Luck you simply trade lLuck point for point to allow the turning of a miss into a success. In your case you would spend three Luck ponts to turn your Dexterity Roll into a success, avoiding any stumble. Of course this would take three off your Luck score reducing it from 60 to 57, however Keiffer was forced to spend much more to avoid a close encounter with the Light earlier.  
We do not see things as they are, we see things as we are.
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