2, Greeenapple Acre Cottage

Despite racing against the rain on your way northwards, the storm finally caught up with you in earnest and with it the night has fallen, abyssal black and riven by lightning. Conditions on the rain-swept road force your speed down to a virtual crawl so that your head-lamps can pierce the gloom and keep you on the path. The only thing certain now is that the weather behind you is worse than that which surrounds you, driving you onwards. What should have been an eventless journey has become something dangerous and unpredictable....

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Re: 2, Greeenapple Acre Cottage

Postby HoneyDog » Sat Apr 15, 2017 7:32 am

Spoiler:
Kieffer has been trying to head away from the house, so perhaps he can't hear Maynard. Can I roll Listen Priest?
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Re: 2, Greeenapple Acre Cottage

Postby Priest » Sat Apr 15, 2017 9:56 pm

Finding your way to the cellar is a matter of a few minutes. The generator, banging away quite happily if noisily, is old but well maintained. A quick glance tells Sean that it is anything but portable, it must have taken a major effort to situate it down here, given the rickety nature of the stairs. So any chance of manhandling the machine to the kitchen is a non-starter.

However, a quick search of the cellar reveals amounts of materials that might be used to aid you, such as copper wire etc.

For Maynard hobbling outside reveals nothing, there is no sign of either architect or visitor, yet footprints reveal the direction of flight by the others, most seem to be heading back to the cottage but one pair seem to be heading towards the treeline. Maynard calls out, then listens in hope of a reply but the weather makes hearing anything above a nearby shout almost impossible. He does hear what could be someone or something moving amongst the trees, but can’t be sure.

Despite furious shaking the flashlight refuses to turn on, and the woods, bad enough with the flashlight, become a nightmare to Keiffer. Branches driven by the wind, snatch at his clothing and face, ripping and tearing as if consciously trying to halt his progress. A progress made more fraught by an almost complete loss of direction. The occasional flicker and flash of the lightning amongst the trees, deepens the shadows and effectively destroys his chances at gaining any night vision. Even the old trick of closing one eye at each burst of light, to maintain night vision proves to be little more than an old wives tale bringing no benefits at all. As he ducks and sways to avoid the swinging branches, while all the time paying careful attention to his footing, he continues to move in what he hopes is a direction away from the cottage in an effort to draw the entity away from the others and give them time to create a trap for it. The trouble is he knows that at any moment he might turn a corner and find the thing waiting for him. Fear drives him on and his thoughts turn to his wife awaiting him at their home, God if only I hadn’t gone to that convention.

A sound. Or was it…

Keiffer may attempt a Hard listen roll and a Regular Luck Roll, if the Luck Roll is failed make a Dexterity Roll.
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Re: 2, Greeenapple Acre Cottage

Postby Mr. Handy » Sun Apr 16, 2017 2:04 am

Image

"We'll never be able to move the generator," says Sean, picking up the copper wiring, "but I should be able to run this wire up the stairs and electrify the stove." He begins hooking up the wiring to do just that.
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Re: 2, Greeenapple Acre Cottage

Postby HoneyDog » Sun Apr 16, 2017 5:56 am

Kieffer

Spoiler:
Listen 20: Listen: 1d100 5
Luck 11: Luck: 1d100 66
DEX 50: dex: 1d100 96
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Re: 2, Greeenapple Acre Cottage

Postby Victoria Silverwolf » Mon Apr 17, 2017 4:16 pm

Dorothy keeps an eye on Emilia, trying to make sure she doesn't start acting goofy again.
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Re: 2, Greeenapple Acre Cottage

Postby Cearlan » Tue Apr 18, 2017 9:34 pm

Maynard keeps calling for the Architect in the hope he can locate him and render some assistance.

Spoiler:
can Maynard make any connection to the position of the light as a possible direction to pursue Kieffer?
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Re: 2, Greeenapple Acre Cottage

Postby Priest » Wed Apr 19, 2017 5:08 pm

The wind driven rain lashes and stings Maynard’s exposed face as with his free hand shielding his eyes he searches the darkness for a light that might mark Keiffer’s position. Yet other than the flicker of lightning he can see no other light outside of those shining from the windows of the cottage. Likewise no sound above that of the storm discloses the architect’s progress. There is something ominous about the lack of human sound that sets the investigator’s nerves tingling. Suddenly he has a feeling that he is not safe here, halfway between garage and cottage. Somewhere out here in this chaos of elements, something unnatural, something that should not be moves undetected. A cold shiver, that has nothing to do with the weather conditions, runs quickly down his spine…

Inside the cottage Sean and Alister make haste to attach the copper wire to the stove, all the time aware that at any moment the thing that stalks them might appear. In the corner of the kitchen Dorothy can be heard soothing the pale faced Emilia. Of Judith there is no sign…

Spoiler:
From somewhere, possibly to your right, comes a cry, someone is calling your name although a blast of wind deadens the final syllable. Your senses are immediately drawn in that direction, but are snapped back as a glowing form appears scant inches before your face.
Ice cold beads of sweat burst onto your forehead as you watch with a strange fascination as long coil like tendrils sweep forward to engulf you.
Attack Roll 70%: 1d100 26
Tendril Lash Damage 1d6+2: 1d6+2 4
Consume Damage 1d10+5 Con Damage: 1d10+5 8

Red hot pain lances through your being as the tendrils begin to burrow their way into your flesh. Then horror and madness claw at your mind as a strange sucking sensation permeates your being – the Light is feeding.

Please roll a Sanity Roll (5/1d20)

You may attempt a Hard Strength Roll to attempt to break free of it grasp.
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Re: 2, Greeenapple Acre Cottage

Postby Wruter » Wed Apr 19, 2017 7:00 pm

Image

Heading back up from the cellar after Sean, Judith had a thought of searching the cottage's other rooms for anything which might help protect them against this unearthly light. She moves down the hallway past the living room to explore.
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Re: 2, Greeenapple Acre Cottage

Postby Mr. Handy » Thu Apr 20, 2017 3:17 am

Image

Sean is relieved when Judith reappears. "We need to secure all the other entrances," he says, "so that the only way the light can get in is through the stove. It would also help if we all had rubber-soled shoes or boots. That way we'll be grounded and protected somewhat from the electricity."
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Re: 2, Greeenapple Acre Cottage

Postby HoneyDog » Thu Apr 20, 2017 3:44 pm

Kieffer

Spoiler:
SAN 38: SAN: 1d100 29
Strength 60/30: Strength: 1d100 94


Kieffer cries out in pain has the tendril bites into his flesh. He struggles vainly, but is unable to break free. Trying to fight his panic, he thinks about the face of his wife. His vision begins to grow dim.
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Re: 2, Greeenapple Acre Cottage

Postby Victoria Silverwolf » Thu Apr 20, 2017 7:21 pm

"Are there any rubber-soled boots or shoes around here somewhere?" Dorothy asks Emilia. "Sean's got an idea."
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Re: 2, Greeenapple Acre Cottage

Postby Priest » Fri Apr 21, 2017 10:56 am

Spoiler:
The intensity of white hot pain and the obscene sucking that seems to infuse your core worsens. The fading image of your sweet wife suddenly seems to provide the strength for one more effort, and with the last reserves of your diminishing strength you snap your mind away from the comforting cloud of blackness that thickens with each fluttering breath...

You may attempt to break free for a final time, however it gets harder each time. Please roll an Extreme Strength Roll (12).


Despite the noise of the storm and the waves of fear that seem to continually buffet him, Maynard stands perfectly still – listening. Was that a human scream of terror he had just heard or was it nothing more than the wind in its relentless assault on the woods. His attention is drawn to the trees to his left…

At this point Maynard may either try a Spot Hidden with Advantage (Roll twice, pick highest) or Luck with Advantage (Roll twice, pick highest). Your choice.

Inside the kitchen Sean and Alister have succeeded in connecting the stove to the generator, all that is needed now is to flick the switch. Emilia stares at Dorothy as if the young reporter had lost her mind, then that stare is softened as realization dawns, “Yes. There are two pairs of rubber boots outside the back door on the porch”. She thinks for a moment, “And there are several old pairs in the garage. Grandfather was loathe to throw anything away he always said you never knew when it might come in handy” She moves back to the outside door her hand reaching for the handle…

As Judith passes each door she glances inside. It seems there are two bedrooms each with a joining study. One of the bedroom/studies shows signs of search and on the bed she sees a discarded book, open as if read before dismissal. Otherwise the rooms look as if they contain nothing of use.

Approaching the front door she realizes that it is open slightly, enough to give her a limited view of the front garden. As a flicker of lightning brightens the rain swept darkness, something metallic seems to briefly reflect the light…
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Re: 2, Greeenapple Acre Cottage

Postby Cearlan » Fri Apr 21, 2017 12:13 pm

OOC:   lucks out due to a bad roll so I'll go with Spot Hidden please at 25%  


Spoiler:
spot hidden 25%
Cearlan rolled 1d100:
42
-
Cearlan rolled 1d100:
17


Maynard looks closely and manages to see something right at the periphery of his vision. Turning his head in that direction he sees ...
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Re: 2, Greeenapple Acre Cottage

Postby Wruter » Fri Apr 21, 2017 1:27 pm

Image

Remembering the crowbar she had seen lying on the lawn earlier, Judith wonders if the iron could be used as some kind of electrical conductor or even lightning rod against the light - anything seems worth a try at this point. She pushes the door open and steps quickly outside.
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Re: 2, Greeenapple Acre Cottage

Postby HoneyDog » Fri Apr 21, 2017 3:49 pm

Kieffer

Spoiler:
Extreme Strength 12: Strength: 1d100 36
Poor Kieffer!


Kieffer's struggles grow weaker as he is unable to break free of the light's grasp. The pain is intense now, and he is grateful for the darkness.
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Re: 2, Greeenapple Acre Cottage

Postby Victoria Silverwolf » Fri Apr 21, 2017 7:10 pm

Dorothy sticks close to Emilia to make sure she doesn't run off somewhere. "I'll help you carry the boots."
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Re: 2, Greeenapple Acre Cottage

Postby Mr. Handy » Sat Apr 22, 2017 4:17 am

Image

"Your grandfather was a wise man," Sean says to Emilia. "I'll stay here with the switch. The light could try to come in at any time. We'll keep the switch in the off position for now, but as soon as it makes its descent, I'll flick it on while it's already in there."
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Re: 2, Greeenapple Acre Cottage

Postby Cearlan » Sat Apr 22, 2017 9:09 pm

Image


Maynard thinks he sees something and he heads off in that direction, hoping he's not too late for the little fella.

"Kieffer, Where are you buddy?"
Last edited by Cearlan on Sat May 20, 2017 12:16 pm, edited 1 time in total.
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Re: 2, Greeenapple Acre Cottage

Postby Priest » Tue Apr 25, 2017 7:43 pm

Outside the rain lashed darkness looks uninviting, made even more so by the fact that it might conceal the horror that is stalking the area. But taking a firm grip on her resolve, and showing that ‘Britishness’ that many around the world envy, Judith quickly steps outside to that iron bar that lies abandoned on the grass. With little hesitation and ignoring the possible danger from a lightning strike, Judith prises the heavy bar from where it lies…

At this point please make a Luck Roll

At almost the same moment Dorothy and Emilia pull open the back door. There they see two pairs of rubber boots, one pair larger than the other…

At this point please make a Luck Roll, a Hard Listen Roll (25%) and an Extreme Spot Hidden (05%)

Meanwhile Sean and Alister make the final adjustments to the trap…

Slowly, ignoring the sting of the wind driven rain, Maynard makes his way towards what appears to be an expanding patch of light just inside the edge of the treeline. At first he is confused for it doesn’t make him think of the flaslight’s beam, but curiosity aroused he continues to move towards it. As he stoops beneath the first of the lashed branches he is confronted by a vision from nightmare. Before him stands the architect Kieffer, at least he thinks it is, although it is almost impossible to be certain. The figure, human at least, stands, or rather floats a few inches above the ground, its arms extended, cross like, the head, or what might have been a head, drawn back as if straining against some invisible tether. From around the figure long tentacles or tendrils lead away and upward to a floating disc of energy that seems to pulse as if a heartbeat. Yet it is not this that causes his mind to flip but that from the location of hands and head fire spurts and glows as if the figure was on fire and slowly being consumed…

At this point please make a Sanity Roll (2/1d10)
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Re: 2, Greeenapple Acre Cottage

Postby Victoria Silverwolf » Tue Apr 25, 2017 9:50 pm

Spoiler:
LUCK = 60
Victoria Silverwolf rolled 1d100:
32


Even with all this madness going on, Dorothy has a feeling that things might work out just a little bit better. She sure hopes so!

Spoiler:
Hard Listen = 25%
Victoria Silverwolf rolled 1d100:
4

Extreme Spot Hidden = 5%
Victoria Silverwolf rolled 1d100:
95


She can barely see what's going on, it's so darn dark. However, despite the raging storm outside, she hears something that makes her pause for a moment before she grabs the boots.
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