Character Creation Rules & Discussion

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CrackheadC.
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Re: Character Creation Rules & Discussion

Post by CrackheadC. »

Maelstrom: Can I get you to pick a more specific key connection, perhaps name a specific curator who has been particularly helpful or generous when you donate or need help?

DrPeterson: I need to you pick a Key Connection as well.

Maelstrom, DrPeterson, Cealran: I'll check your skill points later tonight after class and let you know if adjustments are needed.
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Re: Character Creation Rules & Discussion

Post by DrPeterson »

Player: DrPeterson
Name: Mícheál Ó Conghaile (Michael Connolly)
Sex: Male
Age: 24
Occupation: PhD. Researcher/Academic Assistant
Birthplace: Dublin, United Kingdom of Great Britain and Ireland
Current Residence: London, England
Colleges, Degrees: Trinity College, Ma in Anthropology

Image

Characteristics:
STR: 35 (17/7)
CON: 40 (20/8)
SIZ: 55 (27/11)
DEX: 60 (30/12)
APP: 70 (35/14)
INT: 65 (32/13)
POW: 90 (45/18)
EDU: 75 (37/15)

Hit Points: 9/9
Magic Points: 18/18
Sanity: 90
Luck: 75
Move Rate: 8
Build: -1
Damage Bonus: -1



Skills:
Accounting (05%)
Animal Handling (05%)
.Anthropology (01%) 54%
Appraise (05%)
Archaeology (01%)
Art / Craft (Singing) (05%) 49%
.Charm (15%) 55%
Climb (20%)
Credit Rating (00%) 30%
Cthulhu Mythos (00%)
Disguise (05%)
Dodge (Half DEX%)
Drive Carriage (20%)
Etiquette (05%)
Fast Talk (05%)
Fighting (Brawl) (25%)
Fighting (Boxing) (05%)
Firearms (Handgun) (20%) 40%
Firearms (Rifle/Shotgun) (25%)
First Aid (30%)
.History (05%) 45%
Intimidate (15%)
Jump (20%)
.Language (Irish) (40%)
.Language (Turkish) (30%)
Language (English) (75%)
Law (05%)
.Library Use (20%) 50%
Listen (20%)
Locksmith (01%)
Mechanical Repair (10%)
Medicine (01%)
Natural World (10%)
Navigate (10%)
.Occult (05%) 50%
Operate Heavy Machinery (01%)
Persuade (10%) 40%
Pilot (choose specialty) (01%)
Psychology (10%) 40%
Ride (05%)
Science (chose specialty) (01%)
Sleight of Hand (10%)
.Spot Hidden (25%)
Stealth (20%)
Survival (choose specialty) (10%)
Swim (20%)
Throw (20%)
Track (10%)




Backstory:
Personal Description:
Michael is a handsome man of average size, though he is somewhat on the slim side. He has a pale complexion and raven black hair, which give his steel blue eyes an almost eerie appeal.

He usually dresses in grey or green tweeds and wears a cap when outside.

He is the second son of Dublin-based industrialist William Connolly and Claire Oswald. Michael read Anthropology at Trinity College and moved to London to complete his PhD on the transference of prehistoric religious traditions into modernity.


Ideology/Beliefs:
Michael Connolly is a socialist and atheist, being a staunch supporter of the positivistic belief that science will lead humanity to greatness. Despite his father's misgivings, he participated in the Second International in Paris, which led William Connolly to cutting his son's stipend.

Michael is also a moderate Irish nationalist, believing Ireland would be better off with more autonomy, but still functioning as a member of the Commonwealth.


Significant People:
Claire Oswald: Michael's mother who supports her son despite his leftist leanings. She is a brave and clever woman, who acts as the ideal counter to her somewhat boorish husband. Despite not having a degree, she is well-read and tries to put the ladies of Dublin to more reading and independent thought.
Michael is her second child, the eldest being Patrick, who takes most after their father, and the youngest being Aoife, his sister.

Aoife Oswald: Michael's younger sister studies medicine in Dublin and wishes to become a doctor. In her free time she tutors youngsters in the Irish language and writes poetry. She is bold and daring, but despite her rebelliousness also the apple of her father's eye.



Meaningful Locations:
Trinity College: The buildings of the University are a place of peace of mind for Michael. The echoing of footsteps in its hallowed halls and the sound of rustling pages in the Library offer all the tranquilly the young Irishman could wish for.

King's Cross Station: Michael loves the thought of mobility and the associating with freedom. He enjoys sitting on a bench to watch the bustle of traffic in and around the station.


Treasured Possessions:
A hand-written transcript of the Lake Isle of Innisfree: Aoife copied the lines of Yeats's poem onto an old piece of vellum and framed it as a going-away gift.


Traits:
Michael is a strong-willed and intuitive man. Although he is quite gentle and sociable, he sometimes comes across as brash and arrogant.
He cares deeply about the downtrodden of society and will more often than not side with the underdog.



Key Connection:
Aoife has always been a beacon of stability for Michael.



Assets:
Small, but well-stocked apartment in Bethnal Green
Small library focusing on Eastern and Near-Eastern studies, socio-economic theories and Irish literature.
Revolver
Last edited by DrPeterson on Thu Sep 15, 2016 12:57 pm, edited 1 time in total.
"He said we were all cooked but we were all right as long as we did not know it. We were all cooked. The thing was not to recognize it."
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Re: Character Creation Rules & Discussion

Post by CrackheadC. »

Alright I checked through things, couple formatting hiccups that confused me here are the notes:

Cearlon: You are clear and done. You did use your hobby points for your credit rating, but I figure you would have just filled out the occupation skills with hobby points either way and as far as I know there isn't a rule against using hobby points on occupation skills. (I could be wrong, but in this case it doesn't matter)

Maelstrom: Your skill point numbers check out. However you need to define a language for your "Language (other)" skill. I believe you wanted to have a mythos package background - in this case I'll need a small write-up of what you have in mind, like radionausea did, if you are still interested in it. And if that is what you want, you will also need 2 of the following: Mania / phobia, scar related to incident, strange encounter.

Dr. Peterson: I had the most trouble with yours. Somehow I came up with 325/300 occupation points and 124/130 hobby points. Some of which could be explained by not including the starting value, but not the over shoots. If it isn't too much of a pain in the ass, could you do something like what Tabs did here: viewtopic.php?f=389&t=5800#p184433 because the researcher does have 3 occupation slots that could be filled by anything. A revolver can be arranged as well, I'll find something suitable.


Seems like characters are just about done.
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Re: Character Creation Rules & Discussion

Post by DrPeterson »

Fascinating discrepancies.

This is what my notes look like, so I understand any miscalculations on my part :)

I'll redo the maths and see if it works out.
Attachments
notes.jpg
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Re: Character Creation Rules & Discussion

Post by DrPeterson »

I choose Anthropology and Occult as special skills, foregoing the third slot.

I'm going to drop my notions of Arabic for 14 points and lower my Anthropology by 5 as well, that shall clear out the imbalance.
I'll colour code tomorrow if you so desire.
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Re: Character Creation Rules & Discussion

Post by CrackheadC. »

That should be fine. I'll double check when i get home. Maybe I'm a dope and miswrote as i copied. Or maybe when you copied someone's template you missed a change of theirs.
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Re: Character Creation Rules & Discussion

Post by CrackheadC. »

I must be stupid, somehow I have even more.

Here we go:
Occupation Skills and Points spent
Anthropology: 54
Charm: 40
Credit: 30
History: 40
Irish: 39
Turkish: 29
Arabic: 14
Library: 35
Occult: 45

This is a total of 326 points out of 300. All that lines up with what you have on the occupation side of your notes, so that is overshot.

Hobby Skill and points spent
Art (Singing): 44
Handgun: 20
Psychology: 30
Persuade: 30

This is 124 out of 130. Which looks similar to what your notes say, with the exception of the Art, I can't make that out. If you pretend you shifted the remaining 6 points ambiguously over to your occupation skills that leaves the current occupation skills only overshot by 20 points total that need to be reduced.

Obviously I don't think any of this is you being sneaky, but the looks of your notes you were doing some addition and subtraction all over the place and some numbers probably just got lost.

Sorry this was a whole big pain, but I guess this is why I study linguistics instead of math.
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Re: Character Creation Rules & Discussion

Post by DrPeterson »

No, I think you're right. I recalculated in a more awake state of mind and it is indeed 20 and not 19 points that I'm over.
So I'm going to remove 14 from Arabic, 5 from Library Use and 1 from Anthropology. That adds up to the 20 that I'm over.
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Re: Character Creation Rules & Discussion

Post by CrackheadC. »

Great. Looks like everyone is pretty much clear. I'll add characters to the thread an hopefully we can get started soon.
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Re: Character Creation Rules & Discussion

Post by DrPeterson »

Glad we got that out of the way :)
"He said we were all cooked but we were all right as long as we did not know it. We were all cooked. The thing was not to recognize it."
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Re: Character Creation Rules & Discussion

Post by Cearlan »

Player: Cearlan
Name: Clarence “House” Leatham
Sex: Male
Born: 1850
Occupation: Naval Captain
Birthplace: Ilfracombe, Devon, England
Current Residence: Richmond upon Thames, London, England
Education: Dartmouth Academy

Characteristics:
STR: 82 (42/17)(-3 age)
CON: 53 (26/10)(-2 age)
SIZ: 70 (35/14)
DEX: 80 (40/16)
APP: 35 (17/7) (-5 age)
INT: 60 (30/12)
POW: 65 (32/13)
EDU: 70 (35/14)

Hit Points: 12 / 12
Magic Points: 13 / 13
Sanity: 65
Luck: 35
Move Rate: 8(-1 age)
Build: 1
Damage Bonus: +1d4

. Accounting (05%) 45%
Animal Handling (05%) 15%
Anthropology (01%)
Appraise (05%)
Archaeology (01%)
Art / Craft (sing) (05%) 15%
Charm (15%)
Climb (20%)
Credit Rating (00%) 55%
Cthulhu Mythos (00%)
Disguise (05%)
Dodge (Half DEX%) 40%
Drive Carriage (20%)
Etiquette (05%)
Fast Talk (05%)
Fighting (Brawl) (25%)
Fighting (Boxing) (05%) 15%
. Firearms (Handgun) (20%) 70%
. Firearms (Rifle/Shotgun) (25%) 49%
. First Aid (30%) 60%
History (05%)
Intimidate (15%)
Jump (20%)
Language (Latin) (01%)
Language (Own: English) (70%)
Law (05%)
Library Use (20%)
Listen (20%)
Locksmith (01%)
Mechanical Repair (10%)
Medicine (01%)
Natural World (10%) 15%
. Navigate (10%) 50%
Occult (05%)
Operate Heavy Machinery (01%)
. Persuade (10%) 45%
. Pilot (ship) (01%) 66%
. Psychology (10%) 30%
Ride (05%)
Science (Psychical Phenomena) (01%)
Sleight of Hand (10%)
Spot Hidden (25%) 30%
Stealth (20%) 25%
Survival (Sea) (10%) 20%
Swim (20%) 30%
Throw (20%)
Track (10%)

Background
Born in Ilfracombe in 1868 to a landowning family. Being the third son, there was little chance of getting much of an inheritance of note. Geriant, his father, died in his sleep some twelve years ago and his eldest brother, who held little love for his younger sibling, being more concerned with his own personal wealth.
He joined the Navy as an officer cadet at Dartmouth and he has risen through the ranks to attain the proud level of Captain having served with distinction. He attained the moniker “house” in part due to his name (after Clarence House; home of Alfred, Duke of Edinburgh, Duke of Sax-Coburg; Queen Victoria’s second son). The fact that he is built like a proverbial brick outhouse and is very strong also adds credence to this nickname.

Ideology/ beliefs
Raised as a catholic, his father, a slight man with of strong morals and fascination with the power of faith. Clarence saw him lose a lot of his faith following the death of his wife. Clarence has by and large lapsed in his faith, though he does retain the core beliefs of the church.

Significant People
Jonas Leatham, his elder brother. A mutual dislike exists between the two, though Clarence does respect Jonas’ drive, if not the ruthless streak he exhibits. Feels that Jonas’ business acumen led him to stab Mathias, Clarence and Alethea in the back in the name of personal advancement.
Mathias, Clarence’s second brother is a successful lawyer and another matter altogether. Here the light of brotherly love shines bright and true Clarence was Mathias’ best man three years gone by.
Alethea, Clarences younger sister is the apple of his eye. Extremely protective of his little sister, he is still struggling to come to terms with the fact that she got married five months ago. This void has been filled, at least in part by the fact that she asked him to give her away to her husband at the wedding – what a proud day!

Meaningful locations
Ilfracombe where the family grew up.
Dartmouth where Clarence grew and learned to stand upon his own two feet in the world.
Richmond upon Thames his current residence, and one he most likely to settle in due to it being a riverside property.

Treasured possessions
His diaries – an inveterate diarist, Clarence is seldom without pen and paper.
Photograph of Geriant, Martha (mum), Jonas, Mathias, Clarence and Alethea
Photograph of Clarence, Alethea and Mathias at Alethea’s wedding (somehow Jonas could not be found – what a shame).

Traits
Excellent at organizing things and occasionally being able to spot potential problems before they arise.
Businesslike in his approach, he knows that those under him will follow his suggestions. So that he rarely has to give orders as such.
Disciplined and Sporting, Clarence’s boxing training has led to his being very self-controlled.

Key connections
Commodore Reginald Ingham who he served at Dartmouth with has taken a keen interest in the young Clarence and has guided his career ever since. This worthy followed his career all through hisrise through the ranks and pushed for his admittance to the Oriental Club, which given his service record in the Mediterranean through to the far East was a foregone conclusion.
Mathias Leatham his older brother is a close friend and advisor on legalities. Works at the prestigious firm of Foot and Bowden who are often seen to represent the Royal Navy in Court.

Assets.
With his life being mainly away from these shores, Clarence never really had roots since his time at Dartmouth. Nowadays he is starting to think more and more along the lines of maybe it is time to settle down a little. Clarence tends to wear his uniform when in public, and collar and tie when stood down.
He has managed to save up enough money to afford to live a comfortable lifestyle.
Last edited by Cearlan on Wed Sep 28, 2016 1:42 am, edited 4 times in total.
Playing;
Paris: City of Tears
Horror on the Orient Express

Keeping;
The Curse of Nineveh
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Re: Character Creation Rules & Discussion

Post by CrackheadC. »

Cearlan: 3 quick notes,
1. Your dodge should be 40
2. Own language should be 70
3. You current birth year puts you at 25 years old, I think this is a mistake since you created the character somewhere between the 40-49 year old range for the game. Perhaps you meant to put 1848 as the birth year? That would make your character 45 at game start.

Also, if you wouldn't mind a little direction to help me get you set up in the game, during his service could House have done a tour in Asia/Middle East area, I'd like to make him a member of the Oriental Club in London to get an easy in for knowing the young Professor Smith.


Otherwise everything checks out, I'll try to have an intro thread out for you ASAP.
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Re: Character Creation Rules & Discussion

Post by Cearlan »

Dodge language and DoB all changed.

Due to the lack of naval battles of note that Great Britain was involved in at the time then several tours in the Mediterranean / Indian Ocean / Far East would be seen as more than reasonable - especially for someone of his rank. This being the case, membership of the Oriental Club would surely be little more than a formality.
Playing;
Paris: City of Tears
Horror on the Orient Express

Keeping;
The Curse of Nineveh
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