Characters

The player characters are agents of a secret conspiracy within the U.S. government known as Delta Green. The Group (as it is known) has pulled some strings within the agents' day jobs to get them sent to Afghanistan, and now they have a mission. DG's insistence on operational security means that the agents know next to nothing about what they're doing other than: Collect intelligence, and, if a supernatural threat exists, end it.

Kali Ghati is © 2015 by Shane Ivey.

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Characters

Post by Cotton »

A place for the players to post their character write-ups.
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Victoria Silverwolf
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Re: Characters

Post by Victoria Silverwolf »

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Doctor John Philip Tyner

Until recently, it seemed as if fate had smiled upon John Tyner. As a handsome, bright, athletic young man he established a successful career in sports medicine, often appearing on local television talk shows in the Los Angeles area. He married an intelligent and talented research biologist named Sylvia Morgan. They had a lovely daughter named Cynthia, who grew into a successful cellist.

Then things fell apart.

An encounter with unnatural evil, of a kind which he still does not fully understand, took his beloved Sylvia away from him. The trauma of her violent death led to partial amnesia, but he remembers that whatever killed her was something which should not be. His experience led to his being contacted by Delta Green agents. Dedicating himself to protecting others from the horror which destroyed his life, he uses his skills to fight whatever wickedness he meets. Recently he has recovered sufficiently from his loss to begin a romantic relationship with Anna Markham, a psychotherapist, who has yet to learn why he must vanish from time to time. He will do anything to protect Cynthia and Anna, the only two people in the world he truly cares for.

He is about fifty years old, still strong but not in the same state of health as in his youth. He is smart but not a genius. He is often seen by others as a natural leader. Although selfless and dedicated, he can also seem vain and egotistical.

STRENGTH: 13
CONSTITUTION: 8
DEXTERITY: 10
INTELLIGENCE: 14
POWER: 10
CHARISMA: 17

HIT POINTS 11
WILLPOWER POINTS 10
SANITY POINTS 24
BREAKING POINT 35

Skills at base level except for:

ALERTNESS 40%
ATHLETICS 50%
BUREAUCRACY 40%
DODGE 50%
FIRST AID 80%
HUMINT 30%
MEDICINE 60%
OCCULT 20%
PERSUADE 60%
PHARMACY 50%
SCIENCE (BIOLOGY) 50%
SEARCH 40%
SURGERY 50%
SWIM 40%
UNARMED COMBAT 60%
UNNATURAL + 4

["violence" - 1]
["helplessness" - 1]
["geometry" - 1]
Last edited by Victoria Silverwolf on Thu Jul 27, 2017 8:10 pm, edited 8 times in total.
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maelstrom
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Re: Characters

Post by maelstrom »

Sorry for the delay folks. I will fill the background out better as we play. Any issues just let me know.


Alex Baxter.

Raised in Los Angeles until at 15 the family moved to Jackson, wyoming due to his fathers job as a Fish and Game Warden. Alex grew to love the space and outdoor life as much as his farther did and eventually followed in his footsteps and became a Game Warden.

Married an English girl Sarah at 19 and had a son, James at 21. Divorced two years later under less than amicable terms. Shortly after Sarah and James returned to England. Although in regular contact Alex has not seen his son since.

After the divorce Alex arranged a transfer and moved back to California and became heavily involved with the DEA lead operations against marijuana farming within Yosemite park.

Whilst investigating a series of suspected mountain lion attacks on cattle Alex and his partner Brandon tracked the animal. What they found was not a mountain lion. Brandon did not survive the encounter and Alex was left with a set of vicious scars on his chest. When Alex submitted his reports they were dismissed under the grounds of him being traumatised by Brandon’s death. The animal attacks stopped, but no carcass was ever recovered.

Weeks later Alex was contacted by someone interested in listening to his version of events.


STRENGTH: 13
CONSTITUTION: 14
DEXTERITY: 17
INTELLIGENCE: 10
POWER: 8
CHARISMA: 10

HIT POINTS 15
WILLPOWER POINTS 8
SANITY POINTS 32
BREAKING POINT 24

Skills at base level except for:

ALERTNESS 70%
BUREAUCRACY 40%
CRIMANOLOGY 50%
DRIVE 50%
FIREARMS 50%
FORENSICS 30%
HUMINT 60%
LAW 30%
NAVIGATE 30%
PERSUADE 50%
SEARCH 50%
STEALTH 50%
TRACK 70%
SURVIVAL 30%
UNARMED COMBAT 60%
FOREIGN LANGUAGE SPANISH 50%
OCCULT 20%
UNNATURAL 10%

SLEEP DISORDER. Alex still wakes in cold sweats remembering Brandons death and the creatures cold dead eyes.

BONDS.
Father Richard Baxter still living and working in Wyoming.
Son James Baxter living in England with his Mother.
Ex partner George Anderson living and working in Wyoming
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Re: Characters

Post by Mr. Handy »

I've made a start of creating my character, but I'm not sure how to determine the starting levels of my bonus skills. Translator just lists the eight skills without starting levels. Should I just copy them from Anthropologist/Historian?

Name: Craig Reynolds
Profession: Translator
Age: 39

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Background: Craig Reynolds is a history major from New York who studied at Harvard. He got his Bachelor's degree in 1999 and then continued his studies, earning his Master's degree in the spring of 2001. It was in graduate school that he met and fell in love with a fellow student, Lily, whom he married in 2000. His thesis was about the Soviet invasion of and war in Afghanistan from 1979-1988, which happened when he was a child. His research led him to the uncomfortable and unpopular conclusion that the U.S. government had been secretly training and equipping the mujaheddin for months prior to the Soviet invasion, and in fact that this action had precipitated the invasion. His committee had asked him tough questions, but he defended his thesis well and the facts bore him out. After attaining his degree, he took on an assistant professorship at Harvard in hopes of eventually getting a tenured position.

He followed news about Afghanistan closely, dismayed at the Taliban's increasing domination of the country and rampant destruction of antiquities and sites of archaeological interest. On September 9, 2001, he heard about the assassination of Ahmad Shah Massood, a leader of the Afghan resistance to the Soviet invasion and perhaps been the one man who could have finally brought peace to and united Afghanistan if the Taliban could be rolled back and defeated. This event raised a major red flag for him, and he knew that something big was in the offing. Before he could put the pieces together, the September 11th attacks happened two days later, and Craig realized that same day that this would swiftly lead to American military action in Afghanistan. Knowing that his expertise would be vital, he immediately applied to join the CIA as a translator. James Carrington was the CIA analyst who interviewed and recruited him, whom he had met previously at a history conference (without knowing his true profession). In October 2001, he was sent to Afghanistan to join the CIA's efforts there to gather intelligence and question prisoners, and where he discovered that American special forces had been present as early as September 13, weeks before the war officially started. He knew from his studies that Afghanistan was known as the graveyard of empires. It had helped weaken the British Empire and helped bring an end to the Soviet Union. He could only hope the same fate would not befall the USA.

While in Afghanistan, Craig had a grueling time, but he performed his duties well and was able to produce much useful intelligence. Once, while he was at a prison helping with the interrogation of Taliban prisoners, the Taliban attacked the prison. While some of the defenders were killed, along with a few of his fellow translators, Craig survived. During his time in Afghanistan, he also discovered shocking things that implicated his own government. While the Taliban had been in charge of most of Afghanistan, they had ruthlessly stamped out the poppy trade. Now that the Americans had driven them back, the poppy trade was flourishing again, and some within the CIA seemed to be participating in and profiting from it too. This, he knew, had to be a way for them to generate secret funds that were not recorded in any official books, which could then be used for all sorts of nasty things. This was similar to the old Air America operations during the Vietnam War. He reported this to James Carrington and was shocked when he told Craig that he already knew. He was quick to add that he was not part of it, but that he knew it was going on and was unable to stop it, for there were forces within the U.S. Government that were far too powerful to oppose openly. It was then that he revealed his affiliation with a secret faction working within the government called Delta Green, which secretly opposed this other faction that he called MJ-12. Craig, desiring to help fight the evil cancer that was becoming increasingly powerful, gladly joined. He had had no idea what would await him.

After some years in Afghanistan, Craig finally was transferred back to the States, where he continued to work in CIA headquarters in Langley, Virginia. Starting in 2013, with a new Cold War starting to simmer, he was moved to the Russian desk, though his expertise on Afghanistan was also tapped. Every so often, he would do secret jobs for Delta Green, usually involving dropping off or picking up materials at dead drops. He never knew what they were for, but he had to believe that he was helping. Very recently, he had been transferred back to Afghanistan. His transfer had been arranged by Delta Green in order to carry out whatever secret objective they had in mind. Fourteen years later, and the war was still not over. Nor was the secret war.

Stats:
STRENGTH: 8
CONSTITUTION: 10
DEXTERITY: 10
INTELLIGENCE: 13
POWER: 17
CHARISMA: 14

Derived Attributes:
HIT POINTS: 9 -1 (8)
WILLPOWER POINTS: 17 -3-1 (13)
SANITY POINTS: 85 - 5 = 80 -4 -2 -1 -1 -2 (70)
BREAKING POINT: 64

Helplessness checks: 1

Brought to Delta Green by: Hard Experience (+10% to Occult, +10% to any four skills other than Unnatural (may go over 80%), -5 SAN, Remove one Bond)

Skills:
ANTHROPOLOGY: 50% + 10 = 60%
ARCHAEOLOGY: 40%
FOREIGN LANGUAGE (Dari): 50% + 10 = 60%
FOREIGN LANGUAGE (Pashto): 40%
FOREIGN LANGUAGE (Russian): 30%
HISTORY: 60% + 20 + 10 = 90%
HUMINT: 50%
PERSUADE: 40% +20 = 60%

ALERTNESS: 20% + 20 = 40%
BUREAUCRACY: 10% + 20 = 30%
FIREARMS: 20% + 20 + 10 = 50%
FIRST AID: 10% + 20 = 30%
NAVIGATE: 10% + 20 = 30%
OCCULT: 10% + 10 = 20%
SEARCH: 20% + 20 = 40%

Bonds: 4 - 1 = 3
  1. Lily Reynolds, wife (14)
  2. Michael Reynolds, son (14)
  3. James Carrington, mentor (14)
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Re: Characters

Post by Cotton »

Yeah I would say just copy the anthropologist's skill set, and if you can think of a skill you think a translator should absolutely have but the anthropologist doesn't just substitute that important skill for one that isn't as useful to a translator.
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