The Investigators

The Big Apple - a booming city in the grip of a bitter winter and the excitement of an upcoming eclipse.
A close friend returns home a changed man; the fate of the world is now in his hands, but it may already be too late.

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Raiko
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The Investigators

Post by Raiko »

The Cast of Characters

Current Investigators:

Archie Tremayne - Explorer, Former Army Officer, Age 44 - played by Andyw666:
James Marko - Private Detective, Age 34 - played by CrackheadC.
William Jordan - Author & Adventurer, Age 40 - played by Dr Peterson.
Dayton Lomax Williams - Former Minor League Baseball Player, Age 23 - played by Job.
Michael Anderson - Archaeologist, Age 30 - played by Kabukiman.
Amy Lawrence - Graduate Student, Age 21 - played by Mr Handy.
Clark Goodman - Jazz musician, Age 40 - played by Royya.
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Raiko
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Re: The Investigators

Post by Raiko »

Name: Amy Lawrence
Player: Mr. Handy
Age: 21
Sex: Female
Occupation: Graduate Student
College, Degrees: B.S., History, Barnard College, 1924
Birthplace: New York, New York, USA

Image

Characteristics:
STR 8
CON 11
SIZ 12
DEX 12
APP 12
INT 14 (Idea - 70)
POW 14 (Luck - 70)
EDU 15 (Know - 75)

Sanity: 70
Current Sanity: 70
Phobias/Mental Disorders: None

Hit Points: 12
Current Hit Points: 12
Magic Points: 14
Current Magic Points: 14
Damage Bonus: +0

Appearance & Personality: Amy Lawrence is a pretty young lady with blonde hair, about five and a half feet tall and weighing around 130 pounds. She seems to radiate innocence, and she can be somewhat naive and trusting, not yet familiar with the ways of the world. She has always been fascinated by history and is an avid reader.

Background: Amy comes from an upper middle class New York family. Her father is a professor of history at Columbia University, and she got her love of the past from him. Amy was always a bright student and did well in school, though she did not have much of a social life. She attended Barnard College and graduated last year with a degree in history, but she does not want to end her studies, so she has enrolled as a graduate assistant at Columbia, doing research with her father. She is especially intrigued by ancient Egyptian and Mayan history, and while she has been on a dig at some Mayan ruins in the Yucatan peninsula in Mexico, she has yet to visit Egypt, though she longs to do so.

While at college, Amy attended a lecture by Jackson Elias about Mayan and other Central American death cults. She enjoyed it so much she spoke to him at great length about the subject matter afterwards. The two of them formed an instant connection, and Jackson invited her out to dinner with him. Amy was smitten, and while Jackson is much older than her, she hopes to one day marry him - if only he'll propose. He seems to regard her more as a daughter than a potential love interest, but she is glad just to be able to spend time with him.

Lately he has spent less and less time with her, having become obsessed with his latest project. When she asked him what he was working on, he refused to tell her. She had pleaded with him to take her along when he was about to leave on an expedition, but he declined, saying it was too dangerous. Amy burst into tears, saying that she was worried about it being too dangerous for him and that she wanted to be with him, blurting out that she loves him. The usually unflappable Jackson was stunned, but he quickly recovered. He held her hands and told her that she was very special to him, and that it was because she meant so much to him that he could not bring her along. He kissed her goodbye and promised that he would see her again when he returned.

Skills: (professional one in italics, .private preceded by a dot; non-base scores bolded)

Accounting (10%):
Anthropology (01%): 41%
.Archaeology (01%): 41%
Art (05%):
Astronomy (01%):
Bargain (05%): 25%
Biology (01%):
Chemistry (01%):
.Climb (40%): 60%
Conceal (15%):
Craft (05%):
Credit Rating (15%): 30%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX×2): 24%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%):
.First Aid (30%): 45%
Geology (01%):
Hide (10%):
History (20%): 70%
Jump (25%):
Law (05%):
Library Use (25%): 70%
.Listen (25%): 45%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: Egyptian Hieroglyphics (01%): 26%
Own Language: English (EDU×5%): 75%
Persuade (15%): 65%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 60%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 60%
.Swim (25%): 35%
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):
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Re: The Investigators

Post by royya »

Name: Clark Goodman
Player: royya
Age: 40
Sex: Male
Occupation: Jazz musician
College, Degrees: None.
Birthplace: Stratford, Connecticut
Current places: Boston, Providence and Arkham.

STR,CON,POW,DEX,APP (3d6=16, 3d6=13, 3d6=9, 3d6=15, 3d6=14)
SIZ,INT,EDU (2d6+6=12, 2d6+6=17, 3d6+3=9)

Characteristics:
STR - 13
CON - 14
SIZ - 12
DEX - 16
APP - 9
INT - 17 (Idea - 85)
POW - 15 (Luck - 75 )
EDU - 11 (9+2 age) (Know - 55)

Sanity: 75
Current Sanity: 75
Phobias/Mental Disorders: None

Hit Points: 13
Current Hit Points: 13
Magic Points: 15
Current Magic Points: 15
Damage Bonus: +1d4

Skills: 200 Occup. skill points and 170 Hobby skill points
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (Music) (05%) : 67 %
Astronomy (01%):
Bargain (05%): 48%
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%): 43%
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX×2): 47%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%): 57%
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%): 40%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%): 55%
Operate Heavy Machine (01%):
Other Language: French: 36%
Other language:
Own Language: English (EDU×5%): 55%
Persuade (15%): 25%
Pharmacy (01%): 28%
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
Sneak (10%):
Spot Hidden (25%): 30%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%): 63%
Head Butt (10%):
Kick (25%): 44%
Grapple (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Background:
*Grew up in orphanage in Stratford, Connecticut.
*A trumpat jazz musician in the bars of Boston, Providence and Arkham.
*Been taught French, Pharmacy and Voodoo (Occult) by his old grandma, her forefathers were from New Orleans, Louisiana before they arrived as Slaves from West Africa.

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"The most merciful thing in the world is the inability of the human mind to correlate all its contents."
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Re: The Investigators

Post by CrackheadC. »

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Name: James Marko
Player: CrackheadC.
Age: 34
Sex: Male
Occupation: Private Investigator
College, Degrees: School of Hard Knocks
Birthplace: Brooklyn, New York, USA

Characteristics:
STR 14
CON 13
SIZ 15
DEX 9
APP 8
INT 13 (Idea - 65)
POW 11 (Luck - 55 )
EDU: 11 (Know -55 )

Sanity: 55
Current Sanity: 55
Phobias/Mental Disorders: None

Hit Points: 14
Current Hit Points: 14
Magic Points: 11
Current Magic Points: 11
Damage Bonus: +1d4

Appearance & Personality: James is a big guy with a number of scars and a weathered look. He keeps in decent shape, but has been hitting the bottle more than the gym lately. Personality-wise James is an affable guy, easy to get along with and generally a rock when things get tough.

Background: James Marko grew up poor in Brooklyn. He left school early to start working on the docks to help support his family. There he did a little bare-knuckle boxing to earn an extra buck or two. James saw a lot of crime on the docks, but that wasn't his bag - he wanted to help make things better and not worse. He was on the force only three years before he left and became a PI. He couldn't stand the bribes and kickbacks - he wanted to get paid to do his job, not paid to look the other way. He enjoyed his PI work well enough, even had a strange case once in a while. Like when his good friend Jackson Elias came to him looking for help investigating a death cult for a book. James thought it was a little hokey, but a paying job is a paying job so he happily helped Jackson investigate. The results were disturbingly more real than expected.

Skills: (professional ones in italics, .personal hobby preceded by a dot; non-base scores bolded)

Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%): 40%
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX×2): 25%
.Drive Auto (20%): 40%
Electrical Repair (10%):
Fast Talk (05%): 25%
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%): 25%
Library Use (25%): 50%
.Listen (25%): 50%
Locksmith (01%): 41
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
.Occult (05%): 23%
Operate Heavy Machine (01%):
Other Language: (01%):
Own Language: English (EDU×5%): 55%
Persuade (15%):
Pharmacy (01%):
Photography (10%): 30%
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 65%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 50%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
.Fist/Punch (50%): 65%
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
.Handgun (20%): 40%
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):


Assets & Inventory:

Property:
Marko Investigations (Small office attached to James' apartment in Brooklyn)
Ford Model T (5-seat hardtop)

Weapons:
Colt Government M1911 Handgun: (1d10+2 dmg / 15 range / 1(2) rate of fire / 7+1 Capacity / 8HP / 99 malfunction)
- .45 ACP ammo (Typically 7 in the gun, and 1-2 spare magazines)

Knuckleduster (Fist): (+2 dmg)

Misc.:
Cigarettes & Lighter
Cheap Whiskey (in flask)
Handcuffs
Camera, film, flash pan and powder (typically kept in car)
Lockpick set
Flashlight (typically in car)
General car maintenance items
Last edited by CrackheadC. on Sun Jun 12, 2016 12:28 am, edited 1 time in total.
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Re: The Investigators

Post by andyw666 »

Name: Archie Tremayne
Player: Andyw666
Age: 44
Sex: M
Occupation: Captain, Indian Army
College, Degrees: BA (Oxford)
Birthplace: Calcutta, India

Characteristics:
STR 14
CON 7
SIZ 13
DEX 14
APP 12
INT 15 (Idea - 75%)
POW 14 (Luck - 70%)
EDU: 17 (Know - 85%) [+2 age]

Sanity: 70
Current Sanity:
Phobias/Mental Disorders: None

Hit Points: 10
Current Hit Points:
Magic Points: 14
Current Magic Points:
Damage Bonus: +1d4

Appearance & Personality:
A rather urbane, athletic soul, relaxed and almost always smiling. Speaks with a pronounced educated British accent. Usually well dressed.

Background:
Tremayne is the product of generations of the British Raj. Born in India, he was sent to school in Britain, then attended Oxford and Sandhurst before returning to India as a young officer. Tremayne saw service during the Great War with the Indian Army. Military duties allowing, Tremayne was always a very keen mountaineer and explorer, and has written several monographs on his exploration of Indian and Asian mountains. Tremayne has visited the US a number of times since the War to promote is books. Tremayne has in the past assisted Jackson Elias with his cult research in India, and in turn Elias has assisted Tremayne with his own book writing and publishing. Tremyne has recently resigned his commission to pursue a fulltime career as a mountaineer-explorer and author.

Skills: (professional ones in italics, .personal hobby preceded by a dot; non-base scores bolded) occupation points, hobby points

Accounting (10%): 30%
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%): 45%
Biology (01%):
Chemistry (01%):
Climb (40%): 80%
Conceal (15%):
Craft (05%):
Credit Rating (15%): 55%
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX×2 28%): 38%
.Drive Auto (20%): 25%
Electrical Repair (10%):
Fast Talk (05%):
First Aid (30%): *
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%): 45%
.Library Use (25%): 35%
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%): 70%
Occult (05%):
Operate Heavy Machine (01%):
.Other Language (Hindi) (01%): 21%
.Other Language (Latin) (01%): 26%
Own Language: English (EDU×5%):
Persuade (15%): 75%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 45%
.Ride (05%): 15%
Sneak (10%):
.Spot Hidden (25%): 45%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
.Fist/Punch (50%): 70% *
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
.Handgun (20%): 50%
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment:

Weapons:
.38 Revolver (Webley Mk IV)

“Politeness, Polish, Precautions, Preparation, and Plenty of firepower. The five Ps have served my country well.”
Attachments
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Last edited by andyw666 on Thu Nov 30, 2017 5:02 am, edited 2 times in total.
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Re: The Investigators

Post by kabukiman »

Name: Michael Anderson
Player: kabukiman
Age: 30
Sex: Male
Occupation: Archaeologist
College, Degrees: University of Arkham,
Birthplace: Arkham

Characteristics:
STR 7
CON 9
SIZ 13
DEX 7
APP 10
INT 16 (Idea - 80)
POW 14 (Luck - 70 )
EDU: 13 (Know -65 )

Sanity: 70
Current Sanity: 70
Phobias/Mental Disorders: None

Hit Points: 11
Current Hit Points: 11
Magic Points: 14
Current Magic Points: 14
Damage Bonus: 0




Accounting (10%):
Anthropology (01%):
Archaeology (81%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (30%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX×2): 14%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (60%):
First Aid (30%):
Geology (01%):
Hide (10%):
History (65%):
Jump (25%):
Law (05%):
Library Use (45%):
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: Egyptian Hieroglyphs: (66%):
Other language: latin 51%

Own Language: English (EDU×5%): 65
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
Sneak (10%):
Spot Hidden (75%):
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
Handgun (60%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Michael Anderson was born in a middle class family in Arkham. He graduated in History in the University of Arkham; his passion was ancient Egypt. But with the war, he joined the army and was send to France. When he returned, he didn’t have much patience to continue his studies and make a PHD like it was suppose, he wanted to go to the field. Since Egyptology was a major interest of the British and not of the Americans, he joined a British expedition; with his expertise in hieroglyphs, he was a valuable member. After 3 years, he started to search for sponsors to finance him but the only one who accepted him, wanted to make an expedition to the Yucatan. One of the members was Amy, a young and pretty student; he was vaguely interested in her, but she didn’t show any affection for him, so he returned to his work. Michael returned with several artefacts, a book about his findings and a promise from his sponsor to pay another expedition to Yucatan. Michael was starting to despair. And one day, Amy found him in a lecture. She decide to present him to Jackson Elias. Michael was less than enthusiastic: the man wasn’t exactly known to be a reputable academic… But Jackson quickly conquered Michael with his charisma and wits. Michael don’t take Jackson very seriously, but likes him anyway.
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Re: The Investigators

Post by Job »


Dayton Lomax Williams

Male - Former Minor League Baseball Player/ Mechanic

Height: 6’ 1''
Weight: 205 lbs
Hair: Light Brown
Eyes: Green

Age: 23

Image

STR: 16
CON: 12
DEX: 13
APP: 10
POW: 13 (Luck = 65)

SIZ: 15
INT: 11 (Idea = 55)
EDU = 10 (Know = 50)

Sanity: 65
Current Sanity: 65
Phobias/Mental Disorders: None

Hit Points: 14
Current Hit Points: 14
Magic Points: 13
Current Magic Points: 13
Damage Bonus: +1d4


Skills
Skills: (professional ones in italics, .personal hobby preceded by a dot; non-base scores bolded) 200 occupation points, 110 hobby points
Profession: Athlete/Mechanic

Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX×2)+10 (prof) +20 (hobby): 26%+30=56%
Drive Auto (20%):
Electrical Repair (10%):
.Fast Talk (05%)+30: 35%
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%)+40: 65%
Law (05%):
Library Use (25%):
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%)+50: 70%
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: (01%):
Own Language: English (EDU×5%): 50%
.Persuade (15%)+35: 50%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
.Sneak (10%)+25: 35%
Spot Hidden (25%):
Swim (25%):
Throw (25%)+50: 75%
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):
Large Club - Baseball bat (25%)+50: 75%

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Languages
English (80%)

Equipment:
Original savings - $. Yearly income - $.
Wardrobe
4 worn collared shirts, various colors, clean and neat –
3 worn trousers, grey, black, and dark blue, clean, pressed with a crisp pleat -
1 pair of new work boots -
7 pairs of tighty whiteys -
7 pairs of black socks -
1 worn grey parka –
1 leather bomber jacket, lightly worn -
2 mechanics uniforms -
2 orderly uniforms –
1 pair of worn, tan wool gloves –
2 grey wool scarves –
2 woolen sweaters, on grey and one dark blue -

1 baseball uniform, clean and pressed –
1 baseball uniform, clean and pressed –
1 pair of cleats –
1 baseball mitt –
3 wooden baseball bats
1 wooden baseball bat with lead core for practice –
12 baseballs in varying condition -
1 set of catchers padding -

Rented Flat - $ per year
Duffle Bag - $
Shaving Kit and toiletries - $
Gold pocket watch (heirloom from grandfather) - $25.00
Wind-up alarm clock - $1.00
1 fountain pen and ink - $1.00
20 pencils - $0.20
5 writing tablets - $1.00
2 sets of stationary - $2.00


Toolset that includes:
- Full range of mechanic tools (purchased new) –
- Average set of carpentry tools (from his grandfather) –
- Average set of plumbing tools (from his grandfather) –
- Average set of masonry tools (from his grandfather) -

Appearance: Dayton Williams is a tall, strapping young male. He exercises religiously, jogging 5 miles every morning at sunrise, then performing calisthetics and weightlifting for an hour or two until he eats breakfast and gets ready for work. If time permits after work, he spends time in batting and fielding practice, or playing in non-league ballgames with friends. He does not smoke cigarettes, but occasionally can be found drinking with buddies.

He keeps his hair in a tight brushcut and is fastidious about hygiene. If he’s not wearing his exercising outfits or work uniforms, he prefers to wear a collared shirt with rolled-up sleeves, no tie, and loose-fitting slacks. His clothing is well-worn since he cannot afford much on his meager salary as a mechanic and orderly, but they are always cleaned and pressed. He just purchased a new pair of workboots that he often wears both on and off duty.

He continues to keep his baseball uniforms, cleats, and ballplaying equipment hung and sorted in a separate closet, well maintained, and ready for use.


Personality: Dayton is determined, but outgoing and happy-go-lucky. Because of his moderate success and frequent travels in his minor league baseball career, he has a large number of friends in cities along the East Coast and in a variety of occupations. Once his exercise routines are out of the way for the day, he loves to spend his free time playing cards and chatting with friends and colleagues. He knows whom to contact if he has questions. He always has a joke or funny story at hand. He is of average intelligence and has worked hard to increase his knowledge of mechanics for his job.

When Dayton encounters trouble, he turns to his disciplined side, sizes up the problem, and works quietly and diligently towards its solution. Once the problem is overcome, he returns to his normal, joking self. Although Dayton is certainly capable of handling himself physically, he usually thinks before he acts, however he does have a temper that occasionally gets the best of him.

Up until the past year, Dayton was firmly grounded in “reality” and did not believe in ghosts, extraterrestrials, or spiritual phenomena. Lately, however, once he began working at the New York City Asylum's garage, Dayton has begun to notice strange occurrences. The other day, he noticed a team of investigators who visited the Asylum to speak with Professor Witherspoon and, after warmly smiling and flirting a bit with Nurse Taylor, he managed to pry a little information loose and, even better, was allowed to eavesdrop a bit at the door. He’s now keenly interested in their activities and intends to confront the team about their investigations. He has talked about this in his conversations with Jackson Elias.


Background: Born July 7, 1909 in Albany, Indiana, Dayton traveled to the Massachusetts area after high school to join the Boston minor league team. He later moved to New York City when the team cancelled his contract and vowed to get in the best shape of his life and try again to make the major leagues, but in an acknowledgement to the reality of needing a decent job, he apprenticed in a local garage while playing ball, and eventually landed a part-time job at the NYC Asylum's garage.

He maintains his part time job, rather than a full time job, so that he may focus on his exercising and baseball tryouts.

Bats right, throws right.


How Dayton knows Jackson Elias: Dayton came into contact with Jackson at the NYC Asylum library. Being an outgoing person, Dayton immediately struck up a conversation with Jackson about his studies and travels, and they've been friends ever since. Dayton visits Jackson at his New York Hotel whenever Jackson is in town.
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Re: The Investigators

Post by DrPeterson »

Name: William Jordan
Player: DrPeterson
Age: 40
Sex: Male
Occupation: Author, Adventurer, Bon Vivant
College, Degrees: Choat School, Connecticut
Birthplace: Chicago, Illinois

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Characteristics:
STR 8
CON 7
SIZ 17
DEX 6
APP 9
INT 10 (Idea - 50)
POW 14 (Luck - 70 )
EDU: 15 (13+2 for age)(Know - 75 )

Sanity: 70
Current Sanity:
Phobias/Mental Disorders: None

Hit Points: 12
Current Hit Points:
Magic Points: 14
Current Magic Points:
Damage Bonus: +1d4





Appearance & Personality:

William Jordan is a tall imposing man with an impressive moustache. He limps with his left leg.
He usually wears tweed suits or outdoors clothes that look rather worn.

William is a man of great passion and he can switch from anger to mirth in a heartbeat. He's an alpha male and has a hard time handling his fame or skill not being recognised. He's also an avid bohemian, greatly enjoying food, drink and women. He'll rarely go out of the way of a challenge and sticks to the mantra that a man should do sober what he promised drunk.
He's a great friend and a greater enemy and has been known to hold petty grudges.


Background:

WIlliam was born in Chicago to fairly well-to-do parents and was sent to boarding school in Connecticut. He spent his youth writing for a local newspaper and left for the War when the Americans entered.
Hunting in the Congo at the time of the outbreak of the Great War, he decided to join the Belgian Army and acted as a war correspondent for Collier's Magazine. At the Battle of the Somme William was badly wounded by a grenade. He was taken care of in a French hospital and spent the rest of the war and the early 20's recovering and writing in Paris as part of the American expat community. In Paris he also met Jackson Elias, who introduced him to Prospero House and after a fruitful meeting with Jonah Kensington, they produced his first hit novel "Blood is the color of the Sun"[sic], written in a short and crass style that shuns overtly poetic descriptions, but rather relies on dialogue to convey feelings.

The following years he'd meet Elias on occasion, whilst hunting in Africa, at sports events or at receptions and the two formed a sort of friendly rivalry.

William spends his free time reading, boxing, womanising, hunting and drinking.

William's second novel, published in 1922, was based on his adventures on the dark continent and is titled "The Red Hills of Africa". This book proved an even bigger success than the first and established his name as that of a prominent and celebrated author.

Image
Jordan and Elias in a Parisian bar.
Skills,(professional ones in italics, .personal hobby preceded by a dot; non-base scores bolded) 300 occupation points, 100 hobby points Accounting (10%): Anthropology (01%): Archaeology (01%): Art (05%): Astronomy (01%): Bargain (05%): Biology (01%): Chemistry (01%): Climb (40%): Conceal (15%): Craft (05%): [b]Credit Rating (15%): 60%[/b] Cthulhu Mythos (00%): Disguise (01%): Dodge (DEX×2): 12% Drive Auto (20%): Electrical Repair (10%): Fast Talk (05%): First Aid (30%): Geology (01%): Hide (10%): [b]History (20%): 60%[/b] Jump (25%): Law (05%): [b]Library Use (25%): 60%[/b] Listen (25%): Locksmith (01%): Martial Arts (01%): Mechanical Repair (20%): Medicine (05%): Natural History (10%): Navigate (10%): [b]Occult (05%): 31%[/b] Operate Heavy Machine (01%): [b]Other Language: (01%): French 40%[/b] [b]Own Language: English (EDU×5%): 95%[/b] [b]Persuade (15%): 55%[/b] Pharmacy (01%): Photography (10%): Physics (01%): Pilot (01%): Psychoanalysis (01%): [b]Psychology (05%): 60%[/b] Ride (05%): [b].Sneak (10%): 45%[/b] Spot Hidden (25%): Swim (25%): [b].Throw (25%): 40%[/b] Track (10%): Hand-to-Hand: [b].Fist/Punch (50%): 70%[/b] Head Butt (10%): Kick (25%): Grapple (25%): Firearms: Handgun (20%): Machine Gun (15%): Rifle (25%): [b].Shotgun (30%): 60%[/b] SMG (15%):

Equipment:
Remington typewriter, handy supply of cigarettes and cigars, trusty lighter, pad and pencil, reading glasses, papers and cheque book, hip flask with brown rum, pocket knife and corkscrew.

House in Camden, Maine, with a limited library (mainly contemporary authors and 19th century adventurers and explorers), hunting and fishing gear (rods, shotguns, clothes), and ocean view.
"He said we were all cooked but we were all right as long as we did not know it. We were all cooked. The thing was not to recognize it."
User avatar
Cearlan
Keeper
Keeper
Posts: 1916
Registered for: 17 years 1 month
17
Location: South Shields; Tyne & Wear; UK
Contact:

Re: The Investigators

Post by Cearlan »

Image
Irene D. Turner
Name: Irene Dorothy Turner
Player: Cearlan (Norman)
Age: 39
Sex: Female
Occupation: Professor of Archaeology
College, Degrees: B.S., Archaeology, University of Cape Town South Africa, (15 year ago)
Birthplace: Saldanha, Western Cape, South Africa
Residence: New York.

Characteristics:
STR 9
CON 8
SIZ 13
DEX 7
APP 9
INT 12 (Idea - 60)
POW 14 (Luck - 70)
EDU 15 (Know - 75)

Sanity: 70
Current Sanity: 70
Phobias/Mental Disorders: None

Hit Points: 10
Current Hit Points: 10
Magic Points: 14
Current Magic Points: 14
Damage Bonus: None

Appearance & Personality: Irene Dorothy Turner B.Sc. Hons was one of the first females to graduate from the forward thinking University of Cape Town. Whilst in no way considered what some might term beautiful, she stands at just over five foot four tall with coiffured auburn hair, weighing a svelte 130 pound. Irene seems to be a stern taskmistress, though is always prepared to go that extra mile for students who are prepared to put a little bit of effort in. She has always been fascinated by ancient history ever since her father took her to Cape Town University as a young teenager where she saw a display of Egyptian artefacts. Ever since that day she spent most of her spare time reading about the ancient Egyptians.

Background: Irene comes from a middle class South African family. Her father was the towns photographer (Saldahna) which is where she gained her knowledge and skill with a camera. He was a first generation immigrant from Leith in Scotland having been invalidated out of the army, and he missed the old country and kept referring to his old photos of the area he lived in as a child. Irene was always a bright student and did well in school, though she did not have much of a social life. Her father, being ex-army, made sure his daughter knows her way around weapons such as a rifle or handgun. She was able to get her degree at the University of Cape Town, thanks in no small part to her white British background.
She graduated fourteen years ago with a Honours degree in Archaeology and History. It was there that she first met with Gerald Thomson III and became smitten with him, on a social but mainly an intellectual level. She is especially intrigued by ancient Egyptian and Greek history, and while she has been on some university sponsored digs to Malta and Italy before the increasing tensions in Europe cut short her last dig in Turkey; she has yet to visit Egypt, though she longs to do so.

Skills: (professional one in italics, .private preceded by a dot; non-base scores bolded)

Accounting (10%):
Anthropology (01%):
Archaeology (01%): 62%
.Art (05%): Calligraphy: 15%
Astronomy (01%):
Bargain (05%): 12%
Biology (01%):
.Chemistry (01%): 06%
Climb (40%):
.Conceal (15%): 20%
Craft (05%):
Credit Rating (15%): 52%
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX×2): 19%
Drive Auto (20%):
Electrical Repair (11%):
Fast Talk (05%):
.First Aid (30%): 35%
.Geology (01%): 12%
Hide (10%):
History (20%): 47%
Jump (25%):
Law (05%):
Library Use (25%): 63%
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
.Occult (05%): 12%
Operate Heavy Machine (01%):
Other Language: Egyptian Hieroglyphics (01%): 53%
Other Language: Latin (01%): 28%
Other Language: Ancient Greek (01%): 24%
.Own Language: English (EDU×5%): 80%
Persuade (15%): 20%
Pharmacy (01%):
.Photography (10%): 40%
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 14%
Ride (05%):
.Sneak (10%): 20%
.Spot Hidden (25%): 35%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
.Handgun (20%): 26%
Machine Gun (15%):
.Rifle (25%): 30%
Shotgun (30%):
SMG (15%):
Last edited by Cearlan on Mon Feb 06, 2017 8:39 pm, edited 1 time in total.
Playing;
Paris: City of Tears
Horror on the Orient Express

Keeping;
The Curse of Nineveh
User avatar
Dave Syrinx
Son of Yog-Sothoth
Son of Yog-Sothoth
Posts: 6783
Registered for: 16 years 6 months
16
Location: Sweden, West Coast
Contact:

Re: The Investigators

Post by Dave Syrinx »

Image
Gerald Thomson III

Age: 71
Explorer and author of Asian Travel Routes revisited.
Previously said:   Author - Occupational Skills

History
Library Use
Occult
Other Languages
Own Language
Persuade
Psychology
One other skill as Personal Specialties (track).  
Image

Gerald comes from Cape Town University (most recently) and is currently pursuing a Morocco trail for a missing settlement.
TVblog
The soul trembles before emptiness and desires contact at any price. Doctor Glass

"It is invigorating, being asked personal questions." "Makes one feel desired." Luv (BR2049)
User avatar
Mallet
Initiate
Initiate
Posts: 91
Registered for: 6 years 3 months
6
Location: Montreal, Quebec, Canada.
Contact:

Re: The Investigators

Post by Mallet »

New Player: Mallet (Roger Hobden)

Dayton Lomax Williams

Male - Former Minor League Baseball Player/ Mechanic

Height: 6’ 1''
Weight: 205 lbs
Hair: Light Brown
Eyes: Green

Age: 23

STR: 16
CON: 12
DEX: 13
APP: 10
POW: 13 (Luck = 65)

SIZ: 15
INT: 11 (Idea = 55)
EDU = 10 (Know = 50)

Sanity: 65
Current Sanity: 65
Phobias/Mental Disorders: None

Hit Points: 14
Current Hit Points: 14
Magic Points: 13
Current Magic Points: 13
Damage Bonus: +1d4


Skills
Skills: (professional ones in italics, .personal hobby preceded by a dot; non-base scores bolded) 200 occupation points, 110 hobby points
Profession: Athlete/Mechanic

Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX×2)+10 (prof) +20 (hobby): 26%+30=56%
Drive Auto (20%):
Electrical Repair (10%):
.Fast Talk (05%)+30: 35%
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%)+40: 65%
Law (05%):
Library Use (25%):
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%)+50: 70%
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: (01%):
Own Language: English (EDU×5%): 50%
.Persuade (15%)+35: 50%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
.Sneak (10%)+25: 35%
Spot Hidden (25%):
Swim (25%):
Throw (25%)+50: 75%
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):
Large Club - Baseball bat (25%)+50: 75%

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Languages
English (80%)

Equipment:
Original savings - $. Yearly income - $.
Wardrobe
4 worn collared shirts, various colors, clean and neat –
3 worn trousers, grey, black, and dark blue, clean, pressed with a crisp pleat -
1 pair of new work boots -
7 pairs of tighty whiteys -
7 pairs of black socks -
1 worn grey parka –
1 leather bomber jacket, lightly worn -
2 mechanics uniforms -
2 orderly uniforms –
1 pair of worn, tan wool gloves –
2 grey wool scarves –
2 woolen sweaters, on grey and one dark blue -

1 baseball uniform, clean and pressed –
1 baseball uniform, clean and pressed –
1 pair of cleats –
1 baseball mitt –
3 wooden baseball bats
1 wooden baseball bat with lead core for practice –
12 baseballs in varying condition -
1 set of catchers padding -

Rented Flat - $ per year
Duffle Bag - $
Shaving Kit and toiletries - $
Gold pocket watch (heirloom from grandfather) - $25.00
Wind-up alarm clock - $1.00
1 fountain pen and ink - $1.00
20 pencils - $0.20
5 writing tablets - $1.00
2 sets of stationary - $2.00


Toolset that includes:
- Full range of mechanic tools (purchased new) –
- Average set of carpentry tools (from his grandfather) –
- Average set of plumbing tools (from his grandfather) –
- Average set of masonry tools (from his grandfather) -

Appearance: Dayton Williams is a tall, strapping young male. He exercises religiously, jogging 5 miles every morning at sunrise, then performing calisthetics and weightlifting for an hour or two until he eats breakfast and gets ready for work. If time permits after work, he spends time in batting and fielding practice, or playing in non-league ballgames with friends. He does not smoke cigarettes, but occasionally can be found drinking with buddies.

He keeps his hair in a tight brushcut and is fastidious about hygiene. If he’s not wearing his exercising outfits or work uniforms, he prefers to wear a collared shirt with rolled-up sleeves, no tie, and loose-fitting slacks. His clothing is well-worn since he cannot afford much on his meager salary as a mechanic and orderly, but they are always cleaned and pressed. He just purchased a new pair of workboots that he often wears both on and off duty.

He continues to keep his baseball uniforms, cleats, and ballplaying equipment hung and sorted in a separate closet, well maintained, and ready for use.


Personality: Dayton is determined, but outgoing and happy-go-lucky. Because of his moderate success and frequent travels in his minor league baseball career, he has a large number of friends in cities along the East Coast and in a variety of occupations. Once his exercise routines are out of the way for the day, he loves to spend his free time playing cards and chatting with friends and colleagues. He knows whom to contact if he has questions. He always has a joke or funny story at hand. He is of average intelligence and has worked hard to increase his knowledge of mechanics for his job.

When Dayton encounters trouble, he turns to his disciplined side, sizes up the problem, and works quietly and diligently towards its solution. Once the problem is overcome, he returns to his normal, joking self. Although Dayton is certainly capable of handling himself physically, he usually thinks before he acts, however he does have a temper that occasionally gets the best of him.

Up until the past year, Dayton was firmly grounded in “reality” and did not believe in ghosts, extraterrestrials, or spiritual phenomena. Lately, however, once he began working at the New York City Asylum's garage, Dayton has begun to notice strange occurrences. The other day, he noticed a team of investigators who visited the Asylum to speak with Professor Witherspoon and, after warmly smiling and flirting a bit with Nurse Taylor, he managed to pry a little information loose and, even better, was allowed to eavesdrop a bit at the door. He’s now keenly interested in their activities and intends to confront the team about their investigations. He has talked about this in his conversations with Jackson Elias.


Updated Background: Born July 7, 1909 in Albany, Indiana, Dayton traveled to the Massachusetts area after high school to join the Boston minor league team. He later moved to New York City when the team cancelled his contract and vowed to get in the best shape of his life and try again to make the major leagues, but in an acknowledgement to the reality of needing a decent job, he apprenticed in a local garage while playing ball, and eventually landed a part-time job at the NYC Asylum's garage.

He maintains his part time job, rather than a full time job, so that he may focus on his exercising and baseball tryouts (Bats right, throws right).

Six months ago he discovered the existence of a fitness guru. The man is called Joseph Pilates. He is the inventor of a new kind of calisthenics called "Contrology". An immigrant from Europe, he founded a Studio on 8th Avenue near Carnegie Hall. Through word of mouth, the studio is already well attended, mostly by people in the arts world, notably professional dancers. Indeed, DL has now a new girl friend, Natalya Molotova, a 22 year old ballet dancer, the daughter of a Russian diplomate, Andrei Molotov. DL attends the Studio once a day, and has now a new ambition: becoming an assistant to Mr Pilates.


How Dayton knows Jackson Elias: Dayton came into contact with Jackson at the NYC Asylum library. Being an outgoing person, Dayton immediately struck up a conversation with Jackson about his studies and travels, and they've been friends ever since. Dayton visits Jackson at his New York Hotel whenever Jackson is in town.
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