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Ash - Always Available

Posted: Fri Jun 22, 2007 12:56 pm
by Laraqua
I'm not actively hunting for new players, however, I'm willing to take more onboard if anyone wants to give it a go. It's moderately rules-lite and rolls tend to be made discreetly by me. It's a good game for beginners because of this and because of the ability to set one's own pace, though if pace is to slow down somewhat or someone wants to post with greater frequency, it's best to alert me to this.

I'd rather not run new characters through preludes though at this moment I am willing to consider it as the game isn't fully underway. At this point, it's best for anyone who wants to play to take on a character that's already been mentioned, however briefly. Now, this might seem unusually restrictive but I'm pretty open on character personalities, particularly now.

For example...

We have Geoff, the paramedic, who aside from his name, job and current fragile state of mind, is virtually a blank state. Of course, he's from a different hospital, so no one really knows him and now his only other paramedic is gone. But maybe you don't want to play a paramedic, maybe you want to play a con artist? Well, think of twisting Geoff to the con artist template. Perhaps he stole the ambulance. Perhaps he foresaw what would come to pass, and posed as a paramedic so he could have someplace safe to hide.

There are also plenty of blank slate children in the Children's Ward and an unconscious man in the ambulance.

There's a man and an adolescent boy who's been drawn into the dispencry by two other players. Both are on IV tubes, or are they? What's to stop the older man stealing an IV tube off someone else, pretending to connect it to himself, and all that merely to gain sympathy and official help. He might have no further secrets other than that he's a bit of a meanie.

The most developed and restrictive NPC, a pregnant apparently deaf mute French woman may also not be what she seems. Perhaps her mind broke a little when what happened happened and so she doesn't trust him enough to speak to him. She forces him to jump through hoops to speak to her because this allows her the time to formulate her responses. She might not even be pregnant. She could be a paranoid schizophrenic. She could just have an extremely large stomach tumor. Or perhaps she wasn't pregnant before entering the hospital... That might be traumatic enough.

Personalities can dramatically change under pressure, not only because a person is changing, but also because changing experiences bring new angles to light - that apparently shy guy might be confidant in his rock climbing skills but not socially - or simply that old issues become less important - why bother being shy anymore when the world's gone to hell?

So basically, so long as you can find a way to keep the NPC in some way consistent with the past details revealed, you can adapt, alter and re-create the characters to an extraordinary degree. What's heard may not be true, what's seen might not be quite right. In some ways, I'm hoping, a great degree of creativity can be seen in customising existing NPCs (and reducing my NPC list).

I know playing pre-fabricated characters can be a turn-off to many. I promise that what I'm offering isn't that. There are parameters set, sometimes as simple as age, sometimes more complicated. It's up to you what you want to do with that.

....

If you decide to join, of course.

Re: Ash - Always Available

Posted: Mon Jun 25, 2007 7:19 am
by trixie
Well....my arm could be twisted quite easily :lol:

Would be interested in taking over a npc....I prefer female characters but the french lady is a bit intimidating with her restrictions. If there is a child character that is somewhere about 8-15 or so, I'd prefer to play her. Hopefully they are significant to the plot in someway.

Re: Ash - Always Available

Posted: Mon Jun 25, 2007 7:46 am
by Wrl101
In the case of the NPCs, have stats and backgrounds already been created or would it be up to the player to take the template and roll up some attributes and set skills as they please?

Re: Ash - Always Available

Posted: Mon Jun 25, 2007 9:48 am
by Tan
Salutations. Would there perhaps be any room in this game for a complete newbie? I would be interested in playing an npc, if that were required. :D

Re: Ash - Always Available

Posted: Mon Jun 25, 2007 11:30 am
by Laraqua
Trixie, there is a child in the Children's Ward, a girl, who has just woken up. I haven't specified anything else although I have got descriptions of a few children from that ward earlier on in the Children's Ward thread if you'd like to read it and select a previously mentioned description (which is pretty vague and largely revolves around their illness). Pretty much, that character is a blank state. All she knows, is that she's woken up, there's two people in a very dark room with a torch - Jill she knows as the woman who reads to the kids, Jason she'd only know if she's been in and out of that ward, or in it, for quite some time. She's been sedated so bear that in mind but it's wearing off fast.

Wrl101, no NPC has a set character sheet. I've no idea how long they'll last so I've never bothered. Aside from what is specifically mentioned in the game - say, if the paramedic, Geoff, picks a lock, you should put a few skills into that, even if very few (coulda been a lucky roll) - and skills haven't really been used by any of the characters. If you'd like, I can build one up for you.

Tan, complete newbies are more than welcome. This is a good testing ground for players. If you make a few unrealistic moves, it could all be left to the stress of the moment. You also don't need to be a mystery sleuth. It can help - there are mysteries to solve - but merely the quest to survive can take up your character's time. You don't really need to worry about rules, I largely roll for you though I usually don't unless I'm umming and ahhing about whether you're likely to know it or not. I'm also quite willing to listen to questions and queries so email me as frequently as you like.

The main issue is how frequently you can post. Now, this can be any frequency you so desire. I don't care if you only wanna post once a month, once a week, once a day, as often as possible, so long as you're upfront on it, or keep me posted if things get busy - though if you're on your own in a solo thread it doesn't matter so much to keep me posted. Basically, I just wanna match people to posting frequency so everyone can enjoy it without feeling too rushed or too slowed down. If you're unsure, that's fine. I can easily split you from the others if you find their frequency isn't to your liking.

You can either search the threads for a potentially good character, or give me an update on what you would like to play and I give you some ideas of who could fit that bill. Remember, even with current NPCs, what you see isn't always what you get. So long as it's consistent, I don't care if the previous NPC ends up being completely different then I envisioned.

Basically, I just wanna offload these NPCs! There's too many. Damn heroic player characters have kept too many safe!

Children are open ground though I suggest Hide or Sneak. Kids and adolescents can be good at both and both can be quite handy. Other things, even things like Climb or Jump, can also be quite handy. Basically, there is no redundant skill. Library Use, Computer Use, even Drive could be handy.

This game is designed around the hospital but if some people find a way to leave it, I'm cool with that. And then, anything could be handy.

Re: Ash - Always Available

Posted: Mon Jun 25, 2007 11:41 am
by Wrl101
Well, if its all okay with you, I think I'll play as Geoff then. I certainly don't mind building up a character sheet and I'll try to get one done by this evening if that suits. I look forward to taking part. :)

Re: Ash - Always Available

Posted: Mon Jun 25, 2007 11:51 am
by Laraqua
No problem. Geoff is a pretty solid character for this kinda game, just because of his career skills. Also, here's an option - deduct 5 sanity points (hence his freak-out) but he gains 5 Cthulhu Mythos points due to what he saw when barrelling along in the ambulance. This is a choice, though. He might not have stared out that rear window...

I'm considering having someone start out in that graffitti-filled toilet mentioned in Paradys&Oathinbloods thread, first page. One restriction being that your character MUST have had a good reason to spend a fair amount of time in there - diarhoea, nervous breakdown, needed a cry, hiding from an irritating ex - and must have been listening to loud music, perhaps an iPod or using a gameboy with headphones on. Basically, this is a no-fuss (for me) way of allowing a completely new character. I might even allow a second character to be unconscious in the other toilet stall (how atmospheric!). I just don't wanna work out a way to get people into a safe place! This way, you happen to accidentally get stuck in safety.

Re: Ash - Always Available

Posted: Mon Jun 25, 2007 11:58 am
by Laraqua
Also, three players indicating attention so soon?

I feel loved! :lol:

Re: Ash - Always Available

Posted: Fri Jul 06, 2007 9:36 pm
by DSIGFUSS
Any more room? I like to play dynamic characters as you might already know. Has anybody claimed the dood in the ambulance yet? I'd play another character too if you have any available. Or make one out. How bout Hospital Security? Or a Candy Striper? Or a self help happy sunshine dood who comes to the hospital to play his guitar and sing to Children in the burn unit (he'd also have a puppet). Or a coma patient from the 60's who just wakes up from a bad acid trip?

Maybe.....

Re: Ash - Always Available

Posted: Sat Jul 07, 2007 3:17 am
by Laraqua
Hmm, well, right now I want new characters to be tossed straight into it rather than trying to come up with reasons to seal them off.

A security person in a security room is interesting enough that I'd be willing to allow it anyway.

A coma patient is minimum fuss so I'm cool with that. You just wake up in what's happening.

Other than that, any character could end up in the whole toilet scenario so long as he's taking a long shit and has an iPod - or if he's just distraught at the moment, which can easily happen with hospital death or if he's staff, he mighta been fired.

What is a candy striper anyway? A druggie?

Well, there is always that unconscious guy who had an overdose whose in the ambulance though the paramedic has been taken.

If you wanna go for a different angle, you could go for the bizarre administrator from the Kinginyellow's thread or even the very crazy Doctor Bernard Scott from waferthinninja.

Re: Ash - Always Available

Posted: Sat Jul 07, 2007 4:17 am
by DSIGFUSS
A candy striper is one of those girls that help out in the hospital. Traditionally in the fifties they wore red striped uniforms or something like that. That's why they are called candy stripers.

Do I need to make a character? Or do you want to just toss me in? If I need to make a character. Get me started and I'll plow through it by tommorrow. I have no idea what's going on in your game which I find is always the most fun. Just throw me in. I like the idea of being on the can the whole time, maybe listening to the "mini pops" and pysching myself up for my big show for the kids. How long have things been going crazy in the hospital for anyways?

Meet Mathew.....

Image

Re: Ash - Always Available

Posted: Sat Jul 07, 2007 4:42 am
by Laraqua
So far? Between 0 and 15 minutes. We'll start you off at about 15 minutes into it. You create a character sheet but I'll just throw you in even before you're done most likely. I will need a name, however.

Re: Ash - Always Available

Posted: Thu Jul 12, 2007 4:07 pm
by AdversusVeritas
I just got through reading most of the posts in your game, and I'd love to join in and play the unconcious man in the ambulance if there is still room. One of the EMTs said that he had apparently been poisoned, right?

Re: Ash - Always Available

Posted: Fri Jul 13, 2007 3:01 am
by Laraqua
Yup. That works.

Re: Ash - Always Available

Posted: Sat Jul 14, 2007 2:59 am
by Piano man
Any room for an anal rententive Janitor that is scared of filth. Or maybe the guy in the ambulance. I'm open to suggestions if your looking for someone still.

Re: Ash - Always Available

Posted: Mon Jul 23, 2007 8:03 am
by Seppuku
I would love to join your game. I am new to the paper and pen rpg , but I will learn fast. I am so tired of RPG video games, and how brainless they are. I would like to use a character of my own. His name is Mark Thatcher.

Re: Ash - Always Available

Posted: Mon Jul 23, 2007 8:48 am
by Laraqua
We've already had the guy in the toilet but I'm willing to have your criminal enter in. How about someone in the in-construction cafe by the hospital? Or in the car park or road heading in? The car could have sealed itself off as it rusted.

Unfortunately, I think you've given me a D20 modern sheet and for convenience's sake, we deal in BRP. I can talk you through it later. Just send me a background for your character and a fun starting point and we can begin.

Re: Ash - Always Available

Posted: Mon Jul 23, 2007 9:13 am
by Seppuku
Mark was in the Parking garage next to the hospital skulking from car to car keeping out of view of the cameras. He slides up beside a black BMW with vanity plates which read DRFELGD. Perfect thought Mark I will have this pompous ass's car to the chop shop and a few grand in my pocket in no time. Mark pulls his Thieve's tools from the front pocket of his hooded sweatshirt. a quick dip under the car and the alarm wires are cut. 5 seconds later Mark pops open the drivers side door, and slithers into the seat. Just then Mark hears someone whistling a tune. He quietly shuts the car door and slinks down in the seat. Luckily the doctor has illegal tint making it a realtively safe hiding spot. A few minutes later after Mark watches the portly security guard wander off. He sits back up in the seat and peers out across the street at the Theatre...

(Sorry I havent been able to find any of your storyline. I think it wil be fun to just jump in all of a sudden... I am guessing the BRP is the classic 100 sided dye system? If not I'll re-re-roll tomorrow, but I am going to make a character with the basic guide I downloaded off of the Cthulhu webpage.)

Re: Ash - Always Available

Posted: Mon Jul 23, 2007 9:37 am
by Laraqua
New gameplay arena boys and girls. The cinemaplex across the road from the hospital. At it was about four pm when bad stuff happens, it'd be fairly empty. Those who wanna come in may bring in new characters there. For those wanting to be in the hospital, there's always the myriad of unnamed children still alive there, along with NPCs.

Re: Ash - Always Available

Posted: Mon Jul 23, 2007 12:26 pm
by lizzie23
((OOC: Hello, I'd like to join in. I also have no idea what's going on, Seppuku has been helping me out the entire time.))

Quietly, the young woman pauses in the lobby of the cinema. She'd just walked in a few moments ago. Peeving to herself about the lack of tickets. She'd just spent good money driving all the way here, all that time in line. . . For what? A muttered "Sorry," and shoved out of the way. She'd wanted to see the new movie, oh well. Elizabeth sighs, breath misting on the window like a soft white cloud, rising just as steam would. Of course you couldn't have expected better. The writer muses to herself. Fresh out of a four-year college, lucky with a doctorate, she was looking for a job as well. Liz just wants to write for the paper or something. Something to put food in her stomach. What else could she ask for? Shoving gloved hands unceremoniously into her suede jacket's pockets. Cool weather is always welcome as it kisses her cheeks. She looks back and forth, striding out of the theater, only to pause. The lot was not this empty when I entered fifteen minutes ago. . .

Re: Ash - Always Available

Posted: Mon Jul 23, 2007 3:27 pm
by Laraqua
Cinemaplex - got a variety of people you could play here but I'll mention one due to it being an interesting concept worthy of a PC.

S/he's wearing a hoodie and so the person's gender hasn't been assigned, nor a name. Basically, this person has a well-trained labrador and a pair of dark glasses. S/he pretends to be blind to get into the cinema for free, having come in here a number of times with friends for so-called 'company'. Loving the good treatment, s/he has kept it up. Just thought it was an interesting idea and broad enough for someone to run with.

Re: Ash - Always Available

Posted: Sat Jul 28, 2007 1:13 am
by Laraqua
Cinemaplex is still available. Thinking of doing a sealed subway car in the subway? Or perhaps some homeless bums / urban explorers / etc. in an urban decay area who hid under some tarpauline? (I never said how sealed an area had to be, to all those players who went to great lengths!). I'm willing to add new areas for solo and small groups.

The game isn't your usual CoC game so even if you wanna join Ash be sure to join another game, too, if one's available, so that you can get your fix of investigative horror!

Re: Ash - Always Available

Posted: Mon Jul 30, 2007 5:25 pm
by edbraindead
I would be interested in playing a sick kid named Charlie Matthews. He has severe asthma, so he's been in and out of the hospital most of his life. Charlie is fourteen years old, with light brown hair and blue eyes. He's 5'3 and 120 lbs.

If I can't play Charlie in the hospital, I'd be willing to play him as not sick and at the cinemaplex or anywhere else.

Re: Ash - Always Available

Posted: Mon Jul 30, 2007 7:51 pm
by everdarkgreen
If there's room for me, I'd really like to play a homeless man. :D

Re: Ash - Always Available

Posted: Tue Jul 31, 2007 1:58 am
by ImpInTraining
Laraqua,

Don't know if you're still hunting or interested in taking more players, but if so ... please let me know. I've got a good deal of experience rping all different sorts of personalities, so if you have a character that you would like to breathe a breath of life into and no one seems interested... I'm easy. :D

Re: Ash - Always Available

Posted: Tue Jul 31, 2007 2:32 am
by Laraqua
Edbraindead, there are still unconscious children for you to take a hold of so that's simple enough. The party you'll be entering is quite large for the time being but I'll hopefully be splitting it in half soon because otherwise it'll get too hard to read.

Everdarkgreen, you can easily play a homeless man. Is there a particular area you would like him to start off with? Abandoned subway? Abandoned apartment building? Car park?

Impintraining, probably best if you and and Everdarkgreen were together. If I open up a new area, it helps to have a small party of two. Isolation is fun in moderation but it's best to have someone to talk to and also, as Forbidden Siren showed, having a second character can be as much trouble as bonus!

Re: Ash - Always Available

Posted: Tue Jul 31, 2007 4:52 am
by ImpInTraining
Great! I'll start reading up on the story to get the feel of things. It sounds downright horrific just from this OOC area... I'll love it!

everdarkgreen, how often do you expect to post?

Re: Ash - Always Available

Posted: Tue Jul 31, 2007 7:27 am
by ImpInTraining
Laraqua, I've read a few of the threads to get a feel of what's going on and may I say, you're quite a master of horror from what I've seen.

Now, did you want me to come up with a character concept, or did you have a pre-generated character you would like me to assume? Either way is good for me.

Re: Ash - Always Available

Posted: Tue Jul 31, 2007 9:42 am
by Laraqua
Well, I'd rather not drag any more people into the hospital because it's kind of full - although I could handle it if people wanted to take over an ailing kid, or Joel from Paradys' thread (those two move along swiftly at a rate of about 2-3 posts per person per week).

The Cinemaplex could have various characters in or around that if you so chose.

But a different area could be created. I'm open to suggestions from you lot. I'm also open to whoever you guys want to play. Hookers at a brothel. Businessmen at a strip joint. Homeless people in an alley/abandoned subway station. All sorts.

And thanks Impintraining for your compliment, although I think I'm too conversational in parts with the descriptions. I need to get more evocative with the descriptions. I think the pacing's pretty solid, though. I try not to have monsters appear in all their glory too quickly.

Also, be aware I'm a kindly and flexible Keeper. I'll wait a month for each player to post before NPCing their character. If you notice a factual error or if I misunderstand your comments (such as if your character acted on poorly understood/described information and wouldn't have done the same thing with correct information), tell me and I'll fix it.

I try to keep parties at the same posting rate though there will be times when that won't be possible, such as emergencies, or when the game really calls for it.

Anywho, welcome aboard. Feel free to come into Ash's Chit-Chat and discuss possible ideas for yourselves or to get advice from myself and others.

Re: Ash - Always Available

Posted: Wed Aug 01, 2007 5:59 am
by edbraindead
would you rather i have charlie as a homeless kid instead of a sick kid in the hospital?

Re: Ash - Always Available

Posted: Wed Aug 01, 2007 6:20 am
by Laraqua
up to you.

Re: Ash - Always Available

Posted: Wed Aug 01, 2007 6:24 am
by edbraindead
Instead I'll have him be a young pickpocket that hangs out around the cinemaplex.

Re: Ash - Always Available

Posted: Fri Aug 03, 2007 4:20 pm
by Piano man
I,m enjoying the hospital so much that I would like to play in a differnt section. I could go homeless or the muscle at a brothel, or even someone at the theatre.

Re: Ash - Always Available

Posted: Sat Aug 04, 2007 1:55 am
by Laraqua
Well, why don't you and edbraindead work out a place, characters to be together? Combine your imaginations!

Re: Ash - Always Available

Posted: Sat Aug 04, 2007 3:01 am
by Piano man
I think that the cineplex has enough people in it. Why don't we do a pool hall or something of the like. We could be a couple of teenage thugs/pickpockets. you be the brain I will be the muscle.

Re: Ash - Always Available

Posted: Sat Aug 04, 2007 3:08 am
by Laraqua
Yeah, go with something ordinary. Hell, be kept behind in class at school. Be getting high behind a church. Be at a planetarium or a green room, etc.

Re: Ash - Always Available

Posted: Sat Aug 04, 2007 3:31 pm
by Laraqua
Everyone interested in playing in Ash, come check out the new thread called New Areas to see if you wanna play in a few rather unique areas. No pre-reading required.

Also: Five words: King in Yellow: The Musical.

Re: Ash - Always Available

Posted: Sat Aug 04, 2007 5:15 pm
by Piano man
I love the idea of a highschool that would be interesting.

Re: Ash - Always Available

Posted: Fri Aug 10, 2007 5:14 am
by Laraqua
The Cinemaplex has loads of characters someone could take on board. You could create any type of character you like - some back reading would be preferred - but you could just say your character was in shock and not paying attention.

Otherwise, we have a police officer who will be trying to reach the hospital. For those wanting to get in on the main action, that could certainly work. We could even start up a cop shop thread if a group of you wanted to be the police.

Re: Ash - Always Available

Posted: Thu Aug 16, 2007 2:07 pm
by Laraqua
Okay, places so far that haven't been 'created' yet and allow ground level characters. No prior reading necessary.

Police Station (swamped with refugees - all sorts might be in here).
Private high school.

Places/areas that have a few restrictions.
Police Helicopter (very minor reading - I'm willing to start y'all off at the start as a prequel, but you'll eventually need to briefly have your pilots fly to the hospital as that's already been foretold).
Cinemaplex (loads of people there to choose from - includes a very well-armed survivalist girl and her family)

Re: Ash - Always Available

Posted: Tue Sep 25, 2007 2:41 pm
by Frank Castle
How about a homeless war vet? Someone who saw too much overseas and is down to his last chug of rot-gut and one last bullet in the service issued Colt 1911. Sitting in an alley beside the cineplex asking the eternal infernal question of why did I make it out and none of the others in the squad did? Slowly waiting on either fate or death, which ever gets there first.....

Re: Ash - Always Available

Posted: Thu Sep 27, 2007 5:36 am
by Laraqua
Sorry, Chapter One is about to be over. If you check out New Games looking for players you can find out about Chapter 2 and whether you still wanna play.

Re: Ash - Always Available

Posted: Sat Oct 06, 2007 6:40 am
by Laraqua
We got ourselves an army base, we do!