Layout and maps

This is the end, my friend
The.... final countdown

The End

*********

What comes after that we deem as life as we know it?

A game set in the End Time of Michael C. LaBossier.
2-5 players

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Dave Syrinx
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Layout and maps

Post by Dave Syrinx »

ICCM Launch Station #4

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The soul trembles before emptiness and desires contact at any price. Doctor Glass

"It is invigorating, being asked personal questions." "Makes one feel desired." Luv (BR2049)
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Dave Syrinx
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Re: Layout and maps

Post by Dave Syrinx »

The Launch Station is reached via an elevator that runs forty meters below ground. The areas are well known to the staff at ICCM LS #4.

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Control: The control room contains two control stations. One is dedicated to communication functions (the station is designed to serve as a back up command center) and contains the controls for monitoring and directing the station robot. and the other is dedicated to missile control and monitoring. However, the main system of each station is a rather innocuous looking launch system consisting of a key hole, a series of switches, and a single button. to launch the stations missiles, the switches must be set to the proper codes and the two keys turned at about the same time. After that, pushing either button launches the missiles. There are always two officers on duty in the control room and each officer is armed, in case the other officer should decide not comply with orders.

Quarters: The quarters room contains bunk beds, a bathroom, a desk, and a equipment locker. The bathroom is in fairly good shape, but the water supply is limited by the station’s tank size. The desk is equipped with a video phone as well as a small computer. The equipment locker contains clothing, survival kits, spare parts for the equipment, as well as two Colt Tactical Pistols and one Constitution Arms Eagle IV Combat Rifle. There are two full clips for each weapon as well as a box of one hundred rounds of Constitution Arms Eagle IV Combat Rifle ammunition and a box of one hundred rounds of Colt Tactical Pistol ammunition (armor piercing).

Elevator: A heavy duty elevator. The elevator becomes non operational when the base is on full alert and can only be re-activated by a special command code.

Access Tube: The access tube’s doors are reinforced. The doors are also airtight and treated to block radiation.

Access Chamber: This area is used primarily to store fuel for the power plant, spare oxygen tanks and water.

Power Plant Control: This room contains the station’s emergency power plant and its controls. The power plant has enough fuel to operate the base for thirty days.

Storage and Missile Access: This area contains spare parts for the missiles as well as fuel tanks for the power plant. The base robot typically stays in this room when it is not
undertaking tasks.

Secondary Control: This room contains back up controls fro the main control room. While most people do not know this, the station’s missiles can be launched from this room by one person, or the robot, with the proper codes and command card. This secondary control is a fairly recent addition and each missile team has one individual, selected for their stability and loyalty, who has the command key.
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The soul trembles before emptiness and desires contact at any price. Doctor Glass

"It is invigorating, being asked personal questions." "Makes one feel desired." Luv (BR2049)
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Dave Syrinx
Son of Yog-Sothoth
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Registered for: 16 years 6 months
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Location: Sweden, West Coast
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Re: Layout and maps

Post by Dave Syrinx »

Image
TVblog
The soul trembles before emptiness and desires contact at any price. Doctor Glass

"It is invigorating, being asked personal questions." "Makes one feel desired." Luv (BR2049)
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