[IC - SCENE 5] Verchanne

September, 1915. On the western front, battle rages less than 100 km from Paris. Paris, the beautiful. Paris, the proud. Paris, a city on her knees. The government has fled the capital, seeking a safe haven in Bourdeaux. General Joseph Gallieni is now military governor of the city, and he faces a terrible task. There is not enough food for everyone. The city is dark at night, for fear of bombardments. Explosives and ammunitions are manufactured inside the city, sometimes resulting in terrible incidents that costs tens of lives. And this is just on the surface. Dark tales tell of monstrous, yet horribly human-like creatures, prowling through the battlefields and the graveyards, eating human flesh. Even darker tales revolve around a mysterious and incredibly powerful tome of ancient, dark magic; a tome that could destroy the balance of power between the Germans and the Franco-British coalition.
And yet, even among all this despair, human nature finds his hope. Hundreds of people arrive in the city every day: soldiers, journalists, thrill-seekers. Each one injects fresh energy into the agonizing city. Entertainment is the only thing that is not rationed - music halls, theaters and the Moulin Rouge are shining beacons of light, metaphorically if not physically. New forms of art cry out as newborn children.

Semptermber, 1915. Paris, the city of tears. A mysterious murder sets in motion a chain of events that, unknowingly to the rest of the world, will decide the outcome of the war. Millions of lives are at stake. There will be no glory for the unsung heroes, no recognition for the martyrs. A terrible power awaits those willing to use it - or seal it. What will you do? How far are you willing to go for your friends, your loved ones, your country?

Moderator: Overlord87

Re: [IC - SCENE 5] Verchanne

Postby ghill » Mon Mar 20, 2017 12:48 am

OOC:   Why does Francois believe it was impossible? Is it simply because parties would be German?  


Strange says Francois getting to his feet and brushing off his jacket and trousers
User avatar
ghill
Keeper
Keeper
 
Posts: 2422
Joined: Wed Feb 18, 2009 3:27 pm
Location: UK

Re: [IC - SCENE 5] Verchanne

Postby Overlord87 » Mon Mar 20, 2017 7:45 am

Spoiler:
OOC:   Yes, maybe 'impossible' is a bit too much, but it would be very strange for him to kill two comrades and then himself. I did not mean it as in "not feasible".  
User avatar
Overlord87
Keeper
Keeper
 
Posts: 1261
Joined: Fri Nov 13, 2015 8:24 am

Re: [IC - SCENE 5] Verchanne

Postby ghill » Mon Mar 20, 2017 10:36 am

There are two of his comrades out in the street who might well have been shot from here says Francois That might explain why he took his own life, it would be oe thing to shoot the enemy quite another to shoot your own comrades

Satisfied with his own explanation he follows after Jaques
User avatar
ghill
Keeper
Keeper
 
Posts: 2422
Joined: Wed Feb 18, 2009 3:27 pm
Location: UK

Re: [IC - SCENE 5] Verchanne

Postby Mr. Handy » Tue Mar 21, 2017 4:38 am

Image

"Ah," says Jacques as he leads the way back outside. "That may explain it. Perhaps the gas wasn't lethal, but it caused the Germans to turn on each other, possibly by making them see things that weren't really there. When it wore off and the survivors realized what they had done, they may have taken their own lives."
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
User avatar
Mr. Handy
Admin
Admin
 
Posts: 29009
Joined: Thu Oct 26, 2006 10:44 pm
Location: Philadelphia

Re: [IC - SCENE 5] Verchanne

Postby krzyspmac » Tue Mar 21, 2017 2:34 pm

Image

OOC:   Rolled Stability, dolled 1d6 = 6  


OOC:   Sorry to be late. Had email inbox problems  
Just a cultist.
User avatar
krzyspmac
Acolyte
Acolyte
 
Posts: 121
Joined: Mon Dec 21, 2015 12:30 am
Location: Montréal, QC

Re: [IC - SCENE 5] Verchanne

Postby Overlord87 » Tue Mar 21, 2017 6:59 pm

The creature jumps and slashes with its claws at Andre, who raises an arm to cover himself. The brutal weapon cuts through flesh and muscles, spraying blood around - it's a miracle the arm is not cut clean in one single strike. The creature licks the blood on its face, extending a thin tongue long at least 20 centimeters, and it looks like it's savoring the taste.

Spoiler:
You loss no Stability and might act normally, right now.


Spoiler:
Good luck is definitely not with you in this adventure. You lose 7 Health, and 5 more Stability. I'll send you a PM with more details. Read that, then you can also act.
User avatar
Overlord87
Keeper
Keeper
 
Posts: 1261
Joined: Fri Nov 13, 2015 8:24 am

Re: [IC - SCENE 5] Verchanne

Postby Cearlan » Wed Mar 22, 2017 10:07 pm

Spoiler:
If these actions take too long, then feel free to curtail them at whatever point you wish


Image
Andre


As the creature attacked I tried to defend myself by raising my right arm which now hangs loosely at my side, blood flowing freely. My mind in tatters and my arm afire with a strange mixture of both pain and numbness, I am all at sixes and sevens with myself and I have, in modern parlance, totally lost it. Images flash before my eyes and I stand for just a moment in mute shock. Images that I never wanted to see in the first place, let alone when faced with this terror in front of me at this moment.

Grey slimy, ichor covered worms, chanting figures, nameless horrors it's all to much and all Andre can do for the moment is scream at the top of his lungs. Leaning towards the creature he opens his mouth and screams.

"AAAAAAAARRRRRRRRGGGGGGGGGGHHHHHHH!!!!!!!!!!!"

He then turns to his right seemingly shutting the monster out and starts to push the wall aggressively with his left hand.

"What do you mean there's a war on - Are you blind man? Can't you see that we've never had it as good as we have in the last twenty five years or so."

Andre starts to push the wall harder and harder till eventually he starts to punch it.

"Why can't you see what I'm saying - are you oblivious to the evidence of your own eyes man?"
Playing;
Paris: City of Tears
Horror on the Orient Express

Keeping;
The Curse of Nineveh
User avatar
Cearlan
Keeper
Keeper
 
Posts: 1916
Joined: Fri Feb 23, 2007 9:47 pm
Location: South Shields; Tyne & Wear; UK

Re: [IC - SCENE 5] Verchanne

Postby Overlord87 » Wed Mar 22, 2017 11:20 pm

As Jacques and Francois exit the town hall, they hear an almost inhuman scream of pain and horror, coming from behind a corner, more or less fifteen meter along a street on your right. You also norice that there's no trace of Jean-Luc and Andre in sight.
User avatar
Overlord87
Keeper
Keeper
 
Posts: 1261
Joined: Fri Nov 13, 2015 8:24 am

Re: [IC - SCENE 5] Verchanne

Postby Mr. Handy » Thu Mar 23, 2017 3:26 am

Image

Jacques doesn't hesitate. He draws his pistol and races or the corner, then leans against the wall and takes a careful peek around it.
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
User avatar
Mr. Handy
Admin
Admin
 
Posts: 29009
Joined: Thu Oct 26, 2006 10:44 pm
Location: Philadelphia

Re: [IC - SCENE 5] Verchanne

Postby ghill » Thu Mar 23, 2017 10:10 pm

"We were apart from one another too long," says Francois pulling his pistol from his pocket and following in Jaques wake, but he does not display the same caution as the Gendarme instead he takes the corner wide so as to give himself the best shot at whatever it is hidden from view.
User avatar
ghill
Keeper
Keeper
 
Posts: 2422
Joined: Wed Feb 18, 2009 3:27 pm
Location: UK

Re: [IC - SCENE 5] Verchanne

Postby krzyspmac » Thu Mar 23, 2017 10:22 pm

Image

Jean-Luc look at Andre in horror as his friend's arm is almost ripped off. He does the only think he can think of. Look for a rock throws it at the monstrosity shouting and runs away behind the corner in hopes he can find a small place where can can cower.

OOC:   I assume Jean-Luc was not armed and thus treat him more or less as defenseless :)  
Just a cultist.
User avatar
krzyspmac
Acolyte
Acolyte
 
Posts: 121
Joined: Mon Dec 21, 2015 12:30 am
Location: Montréal, QC

Re: [IC - SCENE 5] Verchanne

Postby Overlord87 » Thu Mar 23, 2017 10:46 pm

Jean Luc grabs a brick from the ground and throws it at the creature, but it's a frantic shot, taken without really aiming, and it just flies over the creature's head. Still, it succeeds in catching its attention, and instead of finishing Andre, it runs after Jean-Luc, now fleeing towards the square where they come from... and running just past Francois as he dashes in the opposite direction. Meanwhile, Jacques warily looks behind the corner.

And they see madness. Andre, blodded, throwing punches at a wall and gibbering incoherently. And running towards them, a ghastly humanoid, almost human indeed, and yet unmistakably a monster. A face resembling a skull, the skin so taut it looks like it could lacerate any moment. Gray skin, like that of a gravely ill man, emaciated, showing all the bones. And the claws, in the place of fingers, long and sharp. A mouth open, showing canine teeth and a long, red tongue. The creature is running directly towards Francois now, who can feel, quite literally, like death is running towards him.

Spoiler:
Francois and Jacques should roll Stability immediately.

Francois can also immediately shoot with his gun, as he had the gun raised and ready. Then it will be the creature's turn, and finally Jacques will act.
User avatar
Overlord87
Keeper
Keeper
 
Posts: 1261
Joined: Fri Nov 13, 2015 8:24 am

Re: [IC - SCENE 5] Verchanne

Postby Mr. Handy » Fri Mar 24, 2017 3:41 am

Image

Jacques tries to remain cool and collected in spite of the abomination attacking his friend.

Spoiler:
Stability roll (no points spent):
Mr. Handy rolled 1d6:
4
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
User avatar
Mr. Handy
Admin
Admin
 
Posts: 29009
Joined: Thu Oct 26, 2006 10:44 pm
Location: Philadelphia

Re: [IC - SCENE 5] Verchanne

Postby ghill » Fri Mar 24, 2017 11:10 am

Spoiler:
Stability roll:
ghill rolled 1d6:
3

+1 spend


Francois doesn't really take much in other than his friend fleeing towards him a look of fear on his face, while behind him follows some beast out of nightmares, Francois tightens his grip and sights on the beasts chest nothing fancy he thinks, a thought flashes across his mind as he pulls the trigger. "Does it have hooves?"

Spoiler:
Shot fired:
ghill rolled 1d6:
4
ghill rolled 1d6:
2
not sure how granular combat is but if possible Francois will shoot multiple times on the 'charging rhino principle' - there is no point running you keep shooting until you see it drop.
User avatar
ghill
Keeper
Keeper
 
Posts: 2422
Joined: Wed Feb 18, 2009 3:27 pm
Location: UK

Re: [IC - SCENE 5] Verchanne

Postby Overlord87 » Sat Mar 25, 2017 10:36 am

The gunshot noise resounds in the still atmosphere of the dead village like a cannon. The bullet flies sure and impacts the creature on its left shoulder, piercing the thin skin and letting out a spurt of a disgusting red-yellowish liquid that looks half blood, half pus. The creature continues its charge, almost as if unaffected, or at least immune to pain, and jumps at Francois, swinging its arms savagely. Good reflexes, honed by years of hunt and life in the wilderness, save Francois, as he leans back and out of reach of the deadly weapons. Still, the creature is not finished, as it pushes further ahead and bites Francois on a leg - catching him as he's still retiring, and taking off a good chunk of skin. The pain is strong, but the wound luckily looks only superficial.

Spoiler:
You lose 5 Stability, plus one for the spend, and 2 points of Health. Also, you permanently lose one point of Sanity from the Stability loss. At the moment you're feeling an adrenaline rush, but the effects of the loss will kick in as soon as the combat is over.
After the end of combat, all your General abilities tests will have difficulty increased by one. Also, while you'll be able to use Investigative abilities normally to gather clues, you won't be able to make spends anymore.

You cannot check if the creature has hooves now, you'll have to wait until the end of combat. Surely, at a first glance, it doesn't seem to have human feet.

Wait for Jacques and Jean-Luc to act, then it will again be your turn.


Spoiler:
You lose 5 Stability.
It's now your turn to act.


Spoiler:
You can take another action, either by continue running, or doing something else.


Spoiler:
You are still out :twisted: You can keep describing your madness, or simply wait for the combat to end, as you prefer.
User avatar
Overlord87
Keeper
Keeper
 
Posts: 1261
Joined: Fri Nov 13, 2015 8:24 am

Re: [IC - SCENE 5] Verchanne

Postby Mr. Handy » Sun Mar 26, 2017 3:10 am

Image

Horrified, Jacques quickly aims and fires at the monstrosity.

Spoiler:
Firearms roll (2 points spent):
Mr. Handy rolled 1d6+2 and got a total of 6:
4

Damage:
Mr. Handy rolled 1d6:
5
Doctor Who/Call of Cthulhu Campaign:
(viewforum.php?f=176)The Terror Out of Time
The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
User avatar
Mr. Handy
Admin
Admin
 
Posts: 29009
Joined: Thu Oct 26, 2006 10:44 pm
Location: Philadelphia

Re: [IC - SCENE 5] Verchanne

Postby Cearlan » Sun Mar 26, 2017 4:39 pm

"At last you are starting to see reason" Andre shouts at the wall before pounching it one last time. He punches it so hard that he falls onto his back. As his right arm is hanging useless beside him he has to use his left to lever himself up. As a result he is now facing a slightly different direction, fortunately for him he now has nothing in front of him. He continues to throw wild punches as he shambles forwards, his eyes vacant and drool hanging down from his slack mouth. His limp hampers him considerably but despite this he manages to stagger forwards into a run. After a few yards he trips and lands with his head on top of a skeleton. As he raises himself once more he comes face to face with two empty eye sockets and the deaths head grin of a skull.

"Why are you doing this to me?" Andre screams! He stands and kicks out at the skeleton and the skull goes flying off.
Playing;
Paris: City of Tears
Horror on the Orient Express

Keeping;
The Curse of Nineveh
User avatar
Cearlan
Keeper
Keeper
 
Posts: 1916
Joined: Fri Feb 23, 2007 9:47 pm
Location: South Shields; Tyne & Wear; UK

Re: [IC - SCENE 5] Verchanne

Postby Overlord87 » Sun Mar 26, 2017 4:46 pm

Jacques's bullet hits the creature on a leg, throwing it off balance and giving Francois some time to recover and get his gun into firing position again. More slimy ichor is coming out of the wounds, and the creature is now hissing, possibly showing pain... or maybe just anger.
User avatar
Overlord87
Keeper
Keeper
 
Posts: 1261
Joined: Fri Nov 13, 2015 8:24 am

Re: [IC - SCENE 5] Verchanne

Postby krzyspmac » Mon Mar 27, 2017 2:55 pm

Image

Jean-Luc frantically tries to look around for any firearms laying around. "This is a war zone, there should be firearms around! There should be tons of firearms around? Where is a Browning when you need one!" he thinks to himself.
Just a cultist.
User avatar
krzyspmac
Acolyte
Acolyte
 
Posts: 121
Joined: Mon Dec 21, 2015 12:30 am
Location: Montréal, QC

Re: [IC - SCENE 5] Verchanne

Postby Overlord87 » Wed Mar 29, 2017 7:38 pm

Jean-Luc looks around, but there are no firearms in sight. Indeed, he doesn't remember seeing any since his arrival. Surely all these dead soldiers had one, but they must've been gathered and hidden, or more likely taken away.
User avatar
Overlord87
Keeper
Keeper
 
Posts: 1261
Joined: Fri Nov 13, 2015 8:24 am

PreviousNext

Return to Paris: City of Tears

Who is online

Users browsing this forum: No registered users and 1 guest