The city of Seth

You are not alone in the war against the Mythos. The problem is, neither is the Mythos. A game heavily influenced by the X-files, investigation and conspiracies.

Moderator: kabukiman

Re: The city of Seth

Postby Mr. Handy » Fri Mar 17, 2017 3:27 am

Image

Paula doesn't let her surroundings get to her.

Spoiler:
Sanity roll (current level 50) in the tomb:
Mr. Handy rolled 1d100:
45
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Re: The city of Seth

Postby kabukiman » Mon Mar 20, 2017 10:33 am

OOC: I sent a message to drone, so he make the roll. He hasn't come to this forum for some time, if he doesn't return,. I will npc's his char.
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Re: The city of Seth

Postby drone232 » Mon Mar 20, 2017 7:53 pm

OOC:   I am going to guess I am taking a sanity roll  

OOC:  
drone232 rolled 1d100:
7
[color=#FF0000]  
[/color]

The iron nerves of Agent Parker hold firm.
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Re: The city of Seth

Postby kabukiman » Fri Mar 24, 2017 11:09 am

You all continue to the long corridor. Suddenly the corridor gets much taller, even Paula can passes without problems: and the stonemason is different from the previous, with carvings of strange beasts.
"Luis got very nervous when we discovered this passage"
There are several passages going in other directions, but he doesn't hesitate. After a while, you all see a room and he says: "It's there, I'm going first to avoid any problems."
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Re: The city of Seth

Postby ghill » Fri Mar 24, 2017 12:52 pm

Paulus keeps as close as possible to the young man as he goes through.

OOC:   I'm not sure if you mean the man wants to simply be in front of us or whether he wants to be alone, either way, Paulus is following the man in close behind him.  
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Re: The city of Seth

Postby kabukiman » Fri Mar 24, 2017 1:17 pm

OOC: It means he will enter first: if they see strangers first, they may not react well.


All make a listen roll.
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Re: The city of Seth

Postby ghill » Fri Mar 24, 2017 5:35 pm

Listen
ghill rolled 1d100:
55


Paulus hears something
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Re: The city of Seth

Postby Mr. Handy » Sat Mar 25, 2017 4:44 am

Image

Paula hears it too.

Spoiler:
Listen roll (55% skill) in the tomb:
Mr. Handy rolled 1d100:
52
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Re: The city of Seth

Postby drone232 » Sat Mar 25, 2017 6:01 am

drone232 rolled 1d100:
78


Agent Parker hears nothing. Everything seems perfectly quiet. Errily so.
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