Secondary / replacement investigators

"In June 1845, two Royal Navy vessels, H.M.S. Erebus and H.M.S. Terror under the command of Sir John Franklin departed the Shetland Islands on their quest to search for and chart the long sought North-West Passage. Initially the expedition made excellent progress, but this ended when they were beset by ice to the North of King William Island on 12th September 1846.

On 5th April 1848, the doomed vessels were abandoned and the remaining crew members attempted to head South to safety at trading posts in Canada. Unfortunately their trek was doomed to failure and all were doomed, so the public believe, to starvation, disease and the elements.

Tne investigators are part of a long-term experiment being conducted in the Northern reaches of Canada. Sponsored by the University of Toronto and The Canadian Government, the plan is for a select group of experts and scientists to live and work on a permanent base on the Adelaide peninsula near the location of some of the remains of some of the Franklin Expedition members previously discovered."

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Cearlan
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Location: South Shields; Tyne & Wear; UK
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Secondary / replacement investigators

Post by Cearlan »

Herein go the secondary or replacement investigators
Playing;
Paris: City of Tears
Horror on the Orient Express

Keeping;
The Curse of Nineveh
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ghill
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Re: Secondary / replacement investigators

Post by ghill »

Name: Aippaq
Player: Giles
Age:
Sex: F
Occupation: Guide
College, Degrees:
Birthplace: Greenland

Image

3d6=10, 3d6=11, 3d6=8, 3d6=12, 3d6=13
2d6+6=15, 2d6+6=11
3d6+3=18

Characteristics:
STR 11
CON 10
SIZ 11
DEX 8
APP 13
INT 15 (Idea 75 )
POW 12 (Luck 60 )
EDU 18 (Know 90 )

Sanity:
Current Sanity: 60
Phobias/Mental Disorders:

Hit Points:
Current Hit Points: 10
Magic Points: 12
Current Magic Points: 12
Damage Bonus:

Appearance & Personality:

Background: Aippaq met Patrick Lewis when he was travelling through the North West Territories with her family on an extended summer hunting expedition, the two got on well mainly because Aippaq hardly says a word, preferring to keep her own council. They've travelled together ever since. It was several months after they met that Lewis discovered Aippaq actually means companion and she'd simply been asking whether she could accompany him on his travels.

Skills: (Non-default skills BOLD, Professional Skills (360) ITALICS, Hobbies preceded by a DOT (150))

Accounting (10%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Climb (40%):
Conceal 45%:
Craft 45%: CRAFT TRAP

Credit Rating (15%):
Cthulhu Mythos (00%):
Dodge (DEX×2): 16%
Drive Sled 45%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%):
First Aid (30%):
Hide (10%):
History 60%:
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Natural History (10%):
Navigation 50%
Occult (05%):
Inuit Occult 20%
Operate Heavy Machine (01%):
Other Language: English 55%
Own Language: Inuit (EDU×5%):75
Persuade (15%):
Photography (10%):
Sneak 50%:
Spot Hidden (25%):
Swim (25%):
*Throw 50%:
Track (60%):

Hand-to-Hand:
*Fist/Punch (50%): 20
*Head Butt (10%): 30
*Kick (25%): 25
*Grapple (25%): 25


Firearms:
Handgun (20%):
Machine Gun (15%):
*Rifle 45%
Shotgun (30%):
SMG (15%):


*Harpoon 50% Damage1D8+1 Range: See Throw Attacks/round -
*Bow 25 Damage1D6 + db Range: 30 yards Attacks/round 1 Malf: 90
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drone232
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Registered for: 9 years 3 months
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Re: Secondary / replacement investigators

Post by drone232 »

Name: Jack Reynolds
Player: drone232
Age: 21
Sex: Male
Occupation: Student at Arkham University
College, Degrees: Bachelor's Degree in Zoology
Birthplace: Bennington, Vermont

Image
Jack Reynolds.jpg
Characteristics: [dice]0[/dice][dice]1[/dice][dice]2[/dice][dice]3[/dice][dice]4[/dice][dice]5[/dice][dice]6[/dice][dice]7[/dice]
STR 8
CON 13
SIZ 10
DEX 12
APP 9
INT 16(Idea -80 )
POW 8(Luck -40 )
EDU 14(Know -70 )

Sanity: 40
Current Sanity: 40
Phobias/Mental Disorders: impulsive

Hit Points: 12
Current Hit Points: 12
Magic Points: 8
Current Magic Points: 8
Damage Bonus: 0

Appearance & Personality: Clean cut, pale faced, average height fellow. He has a cheerful and optimistic attitude despite his somewhat abnormal interests. He is a bit outgoing and enjoys being helpful.

Background: Jack Reynolds was born in Bennington, Vermont ,the youngest of four siblings, in a small, devout anabaptist community (forgive me if that's not historically accurate). He showed signs of great intelligence from an early age, but used in studying whatever he found odd in nature and society. His father, fearing for his sons soul, sent him to study at the University of Vermont at the age of 16 in hopes of him putting his intelligence towards becoming a minister. He instead used his father's money to take classes and acquire books on a range of theological doctrines and occults, resulting in Jack's renouncing of his anabaptist faith and instead embracing a libreal Anglican theology. His was disowned by his father and community and had his funding taken away, thus becoming unable to finish his degree. He was able to find work at a local clinic as a medical aide where he discovered the realm of parasitology and his love of the odd was reinvigorated. He has since gained enough money to take classes at Arkham University where he studies zoology underneath the guidence of Professor Richard M. Harding. Jack looks towards his mentor as somewhat of a father figure has learned much in his several years as a pupil such as taxidermy and animal dissection. His favorite studies are those of entomology and parasitology, but Professor Harding has been keen on teaching him the biologies of the "mundane vertabrates" as well. Despite some differences in their intellectual pursuits and theologies (Jack retains a high interest in theology unlike his mentor), Professor Harding has Nonetheless allowed Jack to accompany him on one of his expeditions as an assistant and to see if Jack can put his budding knowledge to use.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)

Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
.Biology (61%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
Craft (45%):Taxidermy
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX×2):
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%):
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
.Library Use (85%):
Listen (65%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (35%):
.Natural History (40%):
Navigate (10%):
.Occult (45%):
Operate Heavy Machine (01%):
Other Language: Inuit (01%):
Other Language: Latin (40%)
Own Language: English (EDU×5%):70%
Persuade (45%):
Pharmacy (01%):
Photography (40%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
Sneak (10%):
Spot Hidden (55%):
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):
NFVD
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Re: Secondary / replacement investigators

Post by NFVD »

Character Creation Rolls: Name: Morgan Ankins
Player: NFVD
Age: 30
Sex: Male
Occupation: Surveyor (artist)
College, Degrees: BSc in Geological Mapping from University of Utah
Birthplace: Salt Lake City, Utah

Image

Characteristics:
STR 10
CON 13
SIZ 15
DEX 17
APP 11
INT 15 (Idea 75%)
POW 16 (Luck 80%)
EDU 15 (Know 75%) [+1 from age]

Sanity: 80
Current Sanity: 80
Phobias/Mental Disorders: none

Hit Points: 14
Current Hit Points: 14
Magic Points: 16
Current Magic Points: 16
Damage Bonus: +1d4

Appearance & Personality:

Tall, large-boned and thin, Morgan Ankins might be considered handsome if he had little more meat on him (though fortunatele some baby fat ended up on his features and aids in counterbalancing this). A life mostly bereft of physical activity or hard exertion made him to grown in a too lanky of a man to fit the current standards of male beauty (and most standard male clothing not made-to-order). Despite this most people are surprised at his natural adroitness and dexterity. Morgan might have been a professional dancer had he had the inclination to do so but his lifepath led him to that aptitude into creative, rather than performing, art. He is quiet, somewhat reserved and a bit of an introspective loner. He is perhaps a bit too formal towards the ladies in this enlightened, post-Nouvelle Epoque age, due to a conservative ubringing (in the cultural rather than political sense). Morgan is a good professional with either the camera or the drawking pad but he lacks what could be called an artistic style; his drawings and photos make the delights of viewers looking for a good representation of reality but will dissapoint those looking for an image with a soul. One of the consequences is Marion detests being asked to draw someone's portrait. He can make a remarkably good likeness of a person with nothing but a sheet of paper and charcoal pencil; sadly, most folks hold an unrealistic self-image and the expression on their faces upon seeing teh finished product is something he has come to dread since his college days. Despite that he has several notbooks filled with sketches of people, mostly strangers drawn unwarily from a distance in everyday situations. He is bringing one of these as a keepsake on the expedition, which has a remarkable number of sketches of his estranged fiancée on it.

Background:

Morgan was born in Salt Lake City to a Mormon family (he is non-practicing) and lived there until he completed his studies. While he had an inclination for the visual arts, at the behest of his father he choose to study geological surveying, a line of study that while still making use of his artistic inclination for drawing would better assure gainful emplyment. After earning his BSc he moved to the Southwest US where he has worked the past years as a as a freelance surveyor (charging better prices than average helps expand the pool of potential custormer) for everyone from ranchers to oil companies. He met his fiancée in New Mexico, a stout, no-nonsense and realiable Southern woman but before they engagement came to pass something happened (which Morgan has revealed to no one) and the relationship either ended or went into an indefinite pause. His contacts in the geological industry managed to secure him a place in the expedition and Morgan is heading along more to escape the continental US for a couple of years and clear his mind more than any other reason. He has corresponded with his extensive nuclear family back in Utah telling them of their plans, which haven't been exactly been received with effusive enthusiam. His poor mother in particular has practically conviced herself she won't be seeing this son of hers alive again. Due to the expedition's schedule he was unable to travel to Salt Lake City and say farewells to any of his family before embarking.


Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)

Accounting (10%):
.Anthropology (01%): 21%
.Archaeology (01%): 21%
Art (Draw) (05%): 65%
.Astronomy (01%): 21%
Bargain (05%):
Biology (01%):
.Chemistry (01%): 41%
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX×2): 34%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%): 35%
First Aid (30%):
Geology (01%): 71%
Hide (10%):
History (20%): 40%
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
.Navigate (10%): 40%
.Occult (05%): 15%
Operate Heavy Machine (01%):
Other Language: Inuit (01%):
Own Language: English (EDU×5%): 75%
Persuade (15%):
Pharmacy (01%):
Photography (10%): 70%
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 40%
Ride (05%):
Sneak (10%):
Spot Hidden (25%): 70%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):
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Mr. Handy
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Roger Kramer

Post by Mr. Handy »

Character creation rolls

Name: Roger Kramer
Player: Mr. Handy
Age: 35
Sex: Male
Occupation: Archaeologist/Historian
College: B.S., History, Miskatonic University, 1915
Birthplace: Buffalo, New York, USA

Image

Characteristics:
STR 11
CON 13
SIZ 14
DEX 13
APP 9
INT 17 (Idea - 85)
POW 14 (Luck - 70)
EDU 11 (Know - 55) [includes +2 from age]

Sanity: 70
Current Sanity: 70
Phobias/Mental Disorders: None

Hit Points: 14
Current Hit Points: 14
Magic Points: 14
Current Magic Points: 14
Damage Bonus: +1D4

Appearance & Personality: Roger Kramer stands about six feet tall and weighs 180 pounds, with short black hair and dark, intense eyes. He stays in good physical shape. Somewhat shy and withdrawn, Roger has always had an interest in history, wanting to learn more about people in other times and how they lived. He is extremely intelligent, but he has a mild form of dyslexia that makes it harder for him to learn. However, he has been determined to succeed in spite of it.

Background: Roger grew up in frigid Buffalo, New York. He struggled in school, having to work extra hard just to keep up with his coursework. His grades were not the best, though it was obvious that he was very bright. Nobody understood yet why he couldn't do better. He had not been encouraged to go on to college, but he insisted on continuing his education. He managed to get his degree in 1915, but it was hard for him to find work in his chosen field when competing against graduates who were higher in their classes than he was.

When America entered the Great War in 1917, Roger rushed to enlist. In training, it was discovered that he had a natural talent for marksmanship, and he became a sniper when sent to fight in France. He came through the war physically unscathed, but having to see the faces of the men whose lives he snuffed out, men not much different than him, wore on his conscience. When he came home after the war, he drifted aimlessly for a while, turning to drink for comfort. Unable to find a job, like many returning veterans, he decided to return to school, returning to Miskatonic University as a graduate student studying to be a historian and archaeologist.

It was at Miskatonic that he met Diana Veness, who at that time in 1919 was an undergraduate. He admired her passionate intenstiy when he saw her campaigning for the right of women to vote. He made the mistake of offering her a drink, whereupon she informed him that she was a member of the Women's Temperance League and told him "Lips that touch liquor shall never touch mine." Inspired by her example and wishing to be close to her, he gave up drinking for her sake and found his life much improved for it. The two of them fell in love and were soon married, though Diana kept her maiden name.

Roger never did complete an advanced degree, but his time as a graduate student enabled him to participate in numerous expeditions and gain valuable experience. When they heard about the planned long-term expedition to the Arctic, they both applied for it, making clear that they were a package deal. They could not bear to be separated from each other for two years. Having each other's company has helped them adjust to life in the frozen wastes, but even his childhood in Buffalo had not prepared Roger for the extreme cold.

Skills: (professional one in italics, .private preceded by a dot; non-base scores bolded)

Accounting (10%):
Anthropology (01%):
Archaeology (01%): 51%
Art (05%):
Astronomy (01%):
Bargain (05%): 25%
Biology (01%):
Chemistry (01%):
.Climb (40%): 50%
Conceal (15%):
Craft(Gardening) (05%):
Credit Rating (15%): 25%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX×2): 26%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%):
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%): 50%
Jump (25%):
Law (05%):
Library Use (25%): 50%
.Listen (25%): 60%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
.Navigate (10%): 50%
Occult (05%):
Operate Heavy Machine (01%):
Other Language: Inuit (01%): 31%
Own Language: English (EDU×5%): 55%
Persuade (15%): 45%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 30%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 45%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
.Fist/Punch (50%): 65%
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
.Rifle (25%): 75% (.30-06 Springfield M1903 Dam 2d6+4, BR 110, RoF 1, Mag Cap 5, HP 12, Malf 00)
Shotgun (30%):
SMG (15%):
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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andyw666
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Registered for: 14 years 5 months
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Location: A Land Down Under
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Re: Secondary / replacement investigators

Post by andyw666 »

Name: Henri Balzac
Player: Andyw666
Age: 35
Sex: Male
Occupation: Botanist
College, Degrees: B. Med - Universite de Montreal, Canada, PhD (Botany) - Sorbonne
calc.jpg
calc.jpg (6.24 KiB) Viewed 737 times
[dice]0[/dice] [dice]1[/dice] [dice]2[/dice] [dice]3[/dice] [dice]4[/dice]
[dice]5[/dice] [dice]6[/dice] [dice]7[/dice]

Characteristics:
STR 11
CON 12
SIZ 14
DEX 13
APP 12
INT 14 (Idea - 70%)
POW 13 (Luck - 65%)
EDU 20 (Know - 99%)

Sanity: 65
Current Sanity: 65
Phobias/Mental Disorders:

Hit Points: 13
Current Hit Points: 13
Magic Points: 13
Current Magic Points: 13
Damage Bonus: +1D4

Appearance & Personality:
Henri Balzac is tall and rather plump, sporting curly black hair and a goatee beard, and is never seen without his spectacles on. Balzac is rather vague, easily excited, and generally quite messy. Balzac speaks with a distinct French (-Canadian) accent. Balzac is a die-hard fan of jazz music and frequently plays the trumpet (not well).

Background:
Balzac was born and raised in Quebec as a native French speaker. Balzac qualified as a doctor of medicine at the Universite de Montreal, and then served as a medical officer with the Canadian Army in the Great War for a year before being returned home, having contracted a "nasty" illness himself (ahem). Once the war was over, Balzac pursued his interest in botany, completing a PhD in Botany at The Sorbonne.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)

Accounting (10%):
Anthropology (01%):
Archaeology (01%):
* Art (05%): 30 (Play Trumpet)
Astronomy (01%):
Bargain (05%): 25
Biology (01%): 76
Chemistry (01%):
* Climb (40%): 50
Conceal (15%):
Craft (05%):
Credit Rating (15%): 30
Cthulhu Mythos (00%):
Disguise (01%):
* Dodge (DEX×2): 31
* Drive Auto (20%): 25
Electrical Repair (10%):
Fast Talk (05%):
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%): 75
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%): 80
* Natural History (10%): 35
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: English (01%): 76
Other Language: Latin (01%): 26
Other Language: Greek (01%): 26
Own Language: French (EDU×5%):
Persuade (15%): 55
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
Sneak (10%):
* Spot Hidden (25%): 50
Swim (25%):
* Throw (25%): 40
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
* Grapple (25%): 45

Firearms:
* Handgun (20%): 30
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Possessions:
Trumpet

Weapons:
Webley Mk IV .38 snub-nose revolver Damage 1D10 - Shots per Round: 2 - Holds 6 bullets, loaded with 5
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