Character generation and ooc

In the world of Glorantha, bronze and iron are wielded. Magic are used and deities walk among the living. An age of myths and wars. The moon is blood red and the Lunar empire has a long reach.

Explore the mysteries of Old Pavis also known as the ruins, The Big Rubble.

As common nomads of Prax or Mostali dearves of the undercity, you create your fate.
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Dave Syrinx
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Character generation and ooc

Post by Dave Syrinx »

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"All hail Pavis, ruler of The City! "


Later, the city itself came to be named Pavis. This might seem confusing to historians, but to the people of the land would know Pavis as a reference to the place, not the man. The man is more a myth than an actual person. He also has a cult formed to his glory.

Creation of the characters

In the Fjallhallenberg scenario, the players will use Mostali as characters. Mostali is the dwarven race of Glorantha. They are the mechanics and inventors of the land and actually maintain the world machine, the inner works of the globe!

Artificiers living underground, distrusts elves (Aldryami) but can work with the Aldryami against the forces of darkness.
They only leave their burrows heavily protected with armour and weapons, preferably missile gadgets.
True to belief, Mostali are treasure horders and will be against spending any gold they have collected.
The Mostali were the ones who found and forged Iron, the most magical of all ores of Glorantha.

STR 4d6
CON 2d6+6
SIZ 2d6
INT 3d6
POW 3d6
DEX 3d6
CHA 3d6

Movement: 6
Ability: Can see in darkness.

Roll a set of characteristics three times and pick the one that fits your concept the best.
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