The Ballad of Bass Rock - Introduction
Moderator: Priest
Re: The Ballad of Bass Rock - Introduction
William gives Carruthers a firm handshake. "Aye, I'll be glad to hae ye at my side as well," he says.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
Re: The Ballad of Bass Rock - Introduction
Cynthia: Well I for one shouldn't be sorry to see a hot bath and a warm clean bed. Do you think we could hurry up by any chance?
- Cearlan
- Keeper
- Posts: 1916
- Registered for: 17 years 2 months
- 17
- Location: South Shields; Tyne & Wear; UK
- Contact:
Re: The Ballad of Bass Rock - Introduction
"Aye, let's get away while the gettin's good" I intone gravely. "We dinnae want tae encounter that beastie again if possible."
Playing;
Paris: City of Tears
Horror on the Orient Express
Keeping;
The Curse of Nineveh
Paris: City of Tears
Horror on the Orient Express
Keeping;
The Curse of Nineveh
Re: The Ballad of Bass Rock - Introduction
Casting a final look towards the looming lighthouse, Davy holds the boat staedy so that everyone can climb in.
Once everyone is aboard the small boats engine is started and the island begins to fall behind.
Once everyone is aboard the small boats engine is started and the island begins to fall behind.
OOC: For the moment the scenario is concluded. The game will continue at a later date. Thanks all for playing. |
We do not see things as they are, we see things as we are.
- Anais Nin
- Anais Nin
- Cearlan
- Keeper
- Posts: 1916
- Registered for: 17 years 2 months
- 17
- Location: South Shields; Tyne & Wear; UK
- Contact:
Re: The Ballad of Bass Rock - Introduction
OOC: Thanks Priest - that was a blast. Thoroughly enjoyed playing, though I think the faux accents went a bit askew at times - mine probably more than others |
Playing;
Paris: City of Tears
Horror on the Orient Express
Keeping;
The Curse of Nineveh
Paris: City of Tears
Horror on the Orient Express
Keeping;
The Curse of Nineveh
Re: The Ballad of Bass Rock - Introduction
OOC: Yes thanks all. I enjoyed the adventure but the forum - it's inability to e-mail me other than when mine was the immediately previous post - drove me bonkers. Sometimes I felt tempted to comment when it wasn't appropriate just so I'd get the reminder and sometimes you did not hear from me for days simply because checking the forum had slipped my mind (Low SAN.) Let me know if you ever fancy doing a game on Facebook. It would be an awful lot better in terms of mechanism.
Re: The Ballad of Bass Rock - Introduction
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
- yockenthwaite
- Disciple
- Posts: 1451
- Registered for: 17 years 1 month
- 17
- Location: Scotland
- Contact:
Re: The Ballad of Bass Rock - Introduction
OOC: Ooh we survived! Mostly! That was great fun. Thank you very much Priest for running it. Looking forward to hopefully more adventures in future.
-
- Disciple
- Posts: 2182
- Registered for: 11 years 4 months
- 11
- Contact:
Re: The Ballad of Bass Rock - Introduction
OOC: I think my next character will have less heroic tendencies But it was great fun indeed! |
"He said we were all cooked but we were all right as long as we did not know it. We were all cooked. The thing was not to recognize it."
Re: The Ballad of Bass Rock - Introduction
OOC: You are all most welcome, and I'm glad that some of you survived. The Ballad of Bass Rock is more or less complete, the next exciting instalment of 'Shadows Over Scotland' will begin soon. It is up to you whether you continue the characters who survived, or join those who did not in crafting new charcters. |
We do not see things as they are, we see things as we are.
- Anais Nin
- Anais Nin
Re: The Ballad of Bass Rock - Introduction
OOC: Oh we should certainly use the same characters! They were all spiffing.
- Cearlan
- Keeper
- Posts: 1916
- Registered for: 17 years 2 months
- 17
- Location: South Shields; Tyne & Wear; UK
- Contact:
Re: The Ballad of Bass Rock - Introduction
OOC: I agree - keep them - with the outre accents toned down a tad |
Playing;
Paris: City of Tears
Horror on the Orient Express
Keeping;
The Curse of Nineveh
Paris: City of Tears
Horror on the Orient Express
Keeping;
The Curse of Nineveh
Re: The Ballad of Bass Rock - Introduction
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
Re: The Ballad of Bass Rock - Introduction
OOC: Yes skill and sanity increases as per the rules for those keeping their characters. For those whose characters met their ends, please think about new ones. Mr H: That's fine, I have a house move iminent, so I wont be starting until after that. |
We do not see things as they are, we see things as we are.
- Anais Nin
- Anais Nin
-
- Disciple
- Posts: 2182
- Registered for: 11 years 4 months
- 11
- Contact:
Re: The Ballad of Bass Rock - Introduction
OOC: What will the setting be? |
"He said we were all cooked but we were all right as long as we did not know it. We were all cooked. The thing was not to recognize it."
Re: The Ballad of Bass Rock - Introduction
Same year, Scotland again but another part. Highlands methinks.DrPeterson wrote:
OOC: What will the setting be?
Cearlan: I thought if we put it deep in the highlands we could all speak in Gaelic . Seriously though I agree, no attempts at Scottish accents, apart from the occasional 'Och aye'
We do not see things as they are, we see things as we are.
- Anais Nin
- Anais Nin
Re: The Ballad of Bass Rock - Introduction
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
Re: The Ballad of Bass Rock - Introduction
OOC: Yes, likewise, I don't know what the "skill an sanity increases as per the rules" are as I only have a 1st edition book. Pls clarify.
Re: The Ballad of Bass Rock - Introduction
OOC: Sorry. According to the 6th ed rule book there are various ways to increase sanity; By keeper award By increasing POW By increasing a skill to 90% By defeating unatural entities In the case of the Bass Rock scenario it seems the only realistic way is via keeper award, as there is little chance of any of the other criteria applying. So for sanity increase roll 1d5 and add that to your current sanity. For skill increase roll your skill percentage for a skill used, once per scenario, during the game (we are adults so I trust you to have used it, in other words I can't be assed to go through the posts to check) "If the result is higher than the current skill number, the investigator improves in that skill: roll 1d10, and add the result to the current skill points. (pge 53)" Fail or equal = 0 increase |
We do not see things as they are, we see things as we are.
- Anais Nin
- Anais Nin
- yockenthwaite
- Disciple
- Posts: 1451
- Registered for: 17 years 1 month
- 17
- Location: Scotland
- Contact:
Re: The Ballad of Bass Rock - Introduction
OOC: Ok here are my skill rolls.
I *think* the skills I used successfully during the game are Spot Hidden, Electrical Repair and Mechanical Repair.
(http://invisiblecastle.com/roller/search/1260488/)
Rolling to see if gain skill, and how much, in Spot Hidden (40%) (1d100=49, 1d10=2) - gain 2
Rolling to see if gain skill, and how much, in Electrical Repair (30%) (1d100=29, 1d10=10) - no gain
Rolling to see if gain skill, and how much, in Mechanical Repair (50%) (1d100=6, 1d10=8) - no gain
And for sanity gain:
Rolling for Sanity gain at end of Bass Rock scenario (1d5=5) - 5 points
That would take me over my starting sanity level. Is that allowed?
Let me know and I'll see if I can update the numbers in my character sheet in the relevant thread.
Thanks.
I *think* the skills I used successfully during the game are Spot Hidden, Electrical Repair and Mechanical Repair.
(http://invisiblecastle.com/roller/search/1260488/)
Rolling to see if gain skill, and how much, in Spot Hidden (40%) (1d100=49, 1d10=2) - gain 2
Rolling to see if gain skill, and how much, in Electrical Repair (30%) (1d100=29, 1d10=10) - no gain
Rolling to see if gain skill, and how much, in Mechanical Repair (50%) (1d100=6, 1d10=8) - no gain
And for sanity gain:
Rolling for Sanity gain at end of Bass Rock scenario (1d5=5) - 5 points
That would take me over my starting sanity level. Is that allowed?
Let me know and I'll see if I can update the numbers in my character sheet in the relevant thread.
Thanks.
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