Characters

Arkham, Massachusetts; during the late summer of 1921, two good friends and fellow Miskatonic University botany students Richard Cardigan and Henry Atwater strolled west from Arkham to camp along the Miskatonic River to gather samples and specimens of the local flora and fauna. They were expected to return on Saturday but failed to do so following the sudden freak storm during Friday night.

Early Sunday morning, Atwater was found wandering along west River Street, in a disturbed state of mind. Police took him to St. Mary's Hospital, where he was questioned and sedated.

Atwater's nearly incoherent ramblings led police to surmise that the campers had been struck by lightning on Friday evening while they slept.

But of course we know different ... don't we?

Moderator: Cearlan

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Cearlan
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Characters

Post by Cearlan »

Place your characters here please. Something along the lines of this;

Character Picture

Character creation rolls (from Invisible Castle)

Name:
Player:
Age:
Sex:
Occupation:
College, Degrees:
Birthplace:

Characteristics:
STR 3D6
CON 3D6
SIZ 2D6+6
DEX 3D6
APP 3D6
INT 2D6+6
POW 3D6
EDU 3D6+3

Idea - Int x 5
Luck - Pow x 5
Know - Edu x 5

Sanity:
Current Sanity:
Phobias/Mental Disorders:

Hit Points: Average of CON and SIZ
Current Hit Points:
Magic Points: POW
Current Magic Points:
Damage Bonus: STR + SIZ = read off table

Appearance & Personality: what you look like and act

Background: Your backstory

Skills: (professional one in italics, .private preceded by two dots; non-base scores bolded. Professional skills = EDU x 20; Hobbies = INT x 10. Age can affect stats and experiences.)

Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX×2):
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%):
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: (01%):
Own Language: (EDU×5%):
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
Sneak (10%):
Spot Hidden (25%):
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):
Playing;
Paris: City of Tears
Horror on the Orient Express

Keeping;
The Curse of Nineveh
corban
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Re: Characters

Post by corban »

Name: Jonathan Weeden
Player: Corban Age: 41 (+2 edu and brings it up to 17 and -1 DEX)
Sex: Male Occupation: Doctor (Psychiatrist)
College, Degrees: Degree and masters in Neural Psychology Birthplace: Boston

Characteristics:
STR: 08 CON: 13 SIZ: 12 DEX: 13 (-1 DEX due to age)
APP: 13 INT: 13 POW:15 EDU: 17 (+2 EDU due to age)

Idea: 65% Luck: 75% Know: 85%

Sanity: 75 Current Sanity: 75 Phobias/Mental Disorders: None

Hit Points: 13 Current Hit Points: 13
Magic Points: 15 Current Magic Points: 15
Damage Bonus: None

Appearance & Personality:
Image
well groomed and neat. Pipe smoker, 5'10". Obsessive, He finds it difficult to believe he could possibly be wrong about anything and is quick to blame someone or something else if an error has occured (e.g. I knew that glass would break with enougth pressure, shoddy workmanship, they just don't build them properly anymore). He is a man of science and he will try to rationalize everything. He's not afraid to throw a theory out there and act on it.

Background: Born in Boston in the 1880’s. Served as a doctor during the war treating soldiers with battle fatigue. After the war he went back to his studies. He is currently employed on a freelance basis as a psychiatric/neural consultant (brain doctor) which helps pay for his continuing studies at Miskatonic University where is he is writing a paper entitled “The brain and its motivators”. He is quite well known and respected about Arkham and neighbouring towns for his work within the neural sciences and is not afraid to question our current understandings of how the brain works.
Skills,Accounting (10%): Anthropology (01%): Archaeology (01%): Art (05%): Astronomy (01%): Bargain (05%): [i]Biology[/i] (01%):[b]31%[/b] Chemistry (01%): Climb (40%): ..Conceal (15%): [b]45%[/b] Craft (05%): [i]Credit Rating [/i](15%): [b]55% [/b] Cthulhu Mythos (00%): Disguise (01%): Dodge (DEX×2): [b]26%[/b] Drive Auto (20%): [i]Electrical Repair[/i] (10%): [b]35%[/b] Fast Talk (05%): [i]First Aid (30%):[/i] Geology (01%): Hide (10%): History (20%): Jump (25%): Law (05%): ..Library Use (25%): [b]65%[/b] Listen (25%): Locksmith (01%): Martial Arts (01%): Mechanical Repair (20%): Medicine (05%): [b]75%[/b] Natural History (10%): Navigate (10%): Occult (05%): Operate Heavy Machine (01%): [i]Other Language(Latin):[/i] (01%): [b]31%[/b] Own Language: (EDU×5%): ..Persuade (15%): [b]55%[/b] [i]Pharmacy (01%):[/i][b] 31%[/b] Photography (10%): Physics (01%): Pilot (01%): [i]Psychoanalysis[/i] (01%): [b]71%[/b] [i]Psychology[/i] (05%): [b]50%[/b] Ride (05%): Sneak (10%): Spot Hidden (25%): Swim (25%): Throw (25%): Track (10%): Hand-to-Hand: Fist/Punch (50%): Head Butt (10%): Kick (25%): Grapple (25%): Firearms: ..Handgun (20%): [b]60%[/b] Machine Gun (15%): Rifle (25%): Shotgun (30%): SMG (15%):

(Happy to emend this as needed, let me know when you want changed.)
Last edited by corban on Thu Apr 11, 2013 12:20 pm, edited 7 times in total.
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Priest
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Re: Characters

Post by Priest »

Image

Name: James ‘Jimmy’ Vecchio
Player: Priest
Age: 25
Sex: Male
Occupation: Reporter
College, Degrees:
Birthplace: Arkham

Characteristics:
STR: 3d6 → [4,2,3] = (9)
http://invisiblecastle.com/roller/view/4014478/
CON: 3d6 → [4,5,1] = (10)
http://invisiblecastle.com/roller/view/4014480/
SIZ: 2d6 + 6 → [4,3,6] = (13)
http://invisiblecastle.com/roller/view/4014482/
DEX: 3d6 → [2,2,3] = (7)
http://invisiblecastle.com/roller/view/4014487/
APP: 3d6 → [6,1,5] = (12)
http://invisiblecastle.com/roller/view/4014491/
INT: 2d6 + 6 → [4,3,6] = (13)
http://invisiblecastle.com/roller/view/4014492/
POW: 3d6 → [1,4,6] = (11)
http://invisiblecastle.com/roller/view/4014493/
EDU 3D6+3: 3d6 + 3 → [3,1,5,3] = (12)
http://invisiblecastle.com/roller/view/4014494/

Idea - Int x 5 : 65
Luck - Pow x 5 : 55
Know - Edu x 5 : 60

Sanity: 99 max
Current Sanity: 55
Phobias/Mental Disorders:

Hit Points: 11
Current Hit Points: 11
Magic Points: 11 max
Current Magic Points: 11
Damage Bonus: +0

Appearance & Personality:
About 5ft 10ins, of medium build. Not overly athletic, but in better shape than some. Has a piercing gaze that is never still, causing some to think of him as shifty. Likes to think he is a fairly level headed guy the ultimate cynic, but that doesn’t stop him wearing a crucifix given to him by his Grandma for his first communion or saying silent prayers when needed. Friendly and outgoing, typical quote, “Yeah off record is fine”

Background:
James Vecchio, or Jimmy as he prefers, grew up in an area of town where having a fast mouth could land you in serious trouble, unfortunately that combined with a seeming inability to ‘mind his own business’ got him in plenty of scrapes in his youth. However as he grew he found that his friendly demeanour, disarming personality, sharp wits and allconsuming desire for information made him perfect for a position on the local newspaper. He works hard following every story as though it would be the one to take him from the ranks of a local paper to the heights of a big city newspaper. ‘Jimmy Vecchio star reporter for the Boston Globe’ well we can all dream.

Skills: (professional one in italics, .private preceded by two dots; non-base scores bolded. Professional skills = EDU x 20 (240); Hobbies = INT x 10 (130). Age can affect stats and experiences.)

Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX×2): 14%
..Drive Auto (20%): 20 = 40%
Electrical Repair (10%):
Fast Talk (05%): 50 = 55%
First Aid (30%):
Geology (01%):
..Hide (10%): 40 = 50%
History (20%): 30 = 50%
Jump (25%):
Law (05%):
Library Use (25%): 40 = 65%
..Listen (25%): 30 = 55%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
..Other Language: (01%): 20 (Italian) = 30%
Own Language: (EDU×5%): 60%
Persuade (15%): 30 = 45%
Pharmacy (01%):
Photography (10%): 20 = 30%
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 30 = 35%
Ride (05%):
..Sneak (10%): 40 = 50%
Spot Hidden (25%): 40 = 65%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):
We do not see things as they are, we see things as we are.
- Anais Nin
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Re: Characters

Post by Mr. Handy »

http://invisiblecastle.com/roller/view/4014981/

Name: Sister Katherine O'Neill
Player: Mr. Handy
Age: 23
Sex: Female
Occupation: Nurse
Colleges, Degrees: M.Div., Miskatonic University
Birthplace: Arkham, Massachusetts

Characteristics:
STR: 4
CON: 12
SIZ: 13
DEX: 9
APP: 7
INT: 12 (Idea - 60)
POW: 14 (Luck - 70)
EDU: 17 (Know - 85)
SAN: 70

Image

Sanity: 70
Phobias/Mental Disorders: N/A
Maximum Sanity: 99
Hit Points: 13
Current Hit Points: 13
Magic Points: 14
Current Magic Points: 14
Damage Bonus: +0

Appearance & Personality: Katherine O'Neill is a plain young woman approximately five and a half feet tall with long black hair, usually seen wearing a nun's habit. She radiates kindness and compassion, which she displays in her work at St. Mary's Hospital in Akrham, Massachusetts. Katherine was brought up with strict discipline, but she is not completely devoid of a sense of humor. Her faith is strong and unflinching, and she never hesitates to help those in need.

Background: Katherine O'Neill is the daughter of John and Laura O'Neill, from a prominent family in Arkham. John is a deacon at a local Catholic church. Katherine has always excelled in her studies, but she never married, instead deciding to dedicate her life to God. She took her vows two years ago and began working as a nurse at St. Mary's Hospital, where she strives to help and bring happiness to her patients.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)
Accounting (10%): 20%
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
Craft (05%):
.Credit Rating (15%): 40%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2): 18%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%):
First Aid (30%): 75%
Geology (01%):
Hide (10%):
History (20%): 60%
Jump (25%):
Law (05%):
Library Use (25%): 75%
Listen (25%): 65%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
.Medicine (05%): 40%
Natural History (10%):
Navigate (10%):
.Occult (05%): 35%
Operate Heavy Machine (01%):
Other Language: Latin (01%): 51%
Own Language: English (EDU x 5%): 85%
Persuade (15%): 65%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 60%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 55%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment: to be determined
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Cearlan
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Re: Characters

Post by Cearlan »

Sharon Williams
Image
Sharon Williams
3d6=11, 3d6=17, 3d6=15, 3d6=13, 3d6=11, 2d6+6=14, 2d6+6=17, 3d6+3=13

Name: Sharon Williams
Player: DeeJ
Age: 24
Sex: Female
Occupation: Actress / Singer
College, Degrees: None
Birthplace: Arkham, Mass.

Characteristics:
STR 11
CON 17
SIZ 14
DEX 13
APP 11
INT 17
POW 15
EDU 13

Idea - 85
Luck - 75
Know - 65
Sanity: 75
Current Sanity: 75
Phobias/Mental Disorders: none
Hit Points: 16
Current Hit Points: 16
Magic Points: 15
Current Magic Points: 15
Damage Bonus: +1D4


Appearance & Personality: Dark haired and pale complexion, her hazel eyes and petite mouth round off a attractive face. Tall and willowy, she stands at five foot ten and has a slight frame. She is driven to succeed, but has a fear of failure and as a result is scared to make the move to the west coast where fame and fortune would doubtless await. Surprisingly for an actress of this era, she does not take herself too seriously, and is prepared to be out of the spotlight as often as she is in it. She has strong belief in family ties, especially since her mother died four years ago, believing that as the eldest daughter, the maternal role should fall to her.

Background: Real name Cynthia Cardigan, Richard's elder sister, born some eight years previous to the missing student. Cynthia always had a flair for singing and when she was old enough, her indulgent father sent her to be trained professionally and her teacher Mne Eloise Larochelle, spotted and actively encouraged her burgeoning skills as an aspiring actress. She studied hard and made a breakthrough doing war effort shorts under the guidance of the Creel Commission of 1917. She has never really made the breakthrough to the west coast "Hollywood dream" but one day ... maybe she could just pluck up the courage to get there and set herself up; but it is so far away from her home town of Arkham.

Skills: (professional one in italics, ..private preceded by two dots; non-base scores bolded. Professional skills = 260; Hobbies = 170. Age can affect stats and experiences.)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art - Act (05%): 60%
Art - Sing (05%): 35%
Astronomy (01%):
..Bargain (05%): 30%
..Biology (01%): 36%
Chemistry (01%):
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (15%): 40%
Cthulhu Mythos (00%):
Disguise (01%): 36%
Dodge (DEX×2): 26%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%): 55%
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
..Natural History (10%): 60%
Navigate (10%):
Occult (05%):
Operate Heavy Machine (01%):
Other Language: Italian (01%): 31%
Own Language: (EDU×5%): 80%
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 25%
..Ride Horse (05%): 60%
Sneak (10%):
Spot Hidden (25%):
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Equipment: To be determined
Playing;
Paris: City of Tears
Horror on the Orient Express

Keeping;
The Curse of Nineveh
DrPeterson
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Registered for: 11 years 4 months
11
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Re: Characters

Post by DrPeterson »

Name: Henry Calamy
Player: DrPeterson
Age: 36
Sex: Male
Occupation: Private Investigator
Colleges, Degrees: Bachelor of Law, Miskatonic University
Birthplace: Arkham, Massachusetts

Characteristics:
STR: 10
CON: 13
SIZ: 11
DEX: 12
APP: 11
INT: 14 (Idea - 70)
POW: 12 (Luck - 60)
EDU: 14 (Know - 70) (+2 Age)
SAN: 60

Image

Sanity: 60
Phobias/Mental Disorders: N/A
Maximum Sanity: 99
Hit Points: 12
Current Hit Points: 12
Magic Points: 12
Current Magic Points: 12
Damage Bonus: +0

Appearance & Personality: Henry Calamy is a 5'9 tall man. He prefers dressing in pin-striped suits and wears a matching fedora. His hair is slicked down with brylcreem and he's smoothly shaven. He's a perpetual smoker and carries his cigarettes around in a silver case in his breast pocket.
Calamy is driven by his job and knows he can make a difference with what he does. Despite this, he prefers the position of the underdog.
Despite a frequent grouchy sneer, he does enjoy good conversation and sensible humour. He is also a great admirer of Dvorak's music and reads Arthur Connan Doyle avidly. Trying to imitate one of his heroes, he is learning to play the violin, practising in secret. He works from his office cum apartment on Boundary Street.


Background: Henry Calamy started studying law to become a solicitor, but was forced to abort his studies to look after a girlfriend he'd gotten pregnant. They married and Henry joined the Boston PD, after the pair moved to her home city. Several years and two children later, his wife left him for his superior officer and Henry moved back to his native Arkham to start a private investigative firm. Though his usual work consists mainly of adultery-investigations, he had a short bout of fame in the fall of 1919, when he was instrumental in finding and apprehending the Malloy brothers, two Chicago men who had abducted the daughter of banker Brandon Sheridan. The girl was saved after a protracted firefight, Henry gunning down one of the two brothers, and the entire rescue operation was headline news for the following days and Henry Calamy a name that appeared in every article.

Skills,Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT) [i][b]Accounting (10%): 45%[/b][/i] Anthropology (01%): Archaeology (01%): [b].Art (05%): Violin 50%[/b] Astronomy (01%): [b][i]Bargain (05%): 30%[/i][/b] Biology (01%): Chemistry (01%): Climb (40%): Conceal (15%): Craft (05%): [b].Credit Rating (15%): 30%[/b] Cthulhu Mythos (00%): Disguise (01%): Dodge (DEX x 2): 24% [b][i]Drive Auto (20%): 45%[/i][/b] Electrical Repair (10%): [i][b]Fast Talk (05%): 50%[/b][/i] First Aid (30%): Geology (01%): Hide (10%): History (20%): Jump (25%): [i][b]Law (05%): 40%[/b][/i] Library Use (25%): Listen (25%): Locksmith (01%): Martial Arts (01%): Mechanical Repair (20%): Medicine (05%): Natural History (10%): Navigate (10%): Occult (05%): Operate Heavy Machinery (01%): Other Language: (01%): [b]Own Language: English (EDU x 5%): 70%[/b] [i][b]Persuade (15%): 50%[/b][/i] Pharmacy (01%): Photography (10%): Physics (01%): Pilot (01%): Psychoanalysis (01%): Psychology (05%): Ride (05%): [b]Sleight of Hand (05%): 67%[/b] [i][b]Sneak (10%): 50%[/b][/i] [b].Spot Hidden (25%): 55%[/b] Swim (25%): Throw (25%): [i][b]Track (10%): 55%[/b][/i] Hand-to-Hand: Fist/Punch (50%): Grapple (25%): Head Butt (10%): Kick (25%): Firearms: [b][i]Handgun (20%): 65%[/i][/b] Machine Gun (15%): Rifle (25%): Shotgun (30%): SMG (15%): Equipment: to be determined
"He said we were all cooked but we were all right as long as we did not know it. We were all cooked. The thing was not to recognize it."
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