A Party of Investigators

There are things that exist outside the range of human perceptions; things known only to those terrible beings who dwell between the stars and beneath the earth. We have always passed by them without notice. They have always extended us the same courtesy. And those unfortunate few who have seen, and have been seen? We call them mad.

But they have merely awakened a higher form of sight.

It is the Spring of 1928 in Arkham. And people all over Southside are waking up, setting the stage for the rise of an ancient power.

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A Party of Investigators

Post by Kadael »

Semi-official thread for finalized character sheets. If you'd like to check your possessions, sanity, or anything, this is where it'll all be.

Characters are organized alphabetically by first name.
I'm a smooth criminal and a neurotic lawyer with a crush on a pretty-boy author, and I'm being controlled by my creepy older brother (twice!) while I worry about not having a can opener.
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Re: A Party of Investigators

Post by Kadael »

Name: Brewster Cushing
Age: 46
Sex: Male
Occupation: Janitor/Maintenance/Groundskeeper
Colleges: N/A
Degrees: N/A
Birthplace: Arkham, Massachusetts
Current Residence: Arkham, Massachusetts
Played By: Dr.West

Characteristics:
STR: 13
CON: 12
SIZ: 10
DEX: 17
APP: 8
INT: 17 (Idea - 85)
POW: 12 (Luck - 60)
EDU: 12 (Knowledge - 60)
SAN: 60

Sanity: 58
Phobias/Mental Disorders: N/A
Maximum Sanity: 99
Hit Points: 11/11
Magic Points: 12/12
Damage Bonus:

Appearance & Personality:
Brewster is grizzled and unkempt. His clothes are old and patched together. Rough stubble has colonised his chin and grey hairs are growing out of his nostrils and ears. He is wiry and tough and keeps himself to himself. Having said that, there is very little going on at the University that escapes his notice. Whilst he is gruff and sarcastic at times, he is warm hearted and loyal. His greatest regrets are that his natural intelligence was never given the education it deserved and, consequently, he has little time for dilettante students who would rather waste the opportunities they've been given.

Background:
Brewster's father was a handyman in south side Arkham, scraping a living by working every hour he could. Even then, times were hard for the Cushing family and they struggled to raise their son. His father never wanted a child, fearful of the extra strain that would put on the family finances so he and Brewster were never close. His mother died early, wearied by a hard life and constant regret that she couldn't give Brewster the opportunities he obviously deserved. His father disappeared soon after his mother died, and Brewster kept the family house and started work at the University. His nimble fingers and keen intellect meant he picked up maintenance skills quickly and he has never feared for his job since. Brewster loves to fish but can't stand the taste of them which means that his cat, Stan, eats better than Brewster does.

Skills:
(non-default skills bold, professional skills italicized, hobbies preceded by a period)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%): 60%
Conceal (15%):
.Craft (05%): Make fishing flies: 65%
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2): 34%
Drive Auto (20%): 50%
Electrical Repair (10%): 75%

Fast Talk (05%):
First Aid (30%):
Geology (01%):
.Hide (10%): 50%
History (20%):
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%):
Locksmith (01%): 71%
Martial Arts (01%):
Mechanical Repair (20%): 75%
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machinery (01%):
Other Language: Latin (01%):
Own Language: English (EDU x 5%): 60%
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
Ride (05%):
Sneak (10%):
(+).Spot Hidden (25%): 65%
.Swim (25%): 55%

Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Possessions
-Tools
-Shotgun/club
-Stan the cat
I'm a smooth criminal and a neurotic lawyer with a crush on a pretty-boy author, and I'm being controlled by my creepy older brother (twice!) while I worry about not having a can opener.
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Re: A Party of Investigators

Post by Kadael »

Name: Genevieve Carrington
Age: 23
Sex: Female
Occupation: Undergrad
Colleges: Miskatonic U.
Degrees: N/A
Birthplace: Kingsport, Mass.
Current Residence: Arkham, Mass.
Played By: Laraqua

Characteristics:
STR: 9
CON: 12
SIZ: 12
DEX: 13
APP: 15
INT: 17 (Idea - 85)
POW: 15 (Luck - 75)
EDU: 15 (Knowledge - 75)
SAN: 75

Sanity: 75
Phobias/Mental Disorders: N/A
Maximum Sanity: 99
Hit Points: 12/12
Magic Points: 15/15
Damage Bonus: None

Appearance & Personality:
At 5'3" and 120 pounds, Genevieve appears slight but is surprisingly fierce. She is tomboyish, preferring a pair of trousers over a skirt. She is stunningly attractive but owes this more to her eyes, which are clear pools of piercing ice blue, seemingly hypnotic and containing a secret or some hidden pain. This attribute, along with her upbringing (Her father's doting,etc), have given her an uncanny ability to be persuasive and get her way. She is well aware of the boys who fawn over her but she is so determined to prove the validity of her beliefs, she can come across as serious, cold and unapproachable. This is not entirely the case as, with her guard down, she can be very personable and engaging.

Background:
Genevieve was born to Charles and Josephine Carrington, second generation residents of Kingsport, whose family had made a fortune during the Civil War ship-building boom that rejuvenated the sea port. Josephine died during childbirth and Genevieve, throughout childhood, would experience dreams where she would encounter the mother she never knew in strange and alien locales. These dreams would subside in adolescence but prompted young Genevieve to develop an almost fervent belief in the afterlife. This would encourage her to move to Arkham to attend Miskatonic University, majoring in Psychology but with the goal of becoming a Parapsychologist upon completion of her studies. She currently resides in a communal flat for female students north of campus, in the Merchant District. The accommodations are cramped and not particularly significant but they reflect the Carrington's dwindling fortunes in these difficult economic times that have hit the family and Kingsport in particular.

Skills:
(non-default skills bold, professional skills italicized, hobbies preceded by a period)
Accounting (10%):
Anthropology (01%): 41%
Archaeology (01%):
.Art (05%): Drawing: 40%
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
(+).Craft (05%): Hypnotism: 65%
.Craft (05%): Sleight of Hand: 45%
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX×2): 26%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%):
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%): 50%
Jump (25%):
Law (05%):
Library Use (25%): 70%
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%): 30%
Operate Heavy Machinery(01%):
Other Language: Latin (01%): 21%
Own Language: English (EDU×5%): 75
.Persuade (15%): 75%
Pharmacy (01%):
Photography (10%): 30%
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
(+)Psychology (05%): 65%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 50%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Possessions:
-Notebooks
-Sketchbooks
-Ink
-Remington typewriter
-Handbag
-Pocket watch with chain
-Silver 1860s US half dollar
I'm a smooth criminal and a neurotic lawyer with a crush on a pretty-boy author, and I'm being controlled by my creepy older brother (twice!) while I worry about not having a can opener.
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Re: A Party of Investigators

Post by Kadael »

Name: Henry Witherspoon
Age: 32
Sex: Male
Occupation: Physics Professor
Colleges: Miskatonic University
Degrees: Ph.D., Physics
Current Residence: Arkham, Massachusetts
Played By: Mr. Handy

Characteristics:
STR: 14
CON: 14
SIZ: 11
DEX: 13
APP: 13
INT: 13 (Idea - 65)
POW: 12 (Luck - 60)
EDU: 17 (Knowledge - 85)
SAN: 60

Sanity: 58
Phobias/Mental Disorders: N/A
Maximum Sanity: 99
Hit Points: 13/13
Magic Points: 12/12
Damage Bonus: +1d4

Appearance & Personality:
Henry Witherspoon is a handsome, short man with blond hair. While he takes academia seriously, he does have a sense of humor and knows how to have fun. America's favorite pastime, baseball, is also his. He enjoys watching baseball games, but he likes playing even more. He isn't good enough for major league play, but he did play on Miskatonic University's team when he was a student there. He still plays whenever he gets the chance.

Background:
Henry attended Miskatonic University, where he met Mildred, his wife. They got married right after graduation, but she died in the Spanish flu epidemic of 1918. They had no children, and Henry has not remarried. Henry continued his studies at Miskatonic as a graduate student. After receiving his Ph.D., he got a tenure track position at the university, where he teaches and conducts research. He is fascinated by the new field of quantum physics and curious about how the universe works at its most basic level. He lives in a house not far from campus.

Skills:
(non-default skills bold, professional skills italicized, hobbies preceded by a period)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%): 56%
Bargain (05%): 25%

Biology (01%):
.Chemistry (01%): 21%
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (15%): 55%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2): 26%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%):
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%): 70%
.Listen (25%): 45%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machinery (01%):
Other Language: Latin (01%): 31%
Own Language: English (EDU x 5%): 85%
Persuade (15%): 60%
Pharmacy (01%):
Photography (10%):
Physics (01%): 71%
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 40%
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 45%
Swim (25%):
.Throw (25%): 60%
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
.Large Club (25%): 60%

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Possessions:
-Blue Ford Model A
-Briefcase
-Slide rule
-Notebook
-Pencils
-Baseball bat
-Baseballs
-Baseball glove
-Baseball trophies
-Baseball uniform
I'm a smooth criminal and a neurotic lawyer with a crush on a pretty-boy author, and I'm being controlled by my creepy older brother (twice!) while I worry about not having a can opener.
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Re: A Party of Investigators

Post by Kadael »

Name: Jacob "Dutch" Vrees
Age: ??
Sex: Male
Occupation: Police Detective
Current Residence: Arkham, Massachusetts
Played By: Captain Impossible

Characteristics:
STR: 15
CON: 16
SIZ :17
DEX: 12
APP: 13
INT: 18 (Idea - 90)
POW: 12 (Luck - 60)
EDU: 14 Knowledge - 70)
SAN: 60

Sanity: 58
Phobias/Mental Disorders: None
Maximum Sanity: 99
Hit Points: 17/17
Magic Points: 12/12
Damage Bonus: +1d4

Appearance & Personality:
Dutch is a career policeman. Coming out of the academy, he was assigned to the poorer neighborhoods, where he walked the beat for several years before being promoted to detective. As a detective in Arkham, he's seen enough to know that something isn't on the level in the city. Sharing these opinions with his superiors and the occasional reporter has killed any chance of advancement. On the job, Dutch is driven and hard-nosed, an impression enhanced by his imposing build. Off-duty he's a little more laidback, and surprisingly candid about his stunted career and more unconventional theories.

Skills:
(non-default skills bold, professional skills italicized, hobbies preceded by a period)
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX×2): 24%
.Drive Auto (20%): 60%
Electrical Repair (10%):
Fast Talk (05%): 35%
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%): 60%
Library Use (25%):
(+)Listen (25%): 65%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
.Occult (05%): 25%
Operate Heavy Machinery (01%):
.Other Language: Italian (01%): 21%
Own Language: English (EDU×5%): 70%
Persuade (15%): 40%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%): 25%
Ride (05%):
.Sneak (10%): 30%
(+)Spot Hidden (25%): 75%
Swim (25%):
Throw (25%):
.Track (10%): 40%

Hand-to-Hand:
.Fist/Punch (50%): 70%
Head Butt (10%):
Kick (25%):
Grapple (25%):

Firearms:
Handgun (20%): 80%
Machine Gun (15%):
Rifle (25%):
.Shotgun (30%): 60%
SMG (15%):

Possessions
-.38 Automatic
-two spare clips of ammunition
-badge
-handcuffs
-notepad
-pencil
-Ford Model A
-Double-barreled shotgun
-Camping equipment
I'm a smooth criminal and a neurotic lawyer with a crush on a pretty-boy author, and I'm being controlled by my creepy older brother (twice!) while I worry about not having a can opener.
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Kadael
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Re: A Party of Investigators

Post by Kadael »

Name: Jean Ross
Age: 27
Sex: Female
Occupation: Insurance Clerk
Colleges: None
Degrees: None
Current Residence: Arkham, Massachusetts
Played By: Tabs

Characteristics:
STR: 14
CON: 11
SIZ: 15
DEX: 13
APP: 13
INT: 15 (Idea - 75)
POW: 13 (Luck - 65)
EDU: 13 (Knowledge - 65)
SAN: 65

Sanity: 65
Phobias/Mental Disorders: N/A
Maximum Sanity: 99
Hit Points: 13/13
Magic Points: 13/13
Damage Bonus: +1d4

Background:
Jean Ross was born in 1901 in Alexandria to middle-class British parents. Her father was a tea merchant who relocated to Boston at the request of his company, Anglo Punjana. The job required Mr. Ross to assess the tea's purity, for which he became adept in chemistry and other laboratory techniques; his daughter, Jean, enthusiatically joined in with the various scientific experiments.

In 192- Mr. Ross died, Mrs. Ross returned to England to live with a cousin, and Jean . . . she decided to stay in America. Jean Ross works at a small insurance firm, Peace of Mind Insure Co., collecting premiums; the office is located in the basement of Arkham Bank. She lives alone in an apartment,--basic but spacious--which is in a converted warehouse, and it looks out over the Miskatonic River.

Skills:
(non-default skills bold, professional skills italicized, hobbies preceded by a period)
Accounting (10%): 20
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%): 25
Biology (01%):
Chemistry (01%): 45
Climb (40%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2): 26%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%): 50
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%): 30
.Locksmith (01%): 20
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
.Occult (05%): 25
Operate Heavy Machinery (01%):
.Other Language: Arabic: 25
Own Language: English (EDU x 5%): 65%
Persuade (15%): 20
Pharmacy (01%): +5

Photography (10%):
Physics (01%):
Pilot (01%):
Psychoanalysis (01%):
Psychology (05%):
.Ride (05%): 25
Sneak (10%):
Spot Hidden (25%): 25
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
.Handgun (20%): 55
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Possessions:
-.22 beretta pistol
-30 bullets
-Chemistry set: test tubes, Bunsen burner, etc.
-Syringe and a few grams of cocaine
-Donnie the ex-police horse
-Torch
-Flask
I'm a smooth criminal and a neurotic lawyer with a crush on a pretty-boy author, and I'm being controlled by my creepy older brother (twice!) while I worry about not having a can opener.
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Re: A Party of Investigators

Post by Kadael »

Name: Peter Paul Walton
Age: 28
Sex: Male
Occupation: Librarian / Linguist
Colleges: Miskatonic University
Degrees: B.A, ???
Current Residence: Arkham, Massachusetts
Played By: royya

Characteristics:
STR: 10
CON: 9
SIZ: 14
DEX: 13
APP: 10
INT: 13 (Idea - 65)
POW: 13 (Luck - 65)
EDU: 17 (Knowledge - 85)
SAN: 65

Sanity: 65
Phobias/Mental Disorders: N/A
Maximum Sanity: 99
Hit Points: 12/12
Magic Points: 13/13
Damage Bonus: 0

Appearance & Personality:
Peter Walton is a handsome, tall man with brown hair.

Background:
Peter grew up in a family of merchants that traveled the Far East and Europe until his mother grew up sick and they decided to return from their travelling and settled back in Boston. As a young man, Peter decided to use his mastering in various languages and went to Miskatonic University, Arkham and study Latin and History. His mother eventually died and his father fell to despair and agony and moved to Chicago to live with Peter’s aunt. Peter decided to move to Arkham and found a job as a librarian.

Skills:
(non-default skills bold, professional skills italicized, hobbies preceded by a period)
Accounting (10%):
Archaeology (01%):
Art (05%):
Bargain (05%):
Climb (40%):
Conceal (15%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Dodge (DEX x 2): 26%
Drive Auto (20%):
Electrical Repair (10%):
Fast Talk (05%): 21%
First Aid (30%):
Hide (10%):
History (20%): 30%
Jump (25%):
Library Use (25%): 75%
Listen (25%): 45%
Locksmith (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
.Occult (05%): 46%
Other Language: Latin (01%): 51%
Other Language: Arabic (01%): 54%
Other Language: German (01%): 63%
Other Language: French (01%): 67%
Other Language: Chinese (01%): 40%

Own Language: English (EDU x 5%): 85%
Persuade (15%):
Photography (10%):
Psychoanalysis (01%):
.Psychology (05%): 60%
Ride (05%):
Sneak (10%):
(+).Spot Hidden (25%): 59%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

Possessions:
-Set of colored inks
-Quill pen
-English to X dictionaries (X = Latin, Arabic, German, French, Italian, Spanish, Portugese, Japanese, Chinese, Indian, Russian)
-A bundle of notes from Arkham's Historical Society
-Slim, black notebook from Michael Farr's apartment
-Bicycle
I'm a smooth criminal and a neurotic lawyer with a crush on a pretty-boy author, and I'm being controlled by my creepy older brother (twice!) while I worry about not having a can opener.
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