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Silent Hill Links

Posted: Tue Dec 13, 2011 5:07 am
by Laraqua
Hello all.

Here's a grab bag of useful links for this Silent Hill game or just for your information.

http://silenthill.wikia.com/wiki/Locations will give you a good idea of the sort of streets / locations that you might expect to find in Silent Hill. You won't start with a map but you may already have an inkling about what's there and where to go next.

Re: Silent Hill Links

Posted: Wed Dec 21, 2011 5:23 am
by Laraqua
http://rookerycomics.com/?webcomic_post=promise1a

If you'd like to see a very cool Silent Hill interactive web-comic.

Re: Silent Hill Links

Posted: Wed Dec 21, 2011 8:55 am
by Laraqua
http://shshatteredmemories.com/shpn-hs-locations/

The Historical Society for Silent Hill games!

Re: Silent Hill Links

Posted: Wed Dec 21, 2011 8:59 am
by Laraqua

Re: Silent Hill Links

Posted: Thu Dec 22, 2011 12:13 am
by Laraqua
http://www.joblo.com/movs/SilentHill_Ne ... _Final.pdf

Take a look at this! Based off the movies, but still awesome.

Re: Silent Hill Links

Posted: Sun Dec 25, 2011 7:56 am
by Laraqua
This actually talks about Silent Hill and the Cthulhu Mythos. A nice set of maps, by the way...

http://au.faqs.ign.com/articles/841/841812p1.html

Re: Silent Hill Links

Posted: Sat Dec 31, 2011 4:29 am
by Laraqua

Re: Silent Hill Links

Posted: Tue Jan 03, 2012 12:54 am
by Laraqua
All the maps and other bits and bobs that you could shake a stick at: www.silenthillmemories.net/

Re: Silent Hill Links

Posted: Wed Jan 04, 2012 7:10 pm
by Seon

Re: Silent Hill Links

Posted: Wed Jan 04, 2012 10:51 pm
by Laraqua
No link!

Re: Silent Hill Links

Posted: Wed Jan 04, 2012 11:49 pm
by Seon

Re: Silent Hill Links

Posted: Thu Jan 05, 2012 12:26 am
by Laraqua
Very nice! Thank you for that.

Shotguns will most assuredly be capped at 3d6, though. In fact, damage cap in general will be 3d6. In Silent Hill, rifles are better and not just because of the range (since most enemies remain within relatively close range before you can see or hit them. 2d6+2 or 2d6+4 may not make them much better, but it does give a defined amount of guaranteed damage so it still works out.

My vote is for the chainsaw!