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OOC - Player Action Needed

Posted: Mon Nov 21, 2011 12:11 am
by Job
This thread provides a central listing of all skill rolls that players need to make for their characters so that you don't have to scan numerous threads to find what rolls are needed, and/or so that I don't need to send PM's to each player for every skill roll. Whenever you make your roll please add a post to this thread with a link to your rolls, then I'll update the main list and also your character sheet. I've also added a separate thread that maintains a history of all skill rolls attempted.

This thread will also contain occasional reminders of anything that is awaiting a response from a character (player). If I notice something that I think that I need a player to respond to, and it's been sitting idle for a week or more, I'll put a reminder under your character's name. Similar to the skill rolls, once I've noted your response/update, I'll delete the item from the list and add it to the history list.

Occasionally, I suspect that I'll make a mistake on this list. Please send me a PM to me if you notice anything incorrect.

REMINDER: To increase a skill, you must roll equal to, or greater than, your current skill percentage.
REMINDER: To successfully use a skill, you must roll equal to, or less than, your current skill percentage --Job.

CURRENT IN-GAME DATE (Chapter 5 IC thread): September 25, 1933

Current Player Characters
  • Bardier, Camille Claud (Female Pilot) - Played by Taokan
    • Did not yet roll for "Seasickness" or "Sea Legs"
    • Sept 13-16: TEACHER CREDIT - For teaching "Aerial Navigation" class, roll to increase either her Persuade or Listen skill now
    • Sept 17-19: TEACHER CREDIT - For teaching "Aerial Navigation" class, roll to increase either her Persuade or Listen skill now
    • Sept 22-24: TEACHER CREDIT - For teaching "Aerial Navigation" class, roll to increase either her Persuade or Listen skill now
    • Sept 25: For successfully repairing the electrical circuit in the Refrigerated Hold, please roll to increase your "Electrical Repair" skill
    • Sept 25-27: TEACHER CREDIT - For teaching "Aerial Navigation" class, roll to increase either her Persuade or Listen skill on or after Sept 27th
    • Sept 14, 15, 16: Greene's & Watkins' Antarctic First-Aid class - make First Aid roll now
    • Sept 14, 15, 16: M. Odoul's Pabodie Ice-Drill Operation class - make Operate Heavy Machinery roll now
    • Sept 17, 18, 19: Greene's & Watkins' Antarctic First-Aid class - make First Aid roll now
    • Sept 17, 18, 19: M. Odoul's Pabodie Ice-Drill Operation class - make Operate Heavy Machinery roll now
    • Sept 22, 23, 24: Greene's & Watkins' Antarctic First-Aid class - make First Aid roll now
    • Sept 22, 23, 24: M. Odoul's Pabodie Ice-Drill Operation class - make Operate Heavy Machinery roll now
    • Sept 25, 26, 27: Greene's & Watkins' Antarctic First-Aid class - make First Aid roll on or after Sept 27th
    • Sept 25, 26, 27: M. Odoul's Pabodie Ice-Drill Operation class - make Operate Heavy Machinery roll on or after Sept 27th
  • Barrow, George (Male Scientist) - Played by Anatomist
    • Sept 7: Successful jump from Captain Douglas' window to escape police - roll to increase Jump skill now
    • Sept 22: Successful "Seasickness" check - roll Spot Hidden check to gain "Sea Legs" now
    • Sept 16-19: TEACHER CREDIT - For teaching "Antarctic Flora and Fauna" class, roll to increase either her Persuade or Listen skill now
    • Sept 25: Successful Spot Hidden check to discover damaged pipe in refrigerated hold, roll to increase Spot Hidden skill now
    • Sept 25: Successful Chemistry check to identify ammonia pool and warn team, roll to increase Chemistry skill now
    • Sept 25-27: TEACHER CREDIT - For teaching "Antarctic Flora and Fauna" class, roll to increase either her Persuade or Listen skill on or after Sept 27th
    • Sept 25, 26, 27: Greene's & Watkins' Antarctic First-Aid class - make First Aid roll on or after Sept 27th
    • Sept 25, 26, 27: W Moore's Antarctic Exploration class - make either Polar Survival roll or Natural History roll on or after Sept 27th
  • LeBlanc, Martin Louis (Male Photojournalist) - Played by Aine
    • Character abandoned - Did not roll for "Seasickness" or "Sea Legs"
    • Sept 22, 23, 24: Peter Sykes' Introduction to cold-weather clothes and equipment - make Polar Survival roll now
    • Sept 22, 23, 24: Ø Raknes & F Guerini / Mountain Rules - make Polar Survival roll now
    • Sept 25: Successful Spot Hidden check to discover damaged pipe in refrigerated hold, roll to increase Spot Hidden skill now
    • Sept 25: Successful Photography check to take photos of damaged refrigeration equipment, roll to increase Photography skill now
    • Sept 25: Successful Chemistry check to identify contaminants in Martin's developing chemicals, please roll to increase "Chemistry" skill now
    • Sept 25, 26, 27: Peter Sykes' Introduction to cold-weather clothes and equipment - make Polar Survival roll on or after Sept 27th
    • Sept 25, 26, 27: Ø Raknes & F Guerini / Mountain Rules - make Polar Survival roll on or after Sept 27th
  • Poole, James R. (Male Cartographer/Surveyor and climbing expert) - Played by Túrin Turambar
    • Did not attain "Sea Legs" during rough seas of Sept 21 to Sept 23 - failed all "Seasickness" CON checks
    • Sept 25, 26, 27: Father Rucker's Paleobiology class - make Biology roll on or after Sept 27th
    • Sept 25, 26, 27: G & N Sorensen's Technical Climbing class - make Climbing roll on or after Sept 27th
    • Sept 25, 26, 27: George Barrow's Antarctic Flora and Fauna - make Biology roll on or after Sept 27th
  • Raknes, Øyvind (Male Dogsled Driver) - Played by Anatomist
    • Sept 22: Successful "Seasickness" check - roll Spot Hidden check to gain "Sea Legs" now
    • Sept 25-27: TEACHER CREDIT - For teaching "Mountain Rules" class, roll to increase either her Persuade or Listen skill - Roll of 51 = SUCCESS! Sheet to be updated after Sept 27th. -- Job.
    • Sept 25, 26, 27: Father Rucker's Paleobiology class - make Biology roll on or after Sept 27th
    • Sept 25, 26, 27: M. Odoul's Pabodie Ice-Drill Operation class - make Operate Heavy Machinery roll on or after Sept 27th
  • Roosevelt, Ernest (Male Writer/Explorer) - Played by Seon
    • Sept 22: Successful "Seasickness" check - roll Spot Hidden check to gain "Sea Legs" now
    • Sept 22, 23, 24: Peter Sykes' Introduction to cold-weather clothes and equipment - make Polar Survival roll now
    • Sept 22, 23, 24: W Moore's Antarctic Exploration class - make either Polar Survival roll or Natural History roll now
    • Sept 22, 23, 24: Ø Raknes & F Guerini / Mountain Rules - make Polar Survival roll now
    • Sept 25, 26, 27: Peter Sykes' Introduction to cold-weather clothes and equipment - make Polar Survival roll on or after Sept 27th
    • Sept 25, 26, 27: W Moore's Antarctic Exploration class - make either Polar Survival roll or Natural History roll on or after Sept 27th
    • Sept 25, 26, 27: Ø Raknes & F Guerini / Mountain Rules - make Polar Survival roll on or after Sept 27th
  • Rucker, Father P. J. (Male Priest/Scientist) - Played by Royya
    • Sept 22: Successful "Seasickness" check - roll Spot Hidden check to gain "Sea Legs" now
    • Sept 25: Successful Spot Hidden check to discover damaged pipe in refrigerated hold, roll to increase Spot Hidden skill now
    • Sept 25: Successful Chemistry check to identify ammonia pool and warn team, roll to increase Chemistry skill now
    • Sept 25-27: TEACHER CREDIT - For teaching "Antarctic Paleobiology" class, roll to increase either his Persuade or Listen skill on or after Sept 27th
    • Sept 25, 26, 27: G & N Sorensen's Technical Climbing class - make Climbing roll on or after Sept 27th
    • Sept 25, 26, 27: Ø Raknes & F Guerini / Mountain Rules - make Polar Survival roll on or after Sept 27th
  • Watkins, Wade (Male Physician) - Played by Jrod
    • Sept 22: Successful "Seasickness" check - roll Spot Hidden check to gain "Sea Legs" now
    • Sept 25, 26, 27: G & N Sorensen's Technical Climbing class - make Climbing roll on or after Sept 27th - Roll of 92 = SUCCESS! Sheet to be updated on Sept 27th -- Job.
    • Sept 25, 26, 27: Ø Raknes & F Guerini / Mountain Rules - make Polar Survival roll on or after Sept 27th - Roll of 71 = SUCCESS! Sheet to be updated on Sept 27th -- Job.
  • Wright, Katie (Female Pilot) - Played by Mr. Handy
    • .Sept 22: "Sea Legs" achieved -- SUCCESS! Sheet updated -- Job.
    • .Sept 25: Successful Mechanical Repair check to identify damaged pipe in refrigerated hold, roll to increase Mechanical Repair skill now -- SUCCESS! Sheet updated -- Job.
    • .First Aid check - for critically succeeding First Aid roll to save Starkweather - Roll of 21 vs. First Aid skill of 55. Sorry, failed
    • Sept 25-27: TEACHER CREDIT - For teaching "Aerial Navigation" class, roll to increase either her Persuade or Listen skill on or after Sept 27th
    • Sept 25, 26, 27: Peter Sykes' Introduction to cold-weather clothes and equipment - make Polar Survival roll on or after Sept 27th
    • Sept 25, 26, 27: W Moore's Antarctic Exploration class - make either Polar Survival roll or Natural History roll on or after Sept 27th
Link to HISTORY of past skill rolls

Re: OOC - Skill Increase Rolls

Posted: Mon Nov 21, 2011 12:56 am
by Túrin Turambar
.Biology roll (1d100=65)

.Climb roll (1d100=61)

As far as I can tell, James (of course) increased in Biology, but fail to learn anything from his first Climbing class as he already has a score of 75.

Re: OOC - Skill Increase Rolls

Posted: Mon Nov 21, 2011 8:48 pm
by Anatomist
OOC,Im not sure if it is the 15th in-game time. Please apply the roll when pertinent.
George Barrow - Sicentist

Code: Select all

roll again on Sept 15th (after third day)
.Skill increase (1d100=90)

---------------------------000------------------------------

Øyvind Raknes Dogsled driver

Code: Select all

At end of boxing matches, must make skill roll for fist/hand-to-hand 
.fist skill increase 50% (1d100=44)

Code: Select all

Sept 13, 14, 15: D Halperin & C [b]Bardier's Aerial Navigation class - First day's class already rolled for; roll again on Sept 15th (after 3rd day)[/B]
.Skill increase 1d100 (1d100=49)

Re: OOC - Skill Increase Rolls

Posted: Mon Nov 21, 2011 9:12 pm
by Túrin Turambar
Apparently, James is already familiar with what's taught at the first class of Geology as well and fails to learn anything new.

.Geology roll (1d100=40)

History of Past Skill Rolls

Posted: Mon Nov 21, 2011 11:48 pm
by Job
HISTORY OF SKILL ROLLS
This post will serve as a list of the history of all skill increase rolls. When I delete a skill roll that's been made from the first post in this thread, I'll copy it here for historical perspective.

Current Player Characters
  • Bardier, Camille Claud (Female Pilot) - Played by Taokan
    • Sept 13: Greene's & Watkins' Antarctic First-Aid class - First Aid roll of 52 = SUCCESS! Sheet updated --Job.
    • Sept 13: Eriksson's Pabodie Ice-Drill Operation class - Operate Heavy Machinery roll of 70 = SUCCESS! Sheet updated --Job.
  • Barrow, George (Male Scientist) - Played by Anatomist
    • Sept 22-24: TEACHER CREDIT - For teaching "Antarctic Flora and Fauna" class. No roll to increase skill - George's class was cancelled due to his seasickness for 3 days
    • Sept 22, 23, 24: Peter Sykes' Introduction to cold-weather clothes and equipment - No roll to increase skill - George did not attend due to seasickness for 3 days
    • Sept 22, 23, 24: G & N Sorensen's Technical Climbing class - No roll to increase skill - George did not attend class due to seasickness for 3 days
    • Sept 16, 17, 18: Greene's & Watkins' Antarctic First-Aid class - Roll of 70 = SUCCESS! Sheet updated --Job.
    • Sept 16, 17, 18: G & N Sorensen's Technical Climbing class - Roll of 70 = SUCCESS! Sheet updated --Job.
    • Sept 13, 14, 15: Peter Sykes' Introduction to cold-weather clothes and equipment - Polar Survival roll of 90 = SUCCESS! Sheet updated -- Job.
    • Sept 12: Peter Sykes' Introduction to cold-weather clothes and equipment - Polar Survival roll of 51 = SUCCESS! Sheet updated -- Job
  • LeBlanc, Martin Louis (Male Photojournalist) - Played by BenTheRat
    • Sept 15, 16, 17: Peter Sykes' Introduction to cold-weather clothes and equipment - Roll of 90 = SUCCESS! Char Sheet updated -- Job.
    • Sept 15, 16, 17: Ø Raknes & F Guerini / Mountain Rules - Roll of 47 = SUCCESS! Char Sheet updated -- Job.
    • Sept 14: Peter Sykes' Introduction to cold-weather clothes and equipment - Roll of 15 = SUCCESS! Char Sheet updated -- Job..
    • Sept 14: Ø Raknes & F Guerini / Mountain Rules - Roll of 20 = SUCCESS! Char Sheet updated -- Job..
  • Poole, James R. (Male Cartographer/Surveyor and climbing expert) - Played by Túrin Turambar
    • Sept 22, 23, 24: Father Rucker's Paleobiology class - make Biology roll now- Roll of 33 = SUCCESS! Sheet updated -- Job.
    • Sept 22, 23, 24: G & N Sorensen's Technical Climbing class - make Climbing roll now - Roll of 50 = Failure. Sorry
    • Sept 22, 23, 24: George Barrow's Antarctic Flora and Fauna - make Biology roll now - Roll of 93 = SUCCESS! Sheet updated -- Job.
    • Sept 17, 18, 19: Father Rucker's Paleobiology class - Biology Roll of 99 = SUCCESS! Char Sheet updated -- Job.
    • Sept 17, 18, 19: G & N Sorensen's Technical Climbing class - Climbing upgrade roll of 10 = Failure (vs. 75). Sorry.
    • Sept 17, 18, 19: P Albemarle's Antarctic Weather class - Meteorology upgrade roll of 37 = SUCCESS! Char Sheet updated -- Job.
    • Sept 16: P Albemarle's Antarctic Weather class - Meteorology Roll of 57 = SUCCESS! Char Sheet updated -- Job.
    • Sept 14, 15, 16: Father Rucker's Paleobiology class - Biology Roll of 47 = SUCCESS! Char Sheet updated -- Job.
    • Sept 14, 15, 16: G & N Sorensen's Technical Climbing class - Climb Roll of 01 = Failure. Sorry.
    • Sept 14, 15: Griffith's Antarctic Geology class - Geology Roll of 69 = Failure. Sorry.
    • Sept 13: Father Rucker's Paleobiology class - Biology roll of 65 = SUCCESS! Sheet updated --Job.
    • Sept 13: G & N Sorensen's Technical Climbing class - Climbing roll of 61 = Failed. Sorry
    • Sept 13: Griffith's Antarctic Geology class - Geology roll of 40 = Failed. Sorry
  • Raknes, Øyvind (Male Dogsled Driver) - Played by Anatomist
    • Sept 17-19: TEACHER CREDIT - For teaching "Mountain Rules" class, roll to increase either her Persuade or Listen skill now - Roll of 66 = SUCCESS! Sheet updated -- Job.
    • Sept 22-24: TEACHER CREDIT - For teaching "Mountain Rules" class, roll to increase either her Persuade or Listen skill now - Roll of 18 = Failure. Sorry
    • Successful skill upgrade roll for fist/hand-to-hand for boxing matches- Roll of 61 = SUCCESS! Sheet updated -- Job.
    • Sept 13-16: TEACHER CREDIT - For teaching "Mountain Rules" class - Roll of 51 = SUCCESS! Sheet updated -- Job.
    • Sept 13, 14, 15: D Halperin & C Bardier's Aerial Navigation class - - Roll of 49 = Failed. Sorry
    • Sept 12: D Halperin & C Bardier's Aerial Navigation class - Climb roll of 92 = SUCCESS! Sheet updated --Job
  • Roosevelt, Ernest (Male Writer/Explorer) - Played by Seon
    • Spot Hidden increase roll because Ernest successfully noticed the escaping man's trail in Panama - Roll of 45 = SUCCESS! Sheet updated --Job
    • Psychoanalysis increase roll after event with man in Panama - Roll of 52 = SUCCESS! Sheet updated --Job
  • Rucker, Father P. J. (Male Priest/Scientist) - Played by Royya
    • Sept 22-24: TEACHER CREDIT - For teaching "Antarctic Paleobiology" class, roll to increase either his Persuade or Listen skill now - Roll of 54 = Failure; needed 56 or better. Sorry
    • Sept 22, 23, 24: G & N Sorensen's Technical Climbing class - make Climbing roll now - Roll of 51 = SUCCESS! Sheet updated -- Job.
    • Sept 22, 23, 24: Ø Raknes & F Guerini / Mountain Rules - make Polar Survival roll now - Roll of 13 = SUCCESS! Sheet updated -- Job.
    • Sept 17-19: TEACHER CREDIT - For teaching "Antarctic Paleobiology" class - Listen upgrade roll of 70 = SUCCESS! Sheet updated --Job.
    • Sept 16, 17, 18: G & N Sorensen's Technical Climbing class - Climb upgrade roll of 54 = SUCCESS! Sheet updated --Job.
    • Sept 16, 17, 18: Ø Raknes & F Guerini / Mountain Rules - Polar Survival upgrade roll of 83 = SUCCESS! Sheet updated --Job.
    • Sept 13, 14, 15: Ø Raknes & F Guerini / Mountain Rules - Polar Survival upgrade roll of 97 = SUCCESS! Sheet updated --Job.
    • Sept 13-16: TEACHER CREDIT - For teaching "Antarctic Paleobiology" class - Persuade upgrade roll of 24 = SUCCESS! Sheet updated --Job.
    • Sept 13, 14, 15: G & N Sorensen's Technical Climbing class - Climb ugrade roll of 41 = Failed (needed 42). Sorry
    • Sept 12: G & N Sorensen's Technical Climbing class - Biology roll of 94 = SUCCESS! Sheet updated --Job.
    • Sept 12: Ø Raknes & F Guerini / Mountain Rules - Biology roll of 25 = SUCCESS! Sheet updated --Job.
  • Watkins, Wade (Male Physician) - Played by Jrod
    • Roll (10) d100's now to check for seasickness for the storm on Sept 22 and Sept 23 (Wade missed his checks for the afternoon and evening of Sept 21) - SUCCESSFUL "Sea Legs" roll on evening of Sept 23
    • Sept 25-27: TEACHER CREDIT - For teaching "Antarctic First Aid" class, roll to increase either her Persuade or Listen skill on or after Sept 27th - roll of 54 = SUCCESS! Sheet updated -- Job.
    • Sept 22-24: TEACHER CREDIT - For teaching "Antarctic First Aid" class, roll to increase either her Persuade or Listen skill now - Roll of 42 = SUCCESS! Sheet updated -- Job.
    • Sept 15, 16, 17: G & N Sorensen's Technical Climbing class - make Climbing roll now -Roll of 87 = SUCCESS! Sheet updated -- Job.
    • Sept 15, 16, 17: Ø Raknes & F Guerini / Mountain Rules - make Polar Survival roll now - Roll of 83 = SUCCESS! Sheet updated -- Job.
    • Sept 22, 23, 24: G & N Sorensen's Technical Climbing class - make Climbing roll now - Roll of 11 = Failure. Sorry
    • Sept 22, 23, 24: Ø Raknes & F Guerini / Mountain Rules - make Polar Survival roll now Roll of 40 = SUCCESS! Sheet updated -- Job.
    • Sept 14: G & N Sorensen's Technical Climbing class - Climb roll of 87 = SUCCESS! Sheet updated --Job.
    • Sept 14: Ø Raknes & F Guerini / Mountain Rules - Polar Survival roll of 44 = SUCCESS! Sheet updated --Job.
  • Wright, Katie (Female Pilot) - Played by Mr. Handy
    • Sept 22-24: TEACHER CREDIT - For teaching "Aerial Navigation" class, roll to increase either her Persuade or Listen skill now - Roll of 87 (Listen) = SUCCESS! Sheet updated -- Job.
    • Sept 22, 23, 24: Peter Sykes' Introduction to cold-weather clothes and equipment - make Polar Survival roll now - Roll of 27 (Polar Survival) = SUCCESS! Sheet updated -- Job.
    • Sept 22, 23, 24: W Moore's Antarctic Exploration class - make either Polar Survival roll or Natural History roll now - Roll of 44 (Polar Survival) = SUCCESS! Sheet updated -- Job.
    • Sept 19: Successful daredevil piloting stunt at entrance to Panama Canal - Pilot upgrade roll of 3 = Failed. Sorry

Re: OOC - Skill Increase Rolls

Posted: Tue Nov 22, 2011 10:28 am
by Túrin Turambar
.James has already taken his Geology roll, as can be seen two posts up.

Re: OOC - Skill Increase Rolls

Posted: Wed Nov 23, 2011 2:08 am
by taokan

Re: OOC - Player Action Needed

Posted: Fri Dec 02, 2011 8:35 pm
by jrod
.Watkin's roll for technical climbing: Link
http://invisiblecastle.com/roller/view/3285500/
.Watkin's roll for mountain rules: Link
http://invisiblecastle.com/roller/view/3285501/

Re: OOC - Player Action Needed

Posted: Mon Dec 05, 2011 6:00 am
by Seon
http://invisiblecastle.com/roller/view/3288859/

.Psychoanalysis: 50. Roll: 52. Looks like I JUST made it.

Re: OOC - Player Action Needed

Posted: Mon Dec 05, 2011 11:31 am
by Anatomist
George Barrow - Sicentist

Code: Select all

Greene's & Watkins' Antarctic First-Aid class

Code: Select all

G & N Sorensen's Technical Climbing class
.2 skill rolls (1d100=70, 1d100=70)

Apply on the correct date. (18 in-game time)
---------------------------000------------------------------

Øyvind Raknes Dogsled driver

Code: Select all

 For teaching "Mountain Rules" class, roll to increase either his Persuade or Listen skill now 
.+1 Listen - sheet updated

Re: OOC - Player Action Needed

Posted: Mon Dec 05, 2011 12:42 pm
by Túrin Turambar
.Biology skill increase roll (1D100=47)

.Climb skill increase roll (1D100=01)

.Geology skill increase roll (1D100=69)

.Meteorology skill increase roll (1D100=57)

James learns nothing new from the second sets of classes in Climbing and Geology. Everything still feels rather elementary. Especially in Climbing, James thought that he had the hang of everything in today's lecture. ;) The low skills in Biology and Meteorology (which I assume I have 01% in as it is a skill not present on the normal CoC 6th Character Sheet) increase though.

Re: OOC - Player Action Needed

Posted: Mon Dec 05, 2011 4:29 pm
by BenTheRat
.rolls,You asked me to make 4 Polar Survival rolls.Looked like I passed all 4. [url=http://invisiblecastle.com/roller/view/3289200/]Polar Survival roll 4 times. target = 1% (2nd attempt, screwed up the first 1 with 5 rolls.) (1d100=15, 1d100=20, 1d100=90, 1d100=47)[/url]
Martin realizing the severity of what he was getting into wanted to learn as much as he can about surviving in Antarctica.
.
ooc,I am a newb at this, so how does that affect my skill?
.

Re: OOC - Player Action Needed

Posted: Thu Dec 08, 2011 6:29 pm
by Job
Túrin Turambar wrote:James learns nothing new from the second sets of classes in Climbing and Geology. Everything still feels rather elementary. Especially in Climbing, James thought that he had the hang of everything in today's lecture. ;) The low skills in Biology and Meteorology (which I assume I have 01% in as it is a skill not present on the normal CoC 6th Character Sheet) increase though.
Yes, Meteorology is a new skill that is introduced in the BtMoM Campaign guide. I'll add a description of all new--and updated--skills (very soon) in the Reference section of our site.

Job.

Re: OOC - Player Action Needed

Posted: Thu Dec 08, 2011 6:48 pm
by Job
BenTheRat wrote:Martin realizing the severity of what he was getting into wanted to learn as much as he can about surviving in Antarctica.
ooc,I am a newb at this, so how does that affect my skill?
Response to BtR,[color=#00BF00]Job's RESPONSE: These rolls determine how many +1's to add to your Polar Survival skill. Once you've made your rolls, I go in and update your character sheet. Check your character sheet and you'll see where I've done this.[/color]

Re: OOC - Player Action Needed

Posted: Thu Dec 08, 2011 11:30 pm
by BenTheRat
Job,So you only get +1% for each successful try. I wasn't sure, thanks.
.

Re: OOC - Player Action Needed

Posted: Fri Dec 09, 2011 2:23 am
by Job
BenTheRat wrote:
RESPONSE from Job,QUESTION from BtR: So you only get +1% for each successful try. I wasn't sure, thanks. [color=#00BF00]RESPONSE from Job: Yes, sorry, that's a good question. For the purposes of these expedition training classes, I'm using slightly modified CoC rules, which handle skill increases differently for two situations: 1) using a skill during normal play, and 2) when investigators take classes. For the first situation (which doesn't apply here in this case) that is for actively using a skill during stressful or combat or investigational activities, a player would add 1d10 skill points for a successful use of a skill. For the second situation (which does apply here), where the investigator [u]trains[/u] a skill (i.e. takes classes or goes to school), the rules state that one cannot add more than 1d10 skill points per six months of game time. With our expedition travel time to Antarctica that will likely take roughly two months of in-game time, I'm trying to make things a bit more interesting for our PbP game than one roll for 6 months, so we're rolling for the addition of 1 skill point every time a character starts a class and also for every 3 days in class after that.[/color] Sorry for the longwinded explanation. I hope this helps. -- Job.

Re: OOC - Player Action Needed

Posted: Thu Jan 26, 2012 4:32 am
by Job
I've updated all rolls and actions that are needed by players. Please see the first post in this thread to see if you have any rolls to make or threads awaiting your response.

If you have any skill increase rolls that are due, please post a link to your rolls in this thread and, if you're successful, then I'll update your character sheet.

Job.

Re: OOC - Player Action Needed

Posted: Thu Jan 26, 2012 4:38 am
by Mr. Handy
.Pilot Civil Prop (76% skill) XP check (1d100=3)

Well, that doesn't help me. Too bad I didn't get that critical success for an actual skill roll.

Re: OOC - Player Action Needed

Posted: Thu Jan 26, 2012 4:58 am
by Job
Mr. Handy wrote:Well, that doesn't help me. Too bad I didn't get that critical success for an actual skill roll.
Darn those dice! ;)

By the way, if anyone feels that they would like to roll in advance for some of the future classes that I've put on the list, you certainly may do so and I'll update the list with your outcomes. For example, if you roll for some class that is due on Sept 27th--even though in game it's only Sept 21st and your character hasn't really taken the class yet--then I'll simply make a note in the list of your outcome.

Also, let me know if you'd like to change any of the classes that I have listed for you.

Job.

Re: OOC - Player Action Needed

Posted: Thu Jan 26, 2012 5:38 pm
by royya

Re: OOC - Player Action Needed

Posted: Thu Jan 26, 2012 7:15 pm
by Seon
Spot Hidden increase roll needed now because he successfully noticed the escaping man's trail in Panama.

.Spot Hidden = 25%. THAT MEANS INCREASE (cha-ching!)

Re: OOC - Player Action Needed

Posted: Tue Feb 14, 2012 11:58 pm
by Túrin Turambar
.Biology roll: http://invisiblecastle.com/roller/view/3375405/

.Climbing roll: http://invisiblecastle.com/roller/view/3375409/

.Meteorology roll: http://invisiblecastle.com/roller/view/3375413/


James wishes to take "Antarctic Flora and Fauna" in the evenings, during the time when Mr Albemarle is not feeling well.

Re: OOC - Player Action Needed

Posted: Wed Feb 15, 2012 8:13 am
by Anatomist
.Øyvind Raknes and George Barrow are up to date. :)

Re: OOC - Player Action Needed

Posted: Sun Mar 04, 2012 11:23 pm
by Job
I've updated all character sheets based on everyone's successful rolls to this point. Be sure to check the top post in this thread from time to time to see if you have additional rolls to make for any classes taken or successful actions. Our current in-game date is Sept 24th, so there may be a few more rolls for everyone.

Job.

Re: OOC - Player Action Needed

Posted: Mon Mar 05, 2012 4:45 am
by Mr. Handy

Re: OOC - Player Action Needed

Posted: Tue Mar 06, 2012 10:22 am
by jrod
**NOTE from Job: I've added my edits in green and red font

sea sickness rolls = Link
http://invisiblecastle.com/roller/view/3403854/
  • .1d100=70, <- Made his CON x 5 roll (had to be 70 or less), therefore he's no longer nauseous
    .1d100=64, <- Missed his "Sea Legs roll (had to be 25 or less)
    .1d100=4, <- Made successful CON roll, therefore he's not nauseous
    .1d100=48, <- Missed "Sea Legs"
    .1d100=8, <- Made CON, therefore he's not nauseous
    .1d100=1, <- SUCCESSFUL "Sea Legs" roll!!! Wade is good throughout the rest of the storm.
    1d100=44,
    1d100=91,
    1d100=62,
    1d100=79
2 rolls for listen skill = Link
http://invisiblecastle.com/roller/view/3403858/
  • .1d100=42, <- SUCCESSFUL!
    .1d100=54 <- SUCCESSFUL!
climbing roll = Link
http://invisiblecastle.com/roller/view/3403860/
  • .1d100=87 <--SUCCESSFUL!; needed a roll of 51 or more
polar survival roll = Link
http://invisiblecastle.com/roller/view/3403861/
  • .1d100=83 <--SUCCESSFUL!; needed a roll of 21 or more
climbing roll = Link
http://invisiblecastle.com/roller/view/3403862/
  • .1d100=11 <--Failure. Sorry. Needed roll equal to or greater than 52
polar survival roll = Link
http://invisiblecastle.com/roller/view/3403863/
  • .1d100=40 <--SUCCESSFUL!; needed a roll of 22 or more
climbing roll = Link
http://invisiblecastle.com/roller/view/3403864/
  • .1d100=92 <--SUCCESSFUL!; needed a roll of 52 or more
polar survival = Link
http://invisiblecastle.com/roller/view/3403864/
  • NOTE: Jrod, your link for polar survival references the same roll that you made for your climb roll just above it. Please make a new roll for polar survival

Re: OOC - Player Action Needed

Posted: Wed Mar 07, 2012 9:23 pm
by royya
.Sept 22-24: TEACHER CREDIT - Persuade or Listen skill now - FAIL
.Sept 22, 23, 24: G & N Sorensen's Technical Climbing class - Climbing skill - PASS
.Sept 22, 23, 24: Ø Raknes & F Guerini / Mountain Rules - Polar Survival skill - Pass

Re: OOC - Player Action Needed

Posted: Thu Mar 08, 2012 8:10 am
by Anatomist
NOTE: Comments added from Job in blue and red font.

Øyvind Raknes
============

TEACHER CREDIT ROLL:
.skill Increase roll for Listening
.1d100=66,
<-- SUCCESS!
.1d100=18, <-- Failure. Sorry.
.1d100=51 <--SUCCESS!

Courses to take the next 3 days:
.Morning: P Rucker / Antarctic Paleobiology / Ship's Mess <-- Added to class
.Afternoons: M O'Doul / The Pabodie Ice-Drill Operation / #1 Tweendeck Hold <-- Added to class
.Evenings: K Wright & C Bardier / Aerial Navigation / Expedition Lab <-- Can't; Øyvind is teaching Mountain Rules class at this time of day.

George Barrow
============
Nothing to roll.

Courses to take the next 3 days:
.Morning: Greene & Watkins / Antarctic First-Aid / Ship's Medical <-- Added to class
.Afternoons: W Moore / Antarctic Exploration / Officer’s Mess <-- Added to class
.Evenings: K Wright & C Bardier / Aerial Navigation / Expedition Lab <-- Can't; George is teaching Antarctic Flora and Fauna class at this time of day.

Re: OOC - Player Action Needed

Posted: Sat Apr 07, 2012 3:51 pm
by Job
I've updated all rolls and actions that are needed by players. Please see the first post in this thread to see if you have any rolls to make or threads awaiting your response.

Professor Moore will post a new list of classes on the evening of Sept 27th (game time). The current game date is Sept 25th.

If you have any skill increase rolls that are due, please post a link to your rolls in this thread and, if you're successful, then I'll update your character sheet.

Job.

Re: OOC - Player Action Needed

Posted: Sun Apr 08, 2012 1:46 am
by Túrin Turambar
NOTE: Job edts/comments in blue font.

September 22-24:

.Biology roll (Paleobiology) Skill increase! <-- SUCCESS! Character sheet updated. --Job.

.Biology roll (Antarctic Flora and Fauna Skill increase! <-- SUCCESS! Character sheet updated. --Job.

.Climb roll Nope, the course is still too elementary ... ;)

Re: OOC - Player Action Needed

Posted: Thu Apr 19, 2012 11:24 pm
by Job
Hello Turin,

This post is just to let you know that I've logged your sucess rolls and updated your character sheet.

Job.

Re: OOC - Player Action Needed

Posted: Sat Jun 16, 2012 2:03 am
by jrod
polar survival roll

.Link 1d100=71

Re: OOC - Player Action Needed

Posted: Wed Jul 04, 2012 3:28 pm
by Job
jrod wrote:polar survival roll

.Link 1d100=71
Hello Jrod. Congrats! Your roll is a success; I'll update your character sheet on our in-game date of September 27th (currently, it's Sept 25th in the Chap 5 Panama->Australia thread).

Job.

Re: OOC - Player Action Needed

Posted: Mon Sep 03, 2012 3:19 pm
by Job
I've updated all rolls and actions that are needed by players. Please refer to the first post in this thread to see if you have any rolls to make or threads awaiting your response.

Professor Moore will post a new list of classes on the evening of Sept 27th (game time). The current game date is Sept 25th.

If you have any skill increase rolls that are due, please post a link to your rolls in this thread and, if you're successful, then I'll update your character sheet.

Job.

Re: OOC - Player Action Needed

Posted: Tue Sep 04, 2012 2:20 am
by Mr. Handy
.Mechanical Repair increases by 4 from 55 to 59.

.Shouldn't I get a First Aid check too? I critically succeeded at my First Aid roll to save Starkweather.

.Also, I did succeed at my original Sea Legs roll (I got a 42: the roll is here)

Re: OOC - Player Action Needed

Posted: Tue Sep 04, 2012 7:58 am
by royya
.Sep 25:
Father RUcker rolls to increase his Spot Hidden and Chemistry skills
Increase Spot Hidden and Chemistry skills. (1d10=10, 1d10=1)
Spot Hidden + 10
Chemistry +1

To be increased on Sep 27.
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill Sorensen's Technical Climbing Ø Raknes & F Guerini / Mountain Rules (1d100=99, 1d100=57, 1d100=29)
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill [Pass]
Sorensen's Technical Climbing - Climb skill [Pass]
Ø Raknes & F Guerini / Mountain Rules - polar survival skill [Pass]

Re: OOC - Player Action Needed

Posted: Fri Jul 19, 2013 7:30 pm
by Anatomist
.Just wondering, is this thread still in use?

Re: OOC - Player Action Needed

Posted: Sat Oct 05, 2013 10:06 pm
by Job
Anatomist wrote:Just wondering, is this thread still in use?
Yep, it's still in use. My posting rate has slowed this late spring and summer, so this has taken a back seat for a bit. But yes, the first post in this thread has the latest updates and requests for rolls. I still find that this thread is an easy way for me to track and updated character increases in skills.

Job.

Re: OOC - Player Action Needed

Posted: Sat Oct 05, 2013 10:14 pm
by Job
Mr. Handy wrote:.Mechanical Repair increases by 4 from 55 to 59. ***Note from Job - done. Character sheet updated

Shouldn't I get a First Aid check too? I critically succeeded at my First Aid roll to save Starkweather. ***Note from Job - Yes! Please roll.

Also, I did succeed at my original Sea Legs roll (I got a 42: the roll is here) ***Note from Job - Done. Character sheet updated

Re: OOC - Player Action Needed

Posted: Sat Oct 05, 2013 10:36 pm
by Job
Hi Roy, I'm confused by your rolls, so please add some information for me. My comments are below in Blue Font
royya wrote:Sep 25:
Father RUcker rolls to increase his Spot Hidden and Chemistry skills
Increase Spot Hidden and Chemistry skills. (1d10=10, 1d10=1) -- REMINDER: To increase a skill, you must roll 1d100 equal to, or greater than, your current skill percentage. So please roll d100's for these skill increase checks in Spot Hidden and in Chemistry.
Spot Hidden + 10
Chemistry +1

To be increased on Sep 27.
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill Sorensen's Technical Climbing Ø Raknes & F Guerini / Mountain Rules (1d100=99, 1d100=57, 1d100=29)
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill [Pass] Does this mean that the roll of 99 is for your listen check? Awesome roll!
Sorensen's Technical Climbing - Climb skill [Pass] Roll of 57 is for climb skill?
Ø Raknes & F Guerini / Mountain Rules - polar survival skill [Pass] Roll of 29 is for Polar survival?

Also, please roll a 1d100 spot hidden roll to see if Father Rucker gained his "Sea Legs"

Re: OOC - Player Action Needed

Posted: Sun Oct 06, 2013 12:42 am
by Mr. Handy
.First Aid did not increase.

Re: OOC - Player Action Needed

Posted: Sun Oct 06, 2013 9:12 pm
by royya
Job wrote:
royya wrote:Sep 25:
Father RUcker rolls to increase his Spot Hidden and Chemistry skills
Increase Spot Hidden and Chemistry skills. (1d10=10, 1d10=1) -- REMINDER: To increase a skill, you must roll 1d100 equal to, or greater than, your current skill percentage. So please roll d100's for these skill increase checks in Spot Hidden and in Chemistry.
Spot Hidden + 10
Chemistry +1

To be increased on Sep 27.
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill Sorensen's Technical Climbing Ø Raknes & F Guerini / Mountain Rules (1d100=99, 1d100=57, 1d100=29)
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill [Pass] Does this mean that the roll of 99 is for your listen check? Awesome roll!
Sorensen's Technical Climbing - Climb skill [Pass] Roll of 57 is for climb skill?
Ø Raknes & F Guerini / Mountain Rules - polar survival skill [Pass] Roll of 29 is for Polar survival?

Also, please roll a 1d100 spot hidden roll to see if Father Rucker gained his "Sea Legs"
1. skill increase checks in Spot Hidden and in Chemistry. (1d100=7, 1d100=88). Failed to increase SH, Pass on the Chem.
2. Yes, yes, yes.
3. Spot Hidden vs. sea legs (1d100=62) - Pass. my SH is 80%